((Etern-Term hit the nail on the head right there. I wanted guns to be viable as well as swords when we were going by the old RPG-style fighting system, which we'll probably move back to (for the most part). But I ended up doing that by just matching their damages. And then this came around, and while it was originally more based on FF6's "Battle of Narshe" sequence than the Fire-Emblem-Advance-Wars-with-a-hint-of-Disgaea-I-think-never-actually-played-it-just-heard-my-little-brother-play-number-4-and-SARDINE-POWER-type-thing it is now, I thought: Hey, guns should have long range! Distance weapons! Sniping!
...Yep, that blew up in my face. But hey, KV-103, with his SmallCalibur, has the BEST sword charges! (Except for maybe D-07, but D-07 has so much Reflexes that normal attacks are honestly better in his case. Plus he's easy to hit.
Pholy probably won't be joining the next fight. Neither will IS-22B, D-459A7, or SQD-7MvO. Anyway, start thinking about what you want to craft! The Tome of Hearty Fortune can mark a single enemy for increased heart drops, and that spatula will be buyable, which is all the info you need to start planning your crafting.))
-Turn 17 Player Phase-
Hearts used.
Moves processed.
KV-103's move: Fire Charge w/ SmallCalibur -> Shrapnall. 2 hits, -91 HP, +2 FinPt -> SmallCalibur. (Also, you're owed a few points on your Dueling Sword. Getting that right now.)
Mark's move: Charge w/ Pummel Gun. INSTACHARGE!!! Hit! Mark's Fledglite Tomes of Impact Retribution added power! -105 HP. SHRAPNALL THE SHARK HAS BEEN DEFEATED!
SEE-4's Lil' Wiz: Galvan -> Jade Greaver 19-A. 2 shots, 2 hits, -31 HP. Jade Greaver 19-A is down!
D-07's Lil' Gelato: Frosty Spine -> Jade Greaver 20-A. 2 shots, 2 hits, -56 HP. Jade Greaver 20-A is down!
IS-22B's move: Standard w/ Six-Shooter. Brave: Used 1 BP to add 2 ASI! 9 shots, 5 hits, -85 HP. Jade Greaver 20-B is down!
Turn Summary
KV-103 "Fallen King" unleashes his SmallCalibur's Charge Attack, putting Shrapnall at critical health!
Mark30-Longshot INSTACHARGES his Pummel Gun, finishing the Pirate off!
IS-22B and the turrets finish off the Greaver swarm.
"Heh... heh heh... Looks like... that lumox captain of ours... has met his match." Shrapnall falls over, his gear exploding into Mist Energy. Why...
"Weld my joints, folks, we actually did it!" IS-22B peers off into the distance. "Ain't a single pirate in sight."
"OH, YEAH!" Pholy smashes his fists together. "YEAH! MA-CHI-NAUTS! MA-CHI-NAUTS! WOOOOO! Awright, let's go tell Mend-a-luthor-"
"Mendilex."
"Mendilex. Yeah, let's go tell him we just won! WOOOOOO!"
SQD-7MvO lets out a sigh of relief. "Pheeeeew. I was wondering when we'd find civilization."
"Ha, I'm just getting started." D-459A7 stows her Spatula. "So, anyone got a Torchstone? My left arm's running -8 degrees."
"I figure we can just mosey on over to the Refuge."
THE MACHINAUTS ARE VICTORIOUS!
--Victory Conditions--
=Rout Enemy OR Hold Out for 30 Turns (Enemy routed, Turn 17) [COMPLETE!]
-OPTIONAL: Pholy survives for at least 10 turns (Reward: Boxer Belt [* Trinket] Recipe) [COMPLETE!]
-OPTIONAL: Occupy all five Sniper Perches at least once (Reward: Critical Scope [* Trinket] Recipe) [COMPLETE!]
-OPTIONAL: Stand next to the hidden Healhedge square (Reward: Fledglite Tome of Hearty Fortune [* Trinket] Recipe) [COMPLETE!]
-Loot Earned-
Yet to be calculated... whew! That's a lot.
Machinaut Reinforcements (ALLY)
IS-22B "Toby" (Health: 170/170) - 12 Small Hearts (+20HP)
A - 7 | B - 4 | R - 7 (Gun ASI +2)
]-* Six-Shooter (Nrm Gun, Acc +6, ROF 8, Clip 6 x 18, Chg 6 x 16 + 36) {15/40 Bullets Hit}
[]* High Noon Hidey-Hole (HP 25/25, Gun Charge Time Reduction: Low, Nrm 30 | Prc 20 | Ele 0 | Shd 0)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
Nrm 36 | Prc 0 | Ele 0 | Shd 24
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
D-459A7 (Health: 179/180) - 12 Small Hearts (+20HP)
A - 5 | B - 6 | R - 7
]-* Aerodynamic Combat Spatula (Nrm Swd, Acc +7, CSPD 6, Combo 25/25/25/25, Chg 60 (10+Acc (17)% Chance to Flip, dealing x2 damage), on Flip: Good Chance of Minor Stun x 3) {3/20 Status Effects}
[]* Boosted Shield (HP 40/40, Nrm 50 | Prc 0 | Ele 0 | Shd 0)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Nrm 50 | Prc 25 | Ele 25 | Shd 25
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
SQD-7MvO (Health: 180/180) - 12 Small Hearts (+20HP)
A - 6 | B - 9 | R - 3
]-* Blazin' Firecracker (Nrm Bmb, Acc +8, ArmSpd +7, QAt: 20 (up to 3, Fair chance of Mod Fire), Chg 36 (up to 8, Good Chance of Mod Fire)) {2/15 Charge Attacks}
]-* Mini-Blaster (Nrm Gun, Acc +7, ROF +5, Clip: 3 x 28, Chg 70) {0/10 Consecutive Target Damages}
]-* Scatter Shards (Prc Bmb, Acc +7, ArmSpd +8, QAt: 18 (up to 3) + 2 shards next turn (15, up to 2), Chg 28 (up to 5) + 4 shards next turn (15, up to 2) {0/20 Enemies hit with different magnitudes of damage}
[]* Boosted Shield (HP 9/40, Nrm 50 | Prc 0 | Ele 0 | Shd 0)
<>* Bucket Dimension (Catches projectiles when used, can expel them back out in reverse order of their absorption)
<>* Periodic Block of Elements (Creates a random vial every 3 turns) [Shock Vial]
Nrm 50 | Prc 25 | Ele 25 | Shd 25
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
-81st Geo Knight Platoon (ALLY)-
Squire Pholy "Heavy Hand" Sones (Health: 86/220)
A-6 | B - 7 | R - 5
]-* Metal Fist (Acc + 7(+2), CSPD + 8(+2), CTR: Low, +3 Acc if hit while Defending, Combo: 23/24/36 Nrm, Charge: 45 Nrm (Good Chance of Moderate Stun)) {11/15 Full Combos}
[]* Boxing Buckler (HP 0/40, Sword Attack Speed Increase: Low, Nrm 30 | Prc 0 | Ele 20 | Shd 0)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
(+) *** Super Health Capsule x2 (Restores 120 HP)
(+) Remedy Capsule x2 (Cures any Status Effect)
Nrm 48 | Prc 24 | Ele 24 | Shd 24
Fire 1|Freeze 1|Shock 1|Poison 1|Stun 1|Curse 1|Sleep 1|Doom 1
[ KO Meter: |||||||||||||||||||| ]
-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Retreated (0/29 HP)) 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}
Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Health: 27/95) 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze}
Lil' Wiz (SEE-4) [A6|B0|R8 (Turret)] (Health: 21/21) 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x18 Ele, 5 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}
-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB +1] (L6 El/Pc Swd, H17/65, Acc +8, CSPD 3(+2), CTR: Low, Com 42/30Nm/43/30Nm, Chg 23/24/26/28+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D6]
]-* SmallCalibur (L1 Nrm Swd, H0/15, Acc +7, CSPD 5(+2), Com 28/30/28/30/33, Chg 45+40 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {9/25 Sword Hits}
]-* Tempered Dueling Sword (L1 Prc Swd, H0/15, Acc +6, CSPD 7(+2), Com 23/30Nrm/23/30Nrm/26, Chg 28+28+33+40Nrm) {2/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L6 Shd, H17/65, HP 0/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L6 Arm, H16/65) [M2 R2] | * Hefty Plate Helm (L6 Hlm, H16/65) [M2 R2]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
2277 Crowns - - - - 4 Small Hearts (+20 HP)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 213/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L7 Nrm Gun, H2/75, Acc +7(+2), ROF 7(+2), CTR: Low, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {17/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L7 Nrm Bmb, H2/75, Acc +7(+2), ArmSpd 4(+2), CTR: Low, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {13/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L1 Nrm Swd, H0/15, Acc +7, CSPD 8, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {0/15 full combos}
]-
[]* Bone Shield (L7 Shd, H2/75, HP 4/44, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [H2 D2 R2]
{}* Vitasuit (L7 Arm, H2/75) [D4 R2] | * Vitacap (L7 Hlm, H2/75) [D4 R2]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
1832 Crowns - - - 13 Small Hearts (+20 HP)
Nrm 56|Prc 28|Ele 28|Shd 28
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-
Mark30-Longshot (Health: 165/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun (L6 Nrm Gun, H17/65, Acc +8(+2), ROF 5(+2), CTR: Low, Clip 1 x 56, Chg 77 (19%: Meatshot x1.5 damage)) {2/10 Acc-Based Bonus Damage} [E2 S2 D1]
]-Plywood Lumberdirk (L9 El/Pc Swd, H40/55, Acc +6(+2), CSPD 8(+2), CTR: Low, Com 14/14/14/20, Chg 28 (6%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D4]
]-* Apprentice Orb (L6 Ele Bomb, H17/65, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 22 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 32 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D1]
]-* Lil' Gelato [UV: Damage Low] (L1 Prc Bmb, H10/15, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (29) HP, A6|B0|R8 Turret, Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze.) {9/40 Turns Active}
[]* Bone Shield (L6 Shd, H17/65, HP 2/42, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H1]
{}* Hefty Plate Mail (L6 Arm, H16/65) [R2 D1 M2] | * Hefty Plate Helm (L6 Hlm, H16/65) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
1707 Crowns - 9 Small Hearts (+20HP)
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 160/160) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L8 Nrm Swd, H41/85, Acc +7(+2), CSPD 4, CTR: Low, Com 31/34, Chg 47 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {1/20 status effects} [D3 E2]
]-Static Flash (L10 Nrm Bmb, HMax, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L10 Shd, HMax, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Vitasuit (L3 Arm, 0/35) [D2] | Man With A Moon (L10 Hlm, HMax) [D1]
<>
<>
2757 Crowns - - - - 9 Small Hearts (+20HP)
Nrm 51|Prc 11|Ele 11|Shd 11
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 90/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L7 Nrm Gun, H7/75, Acc +7(+2), ROF 10(+2), CTR: Low, Clip 10 x 12, Chg 74) {9/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L4 25%Nm/75%Sh Swd, H4/45, Acc +7(+1), CSPD 5(+1), Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, HMax, HP 16/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L9 Arm, H11/65) [D6 R2]| Stump (L9 Hlm, H11/65) [D6 R2]
<>
<>
2757 Crowns - - - - 13 Small Hearts (+20 HP)
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 220/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L5 Nrm Swd, H54/55, Acc +8(+1), CSPD 2(+2), CTR: Low, Com 40/30/41/30 (15%: +1 target), Chg 84 (30%: +1 target)) {5/10 Extra Sword Targets} [D4 E1]
]-* Six-Shooter (L1 Nrm Gun, H0/15, Acc +6, ROF 8, CTR: Low, Clip 6 x 18, Chg 6 x 16 + 36) {23/40 Bullets Hit}
]-* Kat Claw (L5 25%Nm/75%Sh Swd, H53/55, Acc +7(+1), CSPD 5, CTR: Low, Com 34/30Nrm/34/30Nrm/37 (15%: +1 target), Chg 53 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D4 E1]
]-* Lil' Gelato (L5 Prc Bmb, H53/55, CTR: Low, Charge deploys Lil' Gelato (20+5% Mach (+ 64 Heat) (95) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {12/40 Turns Active} [H4] (HP 95/95)
[]* Bolted Non-Shield (L1 Shd, H0/15, HP 0/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L3 Arm, H12/35) [D3] | * Vitacap (L5 Hlm, H53/55) [D5]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
2232 Crowns - - 6 Small Hearts (+20 HP)
Nrm 56|Prc 28|Ele 28|Shd 28
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Default - Item]-
SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L6 Nrm Gun, H8/65, Acc +7(+2), ROF 5(+1), CTR: Low, Clip 3 x 26, Chg 36 (up to 3, CataCharge on hit: 30 Nrm)) {15/15 Catalyzer Charges: Catalysm (Places 3 Charges on all targets) ready!} [2D 2E 1S]
]-* Lil' Wiz (L1 Ele Bmb, H0/15, Charge deploys Lil' Gelato (15+3% Mach (21) HP, A6|B0|R8 Turret, Galvan: 1x18 Ele, 5 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {5/40 Turns Active} (HP 21/21)
]-* Shiny Shards (L6 Pc/El Bomb, H8/65, Acc +7(+2), ArmSpd 8, CTR: Low, QAt 4x13 shraps, Chg 8x21 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [3D 1E]
]-* Super Arm Arm (L3 Nrm Gun, H12/35, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {4/20 Hits with 2+ bullets}
[]* Tough Plank (L6 Shd, H8/55, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0) [3D 2H]
{}* Vitasuit (L6 Arm, H8/55) [4D 1R] | * Warm Hat (L6 Arm, H8/55) [3D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
1377 Crowns - - - - 13 Small Hearts (+20 HP)
Nrm 59|Prc 12|Ele 24|Shd 12
Fire 1.5|Freeze 2.5|Shock 1.5|Poison 1.5|Stun 1.5|Curse 1.5|Sleep 1.5|Doom 1.5
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 2957
-Prologue: 636
-Chapter 1: 2321
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
2 Health Capsules (+60 HP) [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
1 Remedy Capsule [0*]
2 Shock Vials [0*]
-Materials-
5 * Beast Scales
8 * Ripped-Up Wanted Posters
5 * Emptied Clips
7 * Gel Drops
6 * Brimstone
7 * Scrap Metal
4 * Grave Soil
2 ** Owlite Feather
5 * Spark Plugs
5 * Cheap Gunpowder
9 * Sharp Fangs
6 * Rock Chips
-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\Base Helm (L1 Hlm, H0/15)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
-Rarities-
7 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****
I give no words as I aim my gun at Shrapnall.
[Charge Overclocked Light Scope.]