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Machinauts: Far Side of Cradle - A stat-based RP

5333 replies [Last post]
Wed, 05/20/2015 - 20:18
#1651
Doctorspacebar's picture
Doctorspacebar
That works

((One of Obsidithax's kin? Sure, no problem!

Now, his only direct kin would be his son, which won't work because said son essentially assist-killed Obsidithax. However, there could be a cousin, uncle, nephew, etc., or a sympathizer.

Here's the part where Mendilex talked about Obsidithax earlier. This includes an account of what Obsidithax's line of 'reasoning' was, and the fact that they're called 'Draconalisks' demonstrates how a language can diverge over long periods of time and is most certainly not a result of me forgetting the word, no sir.

Note that there are six kinds of Dracolisks- Volcanic (Fire Breath, red scales), Tundran (Ice Breath, blue scales), Voltaic (Lightning Breath, silver scales), Venomous (Poison Breath, green scales), Moon (Sleep Breath, black scales), and Sun (Stun Breath, golden scales). They all can fly, and bear a general resemblance to both Chromalisks and your typical dragons.))

"Yeah, I'd definitely like to go on the offensive. From what I hear, that intel Vein brought back is going to be pretty huge. Once Old Chartt takes a look at it, we should be able to come up with a solid plan."

Tinder nods in Mute's direction. "And I am wondering how that gear is getting through. Mardrux's minions are infesting the place, and he's not letting any electronic signals through."

Vein says, "I think he jumped in through the ceiling."

"He didn't."

"He did! He blew a hole in the ceiling to get straight to us."

Tinder nods, silent for a few seconds. Then she says, "Okay, that's pretty cool. Anyway, uh... What's your name?" Tinder looks at D-07. "I'll let the techies know you'll repair yourself."

"Right, the server." Tinder shrugs. "The science team says the game is separate from the Cyber Zone, which they've all identified as the result of Fiend-sorcery. You guys might be able make Path of the Warrior into a legitimate game once we get rid of that crap. Heck, the game's creator is here in our caves- we've been keeping him safe from the Devilites, he's not a fighter."

The repair team quietly makes its way toward the Machinauts. After a quick word between Tinder and the head of the team, they hand D-07 some repair kits and get to work on the rest of the Machinauts.

"Okay, guys... shoot, I nearly forgot! You have Warrior Points, right?" Tinder laughs. "Mardrux can't seem to keep the system from awarding Warrior Points to anything that gets an in-game kill, and we mean anything. A Luminant took out some chump with a music player and it logged a point on the system! Well, normally, they're spent on in-game gear. You won't get much use out of that, so General Regulus is awarding tangible rewards to those who've earned Warrior Points in the line of duty. I think you guys count, if you got any, so you can request a few packages. Here, I've got a list."

Tinder passes around a list of potential rewards per Warrior Point. Perhaps you should accept these rewards. No pressure if you don't right now, though- there'll be ample time to decide later.

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

-[COMPLETE!] (Attack enemies that are fighting each other (Reward:))

Loot Earned (Not Applied Yet)
-4090 Crowns
-1050 Heat
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements

-Pending Effects-
Mute's Periodic Block of Elements: 3/3 [Freeze Vial]

-Buffs and Debuffs-
-N/A-

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: 0
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0

-Valerunner Geonids (ALLY)-
Vein [A6|B8|R4] - 3000/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Mammoth Tackle: 1 Attack, 6 Acc, (100 + (User HP - Foe HP)/10) Nrm | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Poison Darts: 8 Attacks to Random Targets, 8 Acc, 5 Shd, Fair Chance of Strong Poison | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party | Box of important things: Vein must also make it to the Autolift!}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L2 Nm/Sh Swd, H 4/40, Acc +7, CSPD 5(+4), CTR: High, Com 190/225Nrm/190/225Nrm//220, Chg 615+580Nrm) {7/25 Sword Hits}
]-** Flourish (L2 Prc Swd, H 3/40, Acc +6, CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {1/15 Attacks Evaded}
]-Simplistic Six-Shooter (L9 Nrm Gun, H34/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L2 Shd, H 3/40, HP 50/50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Plate Armor (L2 Arm, H 3/40) | ** Hefty Plate Helm (L2 Hlm, H 3/40)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
6090 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||................. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L2 Nrm Gun, H 0/40, Acc +7, ROF 7, Clip 4 x 115, Chg 577 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-** Meteotillery (L2 Nrm Bmb, H 0/40, Acc +7, ArmSpd 5, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {21/25 Second+ Enemy Hits} [D2 E2 S2]
]-** Iron Knuckles (L2 Nrm Swd, H 0/40, Acc +7, CSPD 8, CTR: Low, Com 130/140/250, Chg 486 (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos}
]-** Energy Saber (L2 Nrm Swd, H 0/40, Acc +6, CSPD 6, Com 155/165/185/195, Chg 671, On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns)
[]** Defender (L2 Shd, H 0/40, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Demo Suit (L2 Arm, H0/40) | ** Desperado Hat (L1 Arm, H19/20)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
2888 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L2 Nrm Gun, H0/40, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L2 Nrm Bmb, H 0/40, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L2 Nrm Swd, H 0/40, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L2 Shd, H 0/40, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L2 Arm, H 0/40) | ** Hefty Plate Helm (L1 Hlm, H 19/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
2869 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L1 Ele Gun, H 0/20, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L1 Shd Swd, H0/20, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L1 Prc Swd, H 0/20, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L1 Prc Gun, H0/20, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L1 Shd, H0/40, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L1 Armor, H0/20)| ** Desperado Hat (L1 Hlm, H0/20)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
3677 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 1600/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L2 Nrm Bmb, H 0/40, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (190 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
]-** Ray Shamshir “Slash" [ASI Very High] (L2 Ele Swd, H0/40, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo}
]-** Katscratch “Scratch” (L2 Shd Swd, H0/40, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Featherbow “Snipe” (L2 Prc Gun, H0/40, Acc +8, Chg 468, OverChg 890) {0p/5000 Overkill Damage}
[]** Non-Shield (L2 Shd, H0/40, HP 50/50, Nrm 40|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L2 Arm, H0/40) | ** Wolver Cap (L1 Hlm, H19/20)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
11495 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||.................. ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L3 Nrm Gun, H 10/60, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L3 Nrm Bmb, H10/60, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L3 Shd Gun, H 10/60, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L9 Nrm Gun, H28/95, Acc +7(+2), ROF 7(+2), Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L3 Shd, H10/60, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L3 Arm, H10/60) | ** Demo Helm (L3 Hlm, H10/60)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
1859 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L2 Shd Gun, H8/40, Acc +7, ROF 9(+1), x.5 initial Reload, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L2 Nrm Swd, H8/40, Acc +7, CSPD +6, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {9/20 Status Effects}
]- --
]- --
[]** Defender (L2 Shd, H8/40, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L2 Arm, H8/40)| ** Cobalt Helm (L2 Hlm, H7/40)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
1535 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L2 Ele Bomb, H8/40, Acc +7, ArmSpd 5, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {0/10 2+ foes with diff. status effects on the same turn}
]-** Pulsar [Damage Low] (L2 Nrm Gun, H8/40, Acc +7, ROF 5, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots}
]- --
]- --
[]** Owlite Shield (L2 Shd, H8/40, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0) [3D]
{}** Demo Suit (L2 Arm, H8/40) | ** Demo Helm [Pierce Med] (L2 Hlm, H7/40)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Periodic Block of Elements (Makes 1 small vial every 3 turns usable by the owner of the Block, can hold up to 1 vial)
1503 Crowns - 16 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 0|Freeze 0|Shock 2|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L2 Prc Gun, H8/40, Acc +8, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L2 Nrm Gun, H8/40, Acc +7, ROF 7, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {0/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L2 Shd, H8/40, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L2 Armor, H8/40)| ** Desperado Hat (L2 Hlm, H7/40)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1603 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L2 Pc/El Swd, H0/40, Acc +6, CSPD 8, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L2 Shd Gun, H0/40, Acc +7, ROF 9, x.5 initial Reload, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L2 Shd, H0/40, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L2 Arm, H0/40)| ** Cobalt Helm (L2 Hlm, H0/40)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
2000 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L2 Nrm Swd, H0/40, Acc +7, CSPD 5, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L2 Ele Gun, H0/40, Acc +7, ROF 5 Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {0/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L2 Shd, H0/40, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L2 Arm, H0/40)| ** Cobalt Helm (L2 Hlm, H0/40)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
2000 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 1193 (+16 WP)

-Consumables-
1 Super Fire Vial [**]
---
1 Curse Vial [0*]
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
5 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****

Wed, 05/20/2015 - 21:58
#1652
Midnight-Dj's picture
Midnight-Dj
Obisidithax's whole family will feel the wrath of KV-103

"We can requisite rewards for the digital currencies we earned?" said KV-103, slightly disappointed that he never logged on to acquire more, and better yet, settle a score with the users who attacked them first after the skirmish with Mardrux, "Never knew playing video games can benefit someone..."

[16 X 400 Crs, 100 heat, need to get my ** gears heated up.]

Thu, 05/21/2015 - 01:18
#1653
Spirals-Ore's picture
Spirals-Ore
meeewww

"Huh... ok. Guess then you don't have a choice huh... Wait! Does this mean you can hack into any platform if it has big enough memory space?" D-07 noted bulb

After repairing its damage the machinaut applied all his WP to crowns "I wanna craft new trinkets, so more crowns does not hurt..."

"Thanks, Tinder. My serial number is D-07, i go by ditto however."

(16 x 800 cr = 12.800 crowns )

Thu, 05/21/2015 - 08:16
#1654
Magmaul-Ace's picture
Magmaul-Ace
Checkup

"Hmmp, sorcery. Not exactly good at computing sorcery tricks, as far as my missions have gone.Regardless, if your techs, or should I say your sorcerers can track it , we'll take down whatever dark magic is keeping the servers protected. "

Mute pauses briefly while lifting up an arm for one of the geonids to fix a dent on his amor's torso, then continues.

"Now, you said the game's original creator is here?I'd like to talk to him, gather some information on how these servers work."

Mute then goes silent for a while.
--
///Bulb: Blast Suit fully repaired, optics recalibrated, and all 7 zetabytes of alien porn erased.
///Mute: Good, I was getting tired of staring at those files in every moment of reflection.Shush.
///Bulb: Wow, thats the only thing you're glad to have fixed?
///Mute: I'm glad my googles arent blurred and greased as well.
///Bulb: Greased?, what the hell were you fighting before I got here?
///Mute: Slimes.
--
(swap Periodic block of elements with Default Coil)
/note to self: Remember to grab crowns reward from General Regulus before leaving geonid camp.

Thu, 05/21/2015 - 18:40
#1655
Doctorspacebar's picture
Doctorspacebar
Organization, [DATA EXPUNGED] YEAH

((I've added a "Shields" section so I don't have to scroll all the way down to the bio to change a shield's health. Unsure whether or not enemies will use this section as well.))

"Unfortunately, only the points you earn while out there fighting will be rewarded." Tinder shrugged. "Most to all of us are not going to get rich playing video games."

Tinder nods in D-07's direction. "You guys won't have to worry about hacking. Mardrux has inhibited traditional hacking devices in the Cyber Zone, presumably to keep the Cyber Zone a secret from the other strata."

The large amount of heat and crowns earned in the previous fight has been applied to the Machinauts' weapons and accounts, so perhaps you can set your heat levels.

Vein nods toward the Machinauts. "I'm gonna bring this intel to the base. See ya round!"

Tinder sits down. "Right. Those repairs should be finishing up soon enough..."

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

Your gear has gained Heat Levels, but they have not powered up the gear yet! You must decide how each Heat Level affects your gear.

Each Heat level can be distributed to the following categories on weapons:
-DAMAGE increases damage by 4% on standard attacks and 8% on Charge Attacks.
-EASE OF USE increases accuracy by 1 point. (You can have a MAXIMUM of 2 Ease of Use levels per weapon, and can only get 1 Ease of Use level until level 5.)
-SPEED increases combo speed/rate of fire/arm speed (or Reflexes on a turret) by one point. (You can have a MAXIMUM of 2 Speed levels per weapon, and can only get one Speed level until level 5.)
-HEALTH (turrets only) adds 25% Base + 5% Machinaut HP to a Turret's Hit Point total.

All weapons also gain CTR: Low automatically at level 5 and CTR: Med automatically at level 10. These do not cost a Heat level.

Armors and Shields can use Heat levels for the following:
-DEFENSE increases all Defenses by 5%.
-HEALTH (Shields only) increases Shield health by 5%.
-RESISTANCE increases all Status Resistances by 1. (You can have a MAXIMUM of 2 Resistance levels per item, and can only get 1 Resistance level until level 5.)
-MITIGATION decreases the effect of penalties (such as Attack Speed Decrease) by 1. (You can have a MAXIMUM of 2 Mitigation levels per item, and can only 1 Mitigation level until level 5.)

--

-[COMPLETE!] (Attack enemies that are fighting each other (Reward:))

Loot Earned (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements

-Pending Effects-
Mute's Periodic Block of Elements: 3/3 [Freeze Vial]

-Buffs and Debuffs-
-N/A-

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0

-Shields-
KV-103: 50/50 (Nm 100)
DSN-001: 500/500 (Nm 200|Spcl 100)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 500/500 (Nm 200|Spcl 100)

-Valerunner Geonids (ALLY)-

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7, CSPD 5(+4), CTR: V. High, Com 190/225Nrm/190/225Nrm//220, Chg 615+580Nrm) {7/25 Sword Hits}
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6, CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {1/15 Attacks Evaded}
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 50/50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Plate Armor (L7 Arm, H 77/140) | ** Hefty Plate Helm (L7 Hlm, H 77/140)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||................. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L2 Nrm Gun, H 0/40, Acc +7, ROF 7, Clip 4 x 115, Chg 577 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7, ArmSpd 5, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {21/25 Second+ Enemy Hits} [D2 E2 S2]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 130/140/250, Chg 486 (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos}
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 155/165/185/195, Chg 671, On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns)
[]** Defender (L4 Shd, H 50/80, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 1600/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (190 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo}
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, Chg 468, OverChg 890) {0p/5000 Overkill Damage}
[]** Non-Shield (L4 Shd, H 50/80, HP 50/50, Nrm 40|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L4 Arm, H 50/80) | ** Wolver Cap (L2 Hlm, H 49/80)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||.................. ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {9/20 Status Effects}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5, CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {0/10 2+ foes with diff. status effects on the same turn}
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots}
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0) [3D]
{}** Demo Suit (L5 Arm, H38/100) | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 0|Freeze 0|Shock 2|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {0/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {0/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 1193 (+16 WP)

-Consumables-
1 Super Fire Vial [**]
---
1 Curse Vial [0*]
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
5 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****

Thu, 05/21/2015 - 20:37
#1656
Spirals-Ore's picture
Spirals-Ore
Meep

(( I will do this then:

- Feather Bow, Kat Claw, Ray shamshir : + 1 Speed
- Cannon Puppy : + 1 Health
- Wolver helm, wolver coat : + 1 Resistence
- Non-sheild : + 1 Health ))

(( Edit: Oh-yeah since magmaul-ace mention it, switch my boxer belt with a default coil, i just remebered it doesn't boost jumpt attack ))

Thu, 05/21/2015 - 20:20
#1657
Magmaul-Ace's picture
Magmaul-Ace
c:

(Something that caught my attention is that you dont make any specific or general mentions of how many heat levels each machinaut acquired.Should I assume that each time the team "heats up", each piece of gear gets 1 heat level to be applied to it?

If so, here are my picks:

-Magic Orb: Speed
-Pulsar: Ease of Use

-Blast Suit and Helm: Resistance
-Owlite Shield: Resistance

also pls dont forget to swap that Block of Elements with a Default Coil.I'm getting tired of glancing at that one item on the Effects Pending list that isnt doing anything useful.)

Fri, 05/22/2015 - 06:31
#1658
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

((We really should start selling some of our old gear, it's seriously cluttering up the menu))

[Distribute All Heat Evenly]

Fri, 05/22/2015 - 06:49
#1659
Midnight-Dj's picture
Midnight-Dj
I like Wolfenstein: the new order, screw you nazis

((Will KV-103 get his new paint?))

(get E2U on both Snarl of Cerberus and Flourish, then some damage. )

(put health on non-shield, the thing won't benefit jack all from more resist. )

(put mitigation on both plate helm and armor, nothing is going to slow down the Fallen Monarch. )

NEWS, the new fanon is up! Don't forget to vote .

Fri, 05/22/2015 - 07:11
#1660
Matikclocker's picture
Matikclocker
To KV-103: "The paint is

To KV-103: "The paint is ready! I am sending..."
To Mute: "I use the CReATErBOX to get the crates and other to Ditto and other machinauts."

Fri, 05/22/2015 - 16:16
#1661
Herozenzero's picture
Herozenzero
.

((My internet is kind of patchy, so I may not post. Also, the factory will be AWESOME for going between gear tiers, so we can still recover enough HP))

Fri, 05/22/2015 - 18:39
#1662
Doctorspacebar's picture
Doctorspacebar
I like FE: Path of Radiance, screw you Ashnard

((I'll calculate the new heat levels tomorrow night, which is also when I expect the battle to start.

On another note, due to an upcoming job interview (I got a job interview! Yaaaaay!) I may be unable to post on this upcoming Tuesday. I'd still check, though- this all depends on the length of the interview.

@Mute: I replaced the trinket but forgot to remove the vial from 'Pending Effects'. It'll be gone in the next post))

The repair work is finished quickly enough, and the tech team packs up their equipment. The leader of the tech team states, "These are some impressive designs all around. We may want to stick around once the Devilites are gone- those Gremlins know their stuff."

"I'd love to check out some new technology, myself. Right, you all should head back to the cit-"

Tinder is interrupted by a loud, high-pitched siren. Immediately, some of the gathering Geonids run back into the city while others prepare to fight. Tinder snaps, "Oh, shark waste, they're coming back! Guards! Form up, we'll hold them here!"

The Cyber Zone returns to your server listing- has it already extended this far?! Well, at any rate, it's a good thing you wrecked the portals.

Tinder begins rallying the rest of the guards in the area. It looks like there'll be a few of all five Geonid Tribes. Perhaps you should prepare to fight, too...

Fri, 05/22/2015 - 18:57
#1663
Spirals-Ore's picture
Spirals-Ore
Try your best doc!

((@Doc Go and break a leg at that job interview! ))

"Here comes business!" D-07 grabs a hold of his shamshir.

"We should move to!"

Fri, 05/22/2015 - 20:01
#1664
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

((By prepare, does that mean we can start charging? If so, then

[Meteotillery Charge]

If not, then ignore that command prompt))

Fri, 05/22/2015 - 20:11
#1665
Magmaul-Ace's picture
Magmaul-Ace
.-.

"///Mute: Damn it, back in my days we had at least two hours before things went south again."

(Charge Magic Orb)

Fri, 05/22/2015 - 23:04
#1666
Matikclocker's picture
Matikclocker
CHARGE CRYOTECH ALCHEMER

CHARGE CRYOTECH ALCHEMER

Fri, 05/22/2015 - 23:44
#1667
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

((Wait, how is my Monster Buster still at Lv2?))

Sat, 05/23/2015 - 16:18
#1668
Herozenzero's picture
Herozenzero
.

((Super charge Featherbow))

Sat, 05/23/2015 - 19:02
#1669
Dreathuxy's picture
Dreathuxy
Machinaut Name:

Machinaut Name: BETA-01911

Personal Colors: Yellow and Red

Preferred Fighting Style: Defensively sneaky

Other Information: BETA-01911 was a prototype Machinaut, and, being the prototype, was put through rigorous training. BETA learned how to camouflage and to quickly and silently dispatch of enemies. An unknown crime lord came to know of his abilities, and captured him, programming him to do his dirty work. While doing it, BETA started to gain sentience, and found that what he was doing was wrong. He tried to assassinate his boss, but his boss caught him and touted him (frying circuitry) for many days, causing BETA to acquire some bugs. BETA was later saved by the creator of the machinauts, but was then exiled for desertion. BETA now roams cradle, just wanting to be loved.

Stat requests: defense in speed up, attack down.

Sat, 05/23/2015 - 22:13
#1670
Matikclocker's picture
Matikclocker
((Please wait for

((Please wait for Doctorspacebar to count you in the game. By the way, I am planning the backstory to my Machinaut, when it will be available, then I will give the link to this fanon.))

Anyways, welcome to the squad BETA-01911. I am Matikclocker M-OVC-2002 Battle Robot, the most fragile robot but always fighting to the end, shortly known as Clocker. Can I call you simply Beta?
In case of what, I cannot be revived by the Spark of Life, but why REVIVE when you can RESPAWN? Thanks to my OVC base I can rebuild and appear two turns later!
I also wield Clock Drive, which powers all my circuits. This drive has the Overclock meter. [||..] When this fills up, then after I die, I can respawn as Matikclocker X with +1 to all stats, +100 to all defenses and MAX HP/4 Temporary health! (250HP) However, I can use one Overclock point to get +1 Reflexes, +100 normal defense and MAX HP/8 Temporary health! (125HP)

Matikclocker looks at Beta, scanning his personal color. Here is the result:
Personal color same as this robot, but with primary color and trim reversed.
You are the same color as me! But is your primary color orange or red?

Sat, 05/23/2015 - 22:24
#1671
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

((Matik, we should be telling you the same thing. They didn't add anything for their character yet, so there's no need to tell them to wait.))

Sat, 05/23/2015 - 22:30
#1672
Doctorspacebar's picture
Doctorspacebar
fsteak

((@Charge Attacks: You get a "preparation" buff that lets you fire a Charge or Overcharge attack immediately.

@ M. Buster: Oooops. Fixing it.

@Dreathuxy: You should be ready by wednesday.

@D-07: Featherbow doesn't have attack speed... so I guess it gets CTR

...whew, this took a while. Anyway, you can switch between the Real and Cyber Zones in mid-fight, but any actions you take will act as if they have 3 less ASI or CTR.

Nalki: "Grr. That guild is such a bunch of little... rrrrgh!"))

Portals open, unleashing a fearsome Fiendish army! ...at least, that's what they'd like you to think. That wasn't as many troops as you'd think...

"Careful. We're also under attack from the Cyber Zone." At Tinder's direction, four of the guards vanish into the Cyber Zone. Within the Cyber Zone is the fearsome SmogMusket guild, infamous for their unpleasant behavior, possible cheating, cruelty to new players, "fan-site" covered in offensive content, rampant Real World Item Trading, glitch abuse, some instances of actual murder entirely separate from their unwitting Cyber Zone atrocities, and- horror of horrors- posting bad fanfiction on the forums. The Living Program's rage continues, making it harder for Mardrux to teleport in members of the guild. Still, be wary of the ones that are there.

"Let's show them what we can do! Formation Iota! Hold the line! Machinauts... well, just do your thing!"

This battle is much like the battle with MZK-001. You must hold the line- beware, for reinforcements will keep coming!

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

Loot Earned last battle (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements

--

VICTORY CONDITIONS
=Survive for 16 turns with at least one ally in each zone! (0 turns passed)
-OPTIONAL: Do not allow any Geonids to reach 0 HP (Reward: TBA)
-OPTIONAL: ???

-Pending Effects-
-N/A-

-Buffs and Debuffs-
PREPARATION: Can immediately fire a Charge or Overcharge, and switch between Zones with no penalty!

--

-Over The Road Disinformation Technology (ENEMY)-

Devil-oper A [A-8|B-4|R-6] Health 1500/1500 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 3 | Real Zone
{Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Diabolic Charge: 6 ACC, 250 Shd, Long Range, Fair Chance of Moderate Shock, restores HP equal to damage dealt | Force Feed: When an ally dies, the Devil-oper restores HP equal to the ally's Max HP | Zone Lock: Foes cannot log in to the Cyber Zone!}

Evil Armor A [A-4|B-8|R-2] Health 1200/1200 | 200 Nrm | 160 Prc | 160 Ele | 1000 Shd | Row 0
{Fist Attack: 6 ACC, 2 CSPD, 180/180 Nm/Sh | Default: Can gain 1 BP when defending (1 BP adds 2 CTR/ASI)}

Evil Armor B [A-4|B-8|R-2] Health 1200/1200 | 200 Nrm | 160 Prc | 160 Ele | 1000 Shd | Row 0
{Fist Attack: 6 ACC, 2 CSPD, 180/180 Nm/Sh | Default: Can gain 1 BP when defending (1 BP adds 2 CTR/ASI)}

Amethyst Greaver A [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}

Amethyst Greaver B [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}

Amethyst Greaver C [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}

(Reinforcements expected in 2 turns.)

--

-SmogMusket Nub Ganking Squad (BUNCH OF JERKS)-

MadCuzBad [A-5|B-8|R-5] Health 1200/1200 | "Scrubslayer" (500/500 HP, 200 Nm|400Pc|200Shd) | 300 Nrm | 1200 Prc | 100 Ele | 200 Shd | Row 0 | Cyber Zone
{War Shield ("Scrubslayer"): 5 ACC, 3 CSPD, 200 Nrm, Fair Chance of Minor Stun | Thunderclap (10 ACC, 100 Nrm (up to 6), Good Chance of Minor Stun) | "strategy? Lawl noob, uninstall": Only a 5% chance to take a hit for his team | HP Potion x 3: Restores 300 HP}

PhearMe [A-6|B-3|R-9] Health 1050/1050 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 3 | Cyber Zone
{Fire Bolt: 7 ACC, 4 ROF, 300 Ele, Slight chance of Minor Fire | Antipodal Winter: 6 ACC, 200 Ele to all targets, Good Chance of Minor Freeze, on Freezing a burning target: 500 Shd | Unfocused: 10% chance to lose 8 Accuracy on his attack}

BowBowBow-Bow-BowBowBow [A-8|B-4|R-6] Health 1000/1000 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 3
{Composite Longbow ("Nose Hair Fury"): Charge Attack, 8 ACC, 400 Prc (Overcharge: 800 Prc) | Power Arrows: Can add a status effect (Fire, Freeze, Shock or Poison) to his arrows for free, this makes the arrows deal split Elemental damage | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Doesn't fit in at all: 10% chance to attack with increased stats}

(Reinforcements expected in 1 turn.)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 500/500 (Nm 200|Spcl 100)

-Crimsonian Geonids (ALLY)-

Tinder [A8|B8|R4] - 3500/3500 | 300 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | 4 Fire Amp | Row 0, Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Salamandasaur's Claw: 2 SPD, 4 Acc, 400 Prc, Good Chance of Minor Fire | Red Stapler Bombardment: Charge Attack, 6 Acc, 280 Shd (up to 10), Good Chance of Minor Fire | "Mending!": Target regains (1d6 * 100) HP | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party | Heavy Firocannon: 15 ROF, 4 ACC, 20x80 Ele, -2 Blocking while in use, Slight Chance of Moderate Fire}

Flamberge [A7|B4|R7] - 3000/3000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | Row 0, Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Volatilosity: When attacked, 25% chance to drop a Gremlin Grenade (200 Ele, 5 ACC) that explodes on enemies next turn | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party}

-Moonsage Geonids (ALLY)-

Papyrus [A7|B4|R7] - 3000/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Real Zone
{Optic Attack -- Volt Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Shock | Shufflesquad: Requires two turns to charge, creates four allied Shufflebots | Scorch: 9 Acc, 100 Ele (up to 5), Good Chance of Strong Shock | Schrodinger's Icicle: 7 Acc, 200 Prc, Long Range, on miss: Good Chance of Moderate Freeze | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}

Grammatica [A2|B6|R10] - 3000/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Jammer: Lowers enemies' Accuracy by 2 for the whole turn | Thwacker Shield: 25% chance to completely negate an attack while non-Frozen | Galvanize: Same Row Ally +2 Ref for 2 turns, 3 turn cooldown | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}

-Valerunner Geonids (ALLY)-

Reef [A5|B5|R9] - 2800/2800 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Ice Bulwark: Increase a target's Blocking and Fire Resistance by 2, cures Freeze Effects on the target | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}

Flint [A6|B10|R2] - 3000/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Rock Jelly Stability: All defenses are doubled at half HP | Appalling Diatribe: Insults the enemies, gaining their aggression | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}

-Luminant Geonids (ALLY)-

Horologium [A7|B6|R5] - 3000/3000 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Stun Resistance, 4 Doom Resistance | Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Shoulder Cannons: Deploys Shoulder Puppies, which fire two bullets (2x200 Ele, 5 ACC) each turn, Puppies break when the user takes 300 damage | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Displacement: 15% chance to avoid an attack entirely | Gem Block: Uses 50 HP to create a wall of Luminite that absorbs 400 damage for the party}

-Gravitant Geonids (ALLY)-

Skocjan [A10|B4|R4] - 3000/3000 HP | 200 Nrm | 100 Prc | 100 Ele | 800 Shd | Known Resistances: 8 Shock Resistance, 8 Poison Resistance, 4 Curse Resistance, 4 Doom Resistance | Cyber Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Phantom Train: 4 ACC, 250 Shd, Good Chance of Strong Doom | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Rolling Thunder: Charge Attack, 300 Ele (up to 8), Fair Chance of Moderate Stun | Gem Block: Uses 50 HP to create a wall of Dark Matter that absorbs 400 damage for the party}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {7/25 Sword Hits} [5D 2E]
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L7 Arm, H 77/140) [M2] | ** Hefty Plate Helm (L7 Hlm, H 77/140) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||................. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L4 Nrm Gun, H 50/80, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {10/20 Hits with 2+ bullets} [D2 E1 S1]
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 250), no Back Row penalty) {21/25 Second+ Enemy Hits} [D2 E1 S1]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L4 Shd, H 50/80, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 1600/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo} [S1]
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
[]** Non-Shield (L4 Shd, H 50/80, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L4 Arm, H 50/80) [R1] | ** Wolver Cap (L2 Hlm, H 49/80) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||.................. ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {9/20 Status Effects}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {0/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots} [2E]
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
{}** Demo Suit (L5 Arm, H38/100) [2R] | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100) [2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {0/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {0/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 1193 (+16 WP)

-Consumables-
1 Super Fire Vial [**]
---
1 Curse Vial [0*]
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
5 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****

Sat, 05/23/2015 - 23:11
#1673
Midnight-Dj's picture
Midnight-Dj
Use jerk to fight jerk

"Machinauts! Split into two teams and engage! I will take the menace from the cyber space, the rest you, fang out!"

[Snarl of Cerberus -> Madcuzbad]

Sat, 05/23/2015 - 23:24
#1674
Matikclocker's picture
Matikclocker
Logging in... Ok, plan is

Logging in...
Ok, plan is easy: Fire a charge at Bowbow-bow-bowbow, he has the same HP as me, but will not respawn.

Sun, 05/24/2015 - 06:00
#1675
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

[Meteotillery Charge Release: Devil-oper A]

Sun, 05/24/2015 - 06:10
#1676
Herozenzero's picture
Herozenzero
.

((Log in, unleash that overcharge on Phearme))

((Us 3 and those guards should be able to take any cyber threats, the rest of you get those devil opers))

Sun, 05/24/2015 - 08:10
#1677
Magmaul-Ace's picture
Magmaul-Ace
Dem scrubs.

---
///Bulb: Damn it, I also wanna pwn these punks!
///Mute: Nope, allready have enough people there, were taking the fiends instead.
///Bulb: Lame.
---

(Fire Charge at Amethyst Greaver A)

Sun, 05/24/2015 - 20:35
#1678
Doctorspacebar's picture
Doctorspacebar
WTG FTW, Roxorz boxorz, omg! hax

((Posts may be more compact because of the sheer number of entities.))

KV-103, ASSASSIN, and Matikclocker choose to strike from the Cyber Zone!

--

=====REAL ZONE=====

Turn Roll: 3,1,2,2,2,3,3,1,3,1,3,3,2,2,2,2
Devil-oper A: 6 + 3 = 9 (down to 8 on its turn) (61/100)
Amethyst Greaver A: 7 + 1 = 8
Amethyst Greaver B: 7 + 2 = 9 (53/100)
Amethyst Greaver C: 7 + 2 = 9
Tinder: 4 + 2 = 6
Papyrus: 7 + 3 = 10
Reef: 9 + 3 = 12
Horologium: 5 + 1 = 6
DSN-001: 6 + 1 CTR + 3 = 10
Mark: 3 + 1 = 4
LV-909: 5 + 3 = 8
D-07: 12 + 3 = 15
SEE-4: 5 + 2 = 7
Sephiroth: 7 + 2 = 9 (70/100)
Mute: 5 + 2 CTR + 2 = 9 (25/100)
E-304: 9 + 2 = 11

Evil Armor A defaults.
Evil Armor A gains 1 BP!

Evil Armor B defaults.
Evil Armor B gains 1 BP!

D-07: Standard w/ Ray Shamshir -> Amethyst Greaver C
Roll d4: 4. 10 Swings!
Evade Sum: 11
10 Rolls: 4,14,4,5,12,6,7,4,2,9. 8 hits! 1170 damage. Amethyst Greaver C is down!
(+270 FP -> Snipe, +5 FP -> Slash)

The Devil-oper can't absorb anything.

Reef creates a Gem Wall!
The Real Zone party is protected from damage!

E-304: Standard w/ Lumberdirk -> Devil-oper
Roll d4: 4. 6 Swings!
Evade Sum: 9
Roll: 7,9,13,7,13,14. 2 hits! Roll for Backstab: 13,69. 240 damage.

Papyrus deploys a Shufflesquad!

Papyrus's Shufflesquad attacks the Devil-oper! (ES 7)
2 hits! 200 damage.

DSN-001: Fire Charge w/ Meteotillery -> Devil-oper
Roll for Extra Targets: Hit Evil Armor B, Amethyst Greaver A, Amethyst Greaver B as well
Base ES: 17
-> Devil-oper (15 ES): 2. Hit! 349 damage.
-> Evil Armor B (9 ES): 13. Miss!
-> Amethyst Greaver A (16 ES): 14. Hit! 354 damage. Interrupted!
-> Amethyst Greaver B (16 ES): 15. Hit! 354 damage. Interrupted!
(+2 FP)

Sephiroth: Standard w/ Spat-O-War -> Devil-oper
Roll d4: 1. 4 swings!
Evade Sum: 13
4 Rolls: 15,7,5,11. Roll for Flip: 3,40,80. Double Flip! 515 damage.
Roll vs. Stun: Stunned! (+M. Crossbow: +5 FP)

Amethyst Greaver B was interrupted!

Mute: Fire Charge w/ Magic Orb -> Amethyst Greaver A
Roll for Extra Targets: Also hit Devil-oper, Evil Armor A, Evil Armor B.
Base ES: 17
-> Amethyst Greaver A (16 ES): 16. Miss! (That played out very oddly)
-> Devil-oper (14 ES): 8. Hit! 206 damage. Devil-oper A catches Fire!
-> Evil Armor A (9 ES): 2. Hit! 216 damage. Evil Armor A is Poisoned!
-> Evil Armor B (9 ES): 6. Hit! 216 damage.
Devil-oper is down!
(+1 FP)

Amethyst Greaver A was interrupted!

LV-909: Charge w/ Flourish -> A. Greaver A
ES: 12
3 Rolls: 8,2,13. 2 hits! 500 damage.

SEE-4: Standard w/ Catalyzer -> A. Greaver B
3 shots, 3 hits, 276 damage.

Tinder: Heavy Firocannon -> A. Greaver B
13 shots, 8 hits, 280 damage.
Amethyst Greaver B is down!

Horologium deploys his Shoulder Puppies!

Horologium's Shoulder Puppies fire.
@Amethyst Greaver A: Missed!
@Amethyst Greaver A: Missed!

Mark: Charge w/ Wallbreaker -> Amethyst Greaver A
Evade Sum: 16
Roll: 4. Roll for meatshot: 95. Amethyst Greaver A took 296 damage.
Amethyst Greaver A is down!

|
|

=====CYBER ZONE=====

Turn Roll: 2,1,2,3,2,1,3,1
MadCuzBad: 5 + 2 = 7
PhearMe: 9 + 1 = 10 (45/100)
BowBowBow: 6 + 2 = 8
Flamberge: 7 + 3 = 10 (64/100)
Skocjan: 4 + 2 = 6
KV-103: 3 + 1 = 4
ASSASSIN: 7 + 3 = 10 (82/100)
Matikclocker: 4 + 1 = 5

Flint: Appalling Diatribe
Flint is more likely to be attacked!

Grammatica: Scrambler!
Grammatica messed with their interface! Enemy Accuracy is lowered by 2!

ASSASSIN: Fire Overcharge w/ Featherbow -> PhearMe
MadCuzBad refuses to be helpful.
ES: 16
Roll: 15. Hit! 840 damage.

Flamberge: Data Crush -> PhearMe
MadCuzBad refuses to be helpful.
ES: Init. (18 -> 16)
Roll: 1. Hit! Roll again (16): 2. Hit! Roll again (14): 1. Hit! Roll again (12): 1. Hit! Roll again (10): 4. Hit! Roll again (8): 8. 750 damage!
PhearMe is down!

BowBowBow INSTACHARGES Nose Hair Fury!
BowBowBow begins to Overcharge Nose Hair Fury.

MadCuzBad attacks Flint with Scrubslayer!
3 swings, 1 hit, 150 damage. Stun resisted!

Skocjan: Data Crush -> BowBowBow
MadCuzBad refuses to be helpful.
ES: Init. (20 -> 16)
Roll: 12. Hit 1! Again (18 -> 16): 4. Hit 2! Again (16): 4. Hit 3! Again (14): 10. Hit 4! Again (12): 13. BowBowBow took 500 damage!

Matikclocker: Fire Charge w/ Calibur -> BowBowBow
MadCuzBad refuses to be helpful.
Roll for Extra Target: Also hit MadCuzBad! (And that's what he gets for refusing to be helpful.)
Roll for Extra Hits: 1 Extra hit to Both Targets.
Base ES: 15
-> BowBowBow (12): 7,4. 2 hits! 920 damage.
-> MadCuzBad (11 ES, 7 BS): 14,16. Miss!
BowBowBow is down!

KV-103: Standard w/ Snarl of Cerberus -> MadCuzBad
Roll d4: 3. 5 swings!
Evade Sum: 10
Block Sum: 6
5 Rolls: 14,10,13,15,9. 1 Blocked! 214 damage to Scrubslayer.

Turn Summary
The Evil Armors default.
In the Real Zone, a Greaver immediately goes down, followed by the Devil-oper heading the first wave.
Our heroes take no damage as they proceed to stomp the enemy Fiends in the Real Zone!
Only the Evil Armors still stand in the Real Zone.
Flint and Grammatica insult the incoming Guild and mess with their interface, giving them a taste of their own medicine!
PhearMe is felled very quickly, BowBowBow pulls back his... bow, and MadCuzBad deals pitiful damage.
The response? Skocjan and Matikclocker deal with BowBowBow with Data Crush and a Calibur!
KV-103 then attacks, damaging MadCuzBad's shield as reinforcements arrive.

The portals are beginning to swirl more quickly. More reinforcements may arrive to bolster the dwindling Evil Armors.

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

Loot Earned last battle (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements

Loot on Victory (this battle)
(Yet to roll for: 3 Amethyst Greavers, 1 Devil-oper, 2 Players)

--

VICTORY CONDITIONS
=Survive for 16 turns with at least one ally in each zone! (0 turns passed)
-OPTIONAL: Do not allow any Geonids to reach 0 HP (Reward: TBA)
-OPTIONAL: ???

-Pending Effects-
-N/A-

-Buffs and Debuffs-
REAL ZONE: Other Machinauts
CYBER ZONE: KV-103, ASSASSIN, Matikclocker

Evil Armor A: 1 BP
Evil Armor B: 1 BP
Reef: Gem Wall (Real Zone, 400 HP)
Horologium: Shoulder Puppies (300 HP left)
BowBowBow-Bow-BowBowBow: Overcharge w/ Nose Hair Fury (Next turn)

--

-Over The Road Disinformation Technology (ENEMY)-

Devil-oper A Down! (-10)

Evil Armor A [A-4|B-8|R-2] Health 984/1200 | 200 Nrm | 160 Prc | 160 Ele | 1000 Shd | Row 0
{Fist Attack: 6 ACC, 2 CSPD, 180/180 Nm/Sh | Default: Can gain 1 BP when defending (1 BP adds 2 CTR/ASI)}

Evil Armor B [A-4|B-8|R-2] Health 984/1200 | 200 Nrm | 160 Prc | 160 Ele | 1000 Shd | Row 0
{Fist Attack: 6 ACC, 2 CSPD, 180/180 Nm/Sh | Default: Can gain 1 BP when defending (1 BP adds 2 CTR/ASI)}

Amethyst Greaver A Down! (-250)

Amethyst Greaver B Down! (-10)

Amethyst Greaver C Down! (-270)

(Reinforcements expected in 1 turn.)

--

-SmogMusket Nub Ganking Squad (BUNCH OF JERKS)-

MadCuzBad [A-5|B-8|R-5] Health 1200/1200 | "Scrubslayer" (286/500 HP, 200 Nm|400Pc|200Shd) | 300 Nrm | 1200 Prc | 100 Ele | 200 Shd | Row 0 | Cyber Zone
{War Shield ("Scrubslayer"): 5 ACC, 3 CSPD, 200 Nrm, Fair Chance of Minor Stun | Thunderclap (10 ACC, 100 Nrm (up to 6), Good Chance of Minor Stun) | "strategy? Lawl noob, uninstall": Only a 5% chance to take a hit for his team | HP Potion x 3: Restores 300 HP}

PhearMe pwned! (-540)

BowBowBow-Bow-BowBowBow pwned! (-420)

JawShark [A-5|B-4|R-9] Health 1000/1000 | 200 Nrm | 200 Prc | 0 Ele | 800 Shd | Row 0
{Dual wielding Katanas ("Bruce"/"The other Bruce"): 6 ACC, 4(+4) CSPD, 120/120/120/120 Nrm | Shurikens: 7 ACC, +2 to First Move roll, 150+150+150+150 Nrm | Sneak Attack: Invisible on first turn, on second turn: 8 ACC, 230/230 instantly | Childish: When an enemy takes 50% of their HP in damage, JawShark has a 50% chance to stand there and taunt them}

Santa_Toilet [A-5|B-4|R-9] Health 1000/1000 | 200 Nrm | 200 Prc | 0 Ele | 800 Shd | Row 0
{Dual wielding Katanas ("Bruce"/"The other Bruce"): 6 ACC, 4(+4) CSPD, 120/120/120/120 Nrm | Shurikens: 7 ACC, +2 to First Move roll, 150+150+150+150 Nrm | Sneak Attack: Invisible on first turn, on second turn: 8 ACC, 230/230 instantly | Childish: When an enemy takes 50% of their HP in damage, Santa_Toilet has a 50% chance to stand there and taunt them}

Slam_Face [A-5|B-6|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 3
{Sonic Boom: 5 ACC, 5 ArmSpd, 233 Nrm (up to 5), Slight Chance of Moderate Stun | Ballad of Hitting Things: Raise the party's ACC by 2 for each turn the Ballad plays, wears off 2 ACC at a time if not played | Song of Storms: All attacks by the party have a Slight Chance of Minor Shock for 3 turns | Recording this for Youtube: 5% chance to get lag and fail to act}

xxXXMEDICXXxx [A-2|B-6|R-8] Health 1200/1200 | Heavy Shield (200/200 HP, 200Nm|800Pc|200Shd) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Row 3
{Ray of Light: 6 ACC, 4 ROF, 225 Ele | Cure: Restores 100*(2d3) HP to one target | Divine Shield: Regain 100 HP when blocking an attack}

(Reinforcements expected in 2 turns.)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 500/500 (Nm 200|Spcl 100)

-Shufflebots (ALLY)-

Shufflebot A [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

Shufflebot B [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

Shufflebot C [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

Shufflebot D [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

-Crimsonian Geonids (ALLY)-

Tinder [A8|B8|R4] - 3500/3500 | 300 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | 4 Fire Amp | Row 0, Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Salamandasaur's Claw: 2 SPD, 4 Acc, 400 Prc, Good Chance of Minor Fire | Red Stapler Bombardment: Charge Attack, 6 Acc, 280 Shd (up to 10), Good Chance of Minor Fire | "Mending!": Target regains (1d6 * 100) HP | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party | Heavy Firocannon: 15 ROF, 4 ACC, 20x80 Ele, -2 Blocking while in use, Slight Chance of Moderate Fire}

Flamberge [A7|B4|R7] - 3000/3000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | Row 0, Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Volatilosity: When attacked, 25% chance to drop a Gremlin Grenade (200 Ele, 5 ACC) that explodes on enemies next turn | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party}

-Moonsage Geonids (ALLY)-

Papyrus [A7|B4|R7] - 3000/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Real Zone
{Optic Attack -- Volt Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Shock | Shufflesquad: Requires two turns to charge, creates four allied Shufflebots | Scorch: 9 Acc, 100 Ele (up to 5), Good Chance of Strong Shock | Schrodinger's Icicle: 7 Acc, 200 Prc, Long Range, on miss: Good Chance of Moderate Freeze | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}

Grammatica [A2|B6|R10] - 3000/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Jammer: Lowers enemies' Accuracy by 2 for the whole turn | Thwacker Shield: 25% chance to completely negate an attack while non-Frozen | Galvanize: Same Row Ally +2 Ref for 2 turns, 3 turn cooldown | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}

-Valerunner Geonids (ALLY)-

Reef [A5|B5|R9] - 2750/2800 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Ice Bulwark: Increase a target's Blocking and Fire Resistance by 2, cures Freeze Effects on the target | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}

Flint [A6|B10|R2] - 2850/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Rock Jelly Stability: All defenses are doubled at half HP | Appalling Diatribe: Insults the enemies, gaining their aggression | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}

-Luminant Geonids (ALLY)-

Horologium [A7|B6|R5] - 3000/3000 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Stun Resistance, 4 Doom Resistance | Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Shoulder Cannons: Deploys Shoulder Puppies, which fire two bullets (2x200 Ele, 5 ACC) each turn, Puppies break when the user takes 300 damage | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Displacement: 15% chance to avoid an attack entirely | Gem Block: Uses 50 HP to create a wall of Luminite that absorbs 400 damage for the party}

-Gravitant Geonids (ALLY)-

Skocjan [A10|B4|R4] - 3000/3000 HP | 200 Nrm | 100 Prc | 100 Ele | 800 Shd | Known Resistances: 8 Shock Resistance, 8 Poison Resistance, 4 Curse Resistance, 4 Doom Resistance | Cyber Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Phantom Train: 4 ACC, 250 Shd, Good Chance of Strong Doom | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Rolling Thunder: Charge Attack, 300 Ele (up to 8), Fair Chance of Moderate Stun | Gem Block: Uses 50 HP to create a wall of Dark Matter that absorbs 400 damage for the party}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {7/25 Sword Hits} [5D 2E]
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L7 Arm, H 77/140) [M2] | ** Hefty Plate Helm (L7 Hlm, H 77/140) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||................. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L4 Nrm Gun, H 50/80, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {10/20 Hits with 2+ bullets} [D2 E1 S1]
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {23/25 Second+ Enemy Hits} [D2 E1 S1]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L4 Shd, H 50/80, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 1600/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {5/20 Attacks beyond first combo} [S1]
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, CTR: Low, Chg 468, OverChg 890) {270/5000 Overkill Damage} [S1]
[]** Non-Shield (L4 Shd, H 50/80, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L4 Arm, H 50/80) [R1] | ** Wolver Cap (L2 Hlm, H 49/80) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||.................. ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {15/20 Status Effects}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {1/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots} [2E]
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
{}** Demo Suit (L5 Arm, H38/100) [2R] | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100) [2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {0/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {0/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 5283 (+16 WP)

-Consumables-
1 Super Fire Vial [**]
---
1 Curse Vial [0*]
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
5 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****

Sun, 05/24/2015 - 21:48
#1679
Midnight-Dj's picture
Midnight-Dj
No elemental damage, crap

[Charge teeth of Cerberus]

Sun, 05/24/2015 - 22:57
#1680
Matikclocker's picture
Matikclocker
PhearMe downed by his own team?!

"He's down! Nice job Skocjan! Now let's take down the rest."
(Calibur normal attack on MadcuzBad. I always want revenge for missed targets!)

Mon, 05/25/2015 - 01:46
#1681
Magmaul-Ace's picture
Magmaul-Ace
Suckas

Mute directs one of his eyes to the squad of cuby bots that just spawned.Then the other eye once two of them smacked a Devil-oper.
--
///Mute: A mobile squad of sufflebots, huh? I'll ask Papyrus for a recipe of that weapon, I could sure use that.
///Bulb: They look so cute...

Mute watches as everything except two evil armors sitting on their metal butts are left standing.

///Bulb: ...but damn, Mardrux is getting realy lazy with his attacks, huh?
///Mute: Well, I'll take the gamble that theyre not trowing anything more threatening at us than that.Lets just cook up a thing.
///Bulb: Another holocaust bomb?
///Mute: Maybe.
--
"Ever heard of roleplaying games?I sure did, because I'm about to play the Napalm Man...in a few turns.Cover me!"

(Movement pattern:
Defend for the next 2 turns and then charge Magic Orb, If it insta-charges hold it for 2 other turns.)

((Hey, I havent realy seen any Trojans since we got to this cybezone.I guess the Devil-IT's dont realy mingle well with the demoncaster divisions of the Underwhirld?))

Mon, 05/25/2015 - 02:16
#1682
Midnight-Dj's picture
Midnight-Dj
:/

@ Magmul-Ace

We actually, did fought a flaming Trolljan once, a long time ago before you even signed in... can't remember when.

Mon, 05/25/2015 - 02:28
#1683
Spirals-Ore's picture
Spirals-Ore
Meeep!

"What is the condition on cyber zone? So far so good in this area!" D-07 send a message to KV-103

It leaps for another attack, this time againts a really evil armour.

[ Possible moves:
- Attack an evil armour, they are evil anyway.
- Assist the cyber zone
- Defend like a chicken

Chosen move :
( Standart slash to Evil Armour.... Anyone really they have the same health) ]

Mon, 05/25/2015 - 02:48
#1684
Midnight-Dj's picture
Midnight-Dj
Brutha I am pinned here

"We need immediate Elemental fire power!" KV-103 replied to Ditto, "Either you or DSN-001 can bring your elemental sword here and crush these worms!"

Mon, 05/25/2015 - 03:45
#1685
Magmaul-Ace's picture
Magmaul-Ace
C-C-Combo breaker....?

--
///Bulb: King is asking for help over in the cyber zone!
///Mute: He can take care of it.
///Bulb: Dude, we have like, the entire team over here, and theres only two naut's and some geonids over there!
///Mute:... I would like an excuse to fight with a smaller group.Yeah, screw the holocaust bomb, I'm going there.
--
Reply:

"Nevermind, I'm going.I'll make better use of my status effects against these punks."

(Switch to cyber zone, defend)

Mon, 05/25/2015 - 05:37
#1686
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

"I do not have an elemental weapon." Faidra switched to his Energy Saber. "The saber only-"
"Just get in there!" Maydra cuts off another info bout before calling the others in Real Zone. "Make sure you guys take care of the monsters up here." Faidra logs in to the Cyber Zone.

[Log Cyber Zone
Energy Saber Charge: xxXXMEDICXXxx]

Mon, 05/25/2015 - 06:04
#1687
Matikclocker's picture
Matikclocker
"I have the Cryotech

"I have the Cryotech Alchemer, I will use it, ok?"
(Charge Cryotech Alchemer. If instacharged attack MadcuzBad.)

Mon, 05/25/2015 - 14:05
#1688
Doctorspacebar's picture
Doctorspacebar
Time shenanigans

((Well, I'll need to get to bed earlier today (because interview), meaning I can't post at the usual time. So unfortunately there will be a delay tonight.

Fortunately, 99% sure I'll be able to post tomorrow, and add Dreathuxy's 'naut on Wednesday.))

Tue, 05/26/2015 - 20:30
#1689
Doctorspacebar's picture
Doctorspacebar
I've got no strings on me...

((Well. This could have been a tougher post.))

DSN-001 logs in to the Cyber Zone!
Mute logs in to the Cyber Zone!

--

=====REAL ZONE=====

Turn Roll: 2,2,2,3,1,2,2,3,2,2,2,2
Evil Armor A: 2 + 2 ASI + 2 = 6
Evil Armor B: 2 + 2 ASI + 2 = 6
Tinder: 4 + 2 = 6
Papyrus: 7 + 3 = 10
Reef: 9 + 1 = 10
Horologium: 5 + 2 = 7
Mark: 3 + 2 = 5
LV-909: 5 + 3 = 8
D-07: 12 + 2 = 14
SEE-4: 5 + 2 = 7
Sephiroth: 7 + 2 = 9
E-304: 9 + 2 = 11

D-07: Standard w/ Slash -> Evil Armor A
Roll d4: 3. 10 Swings!
ES: 8
10 Rolls: 1,2,4,14,15,15,10,2,9,12. 4 hits! 550 damage.

E-304: Standard w/ Lumberdirk -> Evil Armor A
Roll d4: 4. 8 Swings!
ES: 8
8 Rolls: 16,16,9,13,3,2,10,5. 3 hits! Roll for Backstab: 44,75,62. 295 damage.

Papyrus: Optic Attack ~ Volt Eye -> Evil Armor A
3 blasts!
Also targets: Evil Armor B (x2)
1 hit! Evil Armor A took 160 damage!
1 hit! Evil Armor B took 160 damage! Evil Armor B was Shocked!
Evil Armor A is down!

The Shufflebots attack Evil Armor B!
1 hit! 100 damage.

Reef: Spine Throw -> Evil Armor B
Hit! 260 damage.

Sephiroth: Standard w/ Spat-o-War -> Evil Armor B
Roll d4: 4. 6 swings!
ES: 9
6 Rolls: 11,2,11,10,1,12. 2 hits! Roll for Flip: 52,73. 147 damage.

LV-909: Standard w/ Scope -> Evil Armor B
Roll d4: 2. 10 shots!
ES: 8
10 Rolls: 14,5,2,10,13,15,7,15,2,16. 4 hits! 136 damage.

Horologium: Optic Attack ~ Flame Eye -> Evil Armor B
3 blasts!
2 hits! 320 damage.
Evil Armor B is down!

|
|

=====CYBER ZONE=====

Turn Roll: 1,3,1,2,2,1,1,3,1,3,3,1
MadCuzBad: 5 + 1 = 6 (54/100)
JawShark: 9 + 3 = 12
Santa_Toilet: 9 + 1 = 10 (14/100)
Slam_Face: 7 + 2 = 9
xxXXMEDICXXxx: 8 + 2 = 10 (82/100)
Flamberge: 7 + 1 = 8
Grammatica: 10 + 3 = 13
Flint: 2 + 1 = 3
Skocjan: 4 + 3 = 7
KV-103: 3 + 1 = 4
DSN-001: 6 - 3 Shift Zone + 3 = 6 (93/100)
ASSASSIN: 7 + 3 = 10 (66/100)
Matikclocker: 4 + 1 = 5

Mute Defaults.
Mute gains 1 BP!

Grammatica: Scrambler!
Grammatica messed with their interface! Enemy Accuracy is lowered by 2!

JawShark: Katanas -> Flint
7 swings, Missed!

xxXXMEDICXXxx: Ray of Light -> Flint
2 shots, Missed! (Man, one of the defensive types oughta get something like Appalling Diatribe. D-07 would do a happy dance.)

ASSASSIN: Standard w/ Monster Buster -> xxXXMEDICXXxx
MadCuzBad refuses to be helpful.
Roll d4: 3. 5 shots!
ES: 11, BlS: 8
5 Rolls: 12,5,5,4,2. 4 hits! 260 damage.

Santa_Toilet: Katanas -> Flint (I rolled for ALL these guys, they ALL decided to attack Flint.)
7 swings, Missed!

Slam_Face's connection didn't let him down!
Slam_Face: Song of Storms!
The enemy team gained On Hit: Slight Chance of Minor Shock!

Flamberge: Data Crush -> Slam_Face
MadCuzBad refuses to be helpful.
ES: Init. 16
Roll: 10. Hit! Roll again (14): 8. Hit! Roll again (12): 9. Hit! Roll again (10): 10. 250 damage!

Skocjan: Optic Attack ~ Toxin Eye -> xxXXMEDICXXxx
MadCuzBad refuses to be helpful.
1 blast. No extra targets. 1 hit! xxXXMEDICXXxx took 150 damage. Poison resisted!

DSN-001: Charge w/ Energy Saber -> xxXXMEDICXXxx
Negative Instacharge Rate: No Instacharge!
DSN-001 begins charging his Energy Saber!

MadCuzBad attacks Flint with Scrubslayer! (They just keep rolling the same useless numbers.
2 swings, 1 hit, 150 damage. Stun resisted!

Matikclocker: Charge w/ Cryotech Alchemer -> MadCuzBad
Roll for Instacharge: 13. No Instacharge.
Matikclocker begins charging his Cryotech Alchemer!

KV-103: Charge w/ Snarl of Cerberus -> MadCuzBad
Roll for Instacharge: 65. No Instacharge.
KV-103 begins charging his Snarl of Cerberus!

Flint: Gem Block!
Flint creates a Gem Wall!

Turn Summary
The Evil Armors perish... just in time for Gorgos to arrive.
In the wake of his taunting, Flint holds off the incoming Guild members with a little help from Grammatica's Scrambler.
MadCuzBad manages to deal piddling damage while not being helpful to the rest of his team. Meanwhile, Slam_Face actually DOES help by using Song of Storms!
Matik, DSN-001, and KV-103 charge their weapons while Flint creates a Gem Wall!

A horde of ravenous Gorgos surges out of a new shifting portal, accompanied by two Virus Nests. Tinder makes an audible gulp. Somehow. "A Gorgo rush... it's a nigh-suicidal tactic, but if they manage to pull off a lot of stomps..."

In the Cyber Zone, you faintly hear what appears to be a... teenager laughing on his mic. "Woooow, you're [EXCUSE ME]! The mobs are tanking for them, wow they just need to /die." This is clearly MadCuzBad; the others are all apparently using party chat.

"Grrrrr!" Flint shakes his fist. "Oh, they wanna call me a mob, do they? I'll show 'em who the mob is..."

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

Loot Earned last battle (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements

Loot on Victory (this battle)
(Yet to roll for: 3 Amethyst Greavers, 1 Devil-oper, 2 Players)

--

VICTORY CONDITIONS
=Survive for 16 turns with at least one ally in each zone! (2 turns passed)
-OPTIONAL: Do not allow any Geonids to reach 0 HP (Reward: TBA)
-OPTIONAL: ???

-Pending Effects-
Mute: 1 BP (+2 ASI/CTR)

DSN-001: Charge w/ Energy Saber -> xxXXMEDICXXxx
Matikclocker: Charge w/ Cryotech Alchemer -> MadCuzBad
KV-103: Charge w/ Snarl of Cerberus -> MadCuzBad

-Buffs and Debuffs-
REAL ZONE: Other Machinauts
CYBER ZONE: KV-103, DSN-001, Mute, ASSASSIN, Matikclocker

Reef: Gem Wall (Real Zone, 400 HP)
Flint: Gem Wall (Cyber Zone, 400 HP)
Horologium: Shoulder Puppies (300 HP left)
Song of Storms (3 turns remain)

--

-Over The Road Disinformation Technology (ENEMY)-

Firegut A [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Fire | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Fire}

Firegut B [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Fire | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Fire}

Firegut C [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Fire | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Fire}

Waster A [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Poison | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Poison}

Waster B [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Poison | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Poison}

Waster C [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Poison | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Poison}

Virus Nest A [A-4|B-8|R-4] Health 1000/1000 | 200 Nrm | 800 Prc | 0 Ele | 200 Shd| Row 0
{Cable Whip: 7 ACC, 5 CSPD, 150/150/150 Nm/El, Fair Chance of Moderate Shock | Malware: 8 ACC, Good Chance of Minor Poison/Stun, Fair Chance of Moderate Poison/Stun, Slight Chance of Strong Poison/Stun, Acc decreases by 1 for each hit the Virus Nest takes}

Virus Nest B [A-4|B-8|R-4] Health 1000/1000 | 200 Nrm | 800 Prc | 0 Ele | 200 Shd| Row 0
{Cable Whip: 7 ACC, 5 CSPD, 150/150/150 Nm/El, Fair Chance of Moderate Shock | Malware: 8 ACC, Good Chance of Minor Poison/Stun, Fair Chance of Moderate Poison/Stun, Slight Chance of Strong Poison/Stun, Acc decreases by 1 for each hit the Virus Nest takes}

Devil-oper A Down! (-10)

Evil Armor A Down! (-21)

Evil Armor B Down! (-139)

Amethyst Greaver A Down! (-250)

Amethyst Greaver B Down! (-10)

Amethyst Greaver C Down! (-270)

(Reinforcements expected in 1 turn.)

--

-SmogMusket Nub Ganking Squad (BUNCH OF JERKS)-

MadCuzBad [A-5|B-8|R-5] Health 1200/1200 | "Scrubslayer" (286/500 HP, 200 Nm|400Pc|200Shd) | 300 Nrm | 1200 Prc | 100 Ele | 200 Shd | Row 0 | Cyber Zone
{War Shield ("Scrubslayer"): 5 ACC, 3 CSPD, 200 Nrm, Fair Chance of Minor Stun | Thunderclap (10 ACC, 100 Nrm (up to 6), Good Chance of Minor Stun) | "strategy? Lawl noob, uninstall": Only a 5% chance to take a hit for his team | HP Potion x 3: Restores 300 HP}

PhearMe pwned! (-540)

BowBowBow-Bow-BowBowBow pwned! (-420)

JawShark [A-5|B-4|R-9] Health 1000/1000 | 200 Nrm | 200 Prc | 0 Ele | 800 Shd | Row 0
{Dual wielding Katanas ("Bruce"/"The other Bruce"): 6 ACC, 4(+4) CSPD, 120/120/120/120 Nrm | Shurikens: 7 ACC, +2 to First Move roll, 150+150+150+150 Nrm | Sneak Attack: Invisible on first turn, on second turn: 8 ACC, 230/230 instantly | Childish: When an enemy takes 50% of their HP in damage, JawShark has a 50% chance to stand there and taunt them}

Santa_Toilet [A-5|B-4|R-9] Health 1000/1000 | 200 Nrm | 200 Prc | 0 Ele | 800 Shd | Row 0
{Dual wielding Katanas ("Dasher"/"Dancer"): 6 ACC, 4(+4) CSPD, 120/120/120/120 Nrm | Shurikens: 7 ACC, +2 to First Move roll, 150+150+150+150 Nrm | Sneak Attack: Invisible on first turn, on second turn: 8 ACC, 230/230 instantly | Childish: When an enemy takes 50% of their HP in damage, Santa_Toilet has a 50% chance to stand there and taunt them}

Slam_Face [A-5|B-6|R-7] Health 750/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 3
{Sonic Boom: 5 ACC, 5 ArmSpd, 233 Nrm (up to 5), Slight Chance of Moderate Stun | Ballad of Hitting Things: Raise the party's ACC by 2 for each turn the Ballad plays, wears off 2 ACC at a time if not played | Song of Storms: All attacks by the party have a Slight Chance of Minor Shock for 3 turns | Recording this for Youtube: 5% chance to get lag and fail to act}

xxXXMEDICXXxx [A-2|B-6|R-8] Health 790/1200 | Heavy Shield (200/200 HP, 200Nm|800Pc|200Shd) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Row 3
{Ray of Light: 6 ACC, 4 ROF, 225 Ele | Cure: Restores 100*(2d3) HP to one target | Divine Shield: Regain 100 HP when blocking an attack}

(Reinforcements expected in 2 turns.)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 500/500 (Nm 200|Spcl 100)

-Shufflebots (ALLY)-

Shufflebot A [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

Shufflebot B [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

Shufflebot C [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

Shufflebot D [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

-Crimsonian Geonids (ALLY)-

Tinder [A8|B8|R4] - 3500/3500 | 300 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | 4 Fire Amp | Row 0, Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Salamandasaur's Claw: 2 SPD, 4 Acc, 400 Prc, Good Chance of Minor Fire | Red Stapler Bombardment: Charge Attack, 6 Acc, 280 Shd (up to 10), Good Chance of Minor Fire | "Mending!": Target regains (1d6 * 100) HP | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party | Heavy Firocannon: 15 ROF, 4 ACC, 20x80 Ele, -2 Blocking while in use, Slight Chance of Moderate Fire}

Flamberge [A7|B4|R7] - 3000/3000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | Row 0, Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Volatilosity: When attacked, 25% chance to drop a Gremlin Grenade (200 Ele, 5 ACC) that explodes on enemies next turn | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party}

-Moonsage Geonids (ALLY)-

Papyrus [A7|B4|R7] - 3000/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Real Zone
{Optic Attack -- Volt Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Shock | Shufflesquad: Requires two turns to charge, creates four allied Shufflebots | Scorch: 9 Acc, 100 Ele (up to 5), Good Chance of Strong Shock | Schrodinger's Icicle: 7 Acc, 200 Prc, Long Range, on miss: Good Chance of Moderate Freeze | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}

Grammatica [A2|B6|R10] - 3000/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Jammer: Lowers enemies' Accuracy by 2 for the whole turn | Thwacker Shield: 25% chance to completely negate an attack while non-Frozen | Galvanize: Same Row Ally +2 Ref for 2 turns, 3 turn cooldown | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}

-Valerunner Geonids (ALLY)-

Reef [A5|B5|R9] - 2750/2800 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Ice Bulwark: Increase a target's Blocking and Fire Resistance by 2, cures Freeze Effects on the target | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}

Flint [A6|B10|R2] - 2650/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Rock Jelly Stability: All defenses are doubled at half HP | Appalling Diatribe: Insults the enemies, gaining their aggression | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}

-Luminant Geonids (ALLY)-

Horologium [A7|B6|R5] - 3000/3000 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Stun Resistance, 4 Doom Resistance | Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Shoulder Cannons: Deploys Shoulder Puppies, which fire two bullets (2x200 Ele, 5 ACC) each turn, Puppies break when the user takes 300 damage | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Displacement: 15% chance to avoid an attack entirely | Gem Block: Uses 50 HP to create a wall of Luminite that absorbs 400 damage for the party}

-Gravitant Geonids (ALLY)-

Skocjan [A10|B4|R4] - 3000/3000 HP | 200 Nrm | 100 Prc | 100 Ele | 800 Shd | Known Resistances: 8 Shock Resistance, 8 Poison Resistance, 4 Curse Resistance, 4 Doom Resistance | Cyber Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Phantom Train: 4 ACC, 250 Shd, Good Chance of Strong Doom | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Rolling Thunder: Charge Attack, 300 Ele (up to 8), Fair Chance of Moderate Stun | Gem Block: Uses 50 HP to create a wall of Dark Matter that absorbs 400 damage for the party}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {7/25 Sword Hits} [5D 2E]
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L7 Arm, H 77/140) [M2] | ** Hefty Plate Helm (L7 Hlm, H 77/140) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||................. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L4 Nrm Gun, H 50/80, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {10/20 Hits with 2+ bullets} [D2 E1 S1]
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {23/25 Second+ Enemy Hits} [D2 E1 S1]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L4 Shd, H 50/80, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 1600/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {5/20 Attacks beyond first combo} [S1]
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, CTR: Low, Chg 468, OverChg 890) {270/5000 Overkill Damage} [S1]
[]** Non-Shield (L4 Shd, H 50/80, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L4 Arm, H 50/80) [R1] | ** Wolver Cap (L2 Hlm, H 49/80) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||.................. ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {15/20 Status Effects}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {1/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots} [2E]
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
{}** Demo Suit (L5 Arm, H38/100) [2R] | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100) [2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {3/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {0/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 5283 (+16 WP)

-Consumables-
1 Super Fire Vial [**]
---
1 Curse Vial [0*]
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
5 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****

Tue, 05/26/2015 - 20:51
#1690
Magmaul-Ace's picture
Magmaul-Ace
9/10, would listen to his toxic excretions again.

"Devilites are know for deliberately making people angry, but I have never met specimens with such salty responses. Are they a new race that got to Cradle while we were shut down?"

(Charge Magic Orb)

Tue, 05/26/2015 - 23:06
#1691
Midnight-Dj's picture
Midnight-Dj
:/

(I am not sure about the canon but I will let KV-103 explain it to Mute)

"Devilites were vile daemons that once invaded cradle, PAD-103," KV-103 explained thanks to his possession of ancient knowledge, "They were said to be the ones responsible for the fall of Vanaduke when they tempted the king into selling the souls of his loyal subjects into the slavery of the dark gods. The devilites are most likely the devolved daemonkin of those who corrupted Vanaduke and so many others."

(Unleash teeth of Cerberus charge on Madcuzbad)

Wed, 05/27/2015 - 02:38
#1692
Spirals-Ore's picture
Spirals-Ore
Hehehehe

(( *Does a victory dance* ))

"Well do you still need me now that everyone has loged-in?" D-07 asked KV-103, he might need more firepower.

He leaped for the incoming firegut, blade still in hand.

"Anyway, anyone has peircing weapon? We have a gorgo-infestation!"

[ Possible moves:
- Log in and assist cyber group
- Take down a gorgo
- Take down the tricky virus nest

Chosen move:
(Attack firegut with standart slash)]

Wed, 05/27/2015 - 02:42
#1693
Midnight-Dj's picture
Midnight-Dj
:/

"Hold off for a little more Ditto," said KV-103, "We can switch place in the next turn, oh, by the machine god... I am becoming, addicted to this game..."

Wed, 05/27/2015 - 07:18
#1694
Matikclocker's picture
Matikclocker
Enemy Comlink = communication with enemies.

Using Enemy Comlink..: "Mobs?! Are you forcing me to OVERCHARGE?! Do this once more MadCuzBad, and I promise that you will get hit by OVERCHARGED CRYOTECH ALCHEMER!"
To Flint: "We will kill MadCuzBad, dont worry! And thanks for shielding us with a wall!"
To rest of Machinauts: "Mobs?! I am neither a creeper nor a zombie, but that MadcuzBad gone WAY too far! I will overcharge if he will keep calling us mobs! Oh, and I can use Enemy Comlink to communicate with enemies that CAN talk. This is mainly for taunting."
((DON'T overcharge Cryotech))

Wed, 05/27/2015 - 21:42
#1695
Doctorspacebar's picture
Doctorspacebar
GORGO SMASH!

((I unfortunately forgot to replace the reinforcements timers last time. I apologize for any inconvenience.

There is no way to "Overcharge" a Cryotech Alchemer. Overcharge is unique to the Featherbow, which would otherwise only have a Charge Attack. Cryotech Alchemer only has a standard Charge Attack and a normal, uncharged clip.))

--

=====REAL ZONE=====

Turn Roll: 1,1,2,3,1,2,2,3,1,2,1,1,1,2,3,3,3,1
Firegut A: 7 + 1 = 8
Firegut B: 7 + 1 = 8
Firegut C: 7 + 2 = 9
Waster A: 7 + 3 = 10
Waster B: 7 + 1 = 8
Waster C: 7 + 2 = 9
Virus Nest A: 4 + 2 = 6 (78.67/100)
Virus Nest B: 4 + 3 = 7 (15/100)
Tinder: 4 + 1 = 5
Papyrus: 7 + 2 = 9
Reef: 9 + 1 = 10
Horologium: 5 + 1 = 6 (78.14/100)
Mark: 3 + 1 = 4
LV-909: 5 + 2 = 7 (50/100)
D-07: 12 + 3 = 15
SEE-4: 5 + 3 = 8
Sephiroth: 7 + 3 = 10
E-304: 9 + 1 = 10

D-07: Standard w/ Slash -> Firegut A
Roll d4: 1. 9 Swings!
ES: 10
9 Rolls: 10,15,1,14,8,11,9,5,7. 5 hits! 685 damage.

Reef: Spine Throw -> Waster A
Also targeted: Firegut A, Firegut B
Firegut A: Hit! 300 damage.
Firegut B: Miss!
Waster A: Miss!

Sephiroth: Standard w/ Spat-o-War -> Firegut B
Roll d4: 2. 4 swings!
ES: 14
4 Rolls: 4,2,15,3. 3 hits! Roll for Flip: 95,44,35. 238 damage.

E-304: Standard w/ Lumberdirk -> Firegut B
Roll d4: 3. 5 Swings!
ES: 10
8 Rolls: 14,8,5,15,14,7,15,9. 4 hits! Roll for Backstab: 68,85,47,38. 440 damage.

Waster A prepares to stomp!

Papyrus: Scorch -> Firegut A
Also targeted: Virus Nest B
Hit Firegut A! 50 damage. Firegut A is down!
Hit Virus Nest B! 100 damage. Fire resisted!

The Shufflebots attack!
1 hit to Firegut B! 100 damage.

Firegut C prepares to stomp!

Waster C prepares to stomp!

SEE-4: Standard w/ Catalyzer -> Virus Nest B
Roll d4: 4. 3 Shots!
ES: 14
3 Rolls: 2,5,12. 3 hits! 261 damage.

Firegut B prepares to stomp!

Waster A prepares to stomp!

Waster B prepares to stomp!

LV-909: Standard w/ Scope -> Virus Nest A
Roll d4: 2. 10 shots!
ES: 8
10 Rolls: 7,8,11,2,3,4,9,10,16,4. 5 hits! 370 damage.

Virus Nest B: Malware -> Tinder
Hit! Tinder was hit with Minor Poison!

Virus Nest A: Malware -> LV-909
ES: 3
Roll: 5. Miss!

Horologium: Spine Throw -> Firegut B
Also Targeted: Waster C, Virus Nest B!
-> Firegut B: Hit! 300 damage. Firegut B is down
-> Waster C: Hit! 300 damage.
-> Virus Nest B: Miss!

Horologium's Shoulder Puppies fire!
Firegut C was hit! 150 damage.

Tinder: Salamandasaur's Claw!
Firegut C: Hit! 340 damage.

Mark: Fire Charge w/ Wallbreaker -> Waster C (I forgot to list this charge last turn- he'd normally do this anyway due to his protocol.)
ES: 16
Roll: 1. Hit! Roll for Meatshot: 22. MEATSHOT! 774 damage. Waster C is down!

|
|

=====CYBER ZONE=====

Turn Roll: 3,1,1,1,1,3,1,2,3,1,3,3
MadCuzBad: 5 + 3 = 8 (17/100)
JawShark: 9 + 1 = 10 (59/100)
Santa_Toilet: 9 + 1 = 10 (98/100)
Slam_Face: 7 + 1 = 8 (68/100)
xxXXMEDICXXxx: 8 + 1 = 9 (48/100)
Flamberge: 7 + 3 = 10 (100/100)
Skocjan: 4 + 1 = 5
KV-103: 3 + 2 = 5
DSN-001: 6 + 3 = 9 (55/100)
Mute: 5 + 1 = 6 (32/100)
ASSASSIN: 7 + 3 = 10 (70/100)
Matikclocker: 4 + 3 = 7

Grammatica: Scrambler!
Grammatica messed with their interface! Enemy Accuracy is lowered by 2!

Flint: Appalling Diatribe!
The enemy team is angry with Flint!

Flamberge: Data Crush -> Slam_Face
MadCuzBad refuses to be helpful.
ES: Init. 16
Roll: 16. Miss!

Santa_Toilet: Sneak Attack
Santa_Toilet vanishes!

ASSASSIN: Standard w/ Monster Buster -> Slam_Face
MadCuzBad refuses to be helpful.
Roll d4: 2. 5 shots!
ES: 11
5 Rolls: 5,6,12,8,10. 4 hits! 260 damage.

JawShark: Sneak Attack
JawShark vanishes!

DSN-001: Fire Charge w/ Energy Saber -> xxXXMEDICXXxx
ES: 12, BlS: 9
Roll: 2. Hit! xxXXMEDICXXxx took 728 damage!

xxXXMEDICXXxx: Cure -> Self
xxXXMEDICXXxx regained 400 HP!

Slam_Face's connection didn't let him down!
Slam_Face: Ballad of Hitting Things
The enemy team has +2 Accuracy!

MadCuzBad attacks Flint with Scrubslayer! (It's salt vs. salt! Awesome!)
2 swings, 1 hit, 150 damage.
The Gem Wall took the damage! Walls can't be stunned.

Matikclocker: Fire Charge w/ Cryotech Alchemer -> MadCuzBad
ES: 11, BlS: 7
Roll: 9. Blocked! MadCuzBad's Scrubslayer broke! MadCuzBad took 114 damage.
Splitshots hit Slam_Face and xxXXMEDICXXxx!
->Slam_Face (ES 10): 13. Miss!
->xxXXMEDICXXxx (ES 10, BlS 7): 2. Hit! 127 damage. xxXXMEDICXXxx was Frozen!

Mute: Charge w/ Magic Orb -> MadCuzBad
Roll for Instacharge (25%): 53. No Instacharge.
Mute begins charging his Magic Orb!

Skocjan: Data Crush -> Slam_Face
ES: (19 -> 16) init
Roll 1: 7. Roll 2 (17 -> 16): 11. Roll 3 (15): 9. Roll 4 (13): 12. Roll 5 (11): 12. Hit! 450 damage.

KV-103: Fire Charge w/ Snarl of Cerberus -> MadCuzBad
ES: 14
2 Rolls: 13,11. 2 hits! 1309 damage. MadCuzBad is down! (Long live the Fallen King!)

Turn Summary
The Gorgos ready their stomps, and a Virus Nest poisons Tinder!
In turn, the Machinauts' side downs three of the incoming Gorgos and wounds another.
The SmogMusket guild continues to buff up, with MadCuzBad still doing barely anything. DSN-001's charge is well-deployed
Matikclocker blasts apart his shield, and then KV-103 shuts him up with a mighty swing of his blades!

Tinder (sort of) grimaces as she's infected with the Virus Nest's lighter poison... only to laugh a little when she begins hearing MadCuzBad's enraged rant.

"VOG [REDACTED] YOUR [REDACTED] OVERPOWERED [REDACTED]! THAT WAS CHEAP! THAT WAS SO [REDACTED] CHEAP! YOU CHEAP NOOBS!"

I mean, OK, Flint's Appalling Diatribe is pretty obnoxious. But you can't really blame him since his insults serve a practical purpose (in reality, no less!), and because he'd be retired if it weren't for the fighting. This kid, on the other hand?

"[REDACTED] YOU AND YOUR OP COPYING MACHINOTURD BUILDS! [REDACTED]! [REDACTEEEEED]!" Not risking anything beyond his time, and look at this temper tantrum.

A message pops up in chat, "[BowBowBow-Bow-BowBowBow] says: This guild is a spoon! Weather effects!" Followed by "[BowBowBow-Bow-BowBowBow] has left SmogMusket."

Don't relax yet, though. The incoming Sneak Attacks may be devastating...

"Stay focused!" Tinder shouts. "The Gorgos are about to strike!"

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

Loot Earned last battle (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements

Loot on Victory (this battle)
(Yet to roll for: 3 Amethyst Greavers, 1 Devil-oper, 2 Players, 2 Fireguts, 1 Waster)

--

VICTORY CONDITIONS
=Survive for 16 turns with at least one ally in each zone! (3 turns passed)
-OPTIONAL: Do not allow any Geonids to reach 0 HP (Reward: TBA)
-OPTIONAL: ???

-Pending Effects-
Mute: 1 BP (+2 ASI/CTR)

Firegut C prepares to stomp!
Waster A prepares to stomp!
Waster B prepares to stomp!

Mute: Charge w/ Magic Orb -> MadCuzBad
Santa_Toilet: Sneak Attack -> ?
JawShark: Sneak Attack -> ?

-Buffs and Debuffs-
REAL ZONE: Other Machinauts
CYBER ZONE: KV-103, DSN-001, Mute, ASSASSIN, Matikclocker

Tinder: Minor Poison (1 turn remains)
xxXXMEDICXXxx: Moderate Freeze (2 turns remain)

Reef: Gem Wall (Real Zone, 400 HP)
Flint: Gem Wall (Cyber Zone, 250 HP)
Horologium: Shoulder Puppies (300 HP left)
Song of Storms (Cyber Zone, 2 turns remain)
1 Ballad of Hitting Things (Cyber Zone, +2 ACC per stack)

--

-Over The Road Disinformation Technology (ENEMY)-

Firegut A Down! (-35)

Firegut B Down! (-78)

Firegut C [A-5|B-5|R-7] Health 510/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Fire | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Fire}

Waster A [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Poison | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Poison}

Waster B [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Poison | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Poison}

Waster C Down! (-74)

Virus Nest A [A-4|B-8|R-4] Health 630/1000 | 200 Nrm | 800 Prc | 0 Ele | 200 Shd| Row 0
{Cable Whip: 7 ACC, 5 CSPD, 150/150/150 Nm/El, Fair Chance of Moderate Shock | Malware: 8 ACC, Good Chance of Minor Poison/Stun, Fair Chance of Moderate Poison/Stun, Slight Chance of Strong Poison/Stun, Acc decreases by 1 for each hit the Virus Nest takes}

Virus Nest B [A-4|B-8|R-4] Health 639/1000 | 200 Nrm | 800 Prc | 0 Ele | 200 Shd| Row 0
{Cable Whip: 7 ACC, 5 CSPD, 150/150/150 Nm/El, Fair Chance of Moderate Shock | Malware: 8 ACC, Good Chance of Minor Poison/Stun, Fair Chance of Moderate Poison/Stun, Slight Chance of Strong Poison/Stun, Acc decreases by 1 for each hit the Virus Nest takes}

Devil-oper A Down! (-10)

Evil Armor A Down! (-21)

Evil Armor B Down! (-139)

Amethyst Greaver A Down! (-250)

Amethyst Greaver B Down! (-10)

Amethyst Greaver C Down! (-270)

(Reinforcements expected in 2 turns.)

--

-SmogMusket Nub Ganking Squad (BUNCH OF JERKS)-

MadCuzBad pwned! (-223)

PhearMe pwned! (-540)

BowBowBow-Bow-BowBowBow pwned! (-420)

JawShark [A-5|B-4|R-9] Health 1000/1000 | 200 Nrm | 200 Prc | 0 Ele | 800 Shd | Row 0
{Dual wielding Katanas ("Bruce"/"The other Bruce"): 6 ACC, 4(+4) CSPD, 120/120/120/120 Nrm | Shurikens: 7 ACC, +2 to First Move roll, 150+150+150+150 Nrm | Sneak Attack: Invisible on first turn, on second turn: 8 ACC, 230/230 instantly | Childish: When an enemy takes 50% of their HP in damage, JawShark has a 50% chance to stand there and taunt them}

Santa_Toilet [A-5|B-4|R-9] Health 1000/1000 | 200 Nrm | 200 Prc | 0 Ele | 800 Shd | Row 0
{Dual wielding Katanas ("Dasher"/"Dancer"): 6 ACC, 4(+4) CSPD, 120/120/120/120 Nrm | Shurikens: 7 ACC, +2 to First Move roll, 150+150+150+150 Nrm | Sneak Attack: Invisible on first turn, on second turn: 8 ACC, 230/230 instantly | Childish: When an enemy takes 50% of their HP in damage, Santa_Toilet has a 50% chance to stand there and taunt them}

Slam_Face [A-5|B-6|R-7] Health 40/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 3
{Sonic Boom: 5 ACC, 5 ArmSpd, 233 Nrm (up to 5), Slight Chance of Moderate Stun | Ballad of Hitting Things: Raise the party's ACC by 2 for each turn the Ballad plays, wears off 2 ACC at a time if not played | Song of Storms: All attacks by the party have a Slight Chance of Minor Shock for 3 turns | Recording this for Youtube: 5% chance to get lag and fail to act}

xxXXMEDICXXxx [A-2|B-6|R-8] Health 335/1200 | Heavy Shield (200/200 HP, 200Nm|800Pc|200Shd) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Row 3
{Ray of Light: 6 ACC, 4 ROF, 225 Ele | Cure: Restores 100*(2d3) HP to one target | Divine Shield: Regain 100 HP when blocking an attack}

(Reinforcements expected in 1 turn.)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 500/500 (Nm 200|Spcl 100)

-Shufflebots (ALLY)-

Shufflebot A [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

Shufflebot B [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

Shufflebot C [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

Shufflebot D [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}

-Crimsonian Geonids (ALLY)-

Tinder [A8|B8|R4] - 3500/3500 | 300 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | 4 Fire Amp | Row 0, Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Salamandasaur's Claw: 2 SPD, 4 Acc, 400 Prc, Good Chance of Minor Fire | Red Stapler Bombardment: Charge Attack, 6 Acc, 280 Shd (up to 10), Good Chance of Minor Fire | "Mending!": Target regains (1d6 * 100) HP | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party | Heavy Firocannon: 15 ROF, 4 ACC, 20x80 Ele, -2 Blocking while in use, Slight Chance of Moderate Fire}

Flamberge [A7|B4|R7] - 3000/3000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | Row 0, Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Volatilosity: When attacked, 25% chance to drop a Gremlin Grenade (200 Ele, 5 ACC) that explodes on enemies next turn | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party}

-Moonsage Geonids (ALLY)-

Papyrus [A7|B4|R7] - 3000/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Real Zone
{Optic Attack -- Volt Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Shock | Shufflesquad: Requires two turns to charge, creates four allied Shufflebots | Scorch: 9 Acc, 100 Ele (up to 5), Good Chance of Strong Shock | Schrodinger's Icicle: 7 Acc, 200 Prc, Long Range, on miss: Good Chance of Moderate Freeze | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}

Grammatica [A2|B6|R10] - 3000/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Jammer: Lowers enemies' Accuracy by 2 for the whole turn | Thwacker Shield: 25% chance to completely negate an attack while non-Frozen | Galvanize: Same Row Ally +2 Ref for 2 turns, 3 turn cooldown | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}

-Valerunner Geonids (ALLY)-

Reef [A5|B5|R9] - 2750/2800 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Ice Bulwark: Increase a target's Blocking and Fire Resistance by 2, cures Freeze Effects on the target | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}

Flint [A6|B10|R2] - 2650/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Rock Jelly Stability: All defenses are doubled at half HP | Appalling Diatribe: Insults the enemies, gaining their aggression | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}

-Luminant Geonids (ALLY)-

Horologium [A7|B6|R5] - 3000/3000 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Stun Resistance, 4 Doom Resistance | Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Shoulder Cannons: Deploys Shoulder Puppies, which fire two bullets (2x200 Ele, 5 ACC) each turn, Puppies break when the user takes 300 damage | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Displacement: 15% chance to avoid an attack entirely | Gem Block: Uses 50 HP to create a wall of Luminite that absorbs 400 damage for the party}

-Gravitant Geonids (ALLY)-

Skocjan [A10|B4|R4] - 3000/3000 HP | 200 Nrm | 100 Prc | 100 Ele | 800 Shd | Known Resistances: 8 Shock Resistance, 8 Poison Resistance, 4 Curse Resistance, 4 Doom Resistance | Cyber Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Phantom Train: 4 ACC, 250 Shd, Good Chance of Strong Doom | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Rolling Thunder: Charge Attack, 300 Ele (up to 8), Fair Chance of Moderate Stun | Gem Block: Uses 50 HP to create a wall of Dark Matter that absorbs 400 damage for the party}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {7/25 Sword Hits} [5D 2E]
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L7 Arm, H 77/140) [M2] | ** Hefty Plate Helm (L7 Hlm, H 77/140) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||................. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L4 Nrm Gun, H 50/80, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {10/20 Hits with 2+ bullets} [D2 E1 S1]
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {23/25 Second+ Enemy Hits} [D2 E1 S1]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L4 Shd, H 50/80, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 1600/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {5/20 Attacks beyond first combo} [S1]
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, CTR: Low, Chg 468, OverChg 890) {270/5000 Overkill Damage} [S1]
[]** Non-Shield (L4 Shd, H 50/80, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L4 Arm, H 50/80) [R1] | ** Wolver Cap (L2 Hlm, H 49/80) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||.................. ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {15/20 Status Effects}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {1/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots} [2E]
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
{}** Demo Suit (L5 Arm, H38/100) [2R] | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100) [2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {3/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 5283 (+16 WP)

-Consumables-
1 Super Fire Vial [**]
---
1 Curse Vial [0*]
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
5 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****

Wed, 05/27/2015 - 21:51
#1696
Midnight-Dj's picture
Midnight-Dj
Machinoturd? Git Gud skrubs

"I will leave the cyber zone for now, my weapons are better suited against fiend." said KV-103 to everyone in the cyber zone, "I will see if I can fend off the Gorgos."

[Log off, standard flourish on Waster B]

Thu, 05/28/2015 - 05:27
#1697
Matikclocker's picture
Matikclocker
"Ok KV-103, I will prepare

"Ok KV-103, I will prepare another charge..."
To other Machinauts: "My Cryotech splitshots can wreak havoc here!"
((Charge Cryotech Alchemer. If instacharged attack JawShark (or whatever he was called)))
EDIT: Attack Slam_Face with charged Cryotech if instacharged.

Thu, 05/28/2015 - 04:49
#1698
Herozenzero's picture
Herozenzero
.

((Monster Buster on xxXXMedicXXxx))

Thu, 05/28/2015 - 06:09
#1699
Magmaul-Ace's picture
Magmaul-Ace
Hawck the plenetch!

"///Bulb: Ok, good luck, King."
"///Mute: Anyway, these 4 tryhards are allready dead, but reinforcements are coming. I'm readying for them."

(Keep Charge)

Thu, 05/28/2015 - 06:54
#1700
Spirals-Ore's picture
Spirals-Ore
All your base belongs to me!

"Nice, a support!" D-07 noted KV-103

Then he prepares for another strike

( Standart slash to waster A )

((Sorry i can't do my attack A.I for today))

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