(Defend)
Machinauts: Far Side of Cradle - A stat-based RP
BETA sees that he overloaded the transmission.
"Ooops..."
To BETA: "Nice job Beta, you OVERHEATED the chat! Wait, is there even chat? So, you OVERHEATED the transmission! Next time you overheat this, I will put a duct tape on you. By the way, why defend? I like going to front lines and I don't worry about damage, because I can respawn!"
((Sleep until I have full health))
((I just had the most massive overload of life, but I will be able to post again because Origins is over so my plans are over!))
((Sort of. They're still more competent than Team Rocket. Anime Season 1 Team Rocket anyway.
Anyway, I unfortunately will be unable to post tonight. See you all tomorrow.))
Matikclocker gets a little bit scared of Beta as he replied to him.
"It could be either a false start or I must use a duct tape... I need to contact Click Driver..."
Click: I think you SHOULD use a duct tape on Beta.
Clocker: But this is his first turn! Shall I do it?
Click: OVC Employees say...
Energyload: USE a duct tape.
Heavyduty-Charge: USE a duct tape.
Click: And I say USE.
Clocker: Or maybe we should calm him down?
Click: Nice idea. If everything fails tape him.
Matikclocker M-OVC-2002 Battle Robot goes to Beta and says...
"Calm down! I know you can defend, but I only suggested that you can attack itsead of defend."
BETA overhears Matik's conversation with Click, Energy, and Charge.
BETA gets an idea.
((Put a duct tape on Matikclocker))
(You shouldn't be able to read this blablablah)
>Should we do something to stop them?
*I'd stay out of it*
((Double-parenthesis is used for "Out-of-Character" speak.))
ASSASSIN moves to the Real Zone! (You didn't specify it, but I figure you'd want to avoid the zone where you are a huge target)
D-07 moves to the Cyber Zone!
Horologium moves to the Cyber Zone!
=====REAL ZONE=====
Turn Roll: 3,2,3,3,2,1,2,3,1,1,3,1,3
Devil-oper A: 6 + 3 = 9
Amethyst Greaver A: 7 + 2 = 9
Amethyst Greaver B: 7 + 3 = 10
Avalanche: 4 + 3 = 7
Tinder: 4 + 2 = 6
Papyrus: 7 + 1 = 8
Reef: 9 + 2 = 11
KV-103: 3 + 3 = 6
Mark: 3 + 1 = 4
LV-909: 5 + 1 = 8
SEE-4: 4 + 3 = 7
Sephiroth: 7 + 1 = 8
E-304: 9 + 3 = 10
ASSASSIN begins sleeping...
BETA defends.
Skocjan defends.
Reef: Spine Throw -> Devil-oper A
Hit Devil-oper A! 300 damage.
Hit Amethyst Greaver A! 310 damage.
Hit Amethyst Greaver B! 310 damage.
Amethyst Greaver A's attack was interrupted!
Amethyst Greaver B's attack was interrupted!
Amethyst Greaver B's attack was interrupted!
E-304: Standard w/ Lumberdirk -> Devil-oper A
5 swings, 2 hits! No Backstab. 240 damage.
Amethyst Greaver A's attack was interrupted!
Devil-oper: Data Crush -> Reef
Miss!
Papyrus: Schrodinger's Icicle -> Devil-oper
Miss! Devil-oper was Frozen!
Papyrus's Shufflebots attack!
4 hits -> Devil-oper! 400 damage. Devil-oper is no longer Frozen.
LV-909: Standard w/ Flourish -> Devil-oper
3 swings, Miss!
Sephiroth: Standard w/ Spat-O-War -> Devil-oper
4 swings, 4 hits! 1 Flip! 445 damage. Stunned! (+2 FP)
Avalanche's Gatling Gun -> Devil-oper
20 shots, 12 hits, 240 damage. Devil-oper is down!
Avalanche's Main Cannon -> Greaver A
Hit! 450 damage.
Avalanche's Mortar -> Greaver A
->Greaver A: Hit! 300 damage. Down!
-> Greaver B: Hit! 300 damage.
SEE-4: Catalyzer -> Greaver B
3 shots, 2 hits, 174 damage.
Tinder: Mending! -> ASSASSIN
Restored 300 HP!
KV-103: Fire Charge w/ Flourish
3 hits, 1276 damage. Down! (There is no kill like overkill.)
It's peaceful enough. ASSASSIN regained 50 HP!
Reinforcements arrive!
|
|
=====CYBER ZONE=====
Turn Roll: 1,1,1,2,1,2,3,3,3,3,3,2
RED-WIZARD-OF-FIRE: 7 + 1 = 8 (59/100)
Wiz_the_BlueOne: 4 + 1 = 5
GreatVerdantMagusOfAvalon: 8 + 1 = 9 (97/100)
G_MERCH_(Selling15Fatebow1200G): 4 + 2 = 6
Violet-and-Violent: 6 + 1 = 7
grey: 6 + 2 = 8 (89/100)
Horologium: 5 - 3 Switch Zone + 3 = 5
Flamberge: 7 + 3 = 10
DSN-001: 6 + 3 = 9 (42/100)
D-07: 12 - 3 Switch Zone + 3 = 12
Mute: 5 + 3 = 8 (18/100)
Matikclocker: 4 + 2 = 6
Grammatica: Scrambler!
Grammatica messed with their interface! Enemy Accuracy is lowered by 2!
Flint Defends.
D-07: Jump w/ Slash -> grey
D-07 leaps into the air!
Flamberge: Wolver Strike -> Wiz_the_BlueOne
4 swings, 3 hits, 750 damage!
GreatVerdantMagusOfAvalon: Ubercalibur -> Matikclocker
Miss! (And there's the downside to his Ubercalibur attack. If it misses on that first hit, he just embarasses himself.)
DSN-001: Fire Charge w/ Energy Saber
Hit! 728 damage.
DSN-001 copies RED-WIZARD-OF-FIRE's Fire effect!
grey: Generic In-Game Spell -> Matikclocker
2 attacks, 2 hits! 270 damage.
RED-WIZARD-OF-FIRE: Fire Wave -> Mute
Also Targeted: Grammatica, Matikclocker
->Mute: Miss!
->Grammatica: Miss!
->Matikclocker: Miss! (Those have to be the WORST rolls I have ever seen. Fire Wave misses 3 guys and Ubercalibur doesn't even hit. Wow.)
Mute: Charge w/ Magic Orb -> RED-WIZARD-OF-FIRE
Rolled 35. No Instacharge.
Violet-and-Violent: Charge Energy Burst
"Violet-and-Violent begins casting Energy Burst at Level 11."
G_MERCH_(Selling15Fatebow1200G) is fully Shocked! It can't move!
Matikclocker: Standard w/ Calibur -> grey
2 swings, 1 hit, 150 damage.
Wiz_the_BlueOne: Magipunch -> Matikclocker
Wiz_the_BlueOne uses the power of Ice!
2 shots, 1 blocked!
Horologium: Spine Throw -> Wiz_the_BlueOne
-> Wiz_the_BlueOne: Hit! 300 damage. Down!
-> Violet-and-Violent: Hit! 300 damage.
Horologium's Shoulder Puppies just didn't bother. They have WAY too much Elemental Defense.
Turn Summary
The first tiny group of Fiends is dispatched, and another tiny group runs in!
The Wizards lose their first fighter; Wiz_the_BlueOne goes down.
"Now why would he keep sending the same weak troops?" Tinder shakes her head. "It doesn't sit right..."
--
WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)
1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat
--
Loot Earned last battle (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements
Loot on Victory (this battle)
(Yet to roll for: 5 Amethyst Greavers, 4 Devil-opers, 11 Players, 2 Evil Armors, 3 Fireguts, 2 Wasters, 2 Virus Nests, 3 Devil-ITs, 3 Twisted Trojans, 4 Dead Pixels, 2 Heavy Evil Armors, 1 disgruntled Wizard)
--
VICTORY CONDITIONS
=Survive for 16 turns with at least one ally in each zone! (11 turns passed)
-OPTIONAL: Do not allow any Geonids to reach 0 HP (Reward: TBA (Trinket Recipe))
-OPTIONAL: End the battle in the Cyber Zone early (Reward: TBA (Trinket Recipe))
-Pending Effects-
Mute: 1 BP (+2 ASI/CTR)
Mark: Charge w/ Wallbreaker
D-07: Jump w/ Slash -> grey
Violet-and-Violent: Charge Energy Burst
-Buffs and Debuffs-
REAL ZONE: Other Machinauts
CYBER ZONE: DSN-001, D-07, Mute, Matikclocker
DSN-001
RED-WIZARD-OF-FIRE: Minor Shock (3 turns remain, 25%/25%)
Wiz_the_BlueOne (2 turns remain, 25%/25%)
G_MERCH_(Selling15Fatebow1200G) (2 turns remain, 50%/25%)
Papyrus: Gem Wall (100 HP, Real Zone)
Horologium: Shoulder Puppies (300 HP left)
--
-Over The Road Disinformation Technology (ENEMY)-
Devil-oper A [A-8|B-4|R-6] Health 1500/1500 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 3 | Real Zone
{Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Diabolic Charge: 6 ACC, 250 Shd, Long Range, Fair Chance of Moderate Shock, restores HP equal to damage dealt | Force Feed: When an ally dies, the Devil-oper restores HP equal to the ally's Max HP | Zone Lock: Foes cannot log in to the Cyber Zone!}
Amethyst Greaver A [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Amethyst Greaver B [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Devil-oper A Down! (-125)
Amethyst Greaver A Down! (-160)
Amethyst Greaver B Down! (-1160)
(Reinforcements expected in 1 turns.)
--
-SmogMusket Honorary Officer Brigade (ENEMY)-
RED-WIZARD-OF-FIRE [A6|B5|R7] Health 772/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 3
{Arcane Fire: 6 ACC, 5 ROF, 4x180 Ele, Fair Chance of Strong Fire | Fire Wave: Charge Attack, 8 ACC, 350 Ele (Up to 6), Good Chance of Moderate Fire | Dimension Door Doodad Drop: Drops a random piece of furniture on a target}
Wiz_the_BlueOne pwned! (-180)
GreatVerdantMagusOfAvalon [A6|B4|R8] Health 1500/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 0
{Electric Loop: 8 ACC, 220 Ele, Good Chance of Moderate Shock, 75% Chain Hit chance (-25% per chain) | Ubercalibur: 7 ACC, 5 x 150 Ele, On Miss: All remaining shots miss | Dimension Door Doodad Drop: Drops a random piece of furniture on a target}
Violet-and-Violent [A10|B4|R4] Health 1200/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 0
{Energy Burst: Charge Attack, 5 ACC, 500 Ele (up to 7) | Hobgoblin Punch: 6 ACC, 150 Nrm, damage is multiplied based on matching stat values | Arcane Fire: 6 ACC, 5 ROF, 4x180 Ele, Fair Chance of Strong Fire | Dimension Door Doodad Drop: Drops a random piece of furniture on a target}
G_MERCH_(Selling15Fatebow1200G) [A7|B7|R6] Health 1040/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 0 | 1095 Electrum Coins
{Cash Grab: Spends the turn on the Auction House to gain 10d100 Electrum Coins | Takeover: 8 ACC, Use (d100)% of the user’s Electrum Coins to deal that much defense-piercing damage to a target | Dimension Door Doodad Drop: Drops a random piece of furniture on a target | Such a bore: Oh come on, when is this guy going to get it?}
grey [A7|B7|R6] Health 430/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 0
{Generic In-game Spell: 8 ACC, 6 CSPD, 175/175/175 Ele | Dimension Door Doodad Drop: Drops a random piece of furniture on a target | Such a bore: Oh come on, when is this guy going to get it?}
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
-SmogMusket Nub Ganking Squad (BUNCH OF JERKS)-
MadCuzBad pwned! (-223)
PhearMe pwned! (-540)
BowBowBow-Bow-BowBowBow pwned! (-420)
JawShark pwned! (-69)
Santa_Toilet pwned! (-679)
Slam_Face pwned! (-210)
xxXXMEDICXXxx pwned! (-225)
Denial pwned! (-360)
GrenadanLawnchair pwned! (-200)
Diel-Bellum pwned! (-269)
CAKEJOKES pwned! (-120)
FIERY_CAVELEMONS pwned! (-330)
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0
-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 325/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 475/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 225/500 (Nm 200|Spcl 100)
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
-Shufflebots (ALLY)-
Shufflebot A [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot B [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot C [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot D [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
-Deep Cavern Weapons Research Division (ALLY)-
MTDT00001 "Avalanche" [A7|B7|R4(Turret)] - 5000/5000 (Blast Shield: 325/500 HP, 200 Defense vs. all Bombs) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | 10 Universal Status Resistance, Immune to Sleep
{Armed and Dangerous: Fires all its weapons in one turn | Gatling Gun: 30 ROF, 6 ACC, 20x70 Nrm | Main Cannon: 5 ACC, 500 Nrm | Mortar: 8 ACC, 350 Nrm (up to 5)}
-Crimsonian Geonids (ALLY)-
Tinder [A8|B8|R4] - 3100/3500 | 300 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | 4 Fire Amp | Row 0, Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Salamandasaur's Claw: 2 SPD, 4 Acc, 400 Prc, Good Chance of Minor Fire | Red Stapler Bombardment: Charge Attack, 6 Acc, 280 Shd (up to 10), Good Chance of Minor Fire | "Mending!": Target regains (1d6 * 100) HP | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party | Heavy Firocannon: 15 ROF, 4 ACC, 20x80 Ele, -2 Blocking while in use, Slight Chance of Moderate Fire}
Flamberge [A7|B4|R7] - 3000/3000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | Row 0, Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Volatilosity: When attacked, 25% chance to drop a Gremlin Grenade (200 Ele, 5 ACC) that explodes on enemies next turn | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party}
-Moonsage Geonids (ALLY)-
Papyrus [A7|B4|R7] - 2950/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Real Zone
{Optic Attack -- Volt Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Shock | Shufflesquad: Requires two turns to charge, creates four allied Shufflebots | Scorch: 9 Acc, 100 Ele (up to 5), Good Chance of Strong Shock | Schrodinger's Icicle: 7 Acc, 200 Prc, Long Range, on miss: Good Chance of Moderate Freeze | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
Grammatica [A2|B6|R10] - 2120/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Jammer: Lowers enemies' Accuracy by 2 for the whole turn | Thwacker Shield: 25% chance to completely negate an attack while non-Frozen | Galvanize: Same Row Ally +2 Ref for 2 turns, 3 turn cooldown | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
-Valerunner Geonids (ALLY)-
Reef [A5|B5|R9] - 2710/2800 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Ice Bulwark: Increase a target's Blocking and Fire Resistance by 2, cures Freeze Effects on the target | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
Flint [A6|B10|R2] - 1450/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Rock Jelly Stability: All defenses are doubled at half HP | Appalling Diatribe: Insults the enemies, gaining their aggression | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
-Luminant Geonids (ALLY)-
Horologium [A7|B6|R5] - 2750/3000 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Stun Resistance, 4 Doom Resistance | Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Shoulder Cannons: Deploys Shoulder Puppies, which fire two bullets (2x200 Ele, 5 ACC) each turn, Puppies break when the user takes 300 damage | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Displacement: 15% chance to avoid an attack entirely | Gem Block: Uses 50 HP to create a wall of Luminite that absorbs 400 damage for the party}
-Gravitant Geonids (ALLY)-
Skocjan [A10|B4|R4] - 1388/3000 HP | 200 Nrm | 100 Prc | 100 Ele | 800 Shd | Known Resistances: 8 Shock Resistance, 8 Poison Resistance, 4 Curse Resistance, 4 Doom Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Phantom Train: 4 ACC, 250 Shd, Good Chance of Strong Doom | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Rolling Thunder: Charge Attack, 300 Ele (up to 8), Fair Chance of Moderate Stun | Gem Block: Uses 50 HP to create a wall of Dark Matter that absorbs 400 damage for the party}
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L7 Arm, H 77/140) [M2] | ** Hefty Plate Helm (L7 Hlm, H 77/140) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||||||||||||||...... ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L4 Nrm Gun, H 50/80, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {14/20 Hits with 2+ bullets} [D2 E1 S1]
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {23/25 Second+ Enemy Hits} [D2 E1 S1]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L4 Shd, H 50/80, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}
Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))
'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 1600/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {16/20 Attacks beyond first combo} [S1]
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, CTR: Low, Chg 468, OverChg 890) {270/5000 Overkill Damage} [S1]
[]** Non-Shield (L4 Shd, H 50/80, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L4 Arm, H 50/80) [R1] | ** Wolver Cap (L2 Hlm, H 49/80) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||||||||||.......... ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-
SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-
K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {18/20 Status Effects}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {3/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots} [2E]
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
{}** Demo Suit (L5 Arm, H38/100) [2R] | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100) [2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
903:99ASSASSIN (Health: 825/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!
E-304 (Health: 1781/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Matikclocker M-OVC-2002 Battle Robot (Health: 730/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)
BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H38/100, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 5283 (+16 WP)
-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
-Rarities-
10 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****
((Dreathuxy, I don't want to go to war with you. Please shut up and play.))
WARNING! ROBOT DAMAGED! 75% DAMAGE REMAINING.
Matikclocker pulls out a duct tape.
"Shut up Beta, I am under attack! Also, you know what you get for overhearing?
Worst thing possible: Recycling in OVC Factory (if Devilites allow)
Best thing possible: Tape his ears and eyes."
Matikclocker puts a duct tape on Beta in three places. Mouth, eyes and ears.
Matikclocker retaliates against grey.
(Calibur charge on grey)
"I don't think your tape will work on metal joints Matilocker," said KV-103, "Please, if I ever suffer from severe injuries, leave me be and I will repair the damage myself."
[Charge flourish]
Overhearing the conversation in the Real Zone, and seeing trough his data feed that BETA just lost vision, audio and vocals at the same time, Mute realised:
"King, he wasnt trying to repair BETA."
(Fire Magic Orb at RED)
((Continue sleep mode))
On the standby feed, 903 notices King saying something. He made an incorrect statement.
(While blind, begin to charge Wallbreaker)
"Mmmfffmfm?" said Matikclocker as he heard only "Mmmfmmfffmfmmfmfm" from Beta.
Matikclocker's response on Beta's response
[Energy Saber Standard Attack: Green Squishy Wizard]
((EDIT: OH CRAP MISREAD DSN-001'S MOVE WAIT I CAN FIX IT))
ASSASSIN moves to the Real Zone! (You didn't specify it, but I figure you'd want to avoid the zone where you are a huge target)
D-07 moves to the Cyber Zone!
Horologium moves to the Cyber Zone!
=====REAL ZONE=====
Turn Roll: 2,2,2,2,1,1,1,3,1,2,2,2,2,2
Devil-oper A: 6 + 2 = 8 (69/100)
Amethyst Greaver A: 7 + 2 = 9 (82/100)
Amethyst Greaver B: 7 + 2 = 9 (75/100)
Avalanche: 4 + 2 = 6
Tinder: 4 + 1 = 5
Papyrus: 7 + 1 = 8 (20/100)
Reef: 9 + 1 = 10
KV-103: 3 + 3 = 6
Mark: 3 + 1 = 4
LV-909: 5 + 2 = 7
SEE-4: 4 + 2 = 6
Sephiroth: 7 + 2 = 9 (19/100)
E-304: 9 + 2 = 11
BETA: 7 + 2 = 9 (64/100)
ASSASSIN is still sleeping.
Skocjan defends.
E-304: Standard w/ Lumberdirk -> Devil-oper A
4 swings, 2 hits! No Backstab. 200 damage
Reef: Spine Throw -> Amethyst Greaver A
Hit Amethyst Greaver A! 310 damage.
Hit Amethyst Greaver B! 310 damage.
Amethyst Greaver A's attack was interrupted!
Amethyst Greaver B's attack was interrupted!
Amethyst Greaver A's attack was interrupted!
Amethyst Greaver B's attack was interrupted!
BETA: Charge w/ Wallbreaker
Roll: 94. No Instacharge.
Sephiroth: Standard w/ Spat-O-War -> Devil-oper
4 swings, 2 hits! 1 Flip! 318 damage.
Devil-oper: Data Crush -> Reef
Hit (4 rolls)! The Gem Wall broke! 400 damage.
Papyrus: Schrodinger's Icicle -> Devil-oper
Hit! 200 damage.
Papyrus's Shufflebots attack!
2 hits -> Devil-oper! 200 damage.
LV-909: Standard w/ Flourish -> Devil-oper
3 swings, 2 hits! 292 damage. Down!
Avalanche's Gatling Gun -> Devil-oper
20 shots, 12 hits, 240 damage.
Avalanche's Main Cannon -> Devil-oper
Miss!
Avalanche's Mortar -> Devil-oper
->Devil-oper: Hit! 300 damage.
->Greaver A: Hit! 310 damage.
-> Greaver B: Hit! 310 damage.
KV-103: Charge w/ Flourish
Roll: 68. No Instacharge.
SEE-4: Catalyzer -> Greaver B
3 shots, 3 hits, 261 damage.
Tinder: Mending! -> ASSASSIN
Restored 100 HP!
Mark: Fire Charge w/ Wallbreaker -> Greaver A
Hit!
It's peaceful enough. ASSASSIN regained 50 HP!
Reinforcements arrive!
|
|
=====CYBER ZONE=====
Turn Roll: 1,3,1,3,1,2,2,2,1,1,2
RED-WIZARD-OF-FIRE: 7 + 1 = 8
GreatVerdantMagusOfAvalon: 8 + 3 = 11
G_MERCH_(Selling15Fatebow1200G): 4 + 1 = 5
Violet-and-Violent: 6 + 3 = 9 (68/100)
grey: 6 + 1 = 7 (76/100)
Horologium: 5 + 2 = 7 (11/100)
Flamberge: 7 + 2 = 9 (32/100)
DSN-001: 6 + 2 = 8
D-07: 12 + 1 = 13
Mute: 5 + 2 CTR + 1 = 8
Matikclocker: 4 + 2 = 6
Grammatica: Scrambler!
Grammatica messed with their interface! Enemy Accuracy is lowered by 2!
Flint Defends.
D-07: Jump w/ Slash -> grey
15 swings' equivalent, Miss!
GreatVerdantMagusOfAvalon: Ubercalibur -> D-07
1 hit, 150 damage!
Violet-and-Violent: Energy Burst -> D-07
-> D-07: Hit! 500 damage.
-> DSN-001: Hit! 463 damage.
-> Grammatica: Hit! 450 damage.
Flamberge: Wolver Strike -> grey
2 swings, 1 hits, 250 damage!
RED-WIZARD-OF-FIRE is fully Shocked! It can't move!
DSN-001: Standard w/ Energy Saber -> GreatVerdantMagusOfAvalon
3 swings, 1 hit, 150 damage! Resisted Fire.
Mute: Fire Charge w/ Magic Orb -> RED-WIZARD-OF-FIRE
->RED-WIZARD-OF-FIRE: Hit! 56 damage.
->GreatVerdantMagusOfAvalon: Hit! 56 damage. Caught Fire!
->G_MERCH_(Selling15Fatebow1200G): Hit! 56 damage. Frozen!
->grey: Hit! 56 damage. Shocked!
grey is fully Shocked! It can't move!
Horologium: Spine Throw -> grey
-> grey: Hit! 300 damage. Down!
-> GreatVerdantMagusOfAvalon: Hit! 300 damage.
-> Violet-and-Violent: Hit! 300 damage.
Matikclocker: Charge w/ Calibur
Roll: 13. No instacharge!
G_MERCH_(Selling15Fatebow1200G) trades some useless junk for 607 more Electrum Coins! (He would have used Takeover, but he's Frozen... watch that Takeover btw, it can actually oneshot a pure Wolver/Desperado/Demo knight on a roll between 95 and 100.)
Turn Summary
The second tiny group of fiends is mostly destroyed before yet another group arrives!
The Wizards lose grey; a timely Energy Burst from Violet-and-Violent deals massive damage!
"[grey]: That's the one"
"[grey]: He destroyed our Mega-Wizard magic"
"[RED-WIZARD-OF-FIRE]: DESTROY HIM BURN HIM BURRRRRRN"
"[Wiz_the_BlueOne]: OK guys, I need to go recharge the Enchanted Minifridge"
"[Violet-and-Violent]: Grab a cola while you're at it"
"[Violet-and-Violent]: I am getting in the Awesome Magister zone"
"[Violet-and-Violent]: And Awesome Magisters run on cola"
"Watch that Violet-and-whatever-who's-it lady!" Tinder continues Mending; she didn't sign up for Medic duties, but when you're the only one who knows how... "All other entrances holding up? Good, good, keep up the good work. We're doing well here."
--
WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)
1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat
--
Loot Earned last battle (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements
Loot on Victory (this battle)
(Yet to roll for: 6 Amethyst Greavers, 5 Devil-opers, 11 Players, 2 Evil Armors, 3 Fireguts, 2 Wasters, 2 Virus Nests, 3 Devil-ITs, 3 Twisted Trojans, 4 Dead Pixels, 2 Heavy Evil Armors, 2 disgruntled Wizards)
--
VICTORY CONDITIONS
=Survive for 16 turns with at least one ally in each zone! (12 turns passed)
-OPTIONAL: Do not allow any Geonids to reach 0 HP (Reward: TBA (Trinket Recipe))
-OPTIONAL: End the battle in the Cyber Zone early (Reward: TBA (Trinket Recipe))
-Pending Effects-
KV-103: Charge w/ Flourish
Matikclocker: Charge w/ Calibur
BETA: Charge w/ Wallbreaker
-Buffs and Debuffs-
REAL ZONE: Other Machinauts
CYBER ZONE: DSN-001, D-07, Mute, Matikclocker
DSN-001's Energy Saber: Copied Fire
RED-WIZARD-OF-FIRE: Minor Shock (2 turns remain, 50%/25%)
GreatVerdantMagusOfAvalon: Mod Fire (3 turns remain, 100DPT)
G_MERCH_(Selling15Fatebow1200G): Mod Freeze (2 turns remain)
grey: Mod Shock (2 turns remain, 30%/30%)
Horologium: Shoulder Puppies (300 HP left)
--
-Over The Road Disinformation Technology (ENEMY)-
Devil-oper B [A-8|B-4|R-6] Health 1500/1500 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 3 | Real Zone
{Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Diabolic Charge: 6 ACC, 250 Shd, Long Range, Fair Chance of Moderate Shock, restores HP equal to damage dealt | Force Feed: When an ally dies, the Devil-oper restores HP equal to the ally's Max HP | Zone Lock: Foes cannot log in to the Cyber Zone!}
Amethyst Greaver C [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Amethyst Greaver D [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Devil-oper A down! (-10)
Amethyst Greaver A down! (-219)
Amethyst Greaver B [A-7|B-2|R-7] Health 19/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
(Reinforcements expected in 1 turns.)
--
-SmogMusket Honorary Officer Brigade (ENEMY)-
RED-WIZARD-OF-FIRE [A6|B5|R7] Health 772/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 3
{Arcane Fire: 6 ACC, 5 ROF, 4x180 Ele, Fair Chance of Strong Fire | Fire Wave: Charge Attack, 8 ACC, 350 Ele (Up to 6), Good Chance of Moderate Fire | Dimension Door Doodad Drop: Drops a random piece of furniture on a target}
Wiz_the_BlueOne pwned! (-180)
GreatVerdantMagusOfAvalon [A6|B4|R8] Health 994/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 0
{Electric Loop: 8 ACC, 220 Ele, Good Chance of Moderate Shock, 75% Chain Hit chance (-25% per chain) | Ubercalibur: 7 ACC, 5 x 150 Ele, On Miss: All remaining shots miss | Dimension Door Doodad Drop: Drops a random piece of furniture on a target}
Violet-and-Violent [A10|B4|R4] Health 900/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 0
{Energy Burst: Charge Attack, 5 ACC, 500 Ele (up to 7) | Hobgoblin Punch: 6 ACC, 150 Nrm, damage is multiplied based on matching stat values | Arcane Fire: 6 ACC, 5 ROF, 4x180 Ele, Fair Chance of Strong Fire | Dimension Door Doodad Drop: Drops a random piece of furniture on a target}
G_MERCH_(Selling15Fatebow1200G) [A7|B7|R6] Health 984/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 0 | 1702 Electrum Coins
{Cash Grab: Spends the turn on the Auction House to gain 10d100 Electrum Coins | Takeover: 8 ACC, Use (d100)% of the user’s Electrum Coins to deal that much defense-piercing damage to a target | Dimension Door Doodad Drop: Drops a random piece of furniture on a target | Such a bore: Oh come on, when is this guy going to get it?}
grey pwned! (-176)
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
-SmogMusket Nub Ganking Squad (BUNCH OF JERKS)-
MadCuzBad pwned! (-223)
PhearMe pwned! (-540)
BowBowBow-Bow-BowBowBow pwned! (-420)
JawShark pwned! (-69)
Santa_Toilet pwned! (-679)
Slam_Face pwned! (-210)
xxXXMEDICXXxx pwned! (-225)
Denial pwned! (-360)
GrenadanLawnchair pwned! (-200)
Diel-Bellum pwned! (-269)
CAKEJOKES pwned! (-120)
FIERY_CAVELEMONS pwned! (-330)
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0
-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 325/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 475/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 225/500 (Nm 200|Spcl 100)
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
-Shufflebots (ALLY)-
Shufflebot A [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot B [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot C [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot D [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
-Deep Cavern Weapons Research Division (ALLY)-
MTDT00001 "Avalanche" [A7|B7|R4(Turret)] - 5000/5000 (Blast Shield: 325/500 HP, 200 Defense vs. all Bombs) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | 10 Universal Status Resistance, Immune to Sleep
{Armed and Dangerous: Fires all its weapons in one turn | Gatling Gun: 30 ROF, 6 ACC, 20x70 Nrm | Main Cannon: 5 ACC, 500 Nrm | Mortar: 8 ACC, 350 Nrm (up to 5)}
-Crimsonian Geonids (ALLY)-
Tinder [A8|B8|R4] - 3100/3500 | 300 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | 4 Fire Amp | Row 0, Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Salamandasaur's Claw: 2 SPD, 4 Acc, 400 Prc, Good Chance of Minor Fire | Red Stapler Bombardment: Charge Attack, 6 Acc, 280 Shd (up to 10), Good Chance of Minor Fire | "Mending!": Target regains (1d6 * 100) HP | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party | Heavy Firocannon: 15 ROF, 4 ACC, 20x80 Ele, -2 Blocking while in use, Slight Chance of Moderate Fire}
Flamberge [A7|B4|R7] - 3000/3000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | Row 0, Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Volatilosity: When attacked, 25% chance to drop a Gremlin Grenade (200 Ele, 5 ACC) that explodes on enemies next turn | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party}
-Moonsage Geonids (ALLY)-
Papyrus [A7|B4|R7] - 2950/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Real Zone
{Optic Attack -- Volt Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Shock | Shufflesquad: Requires two turns to charge, creates four allied Shufflebots | Scorch: 9 Acc, 100 Ele (up to 5), Good Chance of Strong Shock | Schrodinger's Icicle: 7 Acc, 200 Prc, Long Range, on miss: Good Chance of Moderate Freeze | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
Grammatica [A2|B6|R10] - 1670/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Jammer: Lowers enemies' Accuracy by 2 for the whole turn | Thwacker Shield: 25% chance to completely negate an attack while non-Frozen | Galvanize: Same Row Ally +2 Ref for 2 turns, 3 turn cooldown | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
-Valerunner Geonids (ALLY)-
Reef [A5|B5|R9] - 2310/2800 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Ice Bulwark: Increase a target's Blocking and Fire Resistance by 2, cures Freeze Effects on the target | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
Flint [A6|B10|R2] - 1450/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Rock Jelly Stability: All defenses are doubled at half HP | Appalling Diatribe: Insults the enemies, gaining their aggression | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
-Luminant Geonids (ALLY)-
Horologium [A7|B6|R5] - 2750/3000 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Stun Resistance, 4 Doom Resistance | Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Shoulder Cannons: Deploys Shoulder Puppies, which fire two bullets (2x200 Ele, 5 ACC) each turn, Puppies break when the user takes 300 damage | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Displacement: 15% chance to avoid an attack entirely | Gem Block: Uses 50 HP to create a wall of Luminite that absorbs 400 damage for the party}
-Gravitant Geonids (ALLY)-
Skocjan [A10|B4|R4] - 1388/3000 HP | 200 Nrm | 100 Prc | 100 Ele | 800 Shd | Known Resistances: 8 Shock Resistance, 8 Poison Resistance, 4 Curse Resistance, 4 Doom Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Phantom Train: 4 ACC, 250 Shd, Good Chance of Strong Doom | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Rolling Thunder: Charge Attack, 300 Ele (up to 8), Fair Chance of Moderate Stun | Gem Block: Uses 50 HP to create a wall of Dark Matter that absorbs 400 damage for the party}
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L7 Arm, H 77/140) [M2] | ** Hefty Plate Helm (L7 Hlm, H 77/140) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||||||||||||||...... ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 1150/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L4 Nrm Gun, H 50/80, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {14/20 Hits with 2+ bullets} [D2 E1 S1]
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {23/25 Second+ Enemy Hits} [D2 E1 S1]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L4 Shd, H 50/80, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}
Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))
'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 950/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {16/20 Attacks beyond first combo} [S1]
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, CTR: Low, Chg 468, OverChg 890) {270/5000 Overkill Damage} [S1]
[]** Non-Shield (L4 Shd, H 50/80, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L4 Arm, H 50/80) [R1] | ** Wolver Cap (L2 Hlm, H 49/80) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||||||||||.......... ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-
SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-
K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {18/20 Status Effects}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots} [2E]
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
{}** Demo Suit (L5 Arm, H38/100) [2R] | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100) [2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
903:99ASSASSIN (Health: 975/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!
E-304 (Health: 1781/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Matikclocker M-OVC-2002 Battle Robot (Health: 730/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)
BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H38/100, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 5283 (+16 WP)
-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
-Rarities-
10 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****
((Shouldn't they have acknowledged Ditto last turn? Also, what happened with my attack?))
"Someone take down the Yellow Slime before he does anything."
[Iron Knuckles Standard Attack: Violet Squishy Wizard]
"Yeah i have been here for a while now. You guys blind or something?" D-07 is annoyed at the fact his attack just miss
[ Possible moves :
- Standart slash to one of the squishy entity
- Rocket boost up to squishy squishy
- Defend againts jelly lifestocks
Chosen move :
( Standart slash to yellow wizard) ]
"My boxer belt seems to not function lately too..."
[Unleash Charge attack on Devil-oper B]
--Commercial Time--
Midnight: "Hmm, KV-103 unit 2?"
Fallen King: "What is it? Valkyrie?"
Midnight: "Are you a machine with soul?"
Fallen King: "My AI core contains 3 million Neuron nano-machines, their co-operations, debating and decision makings are the embodiment of my consciousness."
Midnight: "So, do you ever felt, conflicted? Or confused?"
Fallen King: "More than you know..."
Midnight: "Machine with ethics huh? Then may I ask why you display such an intolerance for your enemies?"
Fallen King: "Much like you and many people on cradle, my AI core sometimes miscalculate and misdirect my decision making, from time to time there will be errors and anomalies in my system. Just like how people often considers extreme course of action is necessary to solve a problem and they presumed that they are right and all oppositions are wrong."
Midnight: "Like an extremist?"
Fallen King: "No, all organics are the same, extremist or otherwise, they have their bigotries, believes and personal opinions, just like my fellow machinauts, they dispute my actions as they were designed to be that way. All of this was set in motions centuries ago when we were created, if this is the will of the machine god, I won't dispute it, but maybe in another time, I will..."
"This trade request spam is starting to get on my circuits.."
(Charge Pulsar at G_MERCH)
Fire charge at nearest baby (weakest enemy).
Still can't see through a duct tape. Duct tape will wear off next turn.
Matikclocker thinks, "Beta has learned enough. It's time to do it."
Matikclocker pulls out the tape.
Unfortunately in the most painful way. No, seriously.
Tell me Beta...
((Unfortunately, I'll be unable to post tonight. I'll see you all tomorrow!))
((@DSN-001: I accidentally had you use a Charge Attack at first; I changed it to a Standard Attack as you requested, but forgot to change the "EDIT" message on the top of the post.
@Matik/Beta: Remember...
@D-07 and KV-103: So sorry about the Boxer Belt issues! I won't forget them anymore, though I may skip the "gained KO points" messages... perhaps I should put the KO Meters near the Shields section.))
=====REAL ZONE=====
Turn Roll: 3,1,1,2,1,1,3,2,3,2,2,2,3,3,2,3
Devil-oper B: 6 + 3 = 9 (69/100)
Amethyst Greaver C: 7 + 1 = 8
Amethyst Greaver D: 7 + 1 = 8
Amethyst Greaver B: 7 + 2 = 9 (75/100)
Avalanche: 4 + 1 = 5
Tinder: 4 + 1 = 5
Papyrus: 7 + 3 = 10
Reef: 9 + 2 = 11
Skocjan: 4 + 3 = 7
KV-103: 3 + 2 = 6
Mark: 3 + 2 = 6
LV-909: 5 + 2 = 7
SEE-4: 4 + 3 = 7
Sephiroth: 7 + 3 = 10
E-304: 9 + 2 = 11
BETA: 7 + 3 = 10
ASSASSIN is still sleeping.
Reef: Spine Throw -> Amethyst Greaver B
Hit Amethyst Greaver B! 310 damage. Amethyst Greaver B is down!
Hit Amethyst Greaver C! 310 damage.
Amethyst Greaver C's attack was interrupted!
E-304: Standard w/ Lumberdirk -> Amethyst Greaver C
4 swings, 3 hits! No Backstab. 249 damage.
Papyrus: Schrodinger's Icicle -> Amethyst Greaver D
Hit! 210 damage.
Amethyst Greaver D's attack was interrupted!
Papyrus's Shufflebots attack!
3 hits -> Amethyst Greaver C! 330 damage.
Sephiroth: Standard w/ Spat-O-War -> Greaver C
4 swings, 3 hits! 268 damage. Down!
BETA: Fire Charge w/ Wallbreaker -> Amethyst Greaver D
Hit! MEATSHOT!!! 778 damage. Down!
Devil-oper: Data Crush -> Reef
Hit (4 rolls)! 500 damage.
Skocjan: Charge Rolling Thunder
Skocjan begins gathering electricity!
LV-909: Standard w/ Flourish -> Devil-oper
3 swings, 1 hits! 176 damage.
SEE-4: Catalyzer -> Devil-oper
3 shots, 2 hits, 174 damage.
KV-103: Fire Charge w/ Flourish
4 hits, 1580 damage! Devil-oper is down!
Tinder: Mending! -> ASSASSIN
Restored 600 HP!
Mark: Charge w/ Autogun
Mark begins charging his Autogun!
Ding. ASSASSIN's HP is full!
Reinforcements arrive!
|
|
=====CYBER ZONE=====
Turn Roll: 3,2,3,1,1,3,2,1,2,2
RED-WIZARD-OF-FIRE: 7 + 3 = 10 (58/100)
GreatVerdantMagusOfAvalon: 8 + 2 = 10 (76/100)
G_MERCH_(Selling15Fatebow1200G): 4 + 3 = 7 (43/100)
Violet-and-Violent: 6 + 1 = 7 (94/100)
Horologium: 5 + 1 = 6
Flamberge: 7 + 3 = 10 (98/100)
DSN-001: 6 + 2 = 8
D-07: 12 + 1 = 13
Mute: 5 + 2 = 7 (49/100)
Matikclocker: 4 + 2 = 6
Grammatica: Scrambler!
Grammatica messed with their interface! Enemy Accuracy is lowered by 2!
Flint Defends.
D-07: Standard w/ Slash -> G_MERCH_(Selling15Fatebow1200G) (WARNING: Enemy is resistant to Elemental damage!)
9 swings, 6 hits, 354 damage.
Ray Shamshir has a finisher ready!
GreatVerdantMagusOfAvalon takes damage from Fire.
GreatVerdantMagusOfAvalon: Ubercalibur -> D-07
1 hit, 150 damage!
Flamberge: Wolver Strike -> Violet-and-Violent
4 swings, 2 hits, 500 damage!
RED-WIZARD-OF-FIRE: Charge Fire Wave
"RED-WIZARD-OF-FIRE begins casting Fire Wave at Level 10."
DSN-001: Standard w/ Iron Knuckles -> Violet-and-Violent
5 swings, 3 hits, 281 damage!
Violet-and-Violent: Charge Energy Burst
"Violet-and-Violent begins casting Energy Burst at Level 11."
Mute: Charge w/ Pulsar -> G_MERCH_(Selling15Fatebow1200G)
Roll: 22. No Instacharge.
G_MERCH_(Selling15Fatebow1200G) rocks the Auction House while he waits to break out of being Frozen.
G_MERCH_(Selling15Fatebow1200G) earns 506 more Electrum Coins!
Horologium: Spine Throw -> Violet-and-Violent
-> Violet-and-Violent: Miss!
-> GreatVerdantMagusOfAvalon: Hit! 300 damage.
Matikclocker: Fire Charge w/ Calibur -> RED-WIZARD-OF-FIRE
1 swing -> RED-WIZARD-OF-FIRE: Hit! 460 damage.
1 swing -> Violet-and-Violent: Hit! 460 damage. Down!
Turn Summary
Yet another group of Fiends is banished by the Real Zone's defenders!
Violet-and-Violent falls, G_MERCH_(Selling15Fatebow1200G) remains frozen, and the other two Wizards are damaged!
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
"[Violet-and-Violent]: Well I lost"
"[Wiz_the_BlueOne]: Back"
"[Violet-and-Violent]: But at least I have cola"
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
"[RED-WIZARD-OF-FIRE]: SHUT UP"
Tinder eyes the portals warily. "The same old thing... what are they doing? Mardrux may have the brains of a mosquito carcass, but even he wouldn't just waste troops like this... so, ASSASSIN, how about you go in there and wipe the floor with those Magisters?"
--
WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)
1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat
--
Loot Earned last battle (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements
Loot on Victory (this battle)
(Yet to roll for: 9 Amethyst Greavers, 6 Devil-opers, 11 Players, 2 Evil Armors, 3 Fireguts, 2 Wasters, 2 Virus Nests, 3 Devil-ITs, 3 Twisted Trojans, 4 Dead Pixels, 2 Heavy Evil Armors, 3 disgruntled Wizards)
--
VICTORY CONDITIONS
=Survive for 16 turns with at least one ally in each zone! (13 turns passed)
-OPTIONAL: Do not allow any Geonids to reach 0 HP (Reward: TBA (Trinket Recipe))
-OPTIONAL: End the battle in the Cyber Zone early (Reward: TBA (Trinket Recipe))
-Pending Effects-
Matikclocker: Charge w/ Calibur
Skocjan: Charge Rolling Thunder
Mark: Charge w/ Autogun
Mute: Charge w/ Pulsar -> G_MERCH_(Selling15Fatebow1200G)
Violet-and-Violent: Charge Energy Burst
RED-WIZARD-OF-FIRE: Charge Fire Wave
-Buffs and Debuffs-
REAL ZONE: Other Machinauts
CYBER ZONE: DSN-001, D-07, Mute, Matikclocker
DSN-001's Energy Saber: Copied Fire (1 turn left)
RED-WIZARD-OF-FIRE: Minor Shock (1 turn remains, 50%/25%)
GreatVerdantMagusOfAvalon: Mod Fire (2 turns remain, 100DPT)
G_MERCH_(Selling15Fatebow1200G): Mod Freeze (1 turns remain)
Horologium: Shoulder Puppies (300 HP left)
--
-Over The Road Disinformation Technology (ENEMY)-
Devil-oper C [A-8|B-4|R-6] Health 1500/1500 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 3 | Real Zone
{Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Diabolic Charge: 6 ACC, 250 Shd, Long Range, Fair Chance of Moderate Shock, restores HP equal to damage dealt | Force Feed: When an ally dies, the Devil-oper restores HP equal to the ally's Max HP | Zone Lock: Foes cannot log in to the Cyber Zone!}
Amethyst Greaver E [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Amethyst Greaver F [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Devil-oper B down! (-430)
Amethyst Greaver C down! (-238)
Amethyst Greaver D down! (-88)
Amethyst Greaver B down! (-291)
(Reinforcements expected in 1 turns.)
--
-SmogMusket Honorary Officer Brigade (ENEMY)-
RED-WIZARD-OF-FIRE [A6|B5|R7] Health 312/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 3
{Arcane Fire: 6 ACC, 5 ROF, 4x180 Ele, Fair Chance of Strong Fire | Fire Wave: Charge Attack, 8 ACC, 350 Ele (Up to 6), Good Chance of Moderate Fire | Dimension Door Doodad Drop: Drops a random piece of furniture on a target}
Wiz_the_BlueOne pwned! (-180)
GreatVerdantMagusOfAvalon [A6|B4|R8] Health 594/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 0
{Electric Loop: 8 ACC, 220 Ele, Good Chance of Moderate Shock, 75% Chain Hit chance (-25% per chain) | Ubercalibur: 7 ACC, 5 x 150 Ele, On Miss: All remaining shots miss | Dimension Door Doodad Drop: Drops a random piece of furniture on a target}
Violet-and-Violent pwned! (-341)
G_MERCH_(Selling15Fatebow1200G) [A7|B7|R6] Health 984/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 0 | 2208 Electrum Coins
{Cash Grab: Spends the turn on the Auction House to gain 10d100 Electrum Coins | Takeover: 8 ACC, Use (d100)% of the user’s Electrum Coins to deal that much defense-piercing damage to a target | Dimension Door Doodad Drop: Drops a random piece of furniture on a target | Such a bore: Oh come on, when is this guy going to get it?}
grey pwned! (-176)
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
-SmogMusket Nub Ganking Squad (BUNCH OF JERKS)-
MadCuzBad pwned! (-223)
PhearMe pwned! (-540)
BowBowBow-Bow-BowBowBow pwned! (-420)
JawShark pwned! (-69)
Santa_Toilet pwned! (-679)
Slam_Face pwned! (-210)
xxXXMEDICXXxx pwned! (-225)
Denial pwned! (-360)
GrenadanLawnchair pwned! (-200)
Diel-Bellum pwned! (-269)
CAKEJOKES pwned! (-120)
FIERY_CAVELEMONS pwned! (-330)
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0
-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 325/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 475/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 225/500 (Nm 200|Spcl 100)
-Shufflebots (ALLY)-
Shufflebot A [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot B [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot C [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot D [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
-Deep Cavern Weapons Research Division (ALLY)-
MTDT00001 "Avalanche" [A7|B7|R4(Turret)] - 5000/5000 (Blast Shield: 325/500 HP, 200 Defense vs. all Bombs) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | 10 Universal Status Resistance, Immune to Sleep
{Armed and Dangerous: Fires all its weapons in one turn | Gatling Gun: 30 ROF, 6 ACC, 20x70 Nrm | Main Cannon: 5 ACC, 500 Nrm | Mortar: 8 ACC, 350 Nrm (up to 5)}
-Crimsonian Geonids (ALLY)-
Tinder [A8|B8|R4] - 3100/3500 | 300 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | 4 Fire Amp | Row 0, Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Salamandasaur's Claw: 2 SPD, 4 Acc, 400 Prc, Good Chance of Minor Fire | Red Stapler Bombardment: Charge Attack, 6 Acc, 280 Shd (up to 10), Good Chance of Minor Fire | "Mending!": Target regains (1d6 * 100) HP | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party | Heavy Firocannon: 15 ROF, 4 ACC, 20x80 Ele, -2 Blocking while in use, Slight Chance of Moderate Fire}
Flamberge [A7|B4|R7] - 3000/3000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | Row 0, Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Volatilosity: When attacked, 25% chance to drop a Gremlin Grenade (200 Ele, 5 ACC) that explodes on enemies next turn | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party}
-Moonsage Geonids (ALLY)-
Papyrus [A7|B4|R7] - 2950/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Real Zone
{Optic Attack -- Volt Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Shock | Shufflesquad: Requires two turns to charge, creates four allied Shufflebots | Scorch: 9 Acc, 100 Ele (up to 5), Good Chance of Strong Shock | Schrodinger's Icicle: 7 Acc, 200 Prc, Long Range, on miss: Good Chance of Moderate Freeze | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
Grammatica [A2|B6|R10] - 1670/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Jammer: Lowers enemies' Accuracy by 2 for the whole turn | Thwacker Shield: 25% chance to completely negate an attack while non-Frozen | Galvanize: Same Row Ally +2 Ref for 2 turns, 3 turn cooldown | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
-Valerunner Geonids (ALLY)-
Reef [A5|B5|R9] - 1810/2800 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Ice Bulwark: Increase a target's Blocking and Fire Resistance by 2, cures Freeze Effects on the target | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
Flint [A6|B10|R2] - 1450/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Rock Jelly Stability: All defenses are doubled at half HP | Appalling Diatribe: Insults the enemies, gaining their aggression | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
-Luminant Geonids (ALLY)-
Horologium [A7|B6|R5] - 2750/3000 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Stun Resistance, 4 Doom Resistance | Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Shoulder Cannons: Deploys Shoulder Puppies, which fire two bullets (2x200 Ele, 5 ACC) each turn, Puppies break when the user takes 300 damage | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Displacement: 15% chance to avoid an attack entirely | Gem Block: Uses 50 HP to create a wall of Luminite that absorbs 400 damage for the party}
-Gravitant Geonids (ALLY)-
Skocjan [A10|B4|R4] - 1388/3000 HP | 200 Nrm | 100 Prc | 100 Ele | 800 Shd | Known Resistances: 8 Shock Resistance, 8 Poison Resistance, 4 Curse Resistance, 4 Doom Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Phantom Train: 4 ACC, 250 Shd, Good Chance of Strong Doom | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Rolling Thunder: Charge Attack, 300 Ele (up to 8), Fair Chance of Moderate Stun | Gem Block: Uses 50 HP to create a wall of Dark Matter that absorbs 400 damage for the party}
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L7 Arm, H 77/140) [M2] | ** Hefty Plate Helm (L7 Hlm, H 77/140) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||||||||||||||||||.. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 1150/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L4 Nrm Gun, H 50/80, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {14/20 Hits with 2+ bullets} [D2 E1 S1]
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {23/25 Second+ Enemy Hits} [D2 E1 S1]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L4 Shd, H 50/80, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}
Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))
'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 800/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, CTR: Low, Chg 468, OverChg 890) {270/5000 Overkill Damage} [S1]
[]** Non-Shield (L4 Shd, H 50/80, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L4 Arm, H 50/80) [R1] | ** Wolver Cap (L2 Hlm, H 49/80) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||||||||||||||...... ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-
SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-
K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {18/20 Status Effects}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots} [2E]
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
{}** Demo Suit (L5 Arm, H38/100) [2R] | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100) [2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!
E-304 (Health: 1781/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Matikclocker M-OVC-2002 Battle Robot (Health: 730/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)
BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H38/100, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 5283 (+16 WP)
-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
-Rarities-
10 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****
I say the same to G_MERCH like RED WIZARD, but with a twist.
I said, "SHUT YOUR TRADE OFFER UP!"
While G_MERCH... "WTT, see username for trade offer"
Finally this "WTT, see username for trade offer" got under circuits, and he started charging some deadly sword that killed Violet and Violent while Matikclocker didn't see.
"Sorry G_MERCH, your merchanting ended!"
Charge Calibur at the squishy spammer. (G_MERCH)
[Energy Saber Standard Attack: Yellow Squishy Wizard]
(charge Flourish)
Mute and Bulb notice some of the other machinauts facing angrily at the spam-slime, with the same intentions as them.
"///Bulb: Hey, Bootleger, I got a trade offer for you: MY BULLETS!"
(Fire Pulsar at G_MERCH)
((Wake up, and shoot Amethyst Greaver E with my Monster Buster))
Secondary objective added: Locate parts to increase regeneration speed while in standby mode. Display option for allies to add this objective as well.
BETA gets tired.
"I think I'll take a nap"
((I will not be able to post anything anywhere for the next 3-4 weeks. Please do my moves for me, and crafting would be nice. Thank you.))
///Click Driver: Hey Game Merchant, I have a offer for you. I exchange all your Electrum for death!
/Matikclocker: Electrum? If we could research this mineral...
///Click Driver: Electrum? Ask fellow 'nauts for info regarding researching Electrum.
/Clocker: I will ask OVC employees...
//Energyload: Electrum might be used to power my Tesla Handzapper.
//Heavyduty-Charge: *trains playing guitar*
/Clocker: Stay on key, Charge!
//Heavyduty: Mmm... Ohm, what?
/Clocker: What you would use Electrum for?
//Heavyduty: For powering Gunther and Clockership shields. Also for creating money for LCIN.
/Clocker: Thank you!
Matikclocker must to have a look at G_MERCH. His Electrum Coins can be used for an ultimate weapon.
BETA wakes up for a second, then secretly puts a duct tape on Matikclocker's posterior. He then quickly resumes sleeping until Dr.___bar turns him on autopilot.
(Matikclocker will find out about a duct tape in T-2 turns)
(Autopilot begins in T-12 Hours irl)((have fun spacebar))
((Unfortunately I will be unable to post tonight yet again. I'll see you all tomorrow!
@Matikclocker: Electrum))
*twists head to Beta* "Is...that... YOURS?! You forgot two things: 1. I feel everything as I am fragile. 2. I really want to be nice. Please stop tape war ok?"
After research provided by Doctorspacebar, Matikclocker says "Well, this Electrum can be used for Local Clockdown Internatiomal Network. Heavyduty was right"
"Next we should stop the chat harrasment!" D-07 changed his saber for the claws.
[ Possible moves:
- Standart attack to squishy things
- Jump attack to jell-o!
- Defend againts good foods
- Switch to real zone
Chosen move:
]
( Standart scratch to the gold merchant like wizard who should stop being one )
"This guys is eatable right?"
(SURPRISE I'M BACK. Sort of. Maybe. Bluh.)
[Switch to Cyber Zone, attack G_MERCH_(Selling15Fatebow1200G) with Flourish.]
"Haha! Surprise!" I taunted.
((Okay, whoa. The Wizards don't have piercing defense. I just noticed that.))
"Is this the legendary LV-909 "Ignem"? The first of Machinauts? Oh mann! It's very cool you joined!" said Matikclocker.
Sorry for dp, but I came to tell I changed my identity knight to Heavyduty-Charge, but please keep the Machinaut and real knight name same. Or write that I am actually Heavyduty, but the machinaut was originally created by Matikclocker.
LV-909 moves to the Cyber Zone!
ASSASSIN moves to the Cyber Zone!
=====REAL ZONE=====
Turn Roll: 1,3,1,2,3,3,3,1,1,2,1,1,2,1
Devil-oper C: 6 + 1 = 7 (1/100)
Amethyst Greaver E: 7 + 3 = 10
Amethyst Greaver F: 7 + 1 = 8
Avalanche: 4 + 2 = 6
Tinder: 4 + 3 = 7 (68/100)
Papyrus: 7 + 3 = 10
Reef: 9 + 3 = 12
Skocjan: 4 + 1 = 5
KV-103: 3 + 1= 4
Mark: 3 + 2 = 5
SEE-4: 4 + 1 = 5
Sephiroth: 7 + 1 = 8
E-304: 9 + 2 = 11
BETA: 7 + 1 = 10
Reef: Spine Throw -> Amethyst Greaver E
Hit Amethyst Greaver E! 310 damage.
Missed Devil-oper C!
Amethyst Greaver E's attack was interrupted!
E-304: Standard w/ Lumberdirk -> Amethyst Greaver F
5 swings, 4 hits! BACKSTAB! 972 damage. Down!
Amethyst Greaver E's attack was interrupted!
Papyrus: Schrodinger's Icicle -> Amethyst Greaver E
Hit! 210 damage.
Amethyst Greaver E's attack was interrupted!
Papyrus's Shufflebots attack!
2 hits -> Amethyst Greaver E! 220 damage.
BETA: Standard w/ Wallbreaker -> Greaver E
1 shot, 1 hit, 296 damage. Down!
Sephiroth: Standard w/ Spat-O-War -> Devil-oper C
4 swings, 4 hits! 324 damage.
Tinder: Mending! -> Reef
Restored 600 HP!
Devil-oper: Data Crush -> Reef
Hit (5 rolls)! 750 damage.
Avalanche's Gatling Gun -> Devil-oper
21 shots, 9 hits, 180 damage.
Avalanche's Main Cannon -> Devil-oper
Miss!
Avalanche's Mortar -> Devil-oper
Miss!
Skocjan: Charge Rolling Thunder
Skocjan begins gathering electricity!
SEE-4: Catalyzer -> Devil-oper
3 shots, 3 hits, 261 damage.
Skocjan: Fire Rolling Thunder
Hit! 250 damage. Devil-oper was Stunned!
Mark: Fire Charge w/ Autogun
15 shots, 12 hits! 492 damage. Down!
KV-103: Charge w/ Flourish
KV-103 begins charging his Flourish!
Reinforcements arrive!
|
|
=====CYBER ZONE=====
Turn Roll: 2,2,1,2,2,2,2,1,2,1,3
RED-WIZARD-OF-FIRE: 7 + 2 = 9 (49/100)
GreatVerdantMagusOfAvalon: 8 + 2 = 10
G_MERCH_(Selling15Fatebow1200G): 4 + 1 = 5
Horologium: 5 + 2 = 7
Flamberge: 7 + 2 = 9 (54/100)
DSN-001: 6 + 2 = 8
LV-909: 5 - 3 Switch Zone + 2 = 6
D-07: 12 + 1 = 13
Mute: 5 + 2 = 7
ASSASSIN: 7 - 3 Switch Zone + 1 = 5
Matikclocker: 4 + 3 = 7
Grammatica: Scrambler!
Grammatica messed with their interface! Enemy Accuracy is lowered by 2!
Flint Defends.
D-07: Standard w/ Scratch -> G_MERCH_(Selling15Fatebow1200G) (WARNING: Enemy is resistant to Elemental damage!)
10 swings, Frozen! 10 Hits! 1450 damage. Down!
D-07's Boxer Belt is glowing!
GreatVerdantMagusOfAvalon takes damage from Fire.
GreatVerdantMagusOfAvalon: Ubercalibur -> D-07
1 hit, 150 damage! (I actually expected Ubercalibur to hit more often. GreatVerdantMagusOfAvalon gets some lousy rolls.)
Flamberge: Wolver Strike -> RED-WIZARD-OF-FIRE
3 swings, 2 hits, 500 damage! RED-WIZARD-OF-FIRE is down!
RED-WIZARD-OF-FIRE: Charge Fire Wave
"RED-WIZARD-OF-FIRE begins casting Fire Wave at Level 10."
DSN-001: Standard w/ Energy Saber -> GreatVerdantMagusOfAvalon
3 swings, 3 hits, 395 damage! (At this point you have a guaranteed victory here, even if everybody rolled a huge straight of 16s to hit.)
The Fire effect was renewed!
Horologium: Spine Throw -> GreatVerdantMagusOfAvalon
Hit! 300 damage. Down!
The Cyber Zone has been cleared!
Turn Summary
More fiends get their butts handed to them!
The remaining wizards have been vanquished, and the Cyber Zone is gone!
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
"[RED-WIZARD-OF-FIRE]: THIS ISN'T OVER"
"[RED-WIZARD-OF-FIRE]: I'LL BURN YOUR FACE"
"[RED-WIZARD-OF-FIRE]: YOU LITTLE *******"
"[Wiz_the_BlueOne]: dude, you're so going to get banned"
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
"[RED-WIZARD-OF-FIRE]: DON'T GIVE ME LIP BLUE"
"[Violet-and-Violent]: Lol guys, gg and well played"
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
"[Wiz_the_BlueOne]: You know it's funny how close they look to real Mecha Knights"
"[grey]: Maybe it's a secret class"
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
"[Wiz_the_BlueOne]: All right looks like the instance is going to end pretty soon"
"[Wiz_the_BlueOne]: Green are you still typing?"
"[GreatVerdantMagusOfAvalon]: Can it be? CAN IT BE? Have we, the Six Masters of the Arcane, been vanquished by lowly machines? Mark my words, Machinauts, we shall meet agai"
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
The chat abruptly cuts off, and the Cyber Zone fades. With no players to bolster the connection, the Cyber Zone relies on Devilite magic to remain. And Devilite magic does not last long in the land of the Geonids. The party in the Cyber Zone soon finds themselves standing in reality once again.
"General Regulus, this is Tinder. This sector is ready for a Dismissal Squad. Already sent one? Oh, nice. All right, we'll be fine." Tinder points at the portals. "Those portals won't last much longer! We've got the advantage. Keep firing!"
--
WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)
1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat
--
Loot Earned last battle (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements
Loot on Victory (this battle)
(Yet to roll for: 11 Amethyst Greavers, 7 Devil-opers, 11 Players, 2 Evil Armors, 3 Fireguts, 2 Wasters, 2 Virus Nests, 3 Devil-ITs, 3 Twisted Trojans, 4 Dead Pixels, 2 Heavy Evil Armors, 4 disgruntled Wizards)
--
VICTORY CONDITIONS
=Survive for 16 turns with at least one ally in each zone! (14 turns passed)
-OPTIONAL: Do not allow any Geonids to reach 0 HP (Reward: TBA (Trinket Recipe))
-OPTIONAL: End the battle in the Cyber Zone early [COMPLETE! Reward: [** Trinket Recipe] Title-Seeker Belt]
-Pending Effects-
KV-103: Charge w/ Flourish
Matikclocker: Charge w/ Calibur
Mute: Charge w/ Pulsar -> G_MERCH_(Selling15Fatebow1200G)
Violet-and-Violent: Charge Energy Burst
RED-WIZARD-OF-FIRE: Charge Fire Wave
-Buffs and Debuffs-
REAL ZONE: Everyone
CYBER ZONE: Gone
RED-WIZARD-OF-FIRE: Minor Shock (1 turn remains, 50%/25%)
GreatVerdantMagusOfAvalon: Mod Fire (2 turns remain, 100DPT)
G_MERCH_(Selling15Fatebow1200G): Mod Freeze (1 turns remain)
Horologium: Shoulder Puppies (300 HP left)
--
-Over The Road Disinformation Technology (ENEMY)-
Devil-oper D [A-8|B-4|R-6] Health 1500/1500 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 3 | Real Zone
{Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Diabolic Charge: 6 ACC, 250 Shd, Long Range, Fair Chance of Moderate Shock, restores HP equal to damage dealt | Force Feed: When an ally dies, the Devil-oper restores HP equal to the ally's Max HP | Zone Lock: Foes cannot log in to the Cyber Zone!}
Amethyst Greaver G [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Amethyst Greaver H [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Devil-oper C down! (-7)
Amethyst Greaver E down! (-136)
Amethyst Greaver F down! (-72)
Devil-oper B down! (-430)
Amethyst Greaver C down! (-238)
Amethyst Greaver D down! (-88)
Amethyst Greaver B down! (-291)
(Reinforcements expected in 1 turns.)
--
-SmogMusket Honorary Officer Brigade (OWNED)-
RED-WIZARD-OF-FIRE pwned! (-188)
Wiz_the_BlueOne pwned! (-180)
GreatVerdantMagusOfAvalon pwned! (-201)
Violet-and-Violent pwned! (-341)
G_MERCH_(Selling15Fatebow1200G) pwned! (-466)
grey pwned! (-176)
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
-SmogMusket Nub Ganking Squad (OWNED)-
MadCuzBad pwned! (-223)
PhearMe pwned! (-540)
BowBowBow-Bow-BowBowBow pwned! (-420)
JawShark pwned! (-69)
Santa_Toilet pwned! (-679)
Slam_Face pwned! (-210)
xxXXMEDICXXxx pwned! (-225)
Denial pwned! (-360)
GrenadanLawnchair pwned! (-200)
Diel-Bellum pwned! (-269)
CAKEJOKES pwned! (-120)
FIERY_CAVELEMONS pwned! (-330)
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0
-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 325/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 475/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 225/500 (Nm 200|Spcl 100)
-Shufflebots (ALLY)-
Shufflebot A [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot B [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot C [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot D [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
-Deep Cavern Weapons Research Division (ALLY)-
MTDT00001 "Avalanche" [A7|B7|R4(Turret)] - 5000/5000 (Blast Shield: 325/500 HP, 200 Defense vs. all Bombs) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | 10 Universal Status Resistance, Immune to Sleep
{Armed and Dangerous: Fires all its weapons in one turn | Gatling Gun: 30 ROF, 6 ACC, 20x70 Nrm | Main Cannon: 5 ACC, 500 Nrm | Mortar: 8 ACC, 350 Nrm (up to 5)}
-Crimsonian Geonids (ALLY)-
Tinder [A8|B8|R4] - 3100/3500 | 300 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | 4 Fire Amp | Row 0, Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Salamandasaur's Claw: 2 SPD, 4 Acc, 400 Prc, Good Chance of Minor Fire | Red Stapler Bombardment: Charge Attack, 6 Acc, 280 Shd (up to 10), Good Chance of Minor Fire | "Mending!": Target regains (1d6 * 100) HP | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party | Heavy Firocannon: 15 ROF, 4 ACC, 20x80 Ele, -2 Blocking while in use, Slight Chance of Moderate Fire}
Flamberge [A7|B4|R7] - 3000/3000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | Row 0, Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Volatilosity: When attacked, 25% chance to drop a Gremlin Grenade (200 Ele, 5 ACC) that explodes on enemies next turn | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party}
-Moonsage Geonids (ALLY)-
Papyrus [A7|B4|R7] - 2950/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Real Zone
{Optic Attack -- Volt Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Shock | Shufflesquad: Requires two turns to charge, creates four allied Shufflebots | Scorch: 9 Acc, 100 Ele (up to 5), Good Chance of Strong Shock | Schrodinger's Icicle: 7 Acc, 200 Prc, Long Range, on miss: Good Chance of Moderate Freeze | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
Grammatica [A2|B6|R10] - 1670/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Jammer: Lowers enemies' Accuracy by 2 for the whole turn | Thwacker Shield: 25% chance to completely negate an attack while non-Frozen | Galvanize: Same Row Ally +2 Ref for 2 turns, 3 turn cooldown | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
-Valerunner Geonids (ALLY)-
Reef [A5|B5|R9] - 1660/2800 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Ice Bulwark: Increase a target's Blocking and Fire Resistance by 2, cures Freeze Effects on the target | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
Flint [A6|B10|R2] - 1450/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Rock Jelly Stability: All defenses are doubled at half HP | Appalling Diatribe: Insults the enemies, gaining their aggression | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
-Luminant Geonids (ALLY)-
Horologium [A7|B6|R5] - 2750/3000 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Stun Resistance, 4 Doom Resistance | Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Shoulder Cannons: Deploys Shoulder Puppies, which fire two bullets (2x200 Ele, 5 ACC) each turn, Puppies break when the user takes 300 damage | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Displacement: 15% chance to avoid an attack entirely | Gem Block: Uses 50 HP to create a wall of Luminite that absorbs 400 damage for the party}
-Gravitant Geonids (ALLY)-
Skocjan [A10|B4|R4] - 1388/3000 HP | 200 Nrm | 100 Prc | 100 Ele | 800 Shd | Known Resistances: 8 Shock Resistance, 8 Poison Resistance, 4 Curse Resistance, 4 Doom Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Phantom Train: 4 ACC, 250 Shd, Good Chance of Strong Doom | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Rolling Thunder: Charge Attack, 300 Ele (up to 8), Fair Chance of Moderate Stun | Gem Block: Uses 50 HP to create a wall of Dark Matter that absorbs 400 damage for the party}
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L7 Arm, H 77/140) [M2] | ** Hefty Plate Helm (L7 Hlm, H 77/140) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||||||||||||||||||.. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 1150/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L4 Nrm Gun, H 50/80, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {14/20 Hits with 2+ bullets} [D2 E1 S1]
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {23/25 Second+ Enemy Hits} [D2 E1 S1]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L4 Shd, H 50/80, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}
Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))
'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 650/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L4 Shd, H 50/80, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L4 Arm, H 50/80) [R1] | ** Wolver Cap (L2 Hlm, H 49/80) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||| ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-
SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-
K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {18/20 Status Effects}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots} [2E]
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
{}** Demo Suit (L5 Arm, H38/100) [2R] | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100) [2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!
E-304 (Health: 1781/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Matikclocker M-OVC-2002 Battle Robot (Health: 730/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)
BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H38/100, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 5283 (+16 WP)
-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
-Rarities-
10 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****
[Unleash charge on devil-oper D]
"The number is pushed down! Victory is at hand!" D-07 relied
[ Possible moves :
- Standart attack to Devil-Oper
- Rocket attack to Devil-Oper
- Standart attack to greiver
- Rocket attack to greiver
- Defend
Chosen move:
( Standart slash to Devil Oper D before it can gain HP ) ]
Switch to Cyber Zone and fire charge at devil-oper D
(Defend)