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Machinauts: Far Side of Cradle - A stat-based RP

5333 replies [Last post]
Sat, 06/27/2015 - 07:59
#1851
Magmaul-Ace's picture
Magmaul-Ace
Stand tall fer Turtlefall.

Since he was offline for a moment, PAD had to catch up to the group, arriving to their location a few minutes later.
Suddently, Mute's Cannon Puppy speaks:
"Coding your way trough an impenetrable wall, now that's devilish...I'll be glad to shove a cannon ball right up his gut!"

Reply:
"///Mute: If you're wondering, I relocated Lighbulb to this Cannon Puppy. For whatever good that can mean, he can now speak trough his own speakers. Also, In case I go, uh, Mute again, it's probably because we got out of the cyberzone's reach. Please be mindfull that I dont have actualy working speakers."

Gazing at the many pieces of hardware inside Mardrux's instalation, he lets out a last advice before pulling out his Meteotillery.

"If what I'm seeing is correct, this is were the physical servers of Path of The Warrior are installed. If we want this game back in our hands, we'll have to secure the facility and keep the servers intact.
If this can motivate you in any way, King, getting control of this game will help the Torchbellow Clan greatly."

(Charge and Hold Meteotillery, then fire at Goblin Shadowmaster)

Sun, 06/28/2015 - 06:17
#1852
Spirals-Ore's picture
Spirals-Ore
Sorry! I am back in bussiness now!

[Possible moves:
- Charge A.I.M
- Default
- Standart attack to shadow master, half the damage will be directed at the roaches
- Standart attack to inferno roach, destroying shadow master main sheild
- Change to cyber zone

Chosen move:
( Charge A.I.M to row 3 in cyber zone )
]

"Allright, A.I.M is going to help you guys here. I am going to assist the real zone later!"

Sun, 06/28/2015 - 19:17
#1853
Doctorspacebar's picture
Doctorspacebar
*blatant cheating intensifies*

((I'm back!))

Turn 1

---REAL ZONE---

Nothing is present!
The Devil-IT Moderators start typing...

---CYBER ZONE---

Turn Roll (w/ Tiebreakers): 1,1,3,2,1,2,2,3,3,1,2,2,1,2,3,3,1
Goblin Shadowmaster: 8 + 1 = 9 (43/100)
Inferno Roach A: 1 + 1 = 2
Inferno Roach B: 1 + 3 = 4
Inferno Roach C: 1 + 2 = 3
Inferno Roach D: 1 + 1 = 2
KV-103: 3 + 2 = 5
DSN-001: 7 + 2 = 9 (33/100)
Mark: 3 + 3 = 6
LV-909: 6 + 3 = 9 (28/100)
D-07: 12 + 1 = 13
SEE-4: 4 + 2 = 6
Sephiroth: 7 + 2 = 9 (76/100)
Mute: 7 + 1 = 8
ASSASSIN: 8 + 2 = 10
E-304: 9 + 3 = 12
Matikclocker: 6 + 3 = 9 (75/100)
BETA: 7 + 1 = 8

D-07's wicked awesome reflexes prevent lava from even being a threat to him!
D-07 deploys A.I.M in Row 3!

A.I.M. fires!
2 shots -> Inferno Roach. 1 hit!
A Moderator halved the damage! 106 damage.

E-304 avoids the lava.
E-304: Standard w/ Mire Crossbow -> Inferno Roach A
6 shots, 2 hits!
A Moderator halved the damage! 68 damage. Poisoned!

ASSASSIN avoids the lava.
ASSASSIN: Fire Charge w/ Flourish -> Inferno Roach A
4 swings, 2 hits!
A Moderator halved the damage! 240 damage.

Sephiroth avoids the lava.
Sephiroth: Standard w/ Spat-o-War -> Inferno Roach A
5 swings, 1 hit, 1 FLIP!
A Moderator halved the damage! 134 damage. Stunned!

Matikclocker: Fire Charge w/ Calibur -> Inferno Roach A
1 Hit!
A Moderator halved the damage! 234 damage.

Goblin Shadowmaster avoids the lava.
Goblin Shadowmaster: Chlorinate!
"Goblin Shadowmaster begins casting Chlorinate at level 13."

DSN-001 avoids the lava.
DSN-001: Fire Charge w/ Meteotillery -> Goblin Shadowmaster (I'm defaulting to any commands you made pre-battle)
All targets hit!
A Moderator halved the damage!
Goblin Shadowmaster's Vermingarde dissipated some damage! Goblin Shadowmaster took 87 damage.
Inferno Roach A took 195 damage. Inferno Roach A is down!
Inferno Roach B took 196 damage.
Inferno Roach C took 196 damage.
Inferno Roach D took 196 damage.

LV-909 avoids the lava.
LV-909: Fire Overcharge w/ Featherbow -> Inferno Roach B
Hit!
A Moderator halved the damage! Inferno Roach B took 445 damage.

Mute avoids the lava.
Mute powered up his Meteotillery twice!
Mute: Fire Charge w/ Meteotillery -> Goblin Shadowmaster
All targets hit!
A Moderator halved the damage!
Goblin Shadowmaster's Vermingarde dissipated some damage! Goblin Shadowmaster took 125 damage.
Inferno Roach B took 291 damage. Down!
Inferno Roach C took 292 damage.
Inferno Roach D took 292 damage.
(Niiiice.)

BETA avoids the lava.
BETA: Standard w/ Wallbreaker -> Inferno Roach C
2 shots, 2 hits!
A Moderator halved the damage! 290 damage.

Mark avoids the lava.
Mark: Charge w/ Wallbreaker -> Goblin Shadowmaster
Hit!
A Moderator halved the damage!
Goblin Shadowmaster's Vermingarde dissipated some damage! Goblin Shadowmaster took 137 damage.
Inferno Roach C took 68 damage. Down!
Inferno Roach D took 69 damage.

SEE-4 avoids the lava.
SEE-4: Standard w/ Catalyzer -> Inferno Roach D
3 shots, 3 hits!
A Moderator halved the damage! 129 damage.

KV-103 avoids the lava.
KV-103: Fire Charge w/ Flourish -> Goblin Shadowmaster (Seems in-character to attack the blatantly evil wizard)
4 swings, 3 hits!
A Moderator halved the damage!
Goblin Shadowmaster's Vermingarde dissipated some damage! Goblin Shadowmaster took 311 damage.
Inferno Roach D took 311 damage. Down!

Turn Summary
Loads of damage gets done to the Inferno Roaches, despite the Devil-IT Moderators' intervention.
All the Inferno Roaches are killed as the Goblin Shadowmaster begins casting his deadly Chlorinate spell!

What the... how did that... No! The Devil-IT Moderators are doing something to help the mobs survive! It doesn't look like an in-game effect... no, it must be direct interference with the Cyber Zone from their computers. Your attacks will only deal half their usual damage, and this is why the Goblin Shadowmaster is still standing up.

Well, then. Should you send someone to distract the Devil-IT Moderators (and get mauled by Storm Bellies), or gang up on these mobs regardless of the half-damage effect?

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304, Beta
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-VICTORY CONDITIONS-
=Defeat all enemies in the Cyber Zone!
-WARNING: Greaver Flights arrive in the Real Zone on Turn 8, making the encounter much more difficult.

-Pending Effects-

"Goblin Shadowmaster begins casting Chlorinate at level 13."

-Buffs and Debuffs-
REAL ZONE: --
CYBER ZONE: -- (Default Zone)

-Battleground Features-
REAL/CYBER ZONE (Machinauts can switch between the Real and Cyber zones)
CYBER ZONE: Lava ((20 - (Reflexes * 2))% chance to touch the lava, taking damage equal to a tick of Strong Fire; damage reduced by Fire Resistance)

--

Loot on Victory

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Over The Road Disinformation Technology (ENEMY, REAL ZONE)-

Heavy Evil Armor A [A-6|B-8|R-2] Health 3000/3000 | Foul Shield [500/500 HP, 100 Nm|800 Sh| x2 Regen] | 200 Nrm | 160 Prc | 160 Ele | 1000 Shd | Row 0
{Fist Attack: 7 ACC, 2 CSPD, 180/180 Nm/Sh | Default: Can gain 1 BP when defending (1 BP adds 2 CTR/ASI) | Forward Corruption: 50% chance to absorb an attack}

Heavy Evil Armor B [A-6|B-8|R-2] Health 3000/3000 | Foul Shield [500/500 HP, 100 Nm|800 Sh| x2 Regen] | 200 Nrm | 160 Prc | 160 Ele | 1000 Shd | Row 0
{Fist Attack: 7 ACC, 2 CSPD, 180/180 Nm/Sh | Default: Can gain 1 BP when defending (1 BP adds 2 CTR/ASI) | Forward Corruption: 50% chance to absorb an attack}

Heavy Evil Armor C [A-6|B-8|R-2] Health 3000/3000 | Foul Shield [500/500 HP, 100 Nm|800 Sh| x2 Regen] | 200 Nrm | 160 Prc | 160 Ele | 1000 Shd | Row 0
{Fist Attack: 7 ACC, 2 CSPD, 180/180 Nm/Sh | Default: Can gain 1 BP when defending (1 BP adds 2 CTR/ASI) | Forward Corruption: 50% chance to absorb an attack}

Heavy Evil Armor D [A-6|B-8|R-2] Health 3000/3000 | Foul Shield [500/500 HP, 100 Nm|800 Sh| x2 Regen] | 200 Nrm | 160 Prc | 160 Ele | 1000 Shd | Row 0
{Fist Attack: 7 ACC, 2 CSPD, 180/180 Nm/Sh | Default: Can gain 1 BP when defending (1 BP adds 2 CTR/ASI) | Forward Corruption: 50% chance to absorb an attack}

Storm Belly A [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Shock | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Shock}

Storm Belly B [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Shock | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Shock}

Storm Belly C [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Shock | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Shock}

Storm Belly D [A-5|B-5|R-7] Health 1000/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 175/175 Nm/Sh, Slight Chance of Moderate Shock | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Shock}

Devil-IT Moderator A [A-3|B-12|R-1] Health 2000/2000 | 200 Nrm | 100 Prc | 200 Ele | 400 Shd | Row 3
{Throw Microchip: 5 ACC, Long Range, 160 Shd, Fair Chance of Moderate Shock | Concentration: Who has time to do game moderating when hostiles are in the same area?}

Devil-IT Moderator B [A-3|B-12|R-1] Health 2000/2000 | 200 Nrm | 100 Prc | 200 Ele | 400 Shd | Row 3
{Throw Microchip: 5 ACC, Long Range, 160 Shd, Fair Chance of Moderate Shock | Concentration: Who has time to do game moderating when hostiles are in the same area?}

-Mobs (ENEMY, CYBER ZONE)-

Goblin Shadowmaster [A-8|B-4|R-8] Health 2350/2500 | 200 Nrm | 200 Prc | 0 Ele | 800 Shd | Row 3
{Shadow Blast: 7 ACC, 5 ROF, 250 Shd | Lava Bomb: 200 Ele (up to 5), Good Chance of Minor Fire | Chlorinate: Charge Attack, 275 Shd/Ele (up to 8), Good Chance of Strong Poison | False Life: Gains up to 500 temporary hitpoints, False Life does not stack | Vermingarde: Half the damage the Goblin Shadowmaster takes is instead absorbed by the Inferno Roaches}

Inferno Roach A pwned! (-109)

Inferno Roach B pwned! (-132)

Inferno Roach C pwned! (-46)

Inferno Roach D pwned! (-197)

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] 190/190 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Cannon Puppy (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 10 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||||||||||||||||||.. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 26 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 26 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 26 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 1600/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 10 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 26 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 26 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 26 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 26 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-6
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 26 Warrior Points - - - KO METER: [|.................]
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 26 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

Sun, 06/28/2015 - 19:34
#1854
Midnight-Dj's picture
Midnight-Dj
HAXXOR!!!

"WHAT WAS THAT?!" KV-103 shouted infuriatingly, "My actions are my own, Devilites! MY OWN!!!"

[charge flourish]

Sun, 06/28/2015 - 19:35
#1855
Spirals-Ore's picture
Spirals-Ore
Seerusly? Why You Tiny Devils!

"Those little devils!" D-07 grunted. He hated the devilites, and he also hated debuff. A devilite debuff caster? Consider him dead.

[ Possible moves :
- Switch to real zone
- Standart attack to the shadow master
- Default

Chosen move:
( Default )

Change move IF :
( Default effect can't be carried to real zone, then, Switch to real zone and default )

Sun, 06/28/2015 - 20:34
#1856
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

[Monster Buster Standard Attack: Goblin Shadowmaster]

Sun, 06/28/2015 - 21:22
#1857
Magmaul-Ace's picture
Magmaul-Ace
Dem scrubs.

"And I thought Real Wizards were annoying."

Team Reply:

" King, Ignem, Assasin, E-304, you should go to the Real Zone and keep those Moderators busy. We'll also need someone to clean the Real Zone anyway, and you're the ones with the Piercing weaponry."

---
Rename:
Cannon_Puppy = Lightbulb
---

(Charge Lightbulb)

///Lightbulb: "Time to shine!"
///Mute: "*eye_roll.exe*"

Mon, 06/29/2015 - 19:32
#1858
Doctorspacebar's picture
Doctorspacebar
*simplicity intensifies*

((Remember, unless you specify it, I will not switch your Machinaut's zone.

And always look at the Victory Conditions! In this case, you only need to rout the enemies in the Cyber Zone.))

--SCANNING RENAME REQUEST
--PROFANITY COUNT == 0 (APPROVED)
--VAGUE REFERENCE COUNT == 0 (DENIED... ONLY JOKING, APPROVED)
--RENAME REQUEST APPROVED

Turn 2

---REAL ZONE---

Turn Roll (w/ Tiebreakers):
Unnecessary! (All allies Defaulted)

Heavy Evil Armor A Defaults.
Heavy Evil Armor A gains 1 BP!

Heavy Evil Armor B Defaults.
Heavy Evil Armor B gains 1 BP!

Heavy Evil Armor C Defaults.
Heavy Evil Armor C gains 1 BP!

Heavy Evil Armor D Defaults.
Heavy Evil Armor D gains 1 BP!

D-07 Defaults.
D-07 gains 1 BP!

Storm Belly A: Bite -> D-07
2 bites, 2 hits, 276 damage. Shock Resisted! (Most Gorgos will never manage more than two hits against D-07 because of his wicked awesome reflexes.)

Storm Belly B: Bite -> D-07
2 bites, 1 hit, 138 damage. Shock Resisted!

Storm Belly C: Bite -> D-07
2 bites, 1 hit, 138 damage. Shock Resisted!

Storm Belly D: Bite -> D-07
2 bites, 1 Blocked, Shield broke, 88 damage.

Devil-IT Moderator A: Throw Microchip -> D-07
Miss!

Devil-IT Moderator B: Throw Microchip -> D-07
Miss!

Nobody is Moderating right now!

---CYBER ZONE---

Turn Roll (w/ Tiebreakers): 3,2,3,1,3,2,3,2,2,3,1,2
Goblin Shadowmaster: 8 + 3 = 11
KV-103: 3 + 2 = 5
DSN-001: 7 + 3 = 10
Mark: 3 + 1 = 4
LV-909: 6 + 3 = 9
SEE-4: 4 + 2 = 6
Sephiroth: 7 + 3 = 10
Mute: 7 + 2 = 9
ASSASSIN: 8 + 2 = 10
E-304: 9 + 3 = 12
Matikclocker: 6 + 1 = 7
BETA: 7 + 2 = 9

A.I.M. fires at Goblin Shadowmaster!
1 shot, Miss!

E-304 avoids the lava.
E-304: Standard w/ Lumberdirk -> Goblin Shadowmaster
4 swings, 3 hits! 340 damage.

Goblin Shadowmaster avoids the lava.
Goblin Shadowmaster: Chlorinate -> KV-103
Also targeted: DSN-001, SEE-4!
->KV-103: Hit! 275 damage. Poisoned! (+1 KOP)
->DSN-001: Miss!
->SEE-4: Hit! 231 damage. Poisoned!

DSN-001 avoids the lava.
DSN-001: Standard w/ Monster Buster -> Goblin Shadowmaster
4 shots, 4 hits! 336 damage.

Sephiroth avoids the lava.
Sephiroth: Standard w/ Spat-o-War -> Goblin Shadowmaster
4 swings, 2 hits, 1 FLIP! 313 damage. Stunned!

ASSASSIN avoids the lava.
ASSASSIN: Standard w/ Ray Shamshir -> Goblin Shadowmaster
5 swings, 5 hits! 870 damage. (Evade Sum was 13, you rolled 2,2,6,5,4. Now that's how you break in your new Shamshir!)

LV-909 avoids the lava.
LV-909: Standard w/ Overclocked Light Scope -> Goblin Shadowmaster
10 shots, 6 hits, 444 damage.

BETA: Standard w/ Spat-o-War -> Goblin Shadowmaster
4 swings, 1 hit! FLIP! 192 damage. Goblin Shadowmaster is down!

Turn Summary
D-07 takes a beating from Storm Belly fangs, but this also distracts the Moderators!
In the Cyber Zone, the Goblin Shadowmaster blasts KV-103 and SEE-4 with Chlorinate!
(Shields Damaged: D-07's)

The Goblin Shadowmaster, without the Moderators aiding it, was no match for your power! Wow, that was fast.

With the Cyber Zone clear, the way behind the back door is easy enough to access. The way forward is open!

The Machinauts are Victorious!
Loot Earned:
"Defeat the Goblin Shadowmaster: 2 Warrior Points awarded"

((I have to say, I expected that to take at least four turns. Going to have to crank up the tempo inside the building.

The next battle should be ready tomorrow.))

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304, Beta
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-VICTORY CONDITIONS-
=Defeat all enemies in the Cyber Zone! [COMPLETE, 2 TURNS]

-Pending Effects-
(Battle Ended)

KV-103: 275 damage taken (1/4 payback rate)

-Buffs and Debuffs-
REAL ZONE: Battle Ended
CYBER ZONE: Battle Ended

-Battleground Features-
REAL/CYBER ZONE (Machinauts can switch between the Real and Cyber zones)

--

Loot on Victory

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: --Broken--/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Over The Road Disinformation Technology (ENEMY, REAL ZONE)-

(Bypassed!)

-Mobs (ENEMY, CYBER ZONE)-

Goblin Shadowmaster pwned! (-145)

Inferno Roach A pwned! (-109)

Inferno Roach B pwned! (-132)

Inferno Roach C pwned! (-46)

Inferno Roach D pwned! (-197)

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 2125/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 10 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 26 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 26 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 26 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 960/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 10 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 1769/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 26 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 26 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy "Lightbulb" (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 26 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 26 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-6
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 26 Warrior Points - - - KO METER: [|.................]
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 26 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

Tue, 06/30/2015 - 01:00
#1859
Matikclocker's picture
Matikclocker
That wasn't even the battle!

That wasn't even the battle! That was the MASSACRE!
"But I didn't warm up my drive!" said Clocker.

Tue, 06/30/2015 - 19:51
#1860
Doctorspacebar's picture
Doctorspacebar
*recognition intensifies*

((You would have had to fight incoming Greavers at the same time if you hadn't destroyed those portal crates. Good thing you got 'em!))

Best not to waste a moment while the Shadowmaster is down!

Past the place where the gate was is a mostly-empty set of wastelands. They're covered in lava pits, and would be dangerous to traverse for a player character, but for the Machinauts, it's easy enough to make the gentle turns- certainly easier than fighting the Devilites that can be seen through glimpses into the Real Zone.

But it doesn't take much time for a player to show up. Recurve, a Ranger, runs toward you! You've fought her before, but this time she doesn't attack.

Instead, a familiar voice goes through voice chat. "Hold on, you guys play this game too?"

That's Nalki! Isn't this game a bit violent for her? ...Wait, this might be your chance! "Even you, King? I didn't take you for the video game typ-"

But before you can respond, Nalki's voice is abruptly cut off as you're forcibly disconnected from the Cyber Zone. It's quickly replaced by a certain grating Devilite over the loudspeaker.

"Look, I know, the Infernal Ravagers of Souls are getting impatient. But- Listen, I KNOW it's the IRS, but bear with me. I'll have a large sum of fresh murders if they will wait two weeks. Hold on, what's that? Listen, I'll call you back. Loudspeaker's on." Mardrux. And he wasn't being annoying. Knowing him, he was probably trying to gain favor with someone that could benefit him.

"Right. So, it turns out you Machinauts really are a heap of mindless drones. I assume you're here to take back that gemstone?" Mardrux wasted no time in resuming his patronizing tone. "Well, then, let me show you what happens when you're outnumbered by creatures that are both vermin and are better than you in every meaningful way. Greaver Legion! Break forth from the Portals!"

Oh no... a Greaver Legion? That means a lot of them are about to head this way! You brace yourself for an incoming attack...

That's... that's right, incoming attack...

...Uh, any minute now...

"Eh... hello? Greaver Legion? ...Excuse me? They destroyed the portals? ...Oh." For a moment, Mardrux loses the tone... and then it immediately comes back. "So, it looks like I'm finally getting through to you. You realized you're inferior, so you destroyed a few portals to make up for said inferiority." Geez, the guy just won't quit... "But you are still our inferiors, and you will still die. Iciclos! It's feeeeding time!"

At this prompting, a loud HISSSS comes from the ceiling. It looks like you've found the office pet, and he's a direct descendant of a Greaver Queen! Iciclos the Winter-herald, a vicious Iceforme Greaver, attacks!

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304, Beta
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-VICTORY CONDITIONS-
=Eliminate Iciclos!
-OPTIONAL: Negate at least 50% of Iciclos's summoned Icicles (0 of 0 (100%) destroyed) [Reward: ** Trinket Recipe]

-Pending Effects-
KV-103: 275 damage taken (1/4 payback rate)

-Buffs and Debuffs-
REAL ZONE: Everyone!

--

Loot on Victory

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: --Broken--/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Over The Road Disinformation Technology (ENEMY, REAL ZONE)-

MINIBOSS: Iciclos the Winter's-Herald
5200/5200 HP
A - 10 | B - 4 | R - 8
200(+200) Nrm | 0 (+200) Prc | 200(+200) Ele | 800(+200) Shd
))) Icicle Swoop (8 ACC, 450 Nm/Sh, Good Chance of Strong Freeze)
))) Cloud of Cold (150 Ele (up to 10), Good Chance of Moderate Freeze)
))) Blizzard (Creates a Blizzard that deals damage equal to a strong Fire tick every turn; Freeze resistance mitigates this)
V V V Winter Legion (Creates Icicles every turn that attack if not destroyed)
[//] Ice Armor (200 extra defenses against all damage types, causing damage lowers this, but it regenerates quickly)

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 2125/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 960/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 1769/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy "Lightbulb" (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 2 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-6
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 28 Warrior Points - - - KO METER: [|.................]
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

Tue, 06/30/2015 - 20:14
#1861
Sonosuke's picture
Sonosuke
KILL IT WITH FIRE

[Energy Saber Charge: Iciclos]

Wed, 07/01/2015 - 02:40
#1862
Midnight-Dj's picture
Midnight-Dj
:/

"Come, Greaver Queen! Show me your fury!" KV-103 taunted, "I am the Fallen King, I AM the herald of your DOOM!"

[Charge Flourish -> Iciclos ]

Wed, 07/01/2015 - 03:43
#1863
Matikclocker's picture
Matikclocker
"The previous battle was only

"The previous battle was only carnage. This battle will push my mainframe and RESPAWN to the limit!" said Matikclocker looking at Iciclos.
"Hey mann!" shouted, "Your icicles will break up like those greavers! And like my mainframe."
Matikclocker, thinking about that he said "Break up like my mainframe" thought, "Oh dear... Lots of respawns inbound..."
((Charge Calibur at Iciclos))

Wed, 07/01/2015 - 19:30
#1864
Doctorspacebar's picture
Doctorspacebar
*intensity intensifies*

Turn Roll (w/ Tiebreakers): 2,3,2,2,2,3,1,3,2,2,1,3,3
Iciclos: 8 + 2 = 10 (87/100)
KV-103: 3 + 3 = 6
DSN-001: 7 + 2 = 9
Mark: 3 + 2 = 5
LV-909: 6 + 2 = 8
D-07: 12 + 3 = 15
SEE-4: 4 + 1 = 5
Sephiroth: 7 + 3 = 10 (31/100)
Mute: 7 + 2 = 9
ASSASSIN: 8 + 2 = 10 (57/100)
E-304: 9 + 1 = 10 (82/100)
Matikclocker: 6 + 3 = 9
BETA: 7 + 3 = 10 (95/100)

D-07: Standard w/ Ray Shamshir -> Iciclos
8 swings, 5 hits! 484 Damage. (Ice Armor level: 175)

BETA: Standard w/ Spat-o-War
3 swings, 2 hits! 62 Damage. (Ice Armor level: 165)

Iciclos: Cloud of Cold -> KV-103 (I forgot to set an Accuracy level for this move. Let's just say it's 4- the effect is very potent.)
Also targeted: LV-909, D-07, Mute!
-> KV-103: Miss!
-> LV-909: Miss!
-> D-07: Hit! 150 damage. Frozen!
-> Mute: Hit! 75 damage. Frozen!

Three Icicles spawned!

Sephiroth: Standard w/ Spat-o-War -> Iciclos
4 swings, 4 hits! 1 FLIP! 294 damage. (Ice Armor level: 145)

ASSASSIN: Standard w/ Flourish -> Iciclos
5 swings, 3 hits! 446 damage. (Ice Armor level: 130)

E-304: Standard w/ Lumberdirk -> Iciclos
4 swings, 2 hits! 177 damage. (Ice Armor level: 120)

DSN-001: Charge w/ Energy Saber -> Iciclos
Roll: 11. No Instacharge. (So close!)

Mute: Standard w/ Magic Orb -> Iciclos
1 bomb thrown.
All enemies targeted!
Mute is Frozen! 1 required to hit.
-> Iciclos: Miss!
-> Icicle A: Miss!
-> Icicle B: Hit! 218 damage. Status resisted! (The Icicle had an effective -5 Penalty to resisting that, but got a high roll.)
-> Icicle C: Miss!

Matikclocker: Charge w/ Calibur -> Iciclos
Roll: 55. No instacharge.

LV-909: Standard w/ Flourish -> Iciclos
3 swings, 1 hit! 146 damage. (Ice Armor level: 115)

KV-103: Charge w/ Flourish -> Iciclos
Roll: 19. No Instacharge.

Mark: Charge w/ Wallbreaker -> Iciclos
Roll: 69. No Instacharge.

SEE-4: Standard w/ Catalyzer -> Iciclos
3 shots, 3 hits! 180 damage. (Ice Armor level: 100)

Iciclos's Ice Armor regained 50 points!

Turn Summary
Iciclos uses Cloud of Cold to freeze D-07 and Mute! Despite this, Mute manages to sneak in some premature damage on Icicle B.
The Machinauts chip away about a third of Iciclos's health!

Iciclos lets out an angry screech.

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
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2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304, Beta
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-VICTORY CONDITIONS-
=Eliminate Iciclos!
-OPTIONAL: Negate at least 50% of Iciclos's summoned Icicles (0 of 0 (100%) destroyed) [Reward: ** Trinket Recipe]

-Pending Effects-
KV-103: 275 damage taken (1/4 payback rate)

DSN-001: Charge w/ Energy Saber -> Iciclos
Matikclocker: Charge w/ Calibur -> Iciclos
KV-103: Charge w/ Flourish -> Iciclos

-Buffs and Debuffs-
REAL ZONE: Everyone!

D-07: Moderate Freeze (3 Turns remain)
Mute: Moderate Freeze (2 Turns remain)

--

Loot on Victory

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: --Broken--/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Over The Road Disinformation Technology (ENEMY, REAL ZONE)-

MINIBOSS: Iciclos the Winter's-Herald
3411/5200 HP
A - 10 | B - 4 | R - 8
200(+150) Nrm | 0 (+150) Prc | 200(+150) Ele | 800(+150) Shd
))) Icicle Swoop (8 ACC, 450 Nm/Sh, Good Chance of Strong Freeze)
))) Cloud of Cold (150 Ele (up to 10), Good Chance of Moderate Freeze)
))) Blizzard (Creates a Blizzard that deals damage equal to a strong Fire tick every turn; Freeze resistance mitigates this)
V V V Winter Legion (Creates Icicles every turn that attack if not destroyed)
[//] Ice Armor (200 extra defenses against all damage types, causing damage lowers this, but it regenerates quickly)

Icicle A [A-8|B-2|R-2] 400/400 HP | 100 Nrm | 800 Prc | 0 Ele | 100 Shd | -20 Fire Resistance
{Fall: 7 ACC, 150 Pc/Ele, used at the end of the turn after the Icicle appears, destroys the user}

Icicle B [A-8|B-2|R-2] 182/400 HP | 100 Nrm | 800 Prc | 0 Ele | 100 Shd | -20 Fire Resistance
{Fall: 7 ACC, 150 Pc/Ele, used at the end of the turn after the Icicle appears, destroys the user}

Icicle C [A-8|B-2|R-2] 400/400 HP | 100 Nrm | 800 Prc | 0 Ele | 100 Shd | -20 Fire Resistance
{Fall: 7 ACC, 150 Pc/Ele, used at the end of the turn after the Icicle appears, destroys the user}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 2125/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {2/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 810/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 1769/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1525/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy "Lightbulb" (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 2 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-6
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 28 Warrior Points - - - KO METER: [|.................]
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

Thu, 07/02/2015 - 08:34
#1865
Doctorspacebar's picture
Doctorspacebar
*double posting intensifies*

((That was a double post. Oops.))

Wed, 07/01/2015 - 19:50
#1866
Midnight-Dj's picture
Midnight-Dj
Why the double post?

[Unlceash Flourish charge on Icicolos]

Wed, 07/01/2015 - 20:54
#1867
Sonosuke's picture
Sonosuke
Holy double post

[Energy Saber Charge Release: Iciclos]

Wed, 07/01/2015 - 23:16
#1868
Matikclocker's picture
Matikclocker
Double post mann!

((Blast off the charge at Iciclos, shortly - fire Calibur charge.))

Thu, 07/02/2015 - 07:20
#1869
Magmaul-Ace's picture
Magmaul-Ace
dat double post.

(( Hey, since I was charging Lightbulb last battle but, as usual, the enemies were killed before it was my turn, can I have that charge back? If not, relpacce Lightbulb with Metteotilery on my following command.))

Bulb roars, literaly.

"Bastard!"

(Place Lightbulb)

Thu, 07/02/2015 - 18:50
#1870
Doctorspacebar's picture
Doctorspacebar
*miniboss deadness intensifies*

Turn 2

Turn Roll (w/ Tiebreakers): 2,2,2,2,3,2,2,1,2,1,1,1,1
Iciclos: 8 + 2 = 10 (60/100)
KV-103: 3 + 2 + 1 CTR = 6
DSN-001: 7 + 2 + 1 CTR = 10 (71/100)
Mark: 3 + 2 + 3 CTR = 8
LV-909: 6 + 3 = 9
D-07: 12 + 2 = 14
SEE-4: 4 + 2 = 6
Sephiroth: 7 + 1 = 8
Mute: 7 + 2 = 9
ASSASSIN: 8 + 1 = 9
E-304: 9 + 1 = 10 (85/100)
Matikclocker: 6 + 1 + 1 CTR = 8
BETA: 7 + 1 = 8

D-07: Standard w/ Ray Shamshir -> Iciclos
Frozen; Evade Sum = 1
9 swings, 1 hit! 74 Damage. (Ice Armor level: 145)

E-304: Standard w/ Lumberdirk -> Iciclos
4 swings, 1 hit! 64 damage. (Ice Armor level: 140)

DSN-001: Fire Charge w/ Energy Saber -> Iciclos
Hit! 693 damage. (Ice Armor level: 130) (Yep, charges deal double the usual damage-per-hit to Ice Armor. An Autogun Charge that hit with every bullet would wipe out )
Copied Iciclos's Freeze effect! (This is unfortunately entirely pointless, unless you finish very quickly.)

Iciclos: Blizzard
Iciclos whips up a Blizzard!

Three more Icicles spawned!

LV-909: Standard w/ Light Scope -> Icicle A (I contacted Oroseira on this)
10 shots, 6 hits! 444 damage. Icicle A is down!
LV-909 is injured by the Blizzard.

Mute: Charge w/ Meteotillery (Sorry, no dice; your Magic Orb already fired and even caused a little damage.)
Roll: 76. No Instacharge.
Mute is injured by the Blizzard.

ASSASSIN: Standard w/ Flourish -> Iciclos
5 swings, 5 hits! 670 damage. (Ice Armor level: 105)
ASSASSIN is injured by the Blizzard.

Mark: Fire Charge w/ Wallbreaker -> Iciclos
Hit! MEATSHOT! 750 damage. (Ice Armor level: 95)
Mark is injured by the Blizzard.

Sephiroth: Standard w/ Spat-o-War -> Icixclos
4 swings, 3 hits! 1 FLIP! 298 damage. (Ice Armor level: 80)
Sephiroth is injured by the Blizzard.

Matikclocker: Fire Charge w/ Calibur -> Iciclos
2 hits! 883 damage.
Iciclos the Winter's-Herald has fallen!

The Blizzard ceases.
The Icicles shatter harmlessly upon Iciclos's demise! (Sorry, Mute.

Turn Summary
Iciclos unleashes a Blizzard!
Fortunately for everyone, enough Charge Attacks are unleashed to bring Iciclos down!

Iciclos's dying screech shakes the ground, and is accompanied by Mardrux stating, "Well, Iciclos was worthless. I kept that useless heap of ice fed, and all it did was raise morale, lower productivity, and die to inferior creatures. Queen Frozza's descendant, they said... pah! Wait, where are you going-"

You're able to escape back into the Cyber Zone after collecting the spoils! You quickly find Nalki's avatar, Recurve, finishing off a hostile mob nearby.

"Oh, hey, you're back on! Did you get shot at?"

((Looks like DSN-001 will be able to use his Saber's copied Freeze after all. Dang, you guys work fast!

Loot will be applied tomorrow. There should be a battle either tomorrow or Saturday depending on... stuff.))

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304, Beta
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-The Machinauts are victorious!-
=Eliminate Iciclos! [COMPLETE!]
-OPTIONAL: Negate at least 50% of Iciclos's summoned Icicles (6 of 6 (100%) destroyed: COMPLETE!) [Reward: ** Trinket Recipe]

-Pending Effects-
KV-103: 275 damage taken (1/4 payback rate)

Mute: Charge w/ Meteotillery
Matikclocker: Charge w/ Calibur -> Iciclos
KV-103: Charge w/ Flourish -> Iciclos

-Buffs and Debuffs-
REAL ZONE: Everyone!

DSN-001: Copied Freeze (3 turns remain)

--

Loot on Victory
(Rolling for Iciclos tomorrow)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: --Broken--/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Over The Road Disinformation Technology (ENEMY, REAL ZONE)-

Iciclos the Winter's-Herald has fallen!
(-21/5200)

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 2125/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {2/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2250/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1450/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 810/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 1769/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2050/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1375/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy "Lightbulb" (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 2 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1480/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: 1000/1000) [Matikclocker]
A-6 | B-8 | R-6
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 28 Warrior Points - - - KO METER: [|||...............]
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||||] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

Fri, 07/03/2015 - 09:33
#1871
Matikclocker's picture
Matikclocker
"Most fragile robots always

"Most fragile robots always make a killing blow." said Matikclocker as he dealt the killing blow to Iciclos.
"Another 2 turn carnage that I finished by the killing blow. I will now contact Click Driver."

///CD: HOW?? 2 turn carnage and you unharmed!
/Clocker: Just my sword finished the Iciclos.
///CD: You recently make finishing blows. Are the enemies too weak for you?
/Clocker: I don't know. I hope they are weakened by other Machinauts for me to finish them off. I am one big finisher.
///CD: I will brag about it. To workers of OVC Industries.
/Clocker: Got it Clicky.
Happy Matikclocker runs circles around Iciclos.
"I'm running circles around you!"

After a while Matikclocker heard some "beep" sound, accompanied by "The Overclocker is full!"
"We made it! Now one little thing..."

((Is it required to self-destruct to respawn as Matikclocker X or I can use Overclock Points to instantly become Matikclocker X? And since my factory is on Depth 1 and I am on Depth 6, so how long does it take to catch up with the party?))

Fri, 07/03/2015 - 18:37
#1872
Doctorspacebar's picture
Doctorspacebar

((Looks like it'll be done tomorrow. As far as Clocker-X goes, you'll just have to sit idle for the first two turns of battle. I'll try to come up with something cool, funny, or both every time you switch to X mode in an improbable place.

In the meantime, Nalki just said something to you guys, if you'd like to respond at all?

See you then, and for all of us in the US, have a happy 4th!))

Fri, 07/03/2015 - 19:10
#1873
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

"Well," Maydra spoke up, "I don't think we got shot at, but we did defeat most of the forces in our way." She then raised their arm that held the Energy Saber. "Plus, Faidra managed to get a free status off that giant greaver we just fought."

"Mistress Nalki, I didn't take you for the type to play this game. Anyways," Faidra lowered the arm, "you're here to help us, are you?"

Fri, 07/03/2015 - 20:44
#1874
Midnight-Dj's picture
Midnight-Dj
:/

"Why are you playing video game, Young lady?" KV-103 frowned slightly, "Your focus in life should be else where... regardless, we were attacked by one of Madrux's pet, if we can, I will deliver that fiend's death blow personally."

Fri, 07/03/2015 - 23:11
#1875
Matikclocker's picture
Matikclocker
Really?

"But Fallen King, I finished off that fiend we were fighting. But this time I can spare a finishing blow." said Matikclocker. Clocker then turned to Nalki.
"Good morning mistress Nalki! That icy steak (Iciclos) gave us a blizzard, but I managed to save my and other's mainframe by finishing him with two steady hits of a Calibur! Unfortunately some of guys were harmed. And I will be harmed, that means dead to upgrade."
Matikclocker opened his head and grabbed a Clock Drive which was pulsing with unknown energy that this robot only knows. On it was the "SELF DESTRUCT" button. Matikclocker pressed SELF DESTRUCT button and waited for lots of pain.
"SELF-DESTRUCT SEQUENCE INITIATED"
((So I must to self-destruct right?))

Sat, 07/04/2015 - 04:54
#1876
Midnight-Dj's picture
Midnight-Dj
:/

"I was talking about Madru-" KV-103 looked at Maticlocker as he panicked, "You are in cyber zone, can you really explode in real life?"

Sat, 07/04/2015 - 06:57
#1877
Magmaul-Ace's picture
Magmaul-Ace
sigh.

Mute shook his head as Marticloker exploded into bits.

"That's the most negligent way of handling resources I've seen in a while. Dont worry, he'll be back soon, but apparently discarting an unit just to bring an upgraded one is the only method he knows.

And yes, we did get shot at. If you consider magic bolts and arrows as legitimate bullets."

Sat, 07/04/2015 - 18:01
#1878
Doctorspacebar's picture
Doctorspacebar
*Cait Sith intensifies*

Alas, Mardrux's chat-filtering Gear Magic prevents you from using his name or mentioning that you just fought a Greaver; Nalki hears "Mordred" and "Ice Dragon" in their place! Now how does that work? Someone would have mentioned Greavers already- probably in frustration- so perhaps the magic is localized?

"Focus? Nah, this is just something to pass the time. It's got a pretty fun battle system, and Mendilex said it wasn't too violent- I DID end up in fights against actual insane Gremlins with high explosives. It was pretty scary. Heck, what are you guys doing playing a game when-"

BOOM! Matikclocker, for no good reason at all, self-destructs. Nalki's avatar starts turning around; presumably, she's trying to see what just killed him.

"Shoot, did you just hit /explode? You know, your avatars look really similar to y- Wait, wait, look out!"

Are those... players? ...Not entirely. Their idiotic blunders into lava, their near-perfect aim as they shoot down what few mobs are roaming the landscape... those players are using bots!

"Aargh! PvP bots? Really?" Nalki sighs, annoyed. The game is at least somewhat based on reaction times, so bots with perfect mouse movement annoy players a lot. There'll be no escape from them, not without jumping back into the Real Zone right where you were before.

It will be two turns before Matikclocker X arrives. The bots are busy blundering around lava pools, so you'll have time to; you'll need to destroy them all while you try to key Nalki in on what's going on...

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304, Beta
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-Victory Conditions-
=Defeat all of the Bots!
-[Reward: ** Trinket Recipe] pending from previous match

-Pending Effects-
KV-103: 275 damage taken (1/4 payback rate)

-Buffs and Debuffs-
CYBER ZONE: Everyone!

Preparation: Can make actions that take 3 or fewer turns instantly
DSN-001: Copied Freeze (3 turns remain)
Matikclocker X Traveling (Arrives in 2 turns)

-Hazards-

Lava Lakes (30% - (Reflexes * 3)% chance to take a Strong Fire Damage tick, chance doubled for Bots)

--

Loot on Victory

(Rolling for Iciclos later)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: --Broken--/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Totally Not Bots, Wave 1 of 3 (ENEMY, CYBER ZONE)-

aOEuhg_xxxxXXXX [A-0|B-10|R-0] Health 1200/1200 | "EXPLODINGPUNCHES" (400/400 HP, 200 Nm|400Pc|200Shd) | 300 Nrm | 1200 Prc | 100 Ele | 200 Shd | Row 0
{Repair Shield: Spend 1 turn to restore 200 HP to his shield | Beep Boop, Robo-Tank: 20% chance to take a hit for its team | Nigh-effortless Bot: +3 to Turn Order | It doesn't even fight: This asininely-named bot will just run away if it is the last enemy remaining}

LizardWizard [A-9|B-6|R-0] Health 1000/1000 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 2
{Elf Fire: 7 ACC, 4 ROF, 300 Ele, Slight chance of Minor Fire | Rudimentary Bot: +6 to Turn Order}

fresh_toast [A-9|B-6|R-0] Health 1000/1000 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 2
{Elf Fire: 7 ACC, 4 ROF, 300 Ele, Slight chance of Minor Fire | Rudimentary Bot: +6 to Turn Order}

UBERCHRONOS-ofbombardier [A-9|B-6|R-0] Health 1000/1000 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 2
{Elf Fire: 7 ACC, 4 ROF, 300 Ele, Slight chance of Minor Fire | Rudimentary Bot: +6 to Turn Order}

axe-GUITaRSTRINg [A-6|B-4|R-0] Health 1000/1000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 3
{Requiem of Chaos: Raise the party's (random stat) by 2 for each turn the Ballad plays, wears off 2 points at a time if not played | Sonic Boom: 5 ACC, 5 ArmSpd, 233 Nrm (up to 5), Slight Chance of Moderate Stun | Complex Bot: +12 to Turn Order}

-Hunting Party (ALLY, CYBER ZONE)-

Recurve [A-6|B-3|R-6] Health 1000/1000 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 3
{Recurve Longbow ("Delivers Strong Points"): Charge Attack, 8 ACC, 400 Prc (Overcharge: 800 Prc) | Power Arrows: Can add a status effect (Fire, Freeze, Shock or Poison) to her arrows for free, this makes the arrows deal split Elemental damage | Bear Trap: Lays a bear trap, Bear Trap attacks people who attack Recurve until it lands a hit (320 Nrm)}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 2125/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {2/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2250/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1450/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 810/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 1769/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2050/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1375/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy "Lightbulb" (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 2 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1480/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: ----/1000) [Matikclocker]
A-6 | B-8 | R-6
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 28 Warrior Points - - - KO METER: [|||...............]
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||||] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

Sun, 07/05/2015 - 00:10
#1879
Matikclocker's picture
Matikclocker
Upon destruction Matikclocker

Upon destruction Matikclocker said the last thing before respawn started.
"RESPAWN X MODULE INITIATED."
((RESPAWN {..} EXTRA))

Sun, 07/05/2015 - 00:43
#1880
Midnight-Dj's picture
Midnight-Dj
:/

"Those seemed to be AI controlled enemies," said KV-103, "They do no seemed to be able to speak, true AI with machine spirit is far more intelligent."

[Charge Snarl of Cerberus]

Sun, 07/05/2015 - 14:15
#1881
Magmaul-Ace's picture
Magmaul-Ace
HAX

"Let me see, a tanker, two clones and a buffer. This would have been a slightly honorable build if there were actual people behind those avatars."
(Charge and hold Magic Orb, then fire at Axe)

Sun, 07/05/2015 - 19:39
#1882
Dreathuxy's picture
Dreathuxy
((Im Back!))

BETA resumes Manual Pilot.

"Whoa, everyone has shiny new upgrades!"

BETA is secretly sad that no one asked him for upgrades.

(Quickly upgrade Accuracy and Blocking)
(Switch to Cyber Zone)
(Rocket Boot Attack with Spat-O War at LizardWizard)

Oh and Matik...

Sun, 07/05/2015 - 20:34
#1883
Doctorspacebar's picture
Doctorspacebar
*hilarious mishaps intensify*

((EDIT: Ninjaaaa'd. By now it's too late to process your attack, BETA, but I can upgrade your stats.))

Turn 1

Turn Roll (with Tiebreakers): 3,2,1,1,1,1,1,3,1,1,3,3,1,3,1,2,2
aOEuhg_xxxxXXXX: 0 + 3 + 3 = 6 (to 8 on turn)
LizardWizard: 0 + 6 + 2 = 8 (to 10 on turn) (66/100)
fresh_toast: 0 + 6 + 1 = 7 (to 9 on turn) (25/100)
UBERCHRONOS-ofbombardier: 0 + 6 + 1 = 7 (to 9 on turn) (77/100)
axe-GUITaRSTRINg: 0 + 12 + 1 = 13
Recurve: 6 + 1 = 7
KV-103: 3 + 1 = 4
DSN-001: 7 + 3 = 10 (17/100)
Mark: 3 + 1 = 4
LV-909: 6 + 1 = 7
D-07: 12 + 3 = 15
SEE-4: 4 + 3 = 7
Sephiroth: 7 + 1 = 8
Mute: 7 + 3 = 10 (8/100)
ASSASSIN: 8 + 1 = 9 (27/100)
E-304: 9 + 2 = 11
Matikclocker: N/A (Deploying Matikclocker X...)
BETA: 7 + 2 = 9 (26/100)

D-07 avoids the lava with ease!
D-07: Standard w/ Ray Shamshir -> aOEuhg_xxxxXXXX
10 swings, 3 blocked! Shield broke! 55 damage.

axe-GUITaRSTRINg blunders into lava and takes 150 damage!
axe-GUITaRSTRINg: Requiem of Chaos
Enemy Team's Reflexes +2!

E-304 avoids the lava.
E-304: Standard w/ Mire Crossbow -> LizardWizard
6 shots, 4 hits, 472 damage. Poisoned!

LizardWizard is lucky enough not to hit lava.
LizardWizard: Elf Fire -> KV-103
Hit! 250 damage. KV-103's Impact Retribution tome remembered that!
KV-103's KO Meter is fully charged!

Mute avoids the lava.
Mute: Fire Charge w/ Magic Orb (Boosted x1!)
All enemies targeted!
-> aOEuhg_xxxxXXXX: Miss!
-> LizardWizard: Hit! 143 damage.
-> fresh_toast: Hit! 133 damage.
-> UBERCHRONOS-ofbombardier: Hit! 133 damage. Poisoned!
-> axe-GUITaRSTRINg: Hit! 133 damage. Shocked! (+1 FP)

DSN-001 avoids the lava.
DSN-001: Fire Charge w/ Energy Saber -> fresh_toast (I think this was in your protocol? Maybe?)
Hit! 728 damage. Frozen!

UBERCHRONOS-ofbombardier is lucky enough not to hit lava.
UBERCHRONOS-ofbombardier: Elf Fire -> SEE-4
Miss! (1 and 16 make my life so much easier.)

ASSASSIN avoids the lava.
ASSASSIN: Standard w/ Ray Shamshir -> aOEuhg_xxxxXXXX
8 swings, 7 hits! 1152 damage. (You got REALLY good rolls here)
aOEuhg_xxxxXXXX is down!

BETA touches the lava and takes 150 damage!
BETA: Standard w/ Wallbreaker -> UBERCHRONOS-ofbombardier
2 shots, 1 hit! 291 damage.

fresh_toast is too frozen to blunder into lava.
fresh_toast: Elf Fire -> D-07
Frozen! Evade Sum: 1!
Miss!

Sephiroth: Mire Crossbow -> LizardWizard
3 shots, 2 hits! 258 damage. LizardWizard's Poison was refreshed!

Recurve: Overcharge w/ Makes Strong Points -> axe-GUITaRSTRINg
Hit! 800 damage. Down!

LV-909 avoids the lava.
LV-909: Standard w/ Katscratch -> UBERCHRONOS-ofbombardier
4 swings, 3 hits! 525 damage.

SEE-4: Standard w/ Catalyzer -> UBERCHRONOS-ofbombardier
3 shots, 3 hits! 261 damage. Down!

KV-103: Fire Charge w/ Snarl of Cerberus -> LizardWizard
1 hit! 829 damage. Down! (I'm not triggering the Boxer Belt special effect until you make an attack while it exists.)

Mark is damaged by lava!
Mark: Fire Charge w/ Autogun -> fresh_toast
15 hits! 615 damage.

Turn Summary
D-07 lashes out at the tank with the hideous name, and breaks its shield!
axe-GUITaRSTRINg starts rocking out on its lute, improving the team's Reflexes! Also, it hits lava. And that's funny. Because it's a bot.
E-304 strikes LizardWizard with her Mire Crossbow, cutting down its health and inflicting Poison!
LizardWizard blasts KV-103 with Elf Fire... but now KV-103's Boxer Belt is gleaming!
Mute unleashes his Boosted Magic Orb Charge, causing some damage to the elemental-resistant foes and Shocking their buffer!
DSN-001 freezes fresh_toast to the spot with his Energy Saber charge!
UBERCHRONOS misses completely in a hilarious manner!
ASSASSIN lays into aOEuhg_xxxxXXXX with his Ray Shamshir and Non-Shield, henceforth banishing that contemptuous username from this realm!
BETA, despite being burned by lava, shoots UBERCHRONOS with his Wallbreaker!
fresh_toast tries to hit something. Nope, too busy being frozen.
Sephiroth fires his crossbow at LizardWizard!
Recurve unleashes her bow and ends axe-GUITaRSTRINg quickly!
LV-909 brings UBERCHRONOS-ofbombardier to the brink of defeat with her Katscratch!
SEE-4 downs UBERCHRONOS-ofbombardier with his Catalyzer...
...then KV-103 destroys LizardWizard with the Snarl of Cerberus...
...and Mark finishes the job with his Autogun.

"It really would have been! That was like a regular group right there. Except really, really bad." No kidding. Standard

Nalki turns her avatar toward a different direction. "I think more bots are coming. Get ready."

((You'll have a turn to charge things, prepare, whatever. The next wave comes tomorrow.))

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
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--------------------------------------------------------------

2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-Victory Conditions-
=Defeat all of the Bots! (Wave 2 of 3 arrives in 1 turn.)
-[Reward: ** Trinket Recipe] pending from previous match

-Pending Effects-
KV-103: 525 damage taken (1/4 payback rate)

-Buffs and Debuffs-
CYBER ZONE: Everyone!

All Enemies: [Requiem of Chaos] +0 Acc, +0 Blk, +2 Ref (RR)

DSN-001: Copied Freeze (2 turns remain)
Matikclocker X Traveling (Arrives in 1 turn)

-Hazards-

Lava Lakes (30% - (Reflexes * 3)% chance to take a Strong Fire Damage tick, chance doubled for Bots)

--

Loot on Victory
(5 Players)
(Rolling for Iciclos later)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: --Broken--/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Totally Not Bots, Wave 1 of 3 (ENEMY, CYBER ZONE)-

aOEuhg_xxxxXXXX pwned! (-7)

LizardWizard (-692)

fresh_toast pwned! (-476)

UBERCHRONOS-ofbombardier pwned! (-210)

axe-GUITaRSTRINg pwned! (-83)

-Hunting Party (ALLY, CYBER ZONE)-

Recurve [A-6|B-3|R-6] Health 850/1000 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 3
{Recurve Longbow ("Delivers Strong Points"): Charge Attack, 8 ACC, 400 Prc (Overcharge: 800 Prc) | Power Arrows: Can add a status effect (Fire, Freeze, Shock or Poison) to her arrows for free, this makes the arrows deal split Elemental damage | Bear Trap: Lays a bear trap, Bear Trap attacks people who attack Recurve until it lands a hit (320 Nrm)}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 1875/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {2/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||| ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2100/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {12/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1450/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 810/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 1769/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2050/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1375/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {6/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy "Lightbulb" (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 2 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1480/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {3/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker M-OVC-2002 Battle Robot (Health: ----/1000) [Matikclocker]
A-6 | B-8 | R-6
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 28 Warrior Points - - - KO METER: [|||...............]
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||||] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 1850/2000) [Dreathuxy]
A-5 | B-8 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

Sun, 07/05/2015 - 22:54
#1884
Matikclocker's picture
Matikclocker
Well, well, well. Isn't it BETA? But there is a problem...

BETA, HOW can you talk to Matikclocker since he exploded! When Matikclocker finishes his Respawn process then you will end up like this after we win, as I have unfinished thingies...
((RESPAWN {|.} EXTRA))

Mon, 07/06/2015 - 08:45
#1885
Magmaul-Ace's picture
Magmaul-Ace
dat Shamshir tough

((Ok, this is getting awkward. I've lost count by now of how many enemy teams we defeated in one turn or two, and this time, most of our attacks were standarts(that 10-swing Ray Shamshir, tough).
I think the problem is that theres too many of us for the health capacity and defense that you give to these guys. You give them the stats we'd expect from a team of players from a MMO, but they're 4 and we're 12.

But I guess that just means we should take the next step and choose that Elite mode you mentioned way back in the beggining of the game. And maybe stay on it, considering our victories so far.
Also I'm noticing a lot of people arent responding trough this forum. I'l ask again, is there another way to contact you?))

(Charge Meteottilery)

Mon, 07/06/2015 - 09:19
#1886
Matikclocker's picture
Matikclocker
(( You can talk on Chatango.

(( You can talk on Chatango. Here is my chat: http://ovcindustries.chatango.com ))

Mon, 07/06/2015 - 21:11
#1887
Doctorspacebar's picture
Doctorspacebar

((I will unfortunately be unable to post today.

@Mute: I've noticed this as well. Now probably would be a good time to increase Mob HP, seeing as you're in Mardrux's territory and he'll be sending his toughest at you.

I have only been contacting one person outside the forums. I use Steam to chat with Oroseira. I'm on Steam with the username "Dr. Spacebar", and I always see my Steam messages when I post. If I don't get a command, I simply default to a standard attack or a set "protocol" like Mark's.))

Tue, 07/07/2015 - 18:14
#1888
Doctorspacebar's picture
Doctorspacebar

Turn Roll: Unnecessary!

Let's face it, if nothing's chasing you, is anyone going to just blunder into the lava?

Mute begins charging his Meteotillery!
Roll for Instacharge: 58. No Instacharge! (You would have then Held the charge if you'd instacharged with nothing to fight.)

DSN-001 begins charging his Energy Saber! (I think he'd want to use that status.)

Mark begins charging his Wallbreaker!

Matikclocker X deployed!

More bots arrive!

Turn Summary
Charging happens!
More bots show up!

The previous Matikclocker's weapons glow. What are they doing?

The question is quickly answered: Matikclocker X has entered the area through a Mist-Energy Rift! ...How'd they pull that off?

You can't relax yet, though. Tougher PvP bots have arrived. They seem to have better gear... why is that? And why are they all headed for you? ...Who makes a PvP bot, anyway?

((You'll have a turn to charge things, prepare, whatever. The next wave comes tomorrow.))

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-Victory Conditions-
=Defeat all of the Bots! (Wave 2 of 3 arrives in 1 turn.)
-[Reward: ** Trinket Recipe] pending from previous match

-Pending Effects-
KV-103: 525 damage taken (1/4 payback rate)

DSN-001: Charge w/ Energy Saber
Mark: Charge w/ Wallbreaker
Mute: Charge w/ Meteotillery

-Buffs and Debuffs-
CYBER ZONE: Everyone!

DSN-001: Copied Freeze (2 turns remain)

-Hazards-

Lava Lakes (30% - (Reflexes * 3)% chance to take a Strong Fire Damage tick, chance doubled for Bots)

--

Loot on Victory
(5 "Players")
(Rolling for Iciclos later)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: --Broken--/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Totally Not Bots, Wave 2 of 3 (ENEMY, CYBER ZONE)-

I-has-a-bucket [A-0|B-10|R-0] Health 1800/1800 | Heavy War Shield (400/400 HP, 200 Nm|400Pc|200Shd) | 300 Nrm | 1200 Prc | 100 Ele | 200 Shd | Row 0
{Repair Shield: Spend 1 turn to restore 200 HP to his shield | Beep Boop, Robo-Tank: 20% chance to take a hit for its team | Nigh-effortless Bot: +3 to Turn Order | It doesn't even fight: This asininely-named bot will just run away if it is the last enemy remaining}

AIRHOG [A8|B8|R0] Health 1500/1500 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 2
{Ubercalibur: 7 ACC, 5 x 150 Ele, On Miss: All remaining shots miss | Rudimentary Bot: +6 to Turn Order}

what_shady_ceremony? [A8|B8|R0] Health 1500/1500 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 2
{Ubercalibur: 7 ACC, 5 x 150 Ele, On Miss: All remaining shots miss | Rudimentary Bot: +6 to Turn Order}

IM-A-GOOD-PERSON [A8|B8|R0] Health 1500/1500 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 2
{Ubercalibur: 7 ACC, 5 x 150 Ele, On Miss: All remaining shots miss | Rudimentary Bot: +6 to Turn Order}

AAASDDAEEEE [A0|B8|R0] Health 1400/1400 | Heavy Shield (200/200 HP, 200Nm|800Pc|200Shd) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Row 3
{Heal: Restores 100*(2d2) HP to 1d3 targets | Complex Bot: +12 to Turn Order}

Archibard [A-6|B-4|R-0] Health 1500/1500 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 3
{Requiem of Chaos: Raise the party's (random stat) by 2 for each turn the Ballad plays, wears off 2 points at a time if not played | Sonic Boom: 5 ACC, 5 ArmSpd, 233 Nrm (up to 5), Slight Chance of Moderate Stun | Complex Bot: +12 to Turn Order}

-Hunting Party (ALLY, CYBER ZONE)-

Recurve [A-6|B-3|R-6] Health 850/1000 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 3
{Recurve Longbow ("Delivers Strong Points"): Charge Attack, 8 ACC, 400 Prc (Overcharge: 800 Prc) | Power Arrows: Can add a status effect (Fire, Freeze, Shock or Poison) to her arrows for free, this makes the arrows deal split Elemental damage | Bear Trap: Lays a bear trap, Bear Trap attacks people who attack Recurve until it lands a hit (320 Nrm)}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 1875/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {2/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||| ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2100/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {12/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1450/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 810/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 1769/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2050/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1375/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {6/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy "Lightbulb" (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 2 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1480/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {3/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker X!
Matikclocker M-OVC-2002 Battle Robot (Health: 1250/1000) [Matikclocker]
A-6(+1) | B-8(+1) | R-6(+1)
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 28 Warrior Points - - - KO METER: [|||...............]
Nrm (450)350|Prc (280)180|Ele (280)180|Shd (280)180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ....] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 1850/2000) [Dreathuxy]
A-5 | B-8 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

Tue, 07/07/2015 - 23:01
#1889
Matikclocker's picture
Matikclocker
I AM THE BOSS!

((Wow, only I and Magmaul-Ace posted? Crazy...))
When Matikclocker X landed, he said,
"Yeah! Haha! MWAHAHAHAHA! I AM THE X VERSION! It's time for the aim-bots to meet our Anti-Cheat!"
(Calibur Charge on Archibard)

Tue, 07/07/2015 - 23:47
#1890
Midnight-Dj's picture
Midnight-Dj
All your base is belong to us

"This is no time for fun, Maticlocker," KV-103 commented, "Continue the assault!"

[Charge teeth of Cerberus -> I-has-a-bucket]

Wed, 07/08/2015 - 04:15
#1891
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

[Energy Saber Charge Release: AIRHOG]

Wed, 07/08/2015 - 10:14
#1892
Magmaul-Ace's picture
Magmaul-Ace
pffffft.

"Looks who's talking, Speech King. I lost count of how many war shouts' you've done by now, and I havent been around for a complete day yet!" said Lightbulb.

"Dont provoke him, Bulb."

(Hold Meteotillery charge)

Wed, 07/08/2015 - 18:59
#1893
Doctorspacebar's picture
Doctorspacebar

((Unfortunately there will have to be another delayed post. I'm sorry about this, and I'll see you tomorrow!))

Thu, 07/09/2015 - 19:11
#1894
Doctorspacebar's picture
Doctorspacebar
*zero wing intensifies*

Turn Roll (with Tiebreakers): 1,2,1,2,2,1,3,2,3,2,3,2,1,1,3,3,1,1
I-has-a-bucket: 0 + 3 + 1 = 4 (6 on turn)
AIRHOG: 0 + 6 + 2 = 8 (10 on turn)
what_shady_ceremony?: 0 + 6 + 1 = 7 (9 on turn) (38/100)
IM-A-GOOD-PERSON: 0 + 6 + 2 = 8 (10 on turn)
AAASDDAEEEE: 0 + 12 + 2 = 14 (4/100)
Archibard: 0 + 12 + 1 = 13
Recurve: 6 + 3 = 9 (84/100)
KV-103: 3 + 2 = 5
DSN-001: 7 + 3 + 1 CTR = 11
Mark: 3 + 2 + 3 CTR = 8
LV-909: 6 + 3 = 9 (44/100)
D-07: 12 + 2 = 14 (74/100)
SEE-4: 4 + 1 = 5
Sephiroth: 7 + 1 = 8
ASSASSIN: 8 + 3 = 11
E-304: 9 + 3 = 12
Matikclocker X: 7 + 1 = 8
BETA: 7 + 1 = 8

Mute holds his Meteotillery charge.
Mute's Bomber Gauntlets are powering up!

D-07 does not simply fall into lava.
D-07: Standard w/ Ray Shamshir -> AAASDDAEEEE
10 swings, 3 hits, 3 blocked! Shield broken! (+1 Katscratch FP) 835 damage.

AAASDDAEEEE avoids the lava.
AAASDDAEEEE: Heal -> AAASDDAEEEE
AAASDDAEEEE regained 300 HP.
AIRHOG is at full health already.
what_shady_ceremony? is at full health already.

Archibard takes damage from the lava!
Archibard: Requiem of Chaos
The enemy party gained +2 Reflexes!

E-304 avoids the lava.
E-304: Standard w/ Mire Crossbow -> I-has-a-bucket
6 shots, 1 hit, 4 blocked! Shield Broken! 222 damage. Poisoned!

ASSASSIN takes damage from the lava!
ASSASSIN: Standard w/ Ray Shamshir -> AAASDDAEEEE
7 swings, 4 hits! 784 damage.

DSN-001 avoids the lava.
DSN-001: Fire Charge w/ Energy Saber -> AIRHOG
Hit! 728 damage. AIRHOG was Frozen!
DSN-001's copied status effect has faded.

IM-A-GOOD-PERSON is damaged by the lava!
IM-A-GOOD-PERSON: Ubercalibur -> D-07
3 hits, 1 blocked! D-07's shield broke! 550 damage.
D-07 is in critical condition!

AIRHOG: Ubercalibur -> BETA
AIRHOG is frozen. Missed!

Recurve avoids the lava.
Recurve: Charge w/ Makes Strong Points -> what_shady_ceremony?
Roll for Instacharge: 74. No Instacharge.

LV-909 avoids the lava.
LV-909: Standard w/ Light Scope -> I-has-a-bucket
10 shots, 7 hits, 357 damage.

what_shady_ceremony? is damaged by the lava!
what_shady_ceremony?: Ubercalibur -> SEE-4
1 Blocked!

Mark avoids the lava.
Mark: Fire Charge w/ Wallbreaker -> what_shady_ceremony?
Hit! 499 damage.

Sephiroth avoids the lava.
Sephiroth: Spat-o-War -> I-has-a-bucket
5 swings, 3 hits! 158 damage.

Matikclocker X avoids the lava.
Matikclocker X: Charge w/ Calibur -> Archibard
Roll for Instacharge: 54. No Instacharge.

BETA avoids the lava.
BETA: Standard w/ Wallbreaker -> Archibard
2 shots, 1 hit! MEATSHOT! 461 damage.

I-has-a-bucket avoids the lava.
I-has-a-bucket repairs his shield.

KV-103: Charge w/ Snarl of Cerberus -> I-has-a-bucket
Roll for Instacharge: 45. No Instacharge.

SEE-4: Standard w/ Catalyzer -> Archibard
3 shots, 3 hits! 261 damage.

Turn Summary
D-07 gets wounded!
A bunch of players take damage, the healer nearly dies!

(Shields damaged: D-07's, AAASDDAEEEE's, I-has-a-bucket's, SEE-4's)

Nalki stifles the urge to say something about how weird that sounds as the bots prepare for another attack.

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-Victory Conditions-
=Defeat all of the Bots! (Wave 2 of 3 arrives in 1 turn.)
-[Reward: ** Trinket Recipe] pending from previous match

-Pending Effects-
KV-103: 525 damage taken (1/4 payback rate)

Recurve: Charge w/ Makes Strong Points -> what_shady_ceremony?
Mute: Charge w/ Meteotillery (Bomber Gauntlet Boost x 1)
Matikclocker X: Charge w/ Calibur -> Archibard
KV-103: Charge w/ Snarl of Cerberus -> I-has-a-bucket

-Buffs and Debuffs-
CYBER ZONE: Everyone!

I-has-a-bucket: Minor Poison (1 turn remains)
AIRHOG: Moderate Freeze (2 turns remain)

-Hazards-

Lava Lakes (30% - (Reflexes * 3)% chance to take a Strong Fire Damage tick, chance doubled for Bots)

--

Loot on Victory
(5 "Players")
(Rolling for Iciclos later)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: --Broken--/50 (Nm 100)
SEE-4: 375/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Totally Not Bots, Wave 2 of 3 (ENEMY, CYBER ZONE)-

I-has-a-bucket [A-0|B-10|R-0] Health 1063/1800 | Heavy War Shield (200/400 HP, 200 Nm|400Pc|200Shd) | 300 Nrm | 1200 Prc | 100 Ele | 200 Shd | Row 0
{Repair Shield: Spend 1 turn to restore 200 HP to his shield | Beep Boop, Robo-Tank: 20% chance to take a hit for its team | Nigh-effortless Bot: +3 to Turn Order | It doesn't even fight: This asininely-named bot will just run away if it is the last enemy remaining}

AIRHOG [A8|B8|R0] Health 1500/1500 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 2
{Ubercalibur: 7 ACC, 5 x 150 Ele, On Miss: All remaining shots miss | Rudimentary Bot: +6 to Turn Order}

what_shady_ceremony? [A8|B8|R0] Health 851/1500 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 2
{Ubercalibur: 7 ACC, 5 x 150 Ele, On Miss: All remaining shots miss | Rudimentary Bot: +6 to Turn Order}

IM-A-GOOD-PERSON [A8|B8|R0] Health 1350/1500 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 2
{Ubercalibur: 7 ACC, 5 x 150 Ele, On Miss: All remaining shots miss | Rudimentary Bot: +6 to Turn Order}

AAASDDAEEEE [A0|B8|R0] Health 81/1400 | Heavy Shield (BROKEN/200 HP, 200Nm|800Pc|200Shd) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Row 3
{Heal: Restores 100*(2d2) HP to 1d3 targets | Complex Bot: +12 to Turn Order}

Archibard [A-6|B-4|R-0] Health 628/1500 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Row 3
{Requiem of Chaos: Raise the party's (random stat) by 2 for each turn the Ballad plays, wears off 2 points at a time if not played | Sonic Boom: 5 ACC, 5 ArmSpd, 233 Nrm (up to 5), Slight Chance of Moderate Stun | Complex Bot: +12 to Turn Order}

-Hunting Party (ALLY, CYBER ZONE)-

Recurve [A-6|B-3|R-6] Health 850/1000 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 3
{Recurve Longbow ("Delivers Strong Points"): Charge Attack, 8 ACC, 400 Prc (Overcharge: 800 Prc) | Power Arrows: Can add a status effect (Fire, Freeze, Shock or Poison) to her arrows for free, this makes the arrows deal split Elemental damage | Bear Trap: Lays a bear trap, Bear Trap attacks people who attack Recurve until it lands a hit (320 Nrm)}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 1875/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {2/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||| ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2100/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {12/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1450/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 260/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {2/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 1769/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2050/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1375/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {6/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy "Lightbulb" (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 2 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1330/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {3/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker X!
Matikclocker M-OVC-2002 Battle Robot (Health: 1250/1000) [Matikclocker]
A-6(+1) | B-8(+1) | R-6(+1)
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 28 Warrior Points - - - KO METER: [|||...............]
Nrm (450)350|Prc (280)180|Ele (280)180|Shd (280)180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ....] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 1850/2000) [Dreathuxy]
A-5 | B-8 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

Fri, 07/10/2015 - 17:50
#1895
Doctorspacebar's picture
Doctorspacebar

((No one's posted yet. I think I may delay the post again, partially because of real life and partially because I'd like to have at least one person choose an attack.))

Fri, 07/10/2015 - 19:05
#1896
Midnight-Dj's picture
Midnight-Dj
:/

"I will take the term 'Speech King' as a compliment for my litanies finally pierced through that audio module yours, Mute, or Bulb..." said KV-103, "Are you sure your machine spirit is well?"

[Unleash Teeth of Cerberus's charge on I-has-a-bucket with all retribution points]

Fri, 07/10/2015 - 20:01
#1897
Sonosuke's picture
Sonosuke
I like Sonic Unleashed, screw you

((Wait, did AIRHOG heal? Hir health is still the same, but I don't see anywhere in the turn that xe was healed.))

[Darknuts Standard Attack: AIRHOG]

Sat, 07/11/2015 - 06:16
#1898
Nanonizer's picture
Nanonizer
I can squish through everything because I'm a Nano!

Name: Nano2Nano
Color: Yellow, Blue
Fight style: Sneaky-Aggressive
Personality: Titanium structure, helpful
Stat request: More reflexes, accuracy medium to high, blocking low.

Sat, 07/11/2015 - 13:00
#1899
Matikclocker's picture
Matikclocker
(FIRE CHARGE!)

(FIRE CHARGE!)

Sat, 07/11/2015 - 21:35
#1900
Doctorspacebar's picture
Doctorspacebar
*bickering intensifies*

((@Sono: Fixed it up. Sorry about that.

@Nanonizer: I'll add your Machinaut tomorrow.))

Turn Roll (with Tiebreakers): 1,2,2,1,3,3,1,3,1,3,1,2,3,1,2,2,1,1
I-has-a-bucket: 2 + 3 + 1 = 6
AIRHOG: 2 + 6 + 2 = 10 (21/100)
what_shady_ceremony?: 2 + 6 + 2 = 10 (82/100)
IM-A-GOOD-PERSON: 2 + 6 + 1 = 9 (55/100)
AAASDDAEEEE: 2 + 12 + 3 = 17
Archibard: 2 + 12 + 3 = 17
Recurve: 6 + 1 = 7
KV-103: 3 + 3 = 6
DSN-001: 7 + 1 = 8
Mark: 3 + 3 = 6
LV-909: 6 + 1 = 7
D-07: 12 + 2 = 14
SEE-4: 4 + 3 = 7
Sephiroth: 7 + 1 = 8
ASSASSIN: 8 + 2 = 10 (91/100)
E-304: 9 + 2 = 11
Matikclocker X: 7 + 1 + 1 CTR = 9 (88/100)
BETA: 7 + 1 = 8

Mute continues holding his charge. +1 Bomber Gauntlets boost! (As it turned out, I... mostly forgot about your charge attack, and decided that since everything was dead anyway and there was no stopping any of the incoming damage, why not have you fully boost your charge for the next wave?)

AAASDDAEEEE takes damage from the Lava!
AAASDDAEEEE is down!

Archibard avoids the lava.
Archibard: Requiem of Chaos
The enemy party gained +1 Accuracy, +1 Blocking!

D-07 does not simply fall into lava.
D-07: Standard w/ Ray Shamshir -> I-has-a-bucket
10 swings, 2 hits, 2 blocked! Shield broken! (+1 Katscratch FP) 445 damage.

E-304 avoids the lava.
E-304: Standard w/ Mire Crossbow -> I-has-a-bucket
6 shots, 4 hits! Shield Broken! 284 damage. Poison renewed!

ASSASSIN avoids the lava.
ASSASSIN: Standard w/ Ray Shamshir -> I-has-a-bucket
6 swings, 4 hits! 624 damage. I-has-a-bucket is down!

what_shady_ceremony? avoids the lava.
what_shady_ceremony?: Ubercalibur -> SEE-4
4 hits! 352 damage.

AIRHOG is frozen, preventing any blunders into lava.
AIRHOG: Ubercalibur -> BETA
AIRHOG is frozen. Missed!

Matikclocker X avoids the lava.
Matikclocker X: Fire Charge w/ Calibur -> Archibard
Also targeted what_shady_ceremony? and IM-A-GOOD-PERSON.
-> Archibard: 1 hit! 460 damage.
-> what_shady_ceremony?: Miss!
-> IM-A-GOOD-PERSON: 1 hit! 460 damage.

IM-A-GOOD-PERSON is damaged by the lava!
IM-A-GOOD-PERSON: Ubercalibur -> D-07
5 hits! 750 damage.
D-07 is down!

DSN-001 avoids the lava.
DSN-001: Standard w/ Energy Saber -> AIRHOG (I assume this is what you wanted?)
AIRHOG is frozen! Evade Sum is 16.
6 swings, 6 hits! 801 damage. Down!

BETA avoids the lava.
BETA: Standard w/ Wallbreaker -> Archibard
1 shot, 1 hit! 291 damage. Down!

Sephiroth avoids the lava.
Sephiroth: Spat-o-War -> IM-A-GOOD-PERSON
6 swings, 6 hits! 3 FLIPS! 859 damage. (You rolled 4 for Number of Attacks, 6,1,5,2,5,10 to hit, and 16,5,69,11,30,86 for Flip chance. That's really, really good.)
IM-A-GOOD-PERSON is down!

Recurve avoids the lava.
Recurve: Fire Charge w/ Makes Strong Points -> what_shady_ceremony?
Hit! 400 damage.

LV-909 avoids the lava.
LV-909: Standard w/ Flourish -> what_shady_ceremony?
4 swings, 1 hit! 146 damage.

SEE-4: Standard w/ Catalyzer -> what_shady_ceremony?
3 shots, Missed!

KV-103: Fire Charge w/ Snarl of Cerberus -> what_shady_ceremony?
2 hits! The Fledglite Tome of Impact Retribution boosted the attack! 1465 damage.
what_shady_ceremony? is down!

Mark: Charge w/ Autogun
Mark begins charging his Autogun!

Turn Summary
D-07 gets knocked out! He requires healing!
However, the rest of the enemy is defeated.

(Shields regenerated: D-07's, SEE-4's)

"What's a machine spirit?" Nalki asks, genuinely confused as to why KV-103 is talking about this in the middle of a video game. "By the way, more bots. Looks like it'll be Warriorspam..."

You'd best use this time to prepare a strong attack and revive the downed D-07, because those Warrior bots will show no mercy. Because they're PvP bots. And PvP bots have no soul.

((It still ended in two turns, but this was partially due to Sephiroth's incredibly lucky rolls and DSN-001's timely use of Freeze, and there was a lot of damage done by the Mage bots.))

--

WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)

1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat

--

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304
For each upgrade, choose one of:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)

--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------

--

-Victory Conditions-
=Defeat all of the Bots! (Wave 2 of 3 arrives in 1 turn.)
-[Reward: ** Trinket Recipe] pending from previous match

-Pending Effects-

Mute: Charge w/ Meteotillery (Bomber Gauntlet Boost x 2)
Mark: Charge w/ Autogun

(D-07 is down; use Health to revive him)

-Buffs and Debuffs-
CYBER ZONE: Everyone!

Archibard's Requiem of Chaos (RR, AB; total A1|B1|R2)

-Hazards-

Lava Lakes (30% - (Reflexes * 3)% chance to take a Strong Fire Damage tick, chance doubled for Bots)

--

Loot on Victory
(11 "Players")
(Rolling for Iciclos later)

--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0

-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 13/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 500/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 500/500 (Nm 200|Spcl 100)

-Totally Not Bots, Wave 2 of 3 (ENEMY, CYBER ZONE)-

I-has-a-bucket pwned! (-258)

AIRHOG (-29)

what_shady_ceremony? (-1160)

IM-A-GOOD-PERSON (-119)

AAASDDAEEEE pwned! (-69)

Archibard pwned! (-123)

-Hunting Party (ALLY, CYBER ZONE)-

Recurve [A-6|B-3|R-6] Health 850/1000 | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 3
{Recurve Longbow ("Delivers Strong Points"): Charge Attack, 8 ACC, 400 Prc (Overcharge: 800 Prc) | Power Arrows: Can add a status effect (Fire, Freeze, Shock or Poison) to her arrows for free, this makes the arrows deal split Elemental damage | Bear Trap: Lays a bear trap, Bear Trap attacks people who attack Recurve until it lands a hit (320 Nrm)}

-Player Allies-

Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}

-Player Team-
KV-103 'Fallen King' (Health: 1875/2400) [Midnight-Dj]
A-8 | B-9 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L8 Nm/Sh Swd, H 86/160, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L8 Prc Swd, H H 86/160, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {2/15 Attacks Evaded} [5D 2E]
]-
[]** Non-Shield (L8 Shd, H H 87/160, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L8 Arm, H 87/160) [M2] | ** Hefty Plate Helm (L8 Hlm, H 87/160) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
19080 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||||||||||||| ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 1600/1600) [Sonosuke]
A-7 | B-6 | R-7
]-** Monster Buster [UV: FMB Low] (L5 Nrm Gun, H 77/100, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {20/20 Hits with 2+ bullets: Capcom's Revenge (1004 damage, party's Gun ASI/CTR Low for 3 turns) Ready!} [D2 E1 S1]
]-** Meteotillery (L5 Nrm Bmb, H 77/100, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {25/25 Second+ Enemy Hits: Block Out The Sun (499 Nrm to all enemies, Good Chance of Mod Stun, Ally Shields to Full HP with 5% Overheal) Ready!} [D2 E1 S1]
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L5 Nrm Swd, H 77/100, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L5 Shd, H 77/100, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L5 Arm, 77/100) | ** Desperado Hat (L5 Arm, 77/100)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
5578 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}

Mark30-Longshot (Health: 2100/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H 77/100, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L4 Nrm Gun, H 7/80, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {12/30 Overkill Bullets}
]-** Cannon Puppy (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L5 Nrm Swd, H 77/100, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L5 Shd, H 77/100, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L5 Arm, H 77/100) | ** Hefty Plate Helm (L5 Hlm, H 77/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
9459 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))

'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!

LV-909 'Ignem' (Health: 1450/1600) [Oroseira]
A-6 | B-8 | R-6
]-** Overclocked Light Scope (L5 Ele Gun, H 57/100, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L5 Shd Swd, H 57/100, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L5 Prc Swd, H 57/100, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L5 Prc Gun, H 57/100, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L5 Shd, H 57/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H 57/100)| ** Desperado Hat (L5 Hlm, H 57/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
10267 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 0/1600) [Spirals-Ore]
A-7 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L5 Nrm Bmb, H 77/100, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L5 Ele Swd, H 77/100, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {3/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L5 Shd, H 77/100, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L5 Arm, H 77/100) [R1] | ** Wolver Cap (L5 Hlm, H 77/100) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Default Coil Mk II (Defending generates BP, 1 BP -> +3 ASI/CTR on next attack)
30385 Crowns - 12 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 1417/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L6 Nrm Gun, H 59/120, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L6 Nrm Bmb, H 59/120, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L6 Shd Gun, H 59/120, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L6 Shd, H 59/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L6 Arm, H 59/120) | ** Demo Helm (L6 Hlm, H 58/120)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
8449 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!

"Sephiroth" (Health: 2050/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L6 Shd Gun, H 88/120, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 87/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
8125 Crowns - 28 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 1375/1600) [Magmaul-Ace]
A-8 | B-5 | R-7
]-** Magic Orb (L6 Ele Bomb, H 88/120, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {6/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Meteotillery (L7 Nrm Bmb, H 30/140, Acc +7(+2), ArmSpd 5(+2), CTR: Low, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {3/25 Second+ Enemy Hits} [E2 S2]
]-** Doom Watch (L1 Shd Bomb, H 0/20, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-** Cannon Puppy "Lightbulb" (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+0 Heat = 190 HP), Cannonball: 1x250 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190)
[]** Support Shield (L1 Shd, H 0/20, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Demo Suit (L6 Arm, H 88/120) [2R] | ** Demo Helm [Pierce Med] (L6 Hlm, H 87/120) [2R]
<>** Power Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (twice each); each Boost increases damage by 30% and targets by 3)
<>** Advanced Periodic Block of Elements (Creates 1 random Super Vial/3 turns)
15993 Crowns - 2 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 1330/1600) [Herozenzero]
A-8 | B-4 | R-8
]-** Flourish (L1 Prc Swd, H H 0/20, Acc +6(+2), CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {0/15 Attacks Evaded}
]-** Ray Shamshir “Slash" (L1 Ele Swd, H 0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!}
]-** Katscratch “Scratch” (L1 Shd Swd, H 0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Cutter (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9(+4), Com: 104(26)/112(28)/225Nrm/120(30)/225Nrm/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226/580Nrm) {0/20 Attacks beyond first combo}
[]** Non-Shield (L1 Shd, H 0/20, HP 50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H 0/20) | ** Wolver Cap (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1193 Crowns - 28 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 2|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!

E-304 (Health: 2200/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L6 Pc/El Swd, H 88/120, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L6 Shd Gun, H 88/120/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {3/10 Full Clip Hits}
]-
]- --
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

Matikclocker X!
Matikclocker M-OVC-2002 Battle Robot (Health: 1250/1000) [Matikclocker]
A-6(+1) | B-8(+1) | R-6(+1)
]-** Calibur (L7 Nrm Swd, H 118/140, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L7 Ele Gun, H 118/140, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L7 Shd, H 118/140, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L7 Arm, H 118/140)| ** Cobalt Helm (L7 Hlm, H 118/140)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6590 Crowns - 28 Warrior Points - - - KO METER: [|||...............]
Nrm (450)350|Prc (280)180|Ele (280)180|Shd (280)180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ....] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)

BETA-01911 (Health: 1850/2000) [Dreathuxy]
A-5 | B-8 | R-7
]-** Spat-O-War (L6 Nrm Swd, H 88/120, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L6 Nrm Gun, H 88/120, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L6 Shd, H 88/120, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L6 Arm, H 88/120)| ** Cobalt Helm (L6 Hlm, H 88/120)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
8590 Crowns - 28 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-

Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)

-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
8 ** Owlite Feathers
16 ** Forbidden Fruit
16 ** Chitin Frags
8 ** Waste Modules
16 ** Power Cells
2 ** Ammo Boxes
4 ** Swordstones
8 ** Iron Gears
8 ** Fuel Canisters
3 ** Gremlin Gizmos
5 ** Frayed Fabric
4 ** Translocation Residue
3 ** Cooling Cells
9 ** Physics Applicators
10 ** Dead Gold

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)

-Rarities-
14 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Default Coil Mk II, Power Gauntlets, Title-Seeker Belt, True Knight Bracer}
***
****
*****

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