Turn Roll: 1,1,2,3,1,1,2,3,2,2,3,2,1,3,2,3,3,3,1,1,3
Devil-oper D: 6 + 1 = 7 (1/100)
Amethyst Greaver G: 7 + 1 = 8
Amethyst Greaver H: 7 + 2 = 9
Avalanche: 4 + 3 = 7
Tinder: 4 + 1 = 5
Flamberge: 7 + 1 = 8
Papyrus: 7 + 2 = 9
Reef: 9 + 3 = 12
Horologium: 5 + 2 = 7
Skocjan: 4 + 2 = 6
KV-103: 3 + 3 = 6
Mark: 3 + 2 = 5
LV-909: 5 + 1 = 6
D-07: 12 + 3 = 15
SEE-4: 4 + 2 = 6
Sephiroth: 7 + 3 = 10
Mute: 5 + 3 = 8
ASSASSIN: 7 + 3 = 10
E-304: 9 + 1 = 10
Matikclocker: 4 + 1 = 5
BETA: 7 + 3 = 10
Grammatica: Scrambler!
Grammatica messed with their interface! Enemy Accuracy is lowered by 2!
Flint Defends.
DSN-001 Defaults.
DSN-001 gains 1 BP!
D-07: Standard w/ Slash -> Devil-oper
8 swings, 3 hits!
KNOCKOUUUUUT! Devil-oper took 1740 damage!
D-07's Boxer Belt reset.
Reef: Spine Throw -> Amethyst Greaver G
Hit Amethyst Greaver G! 310 damage.
Hit Amethyst Greaver H! 310 damage.
Amethyst Greaver G's attack was interrupted!
Amethyst Greaver H's attack was interrupted!
Sephiroth: Standard w/ Spat-O-War -> Greaver G
4 swings, 4 hits! 2 FLIPS! 591 damage. Down! (Just barely, too.)
(Spat-O-War: +3 FP. Spat-O-War has a finisher ready!)
ASSASSIN: Fire Charge w/ Monster Buster -> Greaver H (I didn't think you charged a weapon, but I'll give you the benefit of the doubt since everything is going to die anyway)
Hit! 527 damage.
E-304: Standard w/ Lumberdirk -> Amethyst Greaver H
4 swings, 2 hits! 200 damage. Down!
Turn Summary
Sephiroth gets a Finisher ready as the fiends continue to get the crap kicked out of them.
A team of Luminant Geonids arrives in time to annihilate the remaining portals; no more Devilites will trickle through. They quickly continued along the side of the great cave, to help another entrance.
"Okay, let's finish off these guys, and we'll see what the rest of those walking latrines are up to. Open fire!"
--
WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)
1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat
--
Loot Earned last battle (Not Applied Yet)
-10 Chitin Frags
-2 Waste Module
-5 Power Cells
-6 Forbidden Fruit
-2 Ammo Boxes
-4 Swordstones
-5 Iron Gears
-4 Fuel Canisters
-1 Gremlin Gizmo
-1 Owlite Feather
-2 Frayed Fabric
-1 Translocation Residue
-3 Cooling Cells
-[** Trinket Recipe] Default Coil Mk II
-[** Trinket Recipe] Advanced Periodic Block of Elements
Loot on Victory (this battle)
(Yet to roll for: 13 Amethyst Greavers, 8 Devil-opers, 11 Players, 2 Evil Armors, 3 Fireguts, 2 Wasters, 2 Virus Nests, 3 Devil-ITs, 3 Twisted Trojans, 4 Dead Pixels, 2 Heavy Evil Armors, 6 disgruntled Wizards)
--
VICTORY CONDITIONS
=Survive for 16 turns with at least one ally in each zone! (14 turns passed)
-OPTIONAL: Do not allow any Geonids to reach 0 HP (Reward: TBA (Trinket Recipe))
-OPTIONAL: End the battle in the Cyber Zone early [COMPLETE! Reward: [** Trinket Recipe] Title-Seeker Belt]
-Pending Effects-
KV-103: Charge w/ Flourish
Matikclocker: Charge w/ Calibur
Mute: Charge w/ Pulsar -> G_MERCH_(Selling15Fatebow1200G)
-Buffs and Debuffs-
REAL ZONE: Everyone
CYBER ZONE: Gone
RED-WIZARD-OF-FIRE: Minor Shock (1 turn remains, 50%/25%)
GreatVerdantMagusOfAvalon: Mod Fire (2 turns remain, 100DPT)
G_MERCH_(Selling15Fatebow1200G): Mod Freeze (1 turns remain)
Horologium: Shoulder Puppies (300 HP left)
--
-Over The Road Disinformation Technology (ENEMY)-
Devil-oper E [A-8|B-4|R-6] Health 1500/1500 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 3 | Real Zone
{Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Diabolic Charge: 6 ACC, 250 Shd, Long Range, Fair Chance of Moderate Shock, restores HP equal to damage dealt | Force Feed: When an ally dies, the Devil-oper restores HP equal to the ally's Max HP | Zone Lock: Foes cannot log in to the Cyber Zone!}
Amethyst Greaver I [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Amethyst Greaver J [A-7|B-2|R-7] Health 900/900 | 180 Nrm | -40 Prc | 180 Ele | 720 Shd | Row 0
{Swipe: 8 ACC, 1 hit, 250 Shd, Good Chance of Moderate Stun, 100% interrupt rate from damage, on attack: 1-turn-long Crushing Mist directed only at close-range attackers | Crushing Mist: 5 ACC (x2 if used from Swipe), Fair Chance of Moderate Stun (up to 5)}
Devil-oper D down! (-240)
Amethyst Greaver G down! (-1)
Amethyst Greaver H down! (-137)
--
-SmogMusket Honorary Officer Brigade (OWNED)-
RED-WIZARD-OF-FIRE pwned! (-188)
Wiz_the_BlueOne pwned! (-180)
GreatVerdantMagusOfAvalon pwned! (-201)
Violet-and-Violent pwned! (-341)
G_MERCH_(Selling15Fatebow1200G) pwned! (-466)
grey pwned! (-176)
"[G_MERCH_(Selling15Fatebow1200G)]: WTT, see username for trade offer"
-SmogMusket Nub Ganking Squad (OWNED)-
MadCuzBad pwned! (-223)
PhearMe pwned! (-540)
BowBowBow-Bow-BowBowBow pwned! (-420)
JawShark pwned! (-69)
Santa_Toilet pwned! (-679)
Slam_Face pwned! (-210)
xxXXMEDICXXxx pwned! (-225)
Denial pwned! (-360)
GrenadanLawnchair pwned! (-200)
Diel-Bellum pwned! (-269)
CAKEJOKES pwned! (-120)
FIERY_CAVELEMONS pwned! (-330)
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
903:99: 1
Matikclocker: 0
-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 550/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 50/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 500/500 (Nm 200|Spcl 100)
Mute: 450/450 (Nm 150|El 400)
ASSASSIN: 325/400 (Nm 300| [Fi/Po/St/Sl 8])
E-304: 475/500 (Nm 200|Spcl 100)
Matikclocker: 185/500 (Nm 200|Spcl 100)
BETA: 225/500 (Nm 200|Spcl 100)
-Shufflebots (ALLY)-
Shufflebot A [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot B [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot C [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
Shufflebot D [A5|B0|R3] 400/400 | 200 Nrm | 200 Prc | 200 Ele | 200 Shd | Row 0, Real Zone
{Shufflebonk: 5 ACC, 150 Nrm}
-Deep Cavern Weapons Research Division (ALLY)-
MTDT00001 "Avalanche" [A7|B7|R4(Turret)] - 5000/5000 (Blast Shield: 325/500 HP, 200 Defense vs. all Bombs) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | 10 Universal Status Resistance, Immune to Sleep
{Armed and Dangerous: Fires all its weapons in one turn | Gatling Gun: 30 ROF, 6 ACC, 20x70 Nrm | Main Cannon: 5 ACC, 500 Nrm | Mortar: 8 ACC, 350 Nrm (up to 5)}
-Crimsonian Geonids (ALLY)-
Tinder [A8|B8|R4] - 3100/3500 | 300 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | 4 Fire Amp | Row 0, Real Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Salamandasaur's Claw: 2 SPD, 4 Acc, 400 Prc, Good Chance of Minor Fire | Red Stapler Bombardment: Charge Attack, 6 Acc, 280 Shd (up to 10), Good Chance of Minor Fire | "Mending!": Target regains (1d6 * 100) HP | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party | Heavy Firocannon: 15 ROF, 4 ACC, 20x80 Ele, -2 Blocking while in use, Slight Chance of Moderate Fire}
Flamberge [A7|B4|R7] - 3000/3000 | 200 Nrm | 0 Prc | 800 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Curse Resistance | Row 0, Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Volatilosity: When attacked, 25% chance to drop a Gremlin Grenade (200 Ele, 5 ACC) that explodes on enemies next turn | Gem Block: Uses 50 HP to create a wall of Crimsonite that absorbs 400 damage for the party}
-Moonsage Geonids (ALLY)-
Papyrus [A7|B4|R7] - 2950/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Real Zone
{Optic Attack -- Volt Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Shock | Shufflesquad: Requires two turns to charge, creates four allied Shufflebots | Scorch: 9 Acc, 100 Ele (up to 5), Good Chance of Strong Shock | Schrodinger's Icicle: 7 Acc, 200 Prc, Long Range, on miss: Good Chance of Moderate Freeze | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
Grammatica [A2|B6|R10] - 1670/3000 | 200 Nrm | 800 Prc | 200 Ele | 0 Shd | Known Resistances: 8 Shock Resistance, 8 Freeze Resistance | Row 3, Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Jammer: Lowers enemies' Accuracy by 2 for the whole turn | Thwacker Shield: 25% chance to completely negate an attack while non-Frozen | Galvanize: Same Row Ally +2 Ref for 2 turns, 3 turn cooldown | Gem Block: Uses 50 HP to create a wall of Moonstone that absorbs 400 damage for the party}
-Valerunner Geonids (ALLY)-
Reef [A5|B5|R9] - 1660/2800 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Tracking: Party gains +3 Accuracy against one enemy, +3 Attack Speed | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Ice Bulwark: Increase a target's Blocking and Fire Resistance by 2, cures Freeze Effects on the target | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
Flint [A6|B10|R2] - 1450/3000 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Known Resistances: 8 Freeze Resistance, 8 Poison Resistance | Cyber Zone
{Optic Attack -- Ice Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Freeze | Wolver Strike: 4 CSPD, 8 ACC, 250/250 Prc | Rock Jelly Stability: All defenses are doubled at half HP | Appalling Diatribe: Insults the enemies, gaining their aggression | Gem Block: Uses 50 HP to create a wall of Valestone that absorbs 400 damage for the party}
-Luminant Geonids (ALLY)-
Horologium [A7|B6|R5] - 2750/3000 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd | Known Resistances: 8 Fire Resistance, 8 Stun Resistance, 4 Doom Resistance | Cyber Zone
{Optic Attack -- Flame Eye: 10 ArmSpd, 6 Acc, 200 Ele (up to 3), Fair Chance of Moderate Fire | Shoulder Cannons: Deploys Shoulder Puppies, which fire two bullets (2x200 Ele, 5 ACC) each turn, Puppies break when the user takes 300 damage | Spine Throw: 1 ROF, 7 Acc, 1 x 300 Prc (two 50% chances for an extra target) | Displacement: 15% chance to avoid an attack entirely | Gem Block: Uses 50 HP to create a wall of Luminite that absorbs 400 damage for the party}
-Gravitant Geonids (ALLY)-
Skocjan [A10|B4|R4] - 1388/3000 HP | 200 Nrm | 100 Prc | 100 Ele | 800 Shd | Known Resistances: 8 Shock Resistance, 8 Poison Resistance, 4 Curse Resistance, 4 Doom Resistance | Real Zone
{Optic Attack -- Toxin Eye: 10 ArmSpd, 6 Acc, 200 Shd (up to 3), Fair Chance of Moderate Poison | Phantom Train: 4 ACC, 250 Shd, Good Chance of Strong Doom | Data Crush: 12 ACC, 50 Shd, Long Range, On hit: Attack again with +50 attack power and -2 until user misses | Rolling Thunder: Charge Attack, 300 Ele (up to 8), Fair Chance of Moderate Stun | Gem Block: Uses 50 HP to create a wall of Dark Matter that absorbs 400 damage for the party}
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L7 Nm/Sh Swd, H 76/140, Acc +7(+2), CSPD 5(+4), CTR: V. High, Com 228/225Nrm/228/225Nrm/264 (base 190/190/220), Chg 854+580Nrm (Base 610)) {15/25 Sword Hits} [5D 2E]
]-** Flourish (L7 Prc Swd, H 76/140, Acc +6(+2), CSPD 7(+4), Com 175/225Nrm/175/225Nrm/201 (Base 146/146/176), Chg 336+336+378+580Nrm (Base 240+240+270)) {1/15 Attacks Evaded} [5D 2E]
]-Simplistic Six-Shooter (L9 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L7 Shd, H 77/140, HP 68 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H7]
{}** Plate Armor (L7 Arm, H 77/140) [M2] | ** Hefty Plate Helm (L7 Hlm, H 77/140) [M2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
16580 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: ||||||||||||||||||.. ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI 0
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 1150/1600) [Sonosuke]
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L4 Nrm Gun, H 50/80, Acc +7(+1), ROF 7(+1), Clip 4 x 124(Base 115), Chg 669(Base 577) (60%: Overkill picks new)) {14/20 Hits with 2+ bullets} [D2 E1 S1]
]-** Meteotillery (L4 Nrm Bmb, H 50/80, Acc +7(+1), ArmSpd 5(+1), QAt 270 (up to 4) (base 250), Chg 399 (up to 11) (base 344), no Back Row penalty) {23/25 Second+ Enemy Hits} [D2 E1 S1]
]-** Iron Knuckles (L4 Nrm Swd, H 50/80, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {5/15 full combos} [D2 E1 S1]
]-** Energy Saber (L4 Nrm Swd, H 50/80, Acc +6, CSPD 6, Com 167/178/200/211 (base 155/165/185/195), Chg 778 (base 671), On Charge: Copies status variant, saber has Fair Chance of Mod (Status) on attacks for 3 turns) [D2 E1 S1]
[]** Defender (L4 Shd, H 50/80, HP 550 (base 500), Nrm 220 (b. 200) | P/E/S 110 (b. 100)) [D2 H2]
{}** Demo Suit (L4 Arm, 50/80) | ** Desperado Hat (L4 Arm, 49/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6978 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]- {AUTO PROTOCOL: St/W1 - Ch/W2 - D - St/W4 - St/W3 - D - D}
Mark30-Longshot (Health: 2400/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L4 Nrm Gun, H50/80, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L2 Nrm Gun, H0/40, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L4 Nrm Swd, H 50/80, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L4 Shd, H 50/80, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L4 Arm, H 50/80) | ** Hefty Plate Helm (L4 Hlm, H 49/80)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6959 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]- {AUTO PROTOCOL: Ch/W1 - (Ch/W2 or (if Sword +: Ch/W4))
'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 'Ignem' (Health: 1600/1600) [Oroseira]
A-5 | B-8 | R-5
]-** Overclocked Light Scope (L4 Ele Gun, H 30/80, Acc +7, ROF 10, Clip 10 x 74, Chg 486) {16/20 Hits with 5+ Bullets}
]-** Katscratch (L4 Shd Swd, H 30/80, Acc +7, CSPD 5, Com 165/165/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {1/5 Shields Broken}
]-** Flourish (L4 Prc Swd, H 30/80, Acc +6, CSPD 7, Com 146/146/176, Chg 240+240+270) {6/15 Attacks Evaded}
]-** Featherbow (L4 Prc Gun, H 30/80, Acc +8, Chg 468, OverChg 890) {316/5000 Overkill Damage}
[]** Support Shield (L4 Shd, H 30/80, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L4 Armor, H 30/80)| ** Desperado Hat (L4 Hlm, H 30/80)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
7767 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI Gun +2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 650/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L4 Nrm Bmb, H 50/80, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (+78 Heat = 268 HP), Cannonball: 1x262 Nrm, 2 ROF) {0/40 Turns Active} (HP 190/190) [H]
]-** Ray Shamshir “Slash" [ASI Very High] (L4 Ele Swd, H50/80, Acc +7, CSPD 6(+5), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {20/20 Attacks beyond first combo: Cut Down (285 Ele, -1 Reload Time/Combo Delay) ready!} [S1]
]-** Katscratch “Scratch” (L4 Shd Swd, H 50/80, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L4 Prc Gun, H 50/80, Acc +8, CTR: Low, Chg 468, OverChg 890) {736/5000 Overkill Damage} [S1]
[]** Non-Shield (L4 Shd, H 50/80, HP 53 (Base 50), Nrm 100|Prc 0|Ele 0|Shd 0) [H1]
{}** Wolver Coat (L4 Arm, H 50/80) [R1] | ** Wolver Cap (L2 Hlm, H 49/80) [R1]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
28385 Crowns - 0 Warrior Points - 1 Variant Ticket x 1 - - [ KO Meter: .................... ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 3|Shock 2|Poison 2|Stun 2|Curse 2|Sleep 2|Doom 2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-
SEE-4 (Health: 2000/2000) [Eternity-Terminal]
A-9 | B-5 | R-4
]-** Catalyzer [UV: Damage Low] (L5 Nrm Gun, H 34/100, Acc +7, ROF 5, Clip 3 x 137, CataCharge: 326 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-** Surge Mail Polyp (L5 Nrm Bmb, H 34/100, Charge deploys Surge Mail Polyp (130+5% Mach (230) HP, A6|B2|R6 Turret, Weighty Heave: 190Nrm, 2 ROF, Slight Minor Shock, Fair Mod Stun | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown) {1/40 Turns Active} (HP 230/230)
]-** Doom Watch (L5 Shd Gun, H 34/100, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L5 Shd, H 34/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L5 Arm, H 34/100) | ** Demo Helm (L5 Hlm, H 33/100)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
5949 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-
K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L5 Shd Gun, H38/100, Acc +7, ROF 9(+1), x.5 initial Reload, CTR: Low, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {0/10 Full Clip Hits}
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {20/20 Status Effects: Crackling Bacon Grease (721 damage, Good Chance of Strong Fire, ally team has +3 Fire Stacking and on all attacks: Slight Chance of Minor Fire for 3 turns) ready!}
]- --
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L5 Hlm, H37/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5625 Crowns - 16 Warrior Points - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
PAD-103 "Mute" (Health: 1600/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L5 Ele Bomb, H38/100, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {5/10 2+ foes with diff. status effects on the same turn} [2S]
]-** Pulsar [Damage Low] (L5 Nrm Gun, H38/100, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-target shots} [2E]
]- --
]- --
[]** Owlite Shield (L5 Shd, H38/100, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
{}** Demo Suit (L5 Arm, H38/100) [2R] | ** Demo Helm [Pierce Med] (L5 Hlm, H37/100) [2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
18393 Crowns - 0 Warrior Points - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 4|Freeze 4|Shock 6|Poison 4|Stun 4|Curse 4|Sleep 4|Doom 4
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
903:99ASSASSIN (Health: 1600/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L5 Prc Gun, H38/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L5 Nrm Gun, H38/100, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L5 Shd, H38/100, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L5 Armor, H38/100)| ** Desperado Hat (L5 Hlm, H37/100)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
5693 Crowns - 16 Warrior Points - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!
E-304 (Health: 1781/2200) [Arylide]
A-6 | B-3 | R-9
]-** Redwood Lumberdirk (L5 Pc/El Swd, H38/100, Acc +6, CSPD 8, CTR: Low, Cmb 125/125/125/165, Chg 399 (8%: Backstab x5)) {20/20 Supereffective Hits: Element of Surprise (1197 damage, Party ignores 25% enemy Defense for 3 turns)}
]-** Mire Crossbow (L5 Shd Gun, H38/100, Acc +7, ROF 9, x.5 initial Reload, CTR: Low, Clip: 3 x 118, Chg 3 x 151, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {2/10 Full Clip Hits}
]-
]- --
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L5 Arm, H38/100)| ** Cobalt Helm (L2 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Matikclocker M-OVC-2002 Battle Robot (Health: 730/1000) [Matikclocker]
A-6 | B-8 | R-4
]-** Calibur (L5 Nrm Swd, H38/100, Acc +7, CSPD 5, CTR: Low, Cmb 200/200/250, Chg 510 (30% +1 target, 30% +2 target, 15% extra hit (75% extra hit vs. Turret)) {0/25 Sword Hits}
]-** Cryotech Alchemer (L5 Ele Gun, H38/100, Acc +7, ROF 5, CTR: Low, Clip: 2 x 127, Chg 275 + 2 splitshots (5% internal split), Good Chance of Moderate Freeze) {2/15 Ricochet/Splitshot Targets}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
--SPECIAL: Cannot be revived! If destroyed, a new Matikclocker will arrive in 2 turns--
[OVERCLOCK METER: ||..] (Gain 1 point after winning a battle, 1 point per extra turn waiting to deploy)
(X MODE requires full meter, adds +1 all stats, MHP/4 Temp HP, 100 to all defenses)
(Can use 1 point to add +1 to Reflex, MHP/8 Temp HP, 100 Normal defense)
BETA-01911 (Health: 2000/2000) [Dreathuxy]
A-4 | B-7 | R-7
]-** Spat-O-War (L5 Nrm Swd, H38/100, Acc +7, CSPD +6, CTR: Low, Com 121/126/136/141, Chg 481 (15 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {0/20 Status Effects}
]-** Wallbreaker [UV: Charge Med] (L5 Nrm Gun, H38/100, Acc +8, ROF 2, CTR: Low, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {0/10 Acc-Based Bonus Damage}
]-
]-
[]** Defender (L5 Shd, H38/100, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Cobalt Armor (L5 Arm, H38/1000)| ** Cobalt Helm (L5 Hlm, H38/100)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
Damage)
6090 Crowns - 16 Warrior Points - - -
Nrm 350|Prc 180|Ele 180|Shd 180
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 5283 (+16 WP)
-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
6 ** Forbidden Fruit
4 ** Power Cells
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
-Rarities-
10 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, True Knight Bracer}
***
****
*****
((Matik, there is no Cyber Zone. Stop that.))