Turn Order Roll: 3,2,1,3
Spor-zin'tur: 8 + 3 = 11 (25/100)
Wrecch: 6 + 2 = 8
KV-103: 3 + 1 = 4
Faidra: 7 + 3 + 1 ASI = 11 (43/100)
Ignem defends.
Mute defends.
Lightbulb: Cannonball -> Spor-zin'tur
1 shot @ 15 ES -- 3. Hit! 993 damage.
DSN-001: Standard w/ Proto Buster -> Spor-zin'tur
7 shots @ 13 ES -- 9,3,15,3,15,3,12. 5 hits! 2940 damage.
Spor-zin'tur: Field Goal -> Mute
Roll: 16. No Instacharge!
KV-103: Charge w/ Flourish - Spor-zin'tur
Roll: 51. No Instacharge!
"I know when I'm beat."
Wrecch canceled his Jump Attack!
Wrecch enters Stealth!
"Wait. What?!"
---
((I... forgot to have Thrynn charge his bow last round. So I'll act as though he charged it.
TH-006F fires her wands!
Standard w/ Secretive Barragenator ~Expert!~ -> Thrynn
45 bullets deployed! They'll fire in 2 turns or when TH-009F Defends or fires a Charge Attack!
Standard w/ Wounding Wand ~Expert!~ -> Thrynn
46 bullets deployed! They'll fire in 2 turns or when TH-009F Defends or fires a Charge Attack!
46 additional Secretive Barragenator ~Expert~ bullets will fire next turn!
44 additional Wounding Wand ~Expert~ bullets will fire next turn!
"Ahahahahaha! Now's the best part, Bucket Boy!"
Thrynn: Fire Charge w/ Ionic Double Bow
2 shots @ 16 ES -- 10,10. 2 hits! 5860 damage.
"Yowch! ...hahahaha! This IS fun! Better watch out, Mr. Wrecch, they're tough!"
"Wait. Where'd... where'd Mr. Wrecch go?! ...Mr. Wrecch...?"
Matikclocker X has been deployed here!
--
"Jump to avoid attacks, then Cloak in midair... I should keep that idea in mind for our own scouting forces. King, keep in mind that you can Defend when you're in a tight spot- it might save your life. It looks like Wrecch is trying to run away, so you might be able to hit him before he bails out!"
Spor-zin'tur shakes his fist in the air. "Hey! Get back here! I know people on the other side! Bad people! They rigged the NHMB finals, they can rig you! Get back here! Now!"
There's no response from Wrecch. Did he just leave both Spor-zin'tur and TH-006F in the lurch...? You might be able to hit Wrecch, even while he's Stealthed. But you'll have to launch your attack before his next move!
---
Matikclocker X is deployed via Moon-Air postal service, which is happy to serve you. Thank you for continuing to use Moon-Air and we hope you have a pleasant day.
"Ahahahaha..." TH-006F is reacting to Wrecch's disappearance in... some way. Not a pleasant one. Not for you, anyway. "Hahaha. Hahahahaha, hahahahahaha... Ahahahaha, hahahahaHAHAHAHAHAHA!" You... might want to try and block what's coming in.
Victory Conditions
=Defeat Wrecch!
-OPTIONAL COMPLETE: Discredit the cult of the Spor-zin'thusiasts (by killing them) [Reward: Extra Materials, Sunflare Favor]
-OPTIONAL: Survive fighting against TH-006F for three turns! [Reward: ???]
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Wrecch's Mercenaries (ENEMY)
Captain Wrecch - 5838/38000 HP [Air Stealth: 90% Chance to avoid Swords and Guns, 65% Chance to avoid Bombs]
A-10 | B-4 | R-6
1000 Nrm | 1000 Prc | 4000 Ele | 0 Shd | Row 0
[] Riot Guards (375/1500 HP, 1000 Nrm | 500 Spec)
[] Ghostmane Cloak (250/250 HP, Secondary Shield protected by Riot Guards, allows Stealth Mode which disables attacks, but reduces chance of being hit by Swords and Guns, and slightly reduces chance of being hit by bombs)
]- Hitman’s Heftier Hammer (8 ACC, 3 CSPD, 1500/1580 Nm/El, Good Chance of Strong Stun)
]- Hitman’s Hypercharged Handgun (8 ACC, 10 ROF, 1x1250 Ele, Good Chance of Strong Shock)
<> Merc’s Armguard (Blocking bonus to Block Sum x1.5 unless Defending)
<> Highwind Boots (Allows the user to perform a Jump Attack)
Archdevilite Spor-zin’tur - 6749/28000 HP
A-6 | B-6 | R-8
1000 Nrm | 0 Prc | 1000 Ele | 4000 Shd | Row 3
))) Foul Ball (6 ACC, 2 ROF, 1x1200 Shd (Ricochets up to 6 times, 20% internal ricochet))
))) Field Goal (Charge Attack, 12 ACC, 2800 Shd, On Hit: Recover (4 x damage dealt) HP)
))) Fourth Down (4 ACC, 4 ROF, 4x800 Shd, On Hit: Good Chance of Strong Doom)
Gremlin Spor-zin'thusiast A down! (-1517, Ignem's Silent Nightblade)
Gremlin Spor-zin'thusiast B down! (-1517, Ignem's Silent Nightblade)
Devilite Spor-zin'thusiast down! (-439, Mute's Heavy Splinter Bomb)
Zombified Spor-zin'thusiast down! (-56, Mute's Heavy Splinter Bomb)
Thaargan Spor-zin'thusiast down! (-1742, Mute's Heavy Splinter Bomb)
Gremlin Roughneck Boss FLED
Gremlin Roughneck Thrower FLED
Vile Blarful A down! (-1176, DSN-001's Proto Buster)
Vile Blarful B down! (-697, DSN-001's Proto Buster)
Vile Blarful C down! (-461, Ignem's Master Blaster)
(More enemies... might come?)
------
THE FOLLOWING ENEMIES ARE IN THE PUB, AND HAVE BEEN ENGAGED BY THRYNN AND MATIKCLOCKER.
ONLY THRYNN AND MATIKCLOCKER CAN FIGHT TH-006.
------
TH-006 “Scarlet Devil” - 23351/32000 HP
A-4 | B-4 | R-12
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Secretive Barragenator ~Expert~ (3 ACC, 36 ROF, Clip Endless x 500 Prc, Slight Chance of Minor Poison, bullets persist for two turns before firing and can strike close-range attackers, on miss: +1 Acc against target, Chg: 1600 Prc (up to 5), Good Chance of Strong Poison, fires all bullets at once)
]- Wounding Wand ~Expert~ (2 ACC, 36 ROF, Clip Endless x 500 Shd, Slight Chance of Minor Fire, bullets persist for two turns before firing and can strike close-range attackers, on miss: +1 Acc against target, Chg: 1600 Shd (up to 5), Good Chance of Strong Fire, fires all bullets at once)
<> Ambidexterity Processor (Can use both wands at once)
<> Levitating (+8 Block Sum against close-range weapons)
<> Defending fires all Wand bullets at once!
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 2040/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 0/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes
11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles
10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks
1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Now look at this gun that I just found! When I say BOOM, be ready to shoot! And BOOM!"
The bots shoot at Matikclocker, damaging him.
"Shoot him, not me! Ugh, let's try something else."
Matikclocker deploys plasma traps.
"Now watch and learn, nere's the deal, you'll slip and slide on this plasma peel! Hah, hah-- *gasp* WHAT ARE YOU DOING?!"
The robots got damaged by plasma peels.
"Ugh, anyways."
---------------------
MEANWHILE AT CRS...
Matikclocker's final systems are prepared and he's preparing for a cool re-entry to the battlefield. He watches the action on standby feed.
"Well well well. The wretched Wrecch is down, the Sporks-in-tunes devilite is damaged, what I have to do is to eliminate the rival number ONE."