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Machinauts: Far Side of Cradle - A stat-based RP

5333 replies [Last post]
Fri, 01/13/2017 - 06:36
#3551
Matikclocker's picture
Matikclocker
Good ol' Clocker has to deal with Scarlet Demon

"Now look at this gun that I just found! When I say BOOM, be ready to shoot! And BOOM!"
The bots shoot at Matikclocker, damaging him.

"Shoot him, not me! Ugh, let's try something else."
Matikclocker deploys plasma traps.

"Now watch and learn, nere's the deal, you'll slip and slide on this plasma peel! Hah, hah-- *gasp* WHAT ARE YOU DOING?!"
The robots got damaged by plasma peels.

"Ugh, anyways."
---------------------
MEANWHILE AT CRS...

Matikclocker's final systems are prepared and he's preparing for a cool re-entry to the battlefield. He watches the action on standby feed.
"Well well well. The wretched Wrecch is down, the Sporks-in-tunes devilite is damaged, what I have to do is to eliminate the rival number ONE."

Fri, 01/13/2017 - 21:49
#3552
Doctorspacebar's picture
Doctorspacebar
Flight

Turn Order Roll: 3,2,1,3
Spor-zin'tur: 8 + 3 = 11 (25/100)
Wrecch: 6 + 2 = 8
KV-103: 3 + 1 = 4
Faidra: 7 + 3 + 1 ASI = 11 (43/100)

Ignem defends.

Mute defends.

Lightbulb: Cannonball -> Spor-zin'tur
1 shot @ 15 ES -- 3. Hit! 993 damage.

DSN-001: Standard w/ Proto Buster -> Spor-zin'tur
7 shots @ 13 ES -- 9,3,15,3,15,3,12. 5 hits! 2940 damage.

Spor-zin'tur: Field Goal -> Mute
Roll: 16. No Instacharge!

KV-103: Charge w/ Flourish - Spor-zin'tur
Roll: 51. No Instacharge!

"I know when I'm beat."
Wrecch canceled his Jump Attack!
Wrecch enters Stealth!
"Wait. What?!"

---

((I... forgot to have Thrynn charge his bow last round. So I'll act as though he charged it.

TH-006F fires her wands!
Standard w/ Secretive Barragenator ~Expert!~ -> Thrynn
45 bullets deployed! They'll fire in 2 turns or when TH-009F Defends or fires a Charge Attack!
Standard w/ Wounding Wand ~Expert!~ -> Thrynn
46 bullets deployed! They'll fire in 2 turns or when TH-009F Defends or fires a Charge Attack!
46 additional Secretive Barragenator ~Expert~ bullets will fire next turn!
44 additional Wounding Wand ~Expert~ bullets will fire next turn!
"Ahahahahaha! Now's the best part, Bucket Boy!"

Thrynn: Fire Charge w/ Ionic Double Bow
2 shots @ 16 ES -- 10,10. 2 hits! 5860 damage.
"Yowch! ...hahahaha! This IS fun! Better watch out, Mr. Wrecch, they're tough!"

"Wait. Where'd... where'd Mr. Wrecch go?! ...Mr. Wrecch...?"

Matikclocker X has been deployed here!

--

"Jump to avoid attacks, then Cloak in midair... I should keep that idea in mind for our own scouting forces. King, keep in mind that you can Defend when you're in a tight spot- it might save your life. It looks like Wrecch is trying to run away, so you might be able to hit him before he bails out!"

Spor-zin'tur shakes his fist in the air. "Hey! Get back here! I know people on the other side! Bad people! They rigged the NHMB finals, they can rig you! Get back here! Now!"

There's no response from Wrecch. Did he just leave both Spor-zin'tur and TH-006F in the lurch...? You might be able to hit Wrecch, even while he's Stealthed. But you'll have to launch your attack before his next move!

---

Matikclocker X is deployed via Moon-Air postal service, which is happy to serve you. Thank you for continuing to use Moon-Air and we hope you have a pleasant day.

"Ahahahaha..." TH-006F is reacting to Wrecch's disappearance in... some way. Not a pleasant one. Not for you, anyway. "Hahaha. Hahahahaha, hahahahahaha... Ahahahaha, hahahahaHAHAHAHAHAHA!" You... might want to try and block what's coming in.

Victory Conditions
=Defeat Wrecch!
-OPTIONAL COMPLETE: Discredit the cult of the Spor-zin'thusiasts (by killing them) [Reward: Extra Materials, Sunflare Favor]
-OPTIONAL: Survive fighting against TH-006F for three turns! [Reward: ???]

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-

Wrecch's Mercenaries (ENEMY)

Captain Wrecch - 5838/38000 HP [Air Stealth: 90% Chance to avoid Swords and Guns, 65% Chance to avoid Bombs]
A-10 | B-4 | R-6
1000 Nrm | 1000 Prc | 4000 Ele | 0 Shd | Row 0
[] Riot Guards (375/1500 HP, 1000 Nrm | 500 Spec)
[] Ghostmane Cloak (250/250 HP, Secondary Shield protected by Riot Guards, allows Stealth Mode which disables attacks, but reduces chance of being hit by Swords and Guns, and slightly reduces chance of being hit by bombs)
]- Hitman’s Heftier Hammer (8 ACC, 3 CSPD, 1500/1580 Nm/El, Good Chance of Strong Stun)
]- Hitman’s Hypercharged Handgun (8 ACC, 10 ROF, 1x1250 Ele, Good Chance of Strong Shock)
<> Merc’s Armguard (Blocking bonus to Block Sum x1.5 unless Defending)
<> Highwind Boots (Allows the user to perform a Jump Attack)

Archdevilite Spor-zin’tur - 6749/28000 HP
A-6 | B-6 | R-8
1000 Nrm | 0 Prc | 1000 Ele | 4000 Shd | Row 3
))) Foul Ball (6 ACC, 2 ROF, 1x1200 Shd (Ricochets up to 6 times, 20% internal ricochet))
))) Field Goal (Charge Attack, 12 ACC, 2800 Shd, On Hit: Recover (4 x damage dealt) HP)
))) Fourth Down (4 ACC, 4 ROF, 4x800 Shd, On Hit: Good Chance of Strong Doom)

Gremlin Spor-zin'thusiast A down! (-1517, Ignem's Silent Nightblade)

Gremlin Spor-zin'thusiast B down! (-1517, Ignem's Silent Nightblade)

Devilite Spor-zin'thusiast down! (-439, Mute's Heavy Splinter Bomb)

Zombified Spor-zin'thusiast down! (-56, Mute's Heavy Splinter Bomb)

Thaargan Spor-zin'thusiast down! (-1742, Mute's Heavy Splinter Bomb)

Gremlin Roughneck Boss FLED

Gremlin Roughneck Thrower FLED

Vile Blarful A down! (-1176, DSN-001's Proto Buster)

Vile Blarful B down! (-697, DSN-001's Proto Buster)

Vile Blarful C down! (-461, Ignem's Master Blaster)

(More enemies... might come?)

------
THE FOLLOWING ENEMIES ARE IN THE PUB, AND HAVE BEEN ENGAGED BY THRYNN AND MATIKCLOCKER.
ONLY THRYNN AND MATIKCLOCKER CAN FIGHT TH-006.
------

TH-006 “Scarlet Devil” - 23351/32000 HP
A-4 | B-4 | R-12
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Secretive Barragenator ~Expert~ (3 ACC, 36 ROF, Clip Endless x 500 Prc, Slight Chance of Minor Poison, bullets persist for two turns before firing and can strike close-range attackers, on miss: +1 Acc against target, Chg: 1600 Prc (up to 5), Good Chance of Strong Poison, fires all bullets at once)
]- Wounding Wand ~Expert~ (2 ACC, 36 ROF, Clip Endless x 500 Shd, Slight Chance of Minor Fire, bullets persist for two turns before firing and can strike close-range attackers, on miss: +1 Acc against target, Chg: 1600 Shd (up to 5), Good Chance of Strong Fire, fires all bullets at once)
<> Ambidexterity Processor (Can use both wands at once)
<> Levitating (+8 Block Sum against close-range weapons)
<> Defending fires all Wand bullets at once!

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 2040/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 0/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Fri, 01/13/2017 - 23:07
#3553
Liminori's picture
Liminori
Malfunction

Bucket Guy crosses his arms, both annoyed and amused.

((If I remember correctly, you can't swap equipment in combat right? If you can, I'd be switching the bucket for one of the spare rocket boots.))
"I don't know if my emotions inhibiter is malfunctioning or not, but this... Isn't fun."
[Action: Opt Out.]
Bucket guy attempts to put the bucket on his head, maybe to escape from his own dissapointment, but alas, it just falls over.

Sat, 01/14/2017 - 07:04
#3554
Midnight-Dj's picture
Midnight-Dj
DEATH TO THE HERETICS

"Come out Wrecch!" KV-103 said, "Your friends have either fled and perished, such is the fitting end to a man whose loyalty lies only to money."

[Unleash flourish charge -> Spor-zin’tur]

{If Spor-zin’tur dies before that -> Defend}

Sat, 01/14/2017 - 10:30
#3555
Matikclocker's picture
Matikclocker
Matikclocker CRYO-- *cough* X blocks the way!

Matikclocker uses the Moon-Air delivery service and gets to the pub.
----------
Matikclocker arrives in front of Scarlet Devil, pointing a Cryo Driver. He has been outfitted with special functions such as holo-wings and others.

"Ha! Now that we're meeting again, I can finally do what I wanted to do. Would you like some ice cream before you're gonna get terminated?"

(Cryo Driver Standard)

((OOC: To be honest, I was planning a subplot for Clocker, but first I gotta wait until the fabled Kinetic Cryoblazer makes its premiere...the hint is that it's gonna feature cryotech.))

Sat, 01/14/2017 - 22:41
#3556
Doctorspacebar's picture
Doctorspacebar
Surprising events

Turn Order Roll: 1,1,1,3,2,2
Spor-zin'tur: 8 + 1 = 9 (26/100)
Wrecch: 6 + 1 = 7
KV-103: 3 + 1 = 4
Faidra: 7 + 3 + 1 ASI = 11 (43/100)
Ignem: 6 + 2 = 8
Mute: 7 + 2 = 9 (74/100)

DSN-001: Standard w/ Proto Buster -> Spor-zin'tur
7 shots @ 13 ES -- 2,14,3,3,5,13,3. 5 hits! 2940 damage.

Mute: Standard w/ Heavy Splinter Bomb -> Spor-zin'tur
2 Main Blasts -> Spor-zin'tur @ 12 ES -- 8,11. 2 hits! 1036 damage.
6 Shards -> Spor-zin'tur @ 12 ES -- 4,8,11,5,4,13. 5 hits! 1975 damage.
The bomb didn't hit Wrecch...

Lightbulb: Cannonball -> Spor-zin'tur
1 shot @ 15 ES -- 3. Hit! 993 damage. DOWN!

Spor-zin'tur: Field Goal -> Mute
Roll: 16. No Instacharge!

Ignem: Standard w/ Silent Nightblade -> Wrecch
Ignem wasn't able to find Wrecch...

Wrecch flees!

---

((I want to apologize. I made this WAY too overpowered. 500 is ridiculous for a Shadow weapon. I'm lowering it to 400 and reconsidering how these bullets' Miss chance is recalculated. (Namely, after a hit, the Evade and Block Sums will return to normal.))

Thrynn, in his attempt to opt out, drops the bucket on the floor, whereupon it lands right-side up. This is, fortunately, close enough to count for using it.

"Hahahaha! You can go see Mr. Wrecch and my sister now!"
TH-006F Defends!
91 Secretive Barragenator ~Expert~ bullets strike @ ES 7/BlS 6 base -- 10,16,2,11,12,6,6,8,12,6,5,10,3,2,5,14,12,2,12,1,11,1,6,7,11,4,3,7,11,12,13,10,15,5,13,15,1,2,12,12,8,16,10,9,7,10,4,9,14,7,11,11,10,9,12,9,8,12,11,13,3,10,15,10,8,12,13,15,16,11,1,9,9,14,5,8,16,14,10,14,4,12,11,9,12,6,15,1,11,2,9. Wow. That's a lot of bullets.
44 (-5 intercepted) = 39 hits! 39 damage. Thrynn was Poisoned! The Bucket caught 13 bullets!
90 Wounding Wand ~Expert~ bullets strike @ ES 6/BlS 5 base -- Rolled offscreen.
13 (-4 intercepted) = 9 hits! 3600 damage. The Bucket caught 17 bullets!
"You're still standing up?!"

Matikclocker X: Standard w/ Cryo Driver -> TH-006F
2 shots @ 9 ES -- 14,5. 1 hit! 843 damage.

---

"Wow, they made you tough! Good!" TH-006F brandishes her wands again...

...only to stop as she receives a comlink signal from somewhere. IS-M44's lab boys are quick on the draw, so you're able to patch in and hear the comlink conversation.

"Scarlet... do me a favor, all right?"

"Mr. Wrecch! You're alive!"

"...use your Wounding Wand. Make the whole pub go boom! Then run away and meet up with me-"

"Sister! No!" Another voice- unrecognizable due to heavy static- is nonetheless audible from the other side.

TH-006F stops, dropping one of her wands. "...Big sister? Is that..."

"What's the meaning of this?" Wrecch shouts. "Get off this channe-"

But then Wrecch is abruptly disconnected, presumably by the new voice. "It's me. Don't worry about Mr. Wrecch. I'm recovering you via transmission. Everything is going to be just fine. Don't break any part of that pub."

TH-006F stops. "I..."

Before you can fire another shot, TH-006F is transmitted out of the pub. The voice says, "Yes, I see you on there, brother 103. I'll deal with the traitor Machinaut. Don't follow me yet, brother. The Machine God wills that I act where I cannot be seen. And Machine God willing, I'll clarify it all in time. Victory is but a prelude to the next battle." The connection abruptly terminates.

---

"Ngaaaahhhh!" Spor-zin'tur falls to the ground, returning to the Underworld from whence he came. "I'll... I'll be back!" But this is a bluff. From what intelligence the Torchbellow have gleaned from records in areas like Mardrux's old complex, an Archdevilite that falls in battle against 'mortals' will be stuck in the Underworld with at least a thousand years' worth of mind-numbing paperwork. Truly a fitting punishment for Spor-zin'tur, whose cult might have engulfed half of Dragonspire in Devilite-worship and anarchy had he not been thwarted here.

"Unfortunately, it doesn't look like you'll be capturing Wrecch. But we've got a bead on TH-006F. If we can get her video logs intact, we might be able to glean something from them. I wonder... who, exactly, is her 'sister'? I'd think it was TH-006R "Scarlet Heir"- they're the same Machinaut line, and 006R's design was heavily reused in 006F. But I haven't noticed anything unusual from her, and the TH and KV lines couldn't be any more different... Wonder whether her sister is another Machinaut, or whether this isn't her sister at all..."

"Anyhow. Pat yourselves on the back, you took down that Archdevilite. We weren't going to be able to capture him anyway. Maybe the mercs left something in the pub, since we arrived on such short notice, so you could check in there..."

Victory Conditions
=Wrecch escaped, but you slew Spor-zin'tur!
-OPTIONAL COMPLETE: Discredit the cult of the Spor-zin'thusiasts (by killing them) [Reward: Extra Materials, Sunflare Favor]
-OPTIONAL: Survive fighting against TH-006F for three turns! [Reward: ...something happened?]

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-

Wrecch's Mercenaries (ENEMY)

Captain Wrecch - FLED

Archdevilite Spor-zin’tur DOWN! (-195, Lightbulb's Cannonball (Mute's Turret))

Gremlin Spor-zin'thusiast A down! (-1517, Ignem's Silent Nightblade)

Gremlin Spor-zin'thusiast B down! (-1517, Ignem's Silent Nightblade)

Devilite Spor-zin'thusiast down! (-439, Mute's Heavy Splinter Bomb)

Zombified Spor-zin'thusiast down! (-56, Mute's Heavy Splinter Bomb)

Thaargan Spor-zin'thusiast down! (-1742, Mute's Heavy Splinter Bomb)

Gremlin Roughneck Boss FLED

Gremlin Roughneck Thrower FLED

Vile Blarful A down! (-1176, DSN-001's Proto Buster)

Vile Blarful B down! (-697, DSN-001's Proto Buster)

Vile Blarful C down! (-461, Ignem's Master Blaster)

(More enemies... might come?)

------
THE FOLLOWING ENEMIES ARE IN THE PUB, AND HAVE BEEN ENGAGED BY THRYNN AND MATIKCLOCKER.
ONLY THRYNN AND MATIKCLOCKER CAN FIGHT TH-006.
------

TH-006 “Scarlet Devil” - FLED

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 2040/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 361/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 0/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Sun, 01/15/2017 - 01:22
#3557
Matikclocker's picture
Matikclocker
One down, one left

"Hmmmmm..."

Matik gets on comlink with KV-103.
"Hey King, do you recognise that voice? It seems to pick you as a brother and TH-006F as a sister...and most of all, is TH-006F your sister? Anyways."

Matik gets on normal comlink now.
"So how's the battle going? Is Pork-zin'tur down? Have you destroyed Wrecch?"

Sun, 01/15/2017 - 04:39
#3558
Midnight-Dj's picture
Midnight-Dj
:/

"It is uncertain..." KV-103 replied, "I do not recall such a machinaut from my data archive. But after 200 years of deactivation, things may have changed, it is entirely possible that TH machinauts simply decided to connect their 'family tree' to that of mine. Many people have lied about their lineage to get to a noble position throughout the history, this traitor might just be another pretender to the throne."

"And as for a status report...." KV-103 continued, "The fiend is dead, but the Mercenary escaped, something tells me that he will be back, more dangerous than ever."

Sun, 01/15/2017 - 21:45
#3559
Doctorspacebar's picture
Doctorspacebar
Roboute Gerallax

((Will have a Mission Vote up in a day or two.))

"KV-103's report is correct, although I don't think any TH units would really bother claiming relation to the KV line. The TH line was mostly a bunch of aether-processors- basically, magic users- stylistically based on myths from foreign lands. They tend to be lightly armored, and specialize in avoiding enemies with their agility and onboard gravitators while firing a large amount of weak projectiles at targets, so trying to claim relation to a line that's the exact opposite in terms of combat style wouldn't make much sense. Although a TH unit and a KV unit would no doubt make a deadly combination..."

"And the most likely one that's her 'sister' hasn't sent any unrecognized transmissions. In fact, we're in contact. She's TH-006R "Scarlet Heir"- and don't worry, she's not insane. She's currently out there strafing the hostile Undead and Constructs near the area Aegir let us know about. And she doesn't have access to any teleportation systems... so who does?"

"...We'll get HOLM-35 on it. Check the pub and assess the damage, and maybe see if you can find anything belonging to Wrecch. Keep your weapons to yourself unless you're attacked."

Inside the pub, patrons start to stand up. A family of Gremlins quietly leaves- most likely they were tourists- while the local tough guys pick their table up and start speaking again, in low tones. You notice that the doorways to the pub are quite large, which must mean-

"...are they gone?" A relatively scrawny Moon Dracolisk crawls out of a trapdoor behind the bar as the rest of the party assembles. "I've tried to get those mercs out for the longest time. They've been taking this place in exactly the wrong direction! That Archdevilite showed up when I bought a cursed neon Cavaliers logo by accident- I assure you I've thrown it out- and I couldn't make them leave. Even my breath weapon didn't faze them! Since then this establishment's gone from 'nice place for tourists to stop by and get some hot wings' to 'wretched hive of scum and villainy'... I was sure that construct with them was going to kill someone before long. Thank you for making them leave... maybe I can finally get Rathiar's up and running again."

The Moon Dracolisk starts readying the ovens again. "Is there anything I can do to pay you back?"

Mon, 01/16/2017 - 02:23
#3560
Xaurian's picture
Xaurian

{MISSION FAILED. Wrecch escaped.}
{Self-repair is now active.}

"He left. At least the cultists have been excised." I said, irritated at Wrecch's escape while holstering my weapons. "I don't really know what could be used or done to pay us back, though."

{This was a terrible idea. Constantly angering Solvariel like this will probably turn the rest of the council against us.}

I then got on the radio with IS-M44 again.

"Just got another transmission during the fighting. I think I can decipher who is saying what since all the voices are at the same time distinguishable from each other and the same from the previous three, for the most part."

(Well, they weren't exactly too outdated. Now things pick up. Somewhat. Like I said, this is most likely going to lead to a hands-off red herring/anticlimax.)

{Identifying voices...}
{ID'd based on previous transmissions and intercepted communications. All transcripts will now show who is saying what.}
{Novak: "So, this Cradle...it looks like a big jumbled mess. The main conflict I see is the Spiral Knights or Isorans having "invaded" the planet after their ship was destroyed, which in turn they used to flee from a massive war on their homeworld. They're waging war passive-aggresively against the Gremlin Empire with support from a race known as the Strangers while getting involved in multiple minor-scale conflicts elsewhere in the depths of Cradle."

Daniel: "Well, if you thought our own homeworld was chaotic in how often it breaks out into war, we've found something to top that."

Novak: "Wait. Daniel, this radio message seems odd. Looks like more than one ship was shot down. The insurgency that ship's crew brought about was extinguished by a strange force and a militia of Gremlin-built robots."

Daniel: "It doesn't look like the Gremlins nor their robots are allied with the Empire, as well."

Novak: "Not only that, the milita in question was last reported heading off to negotiate reinforcements to fight an enemy dubbed "The Swarm" by them."

Daniel: "I'd help in their negotiations, but considering the political situation in this region, I'd want to avoid that for now."

Novak: "Agreed. Our mission is to intercept transmissions and gather intelligence, not to try and interfere with foreign policy."}

(Fortunately, there is legitimately just two left. Second one wraps everything up after too much buildup and stalling. This time, there's further canon nods to Spiral Knights proper, but then we get callbacks to things that have happened earlier and in fact what's happening now.)

"Well, at least they're not planning to invade for the moment..." I remarked. "But now there's someone who knows us. This is really troubling. I want to raise the alarm, but that will probably make things go from bad to worse. I'll just keep listening for the moment."

Mon, 01/16/2017 - 03:29
#3561
Midnight-Dj's picture
Midnight-Dj
:/

"Solvariel can weep about his lost eggs all he want, I am not here to lick his toes, or any Dracolisks' for that matter," KV-103 responded to Ignem's concern, "For now, look around the bar. and if you can, tell the proximians that they have no BUSINESS miring themselves in our missions..." the Fallen King paused for a moment before walking off to the bar counter. Something wasn't right, how can Ignem be the only one picking up the alien signals? If the proximians have gotten a tab on the strike force, surly that its own machine spirit would have picked up on the foreign frequency.

"Dracolisk..." KV-103 moved up to the counter of the moon Dracolisk, "I am KV-103 unit 2, you can call me, the Fallen King. I am here as a part of a diplomatic effort to unite the upper echelons of your race against a common foe. Namely, the Swarm, imagine, a horror worse than all of the scums that have ever entered your store combined... while I expect no monetary assistance from you, I would like to inquire any information on Wrecch that he might have unwittingly divulged during his many visit at your pub. Does he have any accomplices? Is there any countermeasure to his stealth gears? Any information on the mercenaries, especially their potential weakness would be of great help to us."

Mon, 01/16/2017 - 22:23
#3562
Doctorspacebar's picture
Doctorspacebar
Sinister things going on

"Oh yes," the Dracolisk says. "I've heard of the Swarm. They say the Isorans ran into it and have been fighting against it... good to see a Gremlin-led force doing the same. The Council has been talking about the Swarm sightings since then, and I suppose an alliance is the natural next step."

"Right, information on those mercenaries. Hmmmm. I've seen that Archdevilite speak with terrifying creatures from time to time... I swear there was a Trojan Knightmare in here... ah! Right! You may have noticed- you probably noticed, since you just fought with them- that all three mercenaries were far more durable than others like them. I'm not sure how they got that sturdy, but I have a theory. You ever hear the tale of Almire's fall? They say their Lord Vanaduke gained unnatural strength from an evil entity. Well, I saw the Gremlin installing some kind of... device on his armor. It looked like it was made from black rocks. Installed the same thing on the construct, and doubtless the Archdevilite had something as well."

"Not normally something to worry about," the Dracolisk says, "But there was something... about that artifact. It wasn't Dark Matter- wrong coloration for that- and when I looked at it, I swear its shape changed around every time I looked at it. It's... uncanny. I'm sorry if this isn't substantial enough... oh, yes! Search the Gremlin's room, it's room 03. Maybe there's something in there."

The Dracolisk quickly adds, "Oh! Right. Anti-stealth... well, I guess you'd have to sweep the area with bombs. If you had a Vial, it might be able to catch a cloaked enemy off guard- I know that's how I got the Kleptolisks out of the basement when I was a hatchling. Good luck!"

"All right," IS-M44 says, "I guess that's the best we can get. You're cleared to search Room 03."

---

Searching the room reveals a number of things.

The Archdevilite appears to have hogged most of the room. Only a small portion of it is set aside for Wrecch's bed and TH-006F's charging station; the rest is covered with leaflets extolling the power of Spor-zin'tur, no doubt used to recruit his cult, as well as a variety of cursed sports equipment. There's even a Blast Network bomb-glove signed by a star player in the Krogmo Blast Network- except the name is scribbled out and a fiendish sigil is written in powdered Dark Matter next to it.

Brushing everything aside reveals eerie Devilite runes, glowing with a strange black light. "Wait a minute, that's weird... those don't look like anything we've seen while clearing out Mardrux's old compound. Those all glow with a pinkish or purplish light." In the center of the runes, covered by a folding bed that Spor-zin'tur had used, you see a symbol that looks like... three filled circles, equidistant from each other, under some kind of half-circle. "...hmm. I don't like this at all. We've got its rough shape on video files, so obliterate these runes immediately. The owner of this establishment will thank us for it. Elemental weapons in calibration mode should clear it up."

Fortunately it doesn't take long to wipe out the runes; like any Devilite-made rune, they're easily eliminated by Elemental energy bursts. And after you finish, you're finally able to spot something that might hint toward the one who hired this bunch. "Ah ha, there we go! Ignem, turn your head right a bit- it's a check. ...Wrecch wasn't kidding when they said they weren't getting paid enough! 4500 Crowns for the assault on Matik Co.? I'd feel sorry for them if they weren't dangerous outlaws. Either Spor-zin'tur or their employer had some hold over Wrecch- and from what I can tell, TH-006F views Wrecch as an adoptive father."

"They put the signature in some kind of cipher. We'll have one of HOLM-35's unit stop by to pick it up and break that cipher while you handle another mission. Good work. You can go ahead and torch Spor-zin'tur's cult recruitment pamphlets, and we'll see if the owner of this establishment wants to get that sports memorabilia properly un-cursed on his own time. Should be easier now that Spor-zin'tur is out of the picture."

Tue, 01/17/2017 - 05:56
#3563
Midnight-Dj's picture
Midnight-Dj
No one expect the inquisition

"I see," KV-103 concluded, "My gratitude on the report, Dracolisk. Next time Wrecch will meet an explosive end..."

"Adjutant," KV-103 called to IS-M44, "The owner of the pub reported that the mercenaries and the fiends were using some type of unknown crystals to increase their strengths. It is said that they are black in color contrary to the violet dark matter that we have come to know. And on another note, these crystals can alter their shapes at a whim but I think the fear of the witness made this clue unreliable. Make sure to order HOLM-35 to perform a more thorough search once they are here."

Taking the pamphlets, KV-103 tossed them into the pub's fireplace, "The only thing these papers are good for is kindling..."

Tue, 01/17/2017 - 12:00
#3564
Xaurian's picture
Xaurian

(I knew I was going to run into an accidental plot hole retconning it. As stated in previous transmissions, a security vulnerability let Ignem get access to the ship's communication systems. How she figured out how to tune to the right frequency is still a mystery, but I could handwave it as being in the right place at the right time. The plot revelations should clear up the situation.

Also, finally time to address a small elephant in the room: The proper demonym for Proxima is Proximan, although this could just be ignorance on KV-103's part.)

"Well, this cult's been busy." I remarked, inspecting the area. Then I noticed a check to the right.
"Hm?" Picking it up, I poured over it for evidence, before noting the payout. "4,500 crowns for the refuge attack? Looks like he wasn't lying on that part."

After exiting the room, I contacted IS-M44 again. "Rathiar's tip on the mysterious black objects concerns me. That very well may be a Swarm-related contraption. If...if that's the case, then trying to please the whole council would be the best course of action to ensure an alliance."

Tue, 01/17/2017 - 22:04
#3565
Doctorspacebar's picture
Doctorspacebar

((Unfortunately, I'll have to delay tonight. Mission selection will be available tomorrow.))

Wed, 01/18/2017 - 19:39
#3566
Doctorspacebar's picture
Doctorspacebar
--SELECT A MISSION--

"I heard. Yes, those crystals sound suspicious... but didn't Celloh say he felt little Swarm presence? ...even so, the Swarm might have figured out how to avoid his sensitivity. Whether they're Swarm or not, I don't like 'em at all. Spor-zin'tur's body vanished into the Underworld, so there'll be no searching him... the only means of finding them is to locate Wrecch or Scarlet."

"We'll leave the scouts to that. In the meantime, POL-125 would like to let you know that he can focus on diplomacy with a specific faction again. Pick whatever faction would give you the best tactical advantage, because it's clear there's going to be more fighting. Here's a report on the factions again..."

-Kirisia: "Good work! Spor-zin'tur's cult was only recruiting through fear of his power. Now he's powerless!" (+10 Favor)
-Kaan: "Hmm. Now that construct on the enemy side is fascinating..." (No effect)
-Aegir: "I'm not opposed to hitmen dropping dead, but... some of my faction is unhappy that you started a fight in a small business. I apologize." (-5 Favor)
-Sever: "Meh. Not my area of expertise." (No effect)
-Moros: "...hmm, very good of them to help Rathiar like that. Property rights need to be reinforced..." (+5 Favor)
-Solvariel: "Rrrgh! None of my faction understands. They are happy that small-time criminals have been eliminated? I know you all better! You only know how to kill!" (+10 Favor, -5 Solvariel)
-Kyanee: "Keep this off the record, but... Hitmen and Archdevilites are small-time criminals now? Has Solvariel gone off the deep end?" (+5 Favor)

"Hmm. Overall, not so bad- shame Aegir's faction can't all see things our way on this, but I see where they're coming from. I second Kyanee's comment- Solvariel is up to something. Still, this was technically a joint action on our part- good of Kirisia to provide that rocket for us!- and that means we're gaining their trust. More successes will yield better standing for our diplomats."

"Right, sort through any spoils you got from Spor-zin'tur and his cronies, and we'll go on."

AVAILABLE MISSIONS:

Investigate Stark Citadel: Whether it's a trap or not, Stark Citadel will definitely be worth the visit- if only because it's a lead that you have, and it's not too terribly far. But beware; tales of hauntings surround the ancient Stark Citadel, and you DID get this lead from a ghost pirate... [ENEMIES: Undead, ???]

Aegir's Message: Elder Aegir sent you a set of coordinates. From what scans are available from TH-006R "Scarlet Heir", it would appear they lead to some kind of cavern frequented by Undead and Constructs. They work in tandem, and are not letting anything inside. What is going on here...? [ENEMIES: Undead, Constructs | ALLIES: One Machinaut with a Sparkrod and an HP drain]
(TH-006R is not to be confused with rogue Machinaut TH-006F.)

The Gibbering Knight: Isoran Recon Rangers have let us know that they're in the area chasing down a dangerous rogue from their own Order. He's confirmed to be armed with high-strength Shadow and Piercing weaponry, aided by Fiends, and criminally insane by both of our standards and Dracolisk standards as well, so we'll want to see him apprehended. We'll want to work with the Isorans on this one- for now, anyway. [ENEMIES: One Isoran, Fiends, ??? | ALLIES: Three Isorans with a variety of equipment]

Wed, 01/18/2017 - 23:56
#3567
Liminori's picture
Liminori
>aegir's message

"..."
You're not sure Thrynn's okay.

Thu, 01/19/2017 - 01:48
#3568
Midnight-Dj's picture
Midnight-Dj
bye

((ooc:going on a hiatus for 3 weeks ))

"The traitor's trail have gone cold," said KV-103, "while waiting for them to resurface again, I want to see the Isoran lunatics dead for their transgression, and make them an example for any of their friends. This is our planet, and I want to remind them of that."

(the gibbering knight)

Sat, 01/21/2017 - 14:15
#3569
Xaurian's picture
Xaurian
Scary Crystals and Nice Dracolisks

I sighed.

"It's always justice and making an example of out of everyone with you, isn't it?" I said to KV-103. "We should be focusing more on trying to please the council and secure an alliance against the Swarm, not doing wanton killing in the name of "justice," in which case we should probably focus on what Aegir sent us in terms of co-ordinates. Solvariel may have a point after all. In the meantime..."

{Decryption successful. Firewall bypassed. Access to unknown file system gained.}

"I'll be snooping around to see what I can find. It's probably best to know who's spying on us in case things go from bad to worse."

[Vote: Aegir's Message]

Sat, 01/21/2017 - 19:14
#3570
Doctorspacebar's picture
Doctorspacebar

((Next mission should begin tomorrow.))

IS-M44 sighs. "I guess a lot of the missions could be misconstrued as wanton killing. Medoro in particular- he's the only Dracolisk we've felled at this point. The Geonids and Dracolisks have often worked together in the past against threats like UnderCorp, so word is Medoro's not being mourned. The Aether-Beacon mission didn't really have much killing involved- what we got hit by were mostly summons and artificial creations from the Wizards, who started the whole thing in the first place. And if anything were wrong in the Dracolisks' eyes with our fighting those mercs, Kirisia wouldn't have been able to send that rocket Spor-zin'tur's way; even then, we'd be justified in going after a group that launched an attack on our sector."

"Yes, if we want to avoid being seen as senseless killers, busting drone Constructs wouldn't be a problem, and as for Undead, we're probably doing them a favor by putting them out of their misery. And if Aegir can trust us with this mission, but not the sky patrols... well, exposing corruption would be far from mindless killing in the Council's eyes. Something's fishy over there, so let's cast out a line."

"Anyway! Good work in there. Especially you, Thrynn- you held the line well. Get back to Dragonspire and let's get you some repairs."

Sun, 01/22/2017 - 20:43
#3571
Doctorspacebar's picture
Doctorspacebar

After a pit stop in Dragonspire for repairs, you move out to the coordinates that Aegir mentioned. You approach a large, craggy hill, where Dust Zombies and Retrodes patrol, mindlessly attacking anything in sight.

A light catches your eye; TH-006F's bullets rain down on a Dust Zombie, obliterating it in a single attack. Then TH-006F ducks behind cover as her wand's bullets return to her with whatever health was left to scavenge from the eliminated Zombie. "What took you all?"

"Same thing that's taking you, 006." IS-M44 says, "What's the report on that cave?"

"The hostiles are all Undead and Constructs. And they don't stop coming, even when I blast them down. I bet there's something in there making more of them!"

"Well, then. I guess we'll have to break through."

"By charging in headlong at them?"

IS-M44 says, "Hasn't failed us yet. All right, team. Start knocking down enemies as fast as you can!"

Victory Conditions
=Charge!

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-

[Loot Owed: Wrecch's Mercenaries]
[Reward Owed: Extra Materials]

The Unliving (ENEMY)

Dust Zombie A [A8|B3|R7] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (-2 to all stats, cannot use Head Toss (obviously))}

Dust Zombie B [A8|B3|R7] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (-2 to all stats, cannot use Head Toss (obviously))}

Dust Zombie C [A8|B3|R7] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (-2 to all stats, cannot use Head Toss (obviously))}

Retrode+ A [A6|B6|R8] - 2500/2500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Retroclaw Deluxe: 10 ACC, 1 CSPD, 1200 Nm/El | Double Retrobeam: 6 ACC, 1 shot (2 hits per shot), 850 Ele (up to 5)}

(Waves left: 3) [Next phase on Waves Left 0]
(Next Wave: 0%)

Scouting Forces (ALLY)

TH-006R “Scarlet Heir” - 4800/4800 HP
A-8 | B-2 | R-10
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Scarlet Meister's Wand (1 ACC, 20 ROF, Clip Endless x 350 Ele, restores HP equal to half the damage dealt, bullets persist for two turns before firing and can strike close-range attackers, on miss: +2 Acc against target, Chg: 1600 Prc (up to 5), Good Chance of Strong Poison, fires all bullets at once)
))) Powerdrain (8 ACC, 2 ROF, 1x1500 Ele, restores HP equal to damage dealt)
<> Sprite's Armlet (Drain attacks can instead restore HP to an allied Machinaut)
<> E-Drive (All attacks cause Elemental damage)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 361/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Mon, 01/23/2017 - 03:49
#3572
Midnight-Dj's picture
Midnight-Dj
typing on a phone is hard

"The dracolisks cannot be pleased, Ignem..." KV-103 replied to LV-909, "if they are truly as wise as IS-M44 think they are, then they would not hesitate to unite against the swarm. I think they have ulterior motives, it is as if they are testing us right from the start. If my suspicion is true, then I want to defeat the swarm on our own term, not theirs."

"Scarlet heir, this is the fallen king," KV-103 contacted TH-006R, "was it you the one who called me during our attack on the pub?"

(charge halberd->retrode+A)

Mon, 01/23/2017 - 21:11
#3573
Doctorspacebar's picture
Doctorspacebar

Turn Order Roll: 2,3,2,2,3,1,3,3,2,1,1
Dust Zombie A: 7 + 2 = 9
Dust Zombie B: 7 + 3 = 10 (28/100)
Dust Zombie C: 7 + 2 = 9 (2/100)
Retrode+ A: 8 + 2 = 10
TH-006R: 10 + 3 = 13
KV-103: 3 + 1 = 4
Faidra: 7 + 3 = 10 (4/100)
Ignem: 6 + 3 = 9 (80/100)
Matikclocker X: 7 + 2 = 9 (78/100)
Thrynn: 9 + 1 = 10 (45/100)
Mute: 7 + 1 = 8

"You're going down first!"
TH-006R: Powerdrain -> Retrode+ A
2 shots @ 13 ES -- 3,9. 2 hits! 3000 damage. Down!
TH-006R drained 2500 HP!

Thrynn: Standard w/ Lumberdirk -> Dust Zombie A
7 swings @ 13 ES -- 4,12,5,9,16,6,12. BACKSTAB! 5638 damage! Down!

"Kill... support... first..."
Dust Zombie B: Razor Claw -> TH-006R
1 strike @ 14 ES -- 14. Near-miss!

Faidra: Proto Buster -> Dust Zombie B
6 shots @ 13 ES -- 8,4,6,10,8,13. 5 hits! 2315 damage.

Ignem: Volt Driver -> Dust Zombie B
2 shots @ 12 ES -- 9,6. 2 hits! 1686 damage. Down!
Shot 1 Ricochet 1 -> Dust Zombie C @ 12 ES -- 6. Hit! 843 damage.
Shot 2 Ricochet 1 -> Dust Zombie C @ 12 ES -- 8. Hit! 843 damage.

Matikclocker X: Cryo Driver -> Dust Zombie B
3 shots @ 12 ES -- 11,5,11. 3 hits! 2529 damage.

Mute: Deploy Lightbulb
Mute deploys Lightbulb!

KV-103 begins charging his Force Halberd!

A second wave approaches!
The fourth wave was only 10% prepared due to the fast elimination of the first wave.

---

TH-006R responds to KV-103's question. "No, I didn't call you. And whoever's saying they're ME is going to lose all their electrolytes. Especially if they did anything other than shutting my sister down."

IS-M44 says, "Right, that's one wave destroyed. I'll get back to KV-103 assuming he can read my mind later. Move up that path on the right, Mute's tu- Lightbulb, sorry- will be able to cover you from there."

Victory Conditions
=Charge!

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-

[Loot Owed: Wrecch's Mercenaries]
[Reward Owed: Extra Materials]

The Unliving (ENEMY)

Dust Zombie A down! (-2638, Thrynn's Lumberdirk)

Dust Zombie B down! (-1001, Ignem's Volt Driver)

Dust Zombie C down! (-1215, Matikclocker's Cryo Driver)

Dust Zombie D [A8|B3|R7] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (-2 to all stats, cannot use Head Toss (obviously))}

Dust Zombie E [A8|B3|R7] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (-2 to all stats, cannot use Head Toss (obviously))}

Dust Zombie F [A8|B3|R7] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (-2 to all stats, cannot use Head Toss (obviously))}

Cursed Scarab A [A6|B2|R6] - 1000/1000 HP | 800 Nrm | 800 Prc | 0 Ele | 3200 Shd | Row 0
{Swarming Bite: 4 ACC (+1 per Swarming Bite attempt on the target), 3 SPD, 500 Nm/Sh}

Cursed Scarab B [A6|B2|R6] - 1000/1000 HP | 800 Nrm | 800 Prc | 0 Ele | 3200 Shd | Row 0
{Swarming Bite: 4 ACC (+1 per Swarming Bite attempt on the target), 3 SPD, 500 Nm/Sh}

Cursed Scarab C [A6|B2|R6] - 1000/1000 HP | 800 Nrm | 800 Prc | 0 Ele | 3200 Shd | Row 0
{Swarming Bite: 4 ACC (+1 per Swarming Bite attempt on the target), 3 SPD, 500 Nm/Sh}

Cursed Scarab D [A6|B2|R6] - 1000/1000 HP | 800 Nrm | 800 Prc | 0 Ele | 3200 Shd | Row 0
{Swarming Bite: 4 ACC (+1 per Swarming Bite attempt on the target), 3 SPD, 500 Nm/Sh}

Retrode+ A down! (-500, TH-006R's Powerdrain)

Retrode+ B [A6|B6|R8] - 2500/2500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Retroclaw Deluxe: 10 ACC, 1 CSPD, 1200 Nm/El | Double Retrobeam: 6 ACC, 1 shot (2 hits per shot), 850 Ele (up to 5)}

Retrode+ C [A6|B6|R8] - 2500/2500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Retroclaw Deluxe: 10 ACC, 1 CSPD, 1200 Nm/El | Double Retrobeam: 6 ACC, 1 shot (2 hits per shot), 850 Ele (up to 5)}

(Waves left: 3) [Next phase on Waves Left 0]
(Next Wave: 10%)

Scouting Forces (ALLY)

TH-006R “Scarlet Heir” - 4800/4800 HP
A-8 | B-2 | R-10
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Scarlet Meister's Wand (1 ACC, 20 ROF, Clip Endless x 350 Ele, restores HP equal to half the damage dealt, bullets persist for two turns before firing and can strike close-range attackers, on miss: +2 Acc against target, Chg: 1600 Prc (up to 5), Good Chance of Strong Poison, fires all bullets at once)
))) Powerdrain (8 ACC, 2 ROF, 1x1500 Ele, restores HP equal to damage dealt)
<> Sprite's Armlet (Drain attacks can instead restore HP to an allied Machinaut)
<> E-Drive (All attacks cause Elemental damage)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 361/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Mon, 01/23/2017 - 22:57
#3574
Midnight-Dj's picture
Midnight-Dj
wut

"I recall you said that dracolisks walked the Earth with the ancient Almirians." KV -103,"or was this yet another misinformation?"

(unleash halberd ->retrode+B)

Tue, 01/24/2017 - 20:56
#3575
Doctorspacebar's picture
Doctorspacebar

((Unfortunately, I'm gonna have to skip today's post due to schedule conflicts. I'll see you all tomorrow!))

Wed, 01/25/2017 - 03:29
#3576
Xaurian's picture
Xaurian

"They just keep coming and coming, don't they? Clearly there's something hidden in here doing this." I guessed.

[Volt Driver: Charge and hold]

Wed, 01/25/2017 - 21:46
#3577
Doctorspacebar's picture
Doctorspacebar

Turn Order Roll: 2,3,2,1,2,2,1,3,1,2,3,1,3
Dust Zombie D: 7 + 2 = 9
Dust Zombie E: 7 + 3 = 10 (8/100)
Dust Zombie F: 7 + 2 = 9
Scarab Swarm: 6 + 1 = 7
Retrode+ B: 8 + 2 = 10
Retrode+ C: 8 + 2 = 10 (75/100)
TH-006R: 10 + 1 = 11
KV-103: 3 + 3 = 6
Faidra: 7 + 1 + 1 ASI = 9
Ignem: 6 + 2 = 8
Matikclocker X: 7 + 3 = 10 (67/100)
Thrynn: 9 + 1 = 10 (3/100)
Mute: 7 + 3 = 10 (39/100)

"Get out of here!"
TH-006R: Powerdrain -> Retrode+ B
2 shots @ 13 ES -- 7,7. 2 hits! 3000 damage. Down!
TH-006R drained 2500 HP!

"TERMINATE! TERMINATE! TERMINATE!"
Retrode+ C: Retroclaw Deluxe -> TH-006R
1 strike @ 16 ES -- 13. 1 hit! 1075 damage.

Matikclocker X: Standard w/ Cryo Driver -> Retrode+ C
3 shots @ 10 ES -- 8,7,9. 3 hits! 2529 damage. Retrode+ C is down!
Shot 1 Ricochet 1 -> Scarab C @ 12 ES -- 16. Missed!
Shot 2 Ricochet 1 -> Dust Zombie D @ 12 ES -- 7. Hit! 843 damage.
Shot 2 Ricochet 2 -> Internal Ricochet to Dust Zombie D! 843 damage. Frozen!
Shot 3 Ricochet 1 -> Scarab D @ 12 ES -- 6. Hit! 843 damage.
Shot 3 Ricochet 2 -> Dust Zombie E @ 12 ES -- 1. Hit! 843 damage. Frozen!

Mute: Standard w/ Orb -> Scarab A
3 bombs -> Scarab A @ 14 ES -- 16,1,10. 2 hits! 1272 damage.
1 -> Dust Zombie D @ 16 ES (Frozen) -- 13. Hit! 636 damage.
2 -> Dust Zombie F @ 14 ES -- 6,10. 2 hits! 1272 damage. Dust Zombie C catches Fire!
1 -> Scarab B @ 14 ES -- 9. Hit! 636 damage. Poisoned!
3 -> Scarab C @ 14 ES -- 15,7,6. 2 hits! 1272 damage. Down!
1 -> Scarab D @ 14 ES -- 4. Hit! 636 damage. Down!

Lightbulb: Cannonball -> Dust Zombie D
1 shot @ 15 ES -- 9. Hit! 993 damage.

Dust Zombie E: Razor Claw -> TH-006R
Dust Zombie E is Frozen!
1 strike @ 1 ES -- 9. Miss!

Thrynn: Standard w/ Lumberdirk -> Dust Zombie F
7 swings @ 13 ES -- 12,7,7,9,2,13,3. 6 hits! 1 BACKSTAB + 1 sidestab! 6186 damage! Down!
Thrynn's Lumberdirk AND Thrynn's Ionic Double Bow have a finisher ready! Pick the one you want!

Faidra: Proto Buster -> Scarab B
8 shots @ 13 ES -- 5,2,5,4,2,10,15,5. 7 hits! 3591 damage. Down!
Overkill carried to Dust Zombie E! 16 ES (Frozen) -- 5. Hit! damage.

Ignem begins charging her Volt Driver!

KV-103 holds his Force Halberd charge.

A third wave approaches!
The fourth wave was only 10% prepared due to the fast elimination of the second wave. (20% total)

---

"I said there were some Dracolisks alive during Almirian times, I didn't say they were wise. You can let me know what kind of 'misinformation' you think I've been giving you after all hostiles are dealt with."

TH-006R prepares her Powerdrain again as a much larger wave approaches from the cave. You've almost got a bead on what's in there creating these things! But... what's THAT ugly thing? "Eugh! FOUR heads? You're kidding! If I had organs, I'd be throwing up."

Victory Conditions
=Charge!

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-

[Loot Owed: Wrecch's Mercenaries]
[Reward Owed: Extra Materials]

The Unliving (ENEMY)

Dust Zombie A down! (-2638, Thrynn's Lumberdirk)

Dust Zombie B down! (-1001, Ignem's Volt Driver)

Dust Zombie C down! (-1215, Matikclocker's Cryo Driver)

Dust Zombie D down! (-315, Lightbulb's Cannonball)

Dust Zombie E down! (-920, DSN-001's Proto Buster)

Dust Zombie F down! (-4458, Thrynn's Lumberdirk)

Cursed Scarab A down! (-272, Mute's Wizardry Orb)

Cursed Scarab B down! (-3227, DSN-001's Proto Buster)

Cursed Scarab C down! (-272, Mute's Wizardry Orb)

Cursed Scarab D down! (-479, Mute's Wizardry Orb)

Retrode+ A down! (-500, TH-006R's Powerdrain)

Retrode+ B down! (-500, TH-006R's Powerdrain)

Retrode+ C down! (-29, Matikclocker X's Cryo Driver)

Retrode+ D [A6|B6|R8] - 2500/2500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 0
{Retroclaw Deluxe: 10 ACC, 1 CSPD, 1200 Nm/El | Double Retrobeam: 6 ACC, 1 shot (2 hits per shot), 850 Ele (up to 5)}

Retrode+ E [A6|B6|R8] - 2500/2500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 0
{Retroclaw Deluxe: 10 ACC, 1 CSPD, 1200 Nm/El | Double Retrobeam: 6 ACC, 1 shot (2 hits per shot), 850 Ele (up to 5)}

Four-Head Zombie A [A8|B4|R7] - 3500/3500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 80 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (after 4 uses, -2 to all stats, cannot use Head Toss (obviously))}
HEADS LEFT: 4

Four-Head Zombie B [A8|B4|R7] - 3500/3500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 80 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (after 4 uses, -2 to all stats, cannot use Head Toss (obviously))}
HEADS LEFT: 4

Four-Head Zombie C [A8|B4|R7] - 3500/3500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 80 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (after 4 uses, -2 to all stats, cannot use Head Toss (obviously))}
HEADS LEFT: 4

Retrodeadeye A [A10|B2|R2] - 2000/2000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Hyper Retrobeam: 2 ACC, 1 shot, 1750 Ele (up to 3)}

Retrodeadeye B [A10|B2|R2] - 2000/2000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Hyper Retrobeam: 2 ACC, 1 shot, 1750 Ele (up to 3)}

Spotterkat A [A4|B6|R10] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 3
{Spotting: A selected enemy's attacks gain Accuracy equal to the difference in Turn Order between the Spotterkat and the ally | Kat Fang: 7 ACC, 8 SPD, 850 Shd}

Spotterkat B [A4|B6|R10] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 3
{Spotting: A selected enemy's attacks gain Accuracy equal to the difference in Turn Order between the Spotterkat and the ally | Kat Fang: 7 ACC, 8 SPD, 850 Shd}

(Waves left: 1) [Next phase on Waves Left 0]
(Next Wave: 20%)

Scouting Forces (ALLY)

TH-006R “Scarlet Heir” - 3725/4800 HP
A-8 | B-2 | R-10
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Scarlet Meister's Wand (1 ACC, 20 ROF, Clip Endless x 350 Ele, restores HP equal to half the damage dealt, bullets persist for two turns before firing and can strike close-range attackers, on miss: +2 Acc against target, Chg: 1600 Prc (up to 5), Good Chance of Strong Poison, fires all bullets at once)
))) Powerdrain (8 ACC, 2 ROF, 1x1500 Ele, restores HP equal to damage dealt)
<> Sprite's Armlet (Drain attacks can instead restore HP to an allied Machinaut)
<> E-Drive (All attacks cause Elemental damage)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Thu, 01/26/2017 - 18:39
#3578
Midnight-Dj's picture
Midnight-Dj
suspect everything

"Never mind the misinformation part," KV-103 said, “I simply have a hint of suspicion that you are been manipulated by a traitor from within, surly the hooded Gremlin isn't the only traitor in the clan. How is everthing back in the settlement?"

(unleash halberd charge -> spotterkat B)

Thu, 01/26/2017 - 22:36
#3579
Doctorspacebar's picture
Doctorspacebar
4Heads Enterbrainment

Turn Order Roll: 2,2,1,3,3,3,1,3,2,3,2,1,2,3,2,1
Retrode+ D: 8 + 2 = 10 (84/100)
Retrode+ E: 8 + 2 = 10 (74/100)
4Head Zombie A: 7 + 1 = 8 (50/100)
4Head Zombie B: 7 + 3 = 10 (86/100)
4Head Zombie C: 7 + 3 = 10
Retrodeadeye A: 2 + 3 = 5
Retrodeadeye B: 2 + 1 = 3
Spotterkat A: 10 + 3 = 13 (40/100)
Spotterkat B: 10 + 2 = 12
TH-006R: 10 + 3 = 13 (57/100)
KV-103: 3 + 2 = 5
Faidra: 7 + 1 + 1 ASI = 9
Ignem: 6 + 2 = 8 (100/100)
Matikclocker X: 7 + 3 = 10 (99/100)
Thrynn: 9 + 2 = 11
Mute: 7 + 1 = 8 (69/100)

"Take down the snipers, quick!"
TH-006R: Powerdrain -> Retrodeadeye A
2 shots @ 15 ES -- 10,3. 2 hits! 3000 damage. Down!
TH-006R drained 2000 HP!

Spotterkat A: Spotting -> Retrodeadeye A
No effect.

Spotterkat B: Spotting -> Retrodeadeye B
Spotting!

Thrynn: Standard w/ Lumberdirk -> 4Head Zombie C
7 swings @ 13 ES -- 16,11,11,6,3,10,14. 5 hits! 2 sidestabs! 3525 damage! Down!

Matikclocker X: Standard w/ Cryo Driver -> Retrodeadeye B
4 shots @ 12 ES -- 2,5,10,2. 4 hits! 3372 damage. Retrodeadeye B is down!
Shot 1 Ricochet 1 -> 4Head A @ 11 ES -- 3. Hit! 843 damage.
Shot 1 Ricochet 2 -> Retrode+ D @ 10 ES -- 1. Hit! 843 damage. Frozen!
Shot 2 Ricochet 1 -> Spotterkat A @ 10 ES -- 10. Missed!
Shot 3 Ricochet 1 -> 4Head A @ 11 ES -- 7. Hit! 843 damage. Frozen!
Shot 3 Ricochet 2 -> Internal Ricochet to 4Head A! 843 damage.
Shot 4 Ricochet 1 -> 4Head B @ 11 ES -- 16. Missed!

Four-Head Zombie B: Head Toss -> TH-006R
->TH-006R @ 15 ES -- 7. Hit! 1006 damage.

Retrode+ D: Retroclaw Deluxe -> TH-006R
Retrode+ D is Frozen!
1 strike @ 1 ES -- 4. Missed!

Retrode+ E: Retroclaw Deluxe -> TH-006R
1 strike @ 16 ES -- 9. 1 hit! 1075 damage.

Faidra: Proto Buster -> Retrode+ D (Frozen!)
7 shots @ 16 ES -- 5,2,5,4,1,4,10. 7 hits! 3241 damage. Down!
Overkill carried to Spotterkat A! 11 ES -- 4. Hit! 2177 damage.

Ignem: Fire Charge w/ Volt Driver -> Spotterkat B
1 charged shot @ 12 ES -- 11. Hit! 3244 damage.
Splitshot 1 -> Retrode+ E @ 10 ES -- 6. Hit! 843 damage.
Splitshot 1 Ricochet 1 -> Spotterkat A @ 10 ES -- 5. Hit! 843 damage. Down!
Splitshot 1 Ricochet 2 -> 4Head A @ 11 ES -- 10. Hit! 843 damage. Freeze Broken. Shocked!
Splitshot 2 -> Retrode+ E @ 10 ES -- 6. Hit! 843 damage. Down!
Splitshot 2 Ricochet 1 -> 4Head A @ 11 ES -- 6. Hit! 843 damage.
Splitshot 2 Ricochet 2 -> 4Head B @ 11 ES -- 3. Hit! 843 damage.

Mute: Standard w/ Orb -> 4Head B
2 bombs -> Four-Head Zombie B @ 12 ES -- 10,10. 2 hits! 1272 damage. Four-Head Zombie B catches Fire! Four-Head Zombie B was Shocked!
2 -> Four-Head Zombie A @ 12 ES -- 9,15. Hit! 636 damage. Down!

Lightbulb: Cannonball -> 4Head B
1 shot @ 14 ES -- 13. Hit! 993 damage.

KV-103: Fire Charge w/ Energy Halberd -> Four-Head Zombie B
1 swing @ 15 ES -- 6. Hit! 8256 damage. Down!

The next phase of battle approaches!

---

"Hmm, that's a good point. We should check to see if we haven't been compromised... I'll get a team on that."

"As for the clan, there's been little trouble since the attack on Matik Co.; the Autowall is getting back up to high strength, and there aren't many threats. The Geonids have traded some provisions to us and some Sandlasher clan gremlins are stopping by to sell us materials, so we're committing a lot of effort to rebuilding what was destroyed and fixing some more derelict Machinauts in the meantime."

"...ha, here I go talking when I just told you to focus. Keep marching! The way's clear to that cave- VERY good work!"

Inside the cave, you can see a faintly-glowing white light and hear an audible humming and whirring, as though from an enormous computer... mixed with the occasional thump, thump, as if someone or something is trying to break down a metal object.

TH-006R asks, "Big robot?"

"Big robot," IS-M44 replies. "And I'd bet you anything more small fry is going to show up when you go for said big robot."

"I don't think I need to tell you guys this, but you better be real careful or you're gonna end up scrapped. Get your charge attacks ready while I pop a Health Capsule."

(TH-006R regained 2000 HP!)

((The next phase of the battle will begin tomorrow!))

Victory Conditions
=Charge!
=[Phase 1 Complete; Phase 2 begins next round]

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-

[Loot Owed: Wrecch's Mercenaries]
[Reward Owed: Extra Materials]

The Unliving (ENEMY)

Dust Zombie A down! (-2638, Thrynn's Lumberdirk)

Dust Zombie B down! (-1001, Ignem's Volt Driver)

Dust Zombie C down! (-1215, Matikclocker's Cryo Driver)

Dust Zombie D down! (-315, Lightbulb's Cannonball)

Dust Zombie E down! (-920, DSN-001's Proto Buster)

Dust Zombie F down! (-4458, Thrynn's Lumberdirk)

Cursed Scarab A down! (-272, Mute's Wizardry Orb)

Cursed Scarab B down! (-3227, DSN-001's Proto Buster)

Cursed Scarab C down! (-272, Mute's Wizardry Orb)

Cursed Scarab D down! (-479, Mute's Wizardry Orb)

Retrode+ A down! (-500, TH-006R's Powerdrain)

Retrode+ B down! (-500, TH-006R's Powerdrain)

Retrode+ C down! (-29, Matikclocker X's Cryo Driver)

Retrode+ D down! (-2427, Faidra's Proto Buster)

Retrode+ E down! (-29, Ignem's Volt Driver)

Four-Head Zombie A down! (-509, Mute's Wizardry Orb)

Four-Head Zombie B down! (-7864, KV-103's Force Halberd)

Four-Head Zombie C down! (-25, Thrynn's Lumberdirk)

Retrodeadeye A down! (-1000, TH-006R's Powerdrain)

Retrodeadeye B down! (-1372, Matikclocker X's Cryo Driver)

Spotterkat A down! (-20, Ignem's Volt Driver)

Spotterkat B down! (-244, Ignem's Volt Driver)

(Waves left: 1) [Next phase on Waves Left 0]
(Next Wave: 20%)

Scouting Forces (ALLY)

TH-006R “Scarlet Heir” - 4719/4800 HP
A-8 | B-2 | R-10
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Scarlet Meister's Wand (1 ACC, 20 ROF, Clip Endless x 350 Ele, restores HP equal to half the damage dealt, bullets persist for two turns before firing and can strike close-range attackers, on miss: +2 Acc against target, Chg: 1600 Ele (up to 5), Good Chance of Strong Poison, fires all bullets at once)
))) Powerdrain (8 ACC, 2 ROF, 1x1500 Ele, restores HP equal to damage dealt)
<> Sprite's Armlet (Drain attacks can instead restore HP to an allied Machinaut)
<> E-Drive (All attacks cause Elemental damage)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Thu, 01/26/2017 - 23:52
#3580
Midnight-Dj's picture
Midnight-Dj
typing on a phone is hard

'When this is over, I will be the biggest robot around here.'

(charge halberd)

Fri, 01/27/2017 - 21:39
#3581
Xaurian's picture
Xaurian
I'M GOING GUNZERK!!!!

(Guess what I've been playing a lot of lately...)

"A humongous mecha? Really? It better not have a ridiculous name that causes misfortune if you say what it is." I said in disbelief.

[Volt Driver: Charge and hold]

Fri, 01/27/2017 - 23:04
#3582
Doctorspacebar's picture
Doctorspacebar
dagit nabit nagit dagit

((Due to schedule oversights, the next update will be delayed by a day. I'm terribly sorry about this, and I'll see you tomorrow.))

Sat, 01/28/2017 - 20:24
#3583
Doctorspacebar's picture
Doctorspacebar

Once you're ready, you charge into the cave. It's not long before you come across a massive metal dome, drawing geothermal energy with two side-mounted generators and packing a nasty front-mounted laser cannon, one mechanical eye gazing at you from behind eight sturdy energy barriers- a Battlepod! There's not a chance you'll be able to hit it while those barriers are up...

"Advance Force, I've got a visual." IS-M44 says, "That thing's flanked by shield-generating pylons. See 'em? Destroy them and you'll be able to hit that Battlepod... wait a minute, the pylons are shielded too! How'd they pull that off?"

"They got artsy with this one." TH-006 points to the pylons. "Rainbow. Wonder why they bothered if no one's supposed to see this piece of junk?"

"No one's supposed to see it, no doubt, but I wouldn't call that thing a 'piece of junk', exactly... Advance Force! I'll try to get some better scans on the area, but you might be able to come up with an alternate plan of attack quicker! Eliminate some of those pylons as soon as possible!"

"Maybe the trick has something to do with colors...?"

Victory Conditions
=Destroy Sentinel Pod IV!
-OPTIONAL: Leave at least four Pylons alive [Reward: 15000 Crowns]

-Pending Effects-

Preparation (Can use a Charge Attack as a Standard Attack, or an Overcharge as a a Charge)

-Buffs and Debuffs-

-Field Effects-

-Loot-

[Loot Owed: Wrecch's Mercenaries]
[Reward Owed: Extra Materials]

The Unliving (ENEMY)

Sentinel Pod IV - 25000/25000 HP
A-6 | B-4 | R-2
64000 Nrm | 64000 Prc | 64000 Ele | 64000 Shd | Row 3 | [8 BARRIERS]
^ ^ ^ Necronstruction (Every third turn, spawns Undead and/or Constructs)
))) Battle Buster (8 ACC, 1 strike (longrange), 1500 Ele)
))) Reserve Buster (Can hold the Battle Buster's attack in to save it for a later turn)
))) Energy Wave (In addition to its regular action, can choose to disable a pylon for one turn to fire a 6-ACC, 1000 Ele energy wave at all targets, causing a status effect to a select target, but losing the Pylon's defense benefit and disabling the Pylon's barrier until its next move)

Red Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Red Barrier: Conventional attacks won't be very effective}

Orange Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Orange Barrier: Conventional attacks won't be very effective}

Yellow Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Yellow Barrier: Conventional attacks won't be very effective}

Green Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Green Barrier: Conventional attacks won't be very effective}

Blue Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Blue Barrier: Conventional attacks won't be very effective}

Indigo Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Indigo Barrier: Conventional attacks won't be very effective}

Violet Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Violet Barrier: Conventional attacks won't be very effective}

White Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | White Barrier: Conventional attacks won't be very effective}

Dust Zombie A [A8|B3|R7] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (-2 to all stats, cannot use Head Toss (obviously))}

Dust Zombie B [A8|B3|R7] - 3000/3000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Razor Claw: 7 ACC, 8 SPD, 700 Nm/Sh | Dust Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Stun | Head Toss: 8 ACC, 1400 Nm/Sh (up to 3), user loses their head (-2 to all stats, cannot use Head Toss (obviously))}

Retrode+ A [A6|B6|R8] - 2500/2500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Retroclaw Deluxe: 10 ACC, 1 CSPD, 1200 Nm/El | Double Retrobeam: 6 ACC, 1 shot (2 hits per shot), 850 Ele (up to 5)}

Retrode+ B [A6|B6|R8] - 2500/2500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Retroclaw Deluxe: 10 ACC, 1 CSPD, 1200 Nm/El | Double Retrobeam: 6 ACC, 1 shot (2 hits per shot), 850 Ele (up to 5)}

Scouting Forces (ALLY)

TH-006R “Scarlet Heir” - 4719/4800 HP
A-8 | B-2 | R-10
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Scarlet Meister's Wand (1 ACC, 20 ROF, Clip Endless x 350 Ele, restores HP equal to half the damage dealt, bullets persist for two turns before firing and can strike close-range attackers, on miss: +2 Acc against target, Chg: 1600 Ele (up to 5), Good Chance of Strong Poison, fires all bullets at once)
))) Powerdrain (8 ACC, 2 ROF, 1x1500 Ele, restores HP equal to damage dealt)
<> Sprite's Armlet (Drain attacks can instead restore HP to an allied Machinaut)
<> E-Drive (All attacks cause Elemental damage)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Sun, 01/29/2017 - 22:49
#3584
Doctorspacebar's picture
Doctorspacebar

((Unfortunately I'll have to delay tonight's post again. I noticed nobody posted; is there some issue, or something I need to improve upon? I've noticed a number of recent fights seem to have been rather simplistic.))

Mon, 01/30/2017 - 02:06
#3585
Midnight-Dj's picture
Midnight-Dj
YOU MUST CONSTRUCT ADDITIONAL PYLONS

OOC: I must have missed last night's post

'I see that seven of the pylons are the colors of the rainbow,' KV-103 commented, 'maybe we should attack the odd one first?'

(unleah halberd charge -> white pylon)

Mon, 01/30/2017 - 02:20
#3586
Xaurian's picture
Xaurian
NOTE: Do NOT insert homicidal AIs into radios

"Wha-Really?" I said in exasperation. "This is going to be really, really difficult."

[Volt Driver: Charge Attack: White Pylon]

(I just forget to post. Like I said, my memory is VERY scattershot.)

Mon, 01/30/2017 - 22:59
#3587
Doctorspacebar's picture
Doctorspacebar
Things are being more like it.

Turn Order Roll: 2,2,2,2,1,2,1,3,2,3,3,1.
Sentinel Pod IV: 2 + 2 = 4 (21/100)
Dust Zombie A: 7 + 2 = 9
Dust Zombie B: 7 + 2 = 9
Retrode+ A: 8 + 2 = 10
Retrode+ B: 8 + 1 = 9
TH-006R: 10 + 2 = 12
KV-103: 3 + 1 = 4 (77/100)
Faidra: 7 + 3 + 1 ASI = 11
Ignem: 6 + 2 = 8
Matikclocker X: 7 + 3 = 10
Thrynn: 9 + 3 = 12
Mute: 7 + 1 = 8

"I'll work on the trash!"
TH-006R: Powerdrain -> Retrode+ A
2 shots @ 13 ES -- 6,2. 2 hits! 3000 damage. Down!
TH-006R drained 2500 HP!

Thrynn: Charge w/ Ionic Double Bow -> Retrode+ B, Dust Zombie A
->Retrode+ B @ 15 ES -- 13. Hit! 2930 damage. Down!
->Dust Zombie A @ 16 ES -- 15. Hit! 2455 damage. Dust Zombie A was Shocked!

Faidra: Charge w/ Proto Buster -> Dust Zombie B
1 shot @ 13 ES -- 3. Hit! 3958 damage. Down!
Overkill carried to Dust Zombie A @ 13 ES -- 11. Hit! 708 damage. Down!

Enemies fell. Targeted White Pylon according to KV-103's request!
Matikclocker: Charge w/ Cryo Driver -> White Pylon
1 shot @ 15 ES -- 7. Hit! 1071 damage. The Freeze effect caused backlash through the White Barrier, and dealt 3800 damage to the Sentinel Pod!
Splitshot 1 -> Blue Pylon @ 13 ES -- 2. Hit! 1 damage. The Freeze Effect did nothing to the Blue Barrier!
Splitshot 1 Ricochet 1 -> Orange Pylon @ 13 ES -- 4. Hit! 1 damage. The Freeze Effect did nothing to the Orange Barrier!
Splitshot 1 Ricochet 2 -> Red Pylon @ 13 ES -- 15. Missed!
Splitshot 2 -> Indigo Pylon @ 13 ES -- 15. Missed!
"Ha ha! Now that did something!"

Ignem: Charge w/ Volt Driver -> White Pylon
1 shot @ 15 ES -- 16. Missed! (I am so, so sorry. The next thing the dice rolled was 16... should've rolled the 16s out)

KV-103: Charge w/ Energy Halberd -> White Pylon
1 swing @ 16 ES -- 5. Hit! 3293 damage. Down!

Sentinel Pod IV: Reserve Buster
Sentinel Pod IV reserves a shot for next turn...
Enemies will appear in 2 turns!

----

"Okay, looks like the Freeze attacks did something extra through the White Pylon, but not the others... I think I have some idea about how to take this down. Try some different effects on the other pylons!"

Victory Conditions
=Destroy Sentinel Pod IV!
-OPTIONAL: Leave at least four Pylons alive [Reward: 15000 Crowns]

-Pending Effects-

Preparation (Can use a Charge Attack as a Standard Attack, or an Overcharge as a a Charge)

-Buffs and Debuffs-

-Field Effects-

-Loot-

[Loot Owed: Wrecch's Mercenaries]
[Reward Owed: Extra Materials]

The Unliving (ENEMY)

Sentinel Pod IV - 21200/25000 HP
A-6 | B-4 | R-2
49000 Nrm | 49000 Prc | 49000 Ele | 49000 Shd | Row 3 | [7 BARRIERS]
^ ^ ^ Necronstruction (Every third turn, spawns Undead and/or Constructs)
))) Battle Buster (8 ACC, 1 strike (longrange), 1500 Ele)
))) Reserve Buster (Can hold the Battle Buster's attack in to save it for a later turn)
))) Energy Wave (In addition to its regular action, can choose to disable a pylon for one turn to fire a 6-ACC, 1000 Ele energy wave at all targets, causing a status effect to a select target, but losing the Pylon's defense benefit and disabling the Pylon's barrier until its next move)

Red Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Red Barrier: Conventional attacks won't be very effective}

Orange Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Orange Barrier: Conventional attacks won't be very effective}

Yellow Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Yellow Barrier: Conventional attacks won't be very effective}

Green Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Green Barrier: Conventional attacks won't be very effective}

Blue Sentinel Pylon [A4|B0|R0] - 3999/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Blue Barrier: Conventional attacks won't be very effective}

Indigo Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Indigo Barrier: Conventional attacks won't be very effective}

Violet Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Violet Barrier: Conventional attacks won't be very effective}

White Sentinel Pylon down! (-364, KV-103 Forceful Energy Halberd)

Dust Zombie A down! (-241, DSN-001's Proto Buster)

Dust Zombie B down! (-958, DSN-001's Proto Buster)

Retrode+ A down! (-500, TH-006R's Powerdrain)

Retrode+ B down! (-430, Thrynn's Ionic Double Bow)

Scouting Forces (ALLY)

TH-006R “Scarlet Heir” - 4800/4800 HP
A-8 | B-2 | R-10
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Scarlet Meister's Wand (1 ACC, 20 ROF, Clip Endless x 350 Ele, restores HP equal to half the damage dealt, bullets persist for two turns before firing and can strike close-range attackers, on miss: +2 Acc against target, Chg: 1600 Ele (up to 5), Good Chance of Strong Poison, fires all bullets at once)
))) Powerdrain (8 ACC, 2 ROF, 1x1500 Ele, restores HP equal to damage dealt)
<> Sprite's Armlet (Drain attacks can instead restore HP to an allied Machinaut)
<> E-Drive (All attacks cause Elemental damage)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Mon, 01/30/2017 - 23:54
#3588
Midnight-Dj's picture
Midnight-Dj
YOU MUST CONSTRUCT ADDITIONAL PYLONS

“I see..." KV-103 said, "Ignem, focus your volt driver on the blue or indigo pylon. We need to test the adjutant's theory..."

(throw an ultra curse vail at the violet pylon)

Tue, 01/31/2017 - 18:49
#3589
Xaurian's picture
Xaurian

"Understood." I said, taking aim.

[Volt Driver: Attack: Blue Pylon]

Tue, 01/31/2017 - 20:08
#3590
Doctorspacebar's picture
Doctorspacebar

((Shoot. Another delay tonight, but ideally I'll be able to get through the rest of the week without any delays. Homework should be all lined up by then. There's a slight chance of a delay tomorrow as well, but it's a very slight chance- largely dependent on a few homework problems that I'm probably overestimating.

See you next post!))

Wed, 02/01/2017 - 21:23
#3591
Doctorspacebar's picture
Doctorspacebar
Bizarre puzzle boss mechanics ahoy!

Turn Order Roll: 1,1,1,1,2,3,2
Sentinel Pod IV: 2 + 1 = 3
TH-006R: 10 + 1 = 11
KV-103: 3 + 1 = 4
Ignem: 6 + 1 = 7
Matikclocker X: 7 + 2 = 9
Thrynn: 9 + 3 = 12
Mute: 7 + 2 = 9

((I'm rolling randomly on auto-selections this turn, now that you've figured out part of this boss's gimmick.))

Faidra Defaults.
Gained 1 BP!

Thrynn: Standard w/ Firotech Alchemer -> Orange Pylon
4 shots @ 15 ES -- 1,7,11,15. 3 hits! 3 damage. The Fire effect caused backlash through the Orange Barrier, and dealt 2460 damage to the Sentinel Pod! (Backlash damage is somewhat randomized, and an effect will do double backlash damage on a charge.)
"All right, you're damaging it!"

"No status effects here. Except the... charge attack..."
TH-006R: Charge w/ Scarlet Meister's Wand
Roll: 68. No Instacharge.
"So, which one to shoot at..."

Matikclocker: Standard w/ Supercharged Gunsaber -> Indigo Pylon
5 swings @ 13 ES -- 8,16,11,6,14. 2 hits + 2 hits! 4 damage. The Shock effect did nothing to the Indigo Barrier!

Mute: Standard w/ Doom Watch -> Violet Pylon
2 bombs @ 14 ES -- 6,3. 2 hits! 2 damage. The Doom effect caused backlash through the Violet Barrier, and dealt 825 damage to the Sentinel Pod!

Ignem: Standard w/ Volt Driver -> Blue Pylon
4 shots @ 13 ES -- 2,10,5,14. 3 hits! 3 damage. The Shock effect caused backlash through the Blue Barrier, and dealt 4760 damage to the Sentinel Pod!
Shot 1 Ricochet 1 -> Sentinel Pod IV @ 13 ES -- 14. Missed!
Shot 2 Ricochet 1 -> Indigo Pylon @ 13 ES -- 14. Missed!
Shot 3 Ricochet 1 -> Green Pylon @ 13 ES -- 1. Hit! 1 damage. The Shock effect did nothing to the Green Barrier!
Shot 3 Ricochet 2 -> Sentinel Pod IV @ 13 ES -- 13. Missed!
"Yeah! Ha ha! There we go!"

KV-103: Curse Vial -> Violet Pylon
The Curse effect did nothing to the Violet Barrier!
The Curse effect did nothing to the Blue Barrier!
The Curse effect did nothing to the Indigo Barrier!

Sentinel Pod IV: Reserve Buster
Sentinel Pod IV reserves two shots for next turn...
Enemies will appear in 1 turn!

----

IS-M44 cheers. "All right! Freeze hit the White one, Shock hits the Blue one, Doom hits the Violet one, Fire hits the Orange one... this would be perfect for stopping one Dracolisk, now that I think about it, their breath weapon wouldn't be enough. Wonder how it works... if we could perfect the technology they used in this, it'd be a big help."

"If you wanna know, we'll take it apart for you, Boss. Wait, is it Adjutant? Is that just what big guy calls you?"

"I answer to both. Tactical Genius works too."

"Ha."

"Ha. All right, four more pylons left unconfirmed. Careful, it's got two shots reserved, so I'm guessing it's about to fire all of them at once."

Victory Conditions
=Destroy Sentinel Pod IV!
-OPTIONAL: Leave at least four Pylons alive [Reward: 15000 Crowns]

-Pending Effects-

Preparation (Can use a Charge Attack as a Standard Attack, or an Overcharge as a a Charge)

-Buffs and Debuffs-

-Field Effects-

-Loot-

[Loot Owed: Wrecch's Mercenaries]
[Reward Owed: Extra Materials]

The Unliving (ENEMY)

Sentinel Pod IV - 13155/25000 HP
A-6 | B-4 | R-2
49000 Nrm | 49000 Prc | 49000 Ele | 49000 Shd | Row 3 | [7 BARRIERS]
^ ^ ^ Necronstruction (Every third turn, spawns Undead and/or Constructs)
))) Battle Buster (8 ACC, 1 strike (longrange), 1500 Ele)
))) Reserve Buster (Can hold the Battle Buster's attack in to save it for a later turn)
))) Energy Wave (In addition to its regular action, can choose to disable a pylon for one turn to fire a 6-ACC, 1000 Ele energy wave at all targets, causing a status effect to a select target, but losing the Pylon's defense benefit and disabling the Pylon's barrier until its next move)

Red Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Red Barrier: Conventional attacks won't be very effective}

Orange Sentinel Pylon [A4|B0|R0] - 3997/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Orange Barrier: Conventional attacks won't be very effective}

Yellow Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Yellow Barrier: Conventional attacks won't be very effective}

Green Sentinel Pylon [A4|B0|R0] - 3999/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Green Barrier: Conventional attacks won't be very effective}

Blue Sentinel Pylon [A4|B0|R0] - 3996/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Blue Barrier: Conventional attacks won't be very effective}

Indigo Sentinel Pylon [A4|B0|R0] - 3996/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Indigo Barrier: Conventional attacks won't be very effective}

Violet Sentinel Pylon [A4|B0|R0] - 4000/4000 HP | 8000 Nrm | 8000 Prc | 8000 Ele | 8000 Shd | Row 3
{Sentinel Barrier: Increases the Sentinel Pod IV's defense while active | Violet Barrier: Conventional attacks won't be very effective}

White Sentinel Pylon down! (-364, KV-103 Forceful Energy Halberd)

Dust Zombie A down! (-241, DSN-001's Proto Buster)

Dust Zombie B down! (-958, DSN-001's Proto Buster)

Retrode+ A down! (-500, TH-006R's Powerdrain)

Retrode+ B down! (-430, Thrynn's Ionic Double Bow)

Scouting Forces (ALLY)

TH-006R “Scarlet Heir” - 4800/4800 HP
A-8 | B-2 | R-10
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Scarlet Meister's Wand (1 ACC, 20 ROF, Clip Endless x 350 Ele, restores HP equal to half the damage dealt, bullets persist for two turns before firing and can strike close-range attackers, on miss: +2 Acc against target, Chg: 1600 Ele (up to 5), Good Chance of Strong Poison, fires all bullets at once)
))) Powerdrain (8 ACC, 2 ROF, 1x1500 Ele, restores HP equal to damage dealt)
<> Sprite's Armlet (Drain attacks can instead restore HP to an allied Machinaut)
<> E-Drive (All attacks cause Elemental damage)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Thu, 02/02/2017 - 07:14
#3592
Midnight-Dj's picture
Midnight-Dj
YOU MUST CONSTRUCT ADDITIONAL PYLONS

(ultra fire vial ->red pylon)

Thu, 02/02/2017 - 21:22
#3593
Doctorspacebar's picture
Doctorspacebar

((Unfortunately tonight is going to be another delay. See you tomorrow! And be sure to look over the last post- IS-M44 summed up what weaknesses have been discovered in the dialogue section.))

Thu, 02/02/2017 - 21:38
#3594
Xaurian's picture
Xaurian
Now where did I leave my tinfoil hat?

"I think I can figure this out from guesswork." I said.

{Guesstimating remaining barrier vulnerabilities...
Red = Curse
Green = Poison
Yellow = Stun
Indigo = Sleep
}

"I've got a feeling I've miscalculated it, but it's worth a shot."

[Ultra Stun Vial: Use: Yellow Pylon]

(Expertise from Spiral Knights proper might prove to be useful here.)

Fri, 02/03/2017 - 03:20
#3595
Midnight-Dj's picture
Midnight-Dj
fire = orange???

(ultra fire vial -> orange pylon)

Fri, 02/03/2017 - 20:27
#3596
Doctorspacebar's picture
Doctorspacebar

Turn Order Roll: 3,3,3,1,3,1,1,3
Sentinel Pod IV: 2 + 3 = 5
TH-006R: 10 + 3 = 13
KV-103: 3 + 3 = 6
Faidra: 7 + 1 + 2 ASI = 8
Ignem: 6 + 3 = 9
Matikclocker X: 7 + 1 = 8
Thrynn: 9 + 1 = 10
Mute: 7 + 3 = 10

"Hope you're right about this!"
TH-006R: Fire Charge w/ Scarlet Meister's Wand -> Green Pylon
1 shot @ 16 ES -- 4. Hit! 1 damage. The Poison effect caused backlash through the Green Barrier, and dealt 5220 damage to the Sentinel Pod!
"That's it! That's the sweet spot!"

Thrynn: Standard w/ Firotech Alchemer -> Orange Pylon
4 shots @ 15 ES -- 6,10,1,6. 4 hits! 4 damage. The Fire effect caused backlash through the Orange Barrier, and dealt 3980 damage to the Sentinel Pod!

Mute: Standard w/ Doom Watch -> Violet Pylon
4 bombs @ 14 ES -- 6,1,5,5. 4 hits! 4 damage. The Doom effect caused backlash through the Violet Barrier, and dealt 3645 damage to the Sentinel Pod!

Ignem: Ultra Stun Vial -> Yellow Pylon
The Stun effect caused backlash through the Yellow Barrier, and dealt 2310 damage to the Sentinel Pod!
The Sentinel Pod is destroyed!

The Sentinel Pod's reinforcements have been disabled.
No Sentinel Pod active! The Pylons shut down.

----

"Well done!" IS-M44 says, "Well done. That was an unusual foe... wonder why the Pylons were color-coded? Maybe it's a side-effect of the barriers?"

"Maybe the guy who made them's just dumb."

"Maybe that, too." IS-M44 says, "It should be useful to know how those work in the future, especially if we can pin down a status effect the Swarm doesn't use..."

With the sounds of the Sentinel Pod's machinery dying down, you can more clearly discern what that noise deeper in the cave is... It sounds like someone striking metal bars with some kind of blunt object. "All right, I'll scout ahead. Let's see what we just found." TH-006R moves ahead of you, past the Sentinel Pod.

The cave gets darker as you follow her deeper in, but thanks to onboard lamps, you're able to see ahead. As you follow her, the banging noises stop, and you hear her talking. Before long, you catch up with TH-006R, who's speaking with what appears to be a juvenile Dracolisk, locked behind bars of reinforced Volcanic Iron.

"...want Papa! Where's Papa?!"

"Okay, calm down. Are you talking about Aegir?"

The Dracolisk- clearly only a hatchling Frost Dracolisk- stares at you with widening eyes. "Aegir? ...uh-huh, that's Papa."

"All right. What do you make of this, adjutant? ...you got me doing it. Heh."

IS-M44 replies, "This... explains a lot. Aegir couldn't agree to an alliance because his child- daughter, if voice data is correct- was held ransom. This is why I don't like politics."

"Let me out! I want my Papa!" The little Dracolisk shouts, before again slamming against the bars.

"Wait a minute, I'm working on it!" TH-006R says, "Listen, your Papa sent us here to help you get out. We're going to take you back to him, okay?"

"...Okay... You aren't with the bad robots, right?"

"No, no. I'm not. I promise." TH-006R looks toward you. "All right, I can handle the bars."

"Good. Advance Force, spread out and cover the exit. Keep a strong piercing gun handy in case we get trouble from the air. I'm contacting POL-121 right now to see if any of the Council is reacting- if there's any hint that one of them did it, he'll pick up on it. Sheesh, between killer mercs, that rune you found on the floor of that tavern, and now this... there's something dangerous going on here. I'm not sure what to expect at this point."

The Machinauts are victorious!
=Mission Complete.
-OPTIONAL COMPLETE: Leave at least four Pylons alive [Reward: 15000 Crowns]

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-

[Loot Owed: Wrecch's Mercenaries]
[Reward Owed: Extra Materials]

The Unliving (ENEMY)

Sentinel Pod IV down! (-2000 HP, Backlash from Ignem's Ultra Stun Vial)

Red Sentinel Pylon [A4|B0|R0] - SHUT DOWN

Orange Sentinel Pylon [A4|B0|R0] - SHUT DOWN

Yellow Sentinel Pylon [A4|B0|R0] - SHUT DOWN

Green Sentinel Pylon [A4|B0|R0] - SHUT DOWN

Blue Sentinel Pylon [A4|B0|R0] - SHUT DOWN

Indigo Sentinel Pylon [A4|B0|R0] - SHUT DOWN

Violet Sentinel Pylon [A4|B0|R0] - SHUT DOWN

White Sentinel Pylon down! (-364, KV-103 Forceful Energy Halberd)

Dust Zombie A down! (-241, DSN-001's Proto Buster)

Dust Zombie B down! (-958, DSN-001's Proto Buster)

Retrode+ A down! (-500, TH-006R's Powerdrain)

Retrode+ B down! (-430, Thrynn's Ionic Double Bow)

Scouting Forces (ALLY)

TH-006R “Scarlet Heir” - 4800/4800 HP
A-8 | B-2 | R-10
1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
]- Scarlet Meister's Wand (1 ACC, 20 ROF, Clip Endless x 350 Ele, restores HP equal to half the damage dealt, bullets persist for two turns before firing and can strike close-range attackers, on miss: +2 Acc against target, Chg: 1600 Ele (up to 5), Good Chance of Strong Poison, fires all bullets at once)
))) Powerdrain (8 ACC, 2 ROF, 1x1500 Ele, restores HP equal to damage dealt)
<> Sprite's Armlet (Drain attacks can instead restore HP to an allied Machinaut)
<> E-Drive (All attacks cause Elemental damage)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: ....] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 32358 Crowns and 8011 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)

-Combo Attack Log-

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (61/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
39 * Gel Drops
28 * Brimstone
25 * Scrap Metal
39 * Grave Soil
19 * Spark Plugs
12 * Cheap Gunpowder
18 * Sharp Fangs
8 * Rock Chips
21 * Philosopher's Motes

11 ** Owlite Feathers
6 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
12 ** Power Cells
16 ** Ammo Boxes
6 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
11 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
5 ** Swordstones
17 ** Philosopher's Pebbles

10 *** Bushy Tails
4 *** Rocket Sprockets
6 *** Phials of Phear
12 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
10 *** Mod Calibrators
9 *** Soul Dust
7 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
24 *** Brute Cores
11 *** Toxic Cores
15 *** Philospher's Chunks

1 **** Almirian Scabbard
1 **** Blaze Pepper
3 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
2 **** Heavy Gear
2 **** Ironwood
2 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
5 **** Unidentifiable Element
1 **** Whimsical Reactant
3 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Fri, 02/03/2017 - 20:46
#3597
Xaurian's picture
Xaurian
I am a wizard from outer space

"...so that's why Aegir wanted our assistance. Why anyone would do something as depraved as holding the children of politicians hostage is anyone's guess." I remarked. I turned to the dracolisk hatchling. "We're here to rescue you. Let's go home."

I then contacted IS-M44.
"I've recieved another message, but it's taking far longer to decrypt than usual. The size of the recorded file is huge." I said. "...but I did hit the jackpot. I found the database and promptly copied the data. They'll probably know about the breach any time soon..."

(I did not write the fifth transmission in advance. I am deeply sorry for the delay. To compensate, I'll make it a bit longer than usual and also append the info on just who Ignem is spying on...which might mandate dropping it on Google Drive or Pastebin.)

Sat, 02/04/2017 - 09:14
#3598
Midnight-Dj's picture
Midnight-Dj
I am a knight from another dimension

'I guess aegir wasn't going to pay for the ransom so he wanted us to do the dirty work...' KV-103 said, 'typical politician, only want the others to do the dirty work for them...'

'Before we go, I need to ask the welp one question...' KV-103 turned to the dracolisk, 'child, do I look like one of the bad robots that imprisoned you?'

Sat, 02/04/2017 - 22:29
#3599
Doctorspacebar's picture
Doctorspacebar

The young Dracolisk looks toward KV-103. "...no, you don't look like them. You're different. What's a whelp?"

Then the Dracolisk carefully crawls out of the cage as TH-006R opens the door, staring at Ignem. "We're really going to go home, right?"

TH-006R starts checking ahead. "Yeah, I'm wondering too. Why isn't Aegir charging in and tearing these chumps apart himself?"

IS-M44 says, "It's most likely that Aegir was being watched by whoever kidnapped his daughter, to make sure he didn't step out of line; they must not have counted on him slipping a message to our diplomats."

"But you do raise an interesting question, KV-103. Why couldn't Aegir pay the ransom? Word is, Aegir's loaded for bear with money, so any monetary ransom would just be a drop in the bucket..."

"Wait, maybe the ransom wasn't money. Maybe they took his daughter hostage to ensure his compliance..." IS-M44 says, "I had a feeling something was diverting his own judgment, and this would fit the bill. We'll need to confirm this hunch, but if it's true..."

"...HOLM-35 just let me know he may have found a lead on that rune you found in the Mercs' tavern room. I'll give you more information as it comes up."

Sun, 02/05/2017 - 21:59
#3600
Doctorspacebar's picture
Doctorspacebar

((The next fight should begin tomorrow or Tuesday, depending on how soon I get my homework done.))

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