((Won't be able to post, too much work tonight.
Will try to get Boost's shop up tomorrow or the day after. See you later.))
((Won't be able to post, too much work tonight.
Will try to get Boost's shop up tomorrow or the day after. See you later.))
"Sure is. Dang thing chased us halfway across the depth, and we only got away because a Venom Edge base happened to be nearby to take its aggression off us. Callum, they ever tell us how it got there?"
Callum shakes his head. "We're not sure how it got there. Either someone must've set it loose, or it somehow migrated from another depth- which isn't entirely impossible, we've observed grown Snarbolax doing exactly that to stalk our Knights."
((I'm sorry, I can't do the post tonight. Homework needs to be dealt with. I'll get Crafting up (it should be up for 3-5 days) as soon as I finish my assignment tomorrow.
I'll see you all tomorrow!))
As you make your way out of the ravine, you find Boost eagerly awaiting you with his portable Alchemy Machine already set up. "Ah ha! There you are. I'm sure you've found your fair share of Crowns and can't wait to spend them!"
"Ah ha! Boost!" Ridder nods. "Can that thing make Sprite food? Just picked up some Luminite a ways back."
"Of course it can!" Boost looks down at Ridder's Seraphynx; one of the Snipes on his shoulder backs away a bit, but the Seraphynx seems well behaved. "Hey... who's a good kitty? You're a good kitty."
You think the Seraphynx is rolling its eyes a little, but it appears to enjoy being patted on the head.
"Oh yes! Machinauts. I ran into a few Gremlins a while back who asked me if I'd seen you around. They asked me to give you these." Boost hands you three extra Philosopher's Chunks! "They said they owed you one for knocking some sense into them- said they won't get involved with, and I quote, 'any more freakin' cults, not after that fiasco'. One of them pointed me toward a craftsman around the Old Almirian sector that might have some good ideas for improving gear beyond its normal limits."
"So, go ahead and stock up! I'm sure you've all got quite a bit of work ahead of you."
(+3 Philosopher's Chunks! These will be incorporated into the Material rewards list.)
Boost's Bargains:
[4*] Elite Orb of Alchemy - 6000cr for 3
[3*] Advanced Orb of Alchemy - 3000cr for 3, 1000cr for 1
All 4* recipes - 1500 Crowns each
3* Alchemical Base - 2400cr
Spark of Life - 2000cr
Shining Fire Crystal - 500cr each (Buy as many as your weapon's Heat Level to change its Forge Style)
Vial Cell - 500cr each (Consumable; lets you add a Vial's effect to your weapon attacks 5 times per cell)
[5 IN STOCK]
Ultra Fire Vial - 750cr (Consumable; causes Strong Fire to multiple targets)
[8 IN STOCK]
Ultra Freeze Vial - 750cr (Consumable; causes Strong Freeze to multiple targets)
[8 IN STOCK]
Ultra Shock Vial - 750cr (Consumable; causes Strong Shock to multiple targets)
[8 IN STOCK]
Ultra Poison Vial - 750cr (Consumable; causes Strong Shock to multiple targets)
[8 IN STOCK]
Remedy Capsule - 500cr (Consumable; removes status effects)
[6 IN STOCK]
Vaccinator Capsule - 750cr (Consumable; removes a select status effect and renders the user immune to that status effect for 3 turns)
[4 IN STOCK]
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
-29812 Crowns
-2010 Heat
-Materials:
1 * Beast Scales
2 * Ripped-Up Wanted Posters
3 * Emptied Clips
4 * Brimstone
5 * Scrap Metal
4 * Spark Plugs
4 * Cheap Gunpowder
6 * Rock Chips
3 * Philosopher's Motes
1 ** Owlite Feathers
3 ** Forbidden Fruit
4 ** Chitin Frags
1 ** Power Cells
5 ** Iron Gears
2 ** Gremlin Gizmos
4 ** Frayed Fabric
1 ** Translocation Residue
1 ** Cooling Cells
4 ** Swordstones
2 ** Philosopher's Pebbles
1 *** Bushy Tails
3 *** Rocket Sprockets
3 *** Phials of Phear
3 *** Fine Fabric
2 *** Mod Calibrators
3 *** Force Dynamos
1 *** Torchstones
2 *** Hailstones
3 *** Volt Oil
1 *** Toxic Cores
4 *** Philospher's Chunks
2 **** Almirian Scabbard
1 **** Blaze Pepper
1 **** Blighted Bone
1 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Drake Scale
2 **** Heavy Gear
1 **** Meteor Mote
2 **** Thunderball
2 **** Trojan Horseshoe
1 **** Unidentifiable Element
1 **** Whimsical Reactant
2 **** Philosopher's Shards
Deonar (ENEMY, West Side)
Deonar - DOWN! (-987)
Nightmare Greaver down! (-1651, Callum's R-Magnus)
Ruby Greaver A down! (-1302, Mute's Wizardry Orb)
Jade Greaver A down! (-2093, Ridder's R-Magic Rod)
Accursed Greaver A down! (-1184, Mute's Wizardry Orb)
Deonar A - Down! (Eliminated at 8000 when base fell to 8 from Lightbulb's Cannonball)
Deonar B - Down! (-2698, KV-103's Forceful Energy Halberd)
Deonar C - Down! (Eliminated at 6696 when base fell to 9 from Thrynn's Ionic Double Bow)
Deonar (ENEMY, East Side)
(The Machinauts cannot attack these foes with a melee weapon!)
Ruby Greaver B down! (-943, Marsa's R-Halberd)
Ruby Greaver C down! (-365, Matikclocker's Cryo Driver)
Jade Greaver B down! (-500, Callum's R-Magnus)
Jade Greaver C down! (-3629, Ridder's R-Magic Rod)
Deonar D - Down! (Eliminated at 8000 when base fell to 8 from Lightbulb's Cannonball)
Deonar E - Down! (Eliminated at 60B1 when base fell to 11 from Ridder's R-Magic Rod)
Deonar (ENEMY, Center)
(It is too dangerous to approach this area directly- use ranged attacks!)
Deonar F - Down! (-585, Marsa's R-Halberd)
Dark Matter Effigy - SHATTERED
Recon Rangers (ALLY, East Side)
Callum - 5600/5600 HP
A-7 | B-6 | R-8
1500 Nrm | 1200 Prc | 1000 Ele | 1000 Shd | Row 2 | +2 Gun ASI | +1 Sword CTR
[] Recon Ranger Shield (2000/2000 HP, 1000 AllDef)
]- R-Magnus (8 ACC, 2 ROF, 2x1250 Prc, Fair Chance of Moderate Stun, Charge Attack: 3500 Prc (up to 6), Good Chance of Strong Stun)
]- R-Calibur (7 ACC, 6 CSPD, 900/950/1025 Nrm, Charge Attack: 3700 Nrm (up to 3))
<> Smoke Bomb (Can escape into a cloud of smoke, entering Stealth)
Marsa - 6800/6800 HP
A-6 | B-10 | R-5
2000 Nrm | 2000 Prc | 1000 Ele | 1000 Shd | Row 0 | +3 Sword CTR
[] Iron Cloak (469/2000 HP, 500 AllDef, initiate Stealth on Defend)
]- R-Halberd (8 ACC, 3 CSPD, Ignores Row, 1235/1270 Ele, Charge Attack: 3400 Ele)
<> Default Coil (Gain BP on Defending)
Ridder - 5200/5200 HP
A-7 | B-4 | R-9
1200 Nrm | 1200 Prc | 1500 Ele | 1600 Shd | Row 3 | +2 Gun ASI | +2 Bomb ASI
[] Force Cloak (1000/1000 HP, 1000 Ele|1000 Shd, initiate Stealth on Defend, when broken at close range: deal 1250 Ele to the attacker)
]- R-Magic Rod (7 ACC, 7 ROF, 6x700 Nrm, on one hit: +1 ACC to next bullet, Charge Attack: 6x1400 Nrm, on 2+ charge hit: (20*Charge hits)% chance to knock target down)
]- R-Orb Grenade (8 ACC, 8 ArmSpd, 1000 Ele (up to 5), Fair Chance of Moderate (Fir/Frz/Shk/Psn), No Charge Attack)
<> Seraphynx (Can use a blast of light on command that deals 1000 Prc to a single target every three turns, must recharge for two turns afterward)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 9449/9600 HP -- [ KO Meter: ||.............. ] -- 7470 Retribution (2/5)
Faidra: 1902/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 2003/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 2595/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 1325/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 950/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
((Materials have been added to the loot list. I'll get started on distributing Crowns and Heat.
EDIT: All Crowns and Heat distributed. The only available mission at the moment is Investigate Stark Citadel; I'll add favor modifiers soon enough.))
((Whew! It's been one heck of a few weeks, but I think things are easing up a bit. On Thursday, I should be able to start the next battle; if not Thursday, it'll be Friday for sure.))
"Reports are in on the Faction leaders' responses. Here they are."
-Aegir: "There is little more to say that has not been said already- but tell the Advance Force I congratulate their efforts. Now let's work on those routes... I'm sure we could clear a few brush paths if it means reinforcement against the Swarm." (+5 Favor)
-Kirisia: "Hopefully the Isorans continue doling out justice to such madmen."
-Kaan: "What a nutcase. Blatant misuse of Dark Matter. Blatant misuse." (+5 Favor)
-Sever: "I've not got a lot to say that everyone else hasn't said already." (Unchanged)
-Moros: "Phew! The thought of that man running around unchecked sends a shiver through my scales." (+10 Favor)
-Kyanee: "They've gone out of their way to rid us of some dangerous foes." (+10 Favor)
-Solvariel: "...bah. I'll admit. We're better off for your presence. This Advance Force, at least, has earned a little more freedom of movement. ...A little." (+10 Favor)
"Oh ho!" Boost pulls out his comlink. "Just got a message. ...ooh, this is a long one..." Boost's eyes light up. "Good news, Advance Force! I'm authorized to utilize the same aerial delivery services that Elder Aegir uses. While you're in the area, you can now order consumables from my shop even during combat! With a 10% shipping fee, of course." Boost nods. "I can even offer you a one-turn guarantee! ...sorry, Recon Rangers, but I don't think it'll be valid outside this region. And you have to go soon, if I'm right?"
"Yeah. Commander wants all eyes on the core. If the Swarm is cocky enough to try and work with freshly-crashed Thaargan, who knows what they'll try to pull on our end?" Callum shakes his head. "What a time we picked to crash here."
"As much as I am inclined to get a new shield," KV-103 said, "I felt as if our team would need more offensive power for whatever awaits us at the citadel."
"What a time we picked to crash here."
KV-103 didn't have eyes or a face to emote, but if he had, his face would have frowned at the xeno's remark, "what a time indeed... let's hope the proximians don't get into the mix, not in a time like this. The Swarm seemed to have developed a taste for naive xenos..."
"Naive, eh... guess that did fit us back then." Callum shook his head. "Proximians... can't say I've heard of them."
With everyone all done, Boost packs up his Alchemy Machine, and the Recon Rangers nod to you. "Take care, guys," Marsa says. "And keep fighting the good fight."
Callum, Marsa and Ridder leave the area. Now, there's just one last thing to do. Stark Citadel, mentioned not only by the ghost of Shrapnall, but by the enigmatic Mirror Knight. Stark Citadel, shrouded in mystery and home to remnants of a lost age. Stark Citadel awaits your arrival.
---
You stop once more at Dragonspire before finally making for Stark Citadel. A massive wooden gate stands at the entrance to the ancient stone castle. Carved statues of ancient warriors and nobles from a long-forgotten world line the massive stone steps leading into the Citadel. You also spy a few runes in ancient Owlite script, still glowing with a soft blue light. Once, this citadel was meant to be an embassy for some other land. But even the Dracolisks, as long as they live, have forgotten who it was built for.
"Lights on, Advance Force." You enter through the gate into the oppressively dark corridors of Stark Citadel.
The door opens up into a gatehouse, where, many millenia past, ancients would walk right through into a vast dining hall. But though the Great Hall is faintly visible to you, the way directly west blocked by rubble that would take ages to clear. You can, however, walk around the outer corridors; perhaps they will have a different way into the Great Hall, or something else within them that's worth your time. But the Great Hall will definitely be a good place to search.
You're able to spy a group of Zombies lurking in the shadows of the corridor to the north, currently unaware of your presence, but the corridor to the south seems empty, at least as far as your scanners can see. In the gatehouse, you spy a strange glass orb embedded in the ground, with a shed feather tied to it- something of Owlite make? While this area is older than the Owlites, perhaps one of them stopped by to study it before. It's up to you to decide what to do with it.
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Odd Owlite Orb [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Stark Citadel - Northeast Corridor
Frozen Shambler A [A8|B3|R7] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Frozen Shambler B [A8|B3|R7] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Frozen Shambler C [A8|B3|R7] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Undead Hunting Wolver A [A6|B8|R6] - 4500/4500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Bite Combo: 6 ACC, 5 CSPD, 1000/1050 Nm/Pc, Fair Chance of Moderate Poison | Maul: 8 ACC, 8 CSPD, 700/700/750 Nm/Pc, Good Chance of Minor Poison | Flank: Gain +1 ACC and +100 damage when attacking the same target as an allied Wolver or Zombie and using a different attack}
Stark Citadel - Southeast Corridor
???
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ||.............. ] -- 7470 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
ACTIVATING INFRA RED VISION
MAY THE MACHINE GOD GRANT YOU LIGHT FROM WITHIN, FOR IN DARKNESS, A BLIND MAN IS THE BEST GUIDE
KV-103 primary visors dimmed to activate the infra red vision, "Keep the light low machinauts," the Fallen King said, "It seems that this place has been forgotten by time, fitting that the mirror knight would try to lead us here. But that still doesn't explain why the xenos pirate's apparition would know this place too despite dying only recently. I suspect this place holds a strong tie with the after life, this would justify the owlite's curiosity with the place."
The Ultranaut moved up to the orb and slowly inched its cold metal finger towards the feather, "Let's see what they found out about the place before they left... knowledge is power."
(Oops, forgot to post before the next mission.)
"What a time indeed." I commented.
{I did find out from the database the proper demonym is Proximan, but I also found out the name of their homeworld Sierra, so I guess we could also call them by that planet's demonym, Sierrans? Either way, they're a strange bunch. Hopefully that database finishes uploading soon since it seems to be going by faster. All the images in the database were corrupted after I extracted it, so I can't upload that unfortunately.}
{Upload Progress: 30%}
___
{Night vision enabled.}
"This place seems strange. Why did Shrapnall and the Mirror Knight tip us off to here?" I mused. "I'll investigate the southeast."
[Go to: Southeast Corridor]
(Let's see if this is a valid command.)
((Shoot. Looks like I'm going to have to delay this.
I'll see you tomorrow!))
KV-103 activates the Odd Owlite Orb, and an ancient voice fills the room.
---
"Good afternobluhaaaghgh! Ahem, sorry about that... last remnants of some malady I picked up in that infernal Concrete Jungle. If you aren't able to read my glyphs, I'm Sage Karilius of the Owlite Academy. And if you CAN read my glyphs, then tell my colleagues they're idiots! Idiots, idiots, idiots. Staying neutral in the Almirian conflict! Are they INSANE? Almire's people suffer under the Opposed Alliance, and I'm almost certain at LEAST one faction of the Nameless is aiding the Opposed. I'm casting Greater Retention on this orb so they don't try and censor it, the wheedling little... excuse me." You hear Karilius walk off in the background, shout inaudible words for a short time to vent his anger, then return.
Karilius lets out a long sigh. "Ahem. Anyway. Back on subject. This Historian's Orb will contain the initial findings of my study on Stark Citadel. Fine place, Stark Citadel. Most of the shinier treasures are already lost to thieves, but the real treasure here would be the books- and the paintings. You know that old saw, 'a picture is worth a thousand words'? Well, I used to think of my spellbook and say that's ridiculous, but these paintings have convinced me it's true. Sometimes. The paintings deep inside the place were passed over in favor of gold and jewels, but they tell quite a tale about the Citadel's original occupants."
"The occupants were Almirinoid in shape, and there are a lot of pictures of their ships. They had ironclad ships. Ironclad ships. Not even we have ironclad ships. And they were beginning to make flying machines, too! The books confirm this. Here, right here... where is it... see this? Wait a minute, you can't see it, this is a voice recording... well, I'm holding a ledger that shows them buying iron to make ships with. Explosives, gunpowder, steam engines... these were an advanced bunch."
"Now that's not all. The paintings depict Gremlins alongside these people, implying that they were- at least at one point- allied with them. One certain Gremlin appears to be prominent among them. He's always shown staring toward the sky. He was very much a friend of these people- or at least I'd assume that, because he's often depicted helping them out or dining with them."
"I haven't found much more than that. I'll be heading off to do some more work on the library after I finish warding one of these rooms against the Undead. They seem to like this place. It's almost as if they feel... comforted. I've seen them go out of their way to keep the paintings from being damaged. In the meantime, I'll hide this from any Dracolisks. They might mean well- some of them might, anyway- but the last thing I need is for my orbs to be confiscated. And, as mentioned before, I'll put Greater Retention on all my Historian's Orbs. If any of my "colleagues" fancy themselves a censor, they'll have a hard time of it."
---
Ignem enters the Southeast Corridor! Faidra and Matikclocker follow her.
No hostiles appear to be inside.
Three suits of polished armor stand on display, bearing shields, but not weapons. Their right hands are extended, as if requesting something.
You see a flickering fire in the Servants' Quarters.
---
"Right." IS-M44 says, "Sounds like this Karilius was acting alone. And apparently they weren't all in agreement about what to do during Almire's time of crisis. More pertinent to the present... a Gremlin civilization was here before, if Karilius is to be believed. Have to wonder what got the occupants to leave..."
"As for those suits of armor... there's something strange about them. It looks like maybe they're asking for something to carry in that hand... a weapon? A torch, maybe? Wonder if they're some kind of switch..."
"Be advised, those undead in the adjacent hallway probably heard Karilius's recording. You should move if you want to avoid fighting them, or prepare a Charge Attack if you want to fight."
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
(KV-103, Mute, Thrynn)
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Odd Owlite Orb [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Stark Citadel - Northeast Corridor
Frozen Shambler A [A8|B3|R7] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Frozen Shambler B [A8|B3|R7] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Frozen Shambler C [A8|B3|R7] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Undead Hunting Wolver A [A6|B8|R6] - 4500/4500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Bite Combo: 6 ACC, 5 CSPD, 1000/1050 Nm/Pc, Fair Chance of Moderate Poison | Maul: 8 ACC, 8 CSPD, 700/700/750 Nm/Pc, Good Chance of Minor Poison | Flank: Gain +1 ACC and +100 damage when attacking the same target as an allied Wolver or Zombie and using a different attack}
Stark Citadel - Southeast Corridor
(Faidra, Ignem, Matikclocker)
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Southeast Servants' Quarters
???
Stark Citadel - Southeast Tower
???
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 9600/9600 HP -- [ KO Meter: ||.............. ] -- 7470 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Hmm, interesting." I mused. "Whatever it's requesting, it doesn't appear to be in this room. Onto the next..."
[Go to: Southeast Tower]
"Ignem... the orb was an ancient recording of an owlite, judging by his words, the undead find this place a goodly home and they wish it remains that way," KV-103 messaged LV-909, "Stay away from the paintings, lest the undead find your vandalism unpleasing."
"G-54 and PAD-103," KV-103 addressed the two machinauts still remained at the hall entrance, "We will stand our ground, I do not wish to split up the strike force so prematurely, let us clear up the undead before they become problematic."
[Pre charge Halberd->Frozen Shambler A, COMMAND: PAD-103 use orb finisher, Thyrnn charge lumber dirk->Frozen Shambler B]
((And, another delay. Sorry about these! I'll be here tomorrow.))
OOC: I will leave the indexof the new comic that I am working on here if anyone has the spare time to read it (and commenting on what you think of it), and you get to see Fallen King as the antagonist.
KV-103 charges his Energy Halberd!
PAD-103 isn't able to use his finisher on that target right now.
PAD-103 deploys Lightbulb!
Thrynn charges his Lumberdirk!
The Frozen Shamblers charge into the Gatehouse!
Ignem enters the Southeast Tower! Faidra and Matikclocker follow her.
A battle is already underway between three Ancient Crusaders and... something!
---
"What the heck is that?!" IS-M44 isn't sure what to say. "I don't know what it is... but scanners are picking up something. It looks like it's in battle with those necrotics."
The strange entity annihilates one of the undead Crusaders in two vicious energy blasts after it lands a few hits from its spear. The others tend their wounds, one turning to acknowledge you for a moment before focusing again on the entity. Who is the enemy in this situation...?
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
(KV-103, Mute, Thrynn)
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Frozen Shambler A [A8|B3|R7] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Frozen Shambler B [A8|B3|R7] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Frozen Shambler C [A8|B3|R7] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Undead Hunting Wolver A [A6|B8|R6] - 4500/4500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Bite Combo: 6 ACC, 5 CSPD, 1000/1050 Nm/Pc, Fair Chance of Moderate Poison | Maul: 8 ACC, 8 CSPD, 700/700/750 Nm/Pc, Good Chance of Minor Poison | Flank: Gain +1 ACC and +100 damage when attacking the same target as an allied Wolver or Zombie and using a different attack}
Stark Citadel - Northeast Corridor
???
Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Southeast Servants' Quarters
???
Stark Citadel - Southeast Tower
(Faidra, Ignem, Matikclocker)
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall
Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Ancient Crusader A [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
--BASE 9--
Ancient Crusader B down! (-40 at Base 8, H's Subjugation
Ancient Crusader C [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
H - 1HC0/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 10200/10200 HP -- [ KO Meter: ||.............. ] -- 7470 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 0 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4300/4300 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
WARNING: HOSTILES INSIGHT
"The undead approaches..." said KV-103, "MACHINAUTS!!! ATTACK!!!"
[Unleash Halberd -> Frozen Shambler A, Thyrnn Lumber dirk -> Frozen Shambler B, PAD-103 -> Frozen Shambler C, Canon Puppy -> Undead Hunting Wolver A .]
((I'm sorry about this, but I'll once again have to delay this post.))
((Phew! I'm sorry, but I'm just not going to be able to finish tonight; I need some rest. Good news is, I'll officially be on Spring Break tomorrow, so I'll probably post more frequently.
See you later!))
GATEHOUSE
Turn Order Roll: 1,2,1,3,3,3,3
Frozen Shambler A: 7 + 1 = 8
Frozen Shambler B: 7 + 2 = 9
Frozen Shambler C: 7 + 1 = 8
Hunting Wolver A: 6 + 3 = 9
KV-103: 3 + 3 = 6
Thrynn: 9 + 3 = 12
Mute: 7 + 3 = 10
Thrynn: Fire Charge w/ Lumberdirk -> Frozen Shambler B
1 swing @ 15 ES -- 14. Hit! SIDESTAB! 4653 damage. Down!
Mute: Standard w/ Wizardry Orb -> Frozen Shambler C
2 bombs!
2 -> Shambler C @ 14 ES -- 6,10. 2 hits! 1284 damage.
2 -> Shambler A @ 14 ES -- 6,12. 2 hits! 1284 damage.
2 -> Hunting Wolver @ 11 ES -- 14,15. Missed!
Lightbulb: Cannonball -> Hunting Wolver
2 shots @ 12 ES -- 8,8. 2 hits! 1998 damage.
Hunting Wolver: Bite Combo -> Mute
3 bites @ 10 ES/7 BlS -- 3,6,13. 2 hits! 1516 damage.
Frozen Shambler A: Claw -> KV-103
2 strikes @ 11 ES/6 BlS -- 1,7. 1 hit/1 Blocked! Shield down! 400 damage.
Frozen Shambler C: Claw -> KV-103
2 strikes @ 11 ES-- 10,2. 2 hits! Shield down! 400 damage. KV-103 was Frozen!
KV-103: Fire Charge w/ Energy Halberd -> Frozen Shambler A
KV-103 is Frozen!
1 swing @ 1 ES -- 10. Missed! (...tough break, man)
---
Ancient Crusader A Defends.
Ancient Crusader C Defends.
Ancient Crusader C calls for aid!
Its help didn't appear yet...
Faidra Defaults.
Faidra gains 1 BP!
Ignem Defaults.
Ignem gains 1 BP!
Matikclocker defends.
(Ignem requested that I wait a turn to see how things go.)
H -- FHOWHTNGR
-> Ancient Crusader A: 8 shots @ 8 ES -- 13,12,3,15,14,11,14,9. Hit! 495 damage.
ERCRNG!
-> Ancient Crusader C: 8 shots @ 8 ES -- 16,4,4,7,9,1,8,3. 5 hits! 2000 damage.
Ignem enters the Southeast Tower! Faidra and Matikclocker follow her.
A battle is already underway between three Ancient Crusaders and... something!
---
"Dang, that wasn't expected. KV-103, try to block their next attack."
"Hmm... on one hand, one side consists of Undead... but on the other hand, the other side... what is the other side? Scanners are listing its health in base 18. And since the one called for aid, I'm expecting there will be more Crusaders to assist the ones still standing here. I wonder... what is their crusade against?"
-Pending Effects-
KV-103: Slight Freeze (1 turn remains)
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
(KV-103, Mute, Thrynn)
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Frozen Shambler A [A8|B3|R7] - 2716/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Frozen Shambler B down! (-653, Thrynn's Lumberdirk)
Frozen Shambler C [A8|B3|R7] - 2716/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Undead Hunting Wolver A [A6|B8|R6] - 2502/4500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Bite Combo: 6 ACC, 5 CSPD, 1000/1050 Nm/Pc, Fair Chance of Moderate Poison | Maul: 8 ACC, 8 CSPD, 700/700/750 Nm/Pc, Good Chance of Minor Poison | Flank: Gain +1 ACC and +100 damage when attacking the same target as an allied Wolver or Zombie and using a different attack}
Stark Citadel - Northeast Corridor
???
Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Southeast Servants' Quarters
???
Stark Citadel - Southeast Tower
(Faidra, Ignem, Matikclocker)
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall
Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Ancient Crusader A [A8|B4|R8] - 4005/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
--BASE 9--
Ancient Crusader B down! (-40 at Base 8, H's Subjugation)
Ancient Crusader C [A8|B4|R8] - 2500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
H - 1HC0/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 9400/10200 HP -- [ KO Meter: ||.............. ] -- 8270 Retribution (2/5)
Faidra: 4600/4600 HP -- 1 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 4400/4400 HP -- 1 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 3084/4600 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Unexpected indeed..." said KV-103.
ENGAGING THAW REMOVAL, OVER HEATING REACTOR
[Default, Thyrnn lumber dirk -> Frozen Shambler A, Mute Charge splinter bomb -> undead wolver, Canon puppy -> Frozen shambler C]
((...shoot. A number of issues combined and I can't get my post done tonight. And this is after I said I'd be posting more! Sorry about this, and I'll see you all tomorrow.))
"I don't like the look of this." I said. "But there's an orb there...well, I guess if I'm forced to pick between two evils, I'll pick the one I've never tried."
{Engaging enemy forces in Southeast Tower with an unknown entity. I'm probably going to regret this, but whatever.}
[Volt Driver: Attack: Ancient Crusader C]
GATEHOUSE
Turn Order Roll: 2,3,2,1,3
Frozen Shambler A: 7 + 2 = 9
Frozen Shambler C: 7 + 3 = 10 (93/100)
Hunting Wolver A: 6 + 2 = 8
Thrynn: 9 + 1 = 10 (32/100)
Mute: 7 + 3 = 10 (27/100)
KV-103 defends.
KV-103 is no longer Frozen!
Frozen Shambler C: Claw -> Mute
2 strikes @ 13 ES/10 BlS -- 5,5. 2 hits! Shield down! 828 damage.
Thrynn: Standard w/ Lumberdirk -> Frozen Shambler A
5 swings @ 13 ES -- 7,2,9,4,3. 5 Hits! SIDESTAB+BACKSTAB! 5684 damage. Down! (And how!)
Mute: Charge w/ Heavy Splinter Bomb -> Undead Hunting Wolver
X-Bomb Go!
Main blast:
-> Hunting Wolver @ 11 ES -- 3. Hit! 526 damage.
Shards:
4 -> Hunting Wolver @ 11 ES -- 6,10,4,6. 4 hits! 1596 damage.
2 -> Frozen Shambler C @ 13 ES -- 1,5. 2 hits! 298 damage.
Lightbulb: Cannonball -> Hunting Wolver
2 shots @ 14 ES -- 10,12. 2 hits! 1998 damage.
Hunting Wolver: Bite Combo -> Thrynn
2 bites @ 11 ES/9 BlS -- 11,3. Hit! 455 damage. That thing's teeth probably hurt now.
---
Turn Order Roll: 3,3,3,1
H: 8 + 3 = 11
Faidra: 7 + 3 = 10
Ignem: 6 + 3 = 9
Matikclocker X: 7 + 1 = 8
Ancient Crusader A Defends.
Ancient Crusader C Defends.
Ancient Crusader C calls for aid!
Ancient Crusaders D and E join the battle from the South Banner Hall!
Ancient Hospitaller joins the battle from the South Banner Hall!
H -- FHOWHTNGR
-> Ancient Crusader A: 8 shots @ 8 ES -- 16,9,9,1,15,12,10,12. Hit! 495 damage.
ERCRNG!
-> Ancient Crusader C: 8 shots @ 8 ES -- 5,11,9,6,1,6,10,1. 5 hits! 2000 damage.
Faidra: Charge w/ Proto Buster -> Ancient Crusader A
Roll: 86. No Instacharge.
Ignem: Standard w/ Volt Driver -> Ancient Crusader C
2 shots @ 9 ES -- 10,15. Missed!
Matikclocker: Charge w/ Cryo Driver -> Ancient Crusader A
Roll: 23. No Instacharge.
---
You're able to get a better look at "H"- and it appears to be some sort of humanoid, but another glance shows it's made from a similar cytoplasm to Slimes. What... is it?
"That's why they were on the defensive... Be ready to fight! ...tell you the truth, though, I'm suspicious. How DOES H alter the base of its hitpoints? ...come to think of it..."
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
(KV-103, Mute, Thrynn)
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)
Frozen Shambler B down! (-653, Thrynn's Lumberdirk)
Frozen Shambler C [A8|B3|R7] - 420/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Chilling Claw: 7 ACC, 8 SPD, 800 Nm/Sh, Fair Chance of Slight Freeze | Cold Breath: 10 ACC, up to 20 (can hit one target 3 times), Fair Chance of Moderate Freeze | Head Toss: 8 ACC, 1600 Nm/Sh (up to 3), Good Chance of Moderate Freeze, user loses their head (-2 to all stats, cannot use Head Toss (obviously))}
Undead Hunting Wolver A [A6|B8|R6] - 380/4500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Bite Combo: 6 ACC, 5 CSPD, 1000/1050 Nm/Pc, Fair Chance of Moderate Poison | Maul: 8 ACC, 8 CSPD, 700/700/750 Nm/Pc, Good Chance of Minor Poison | Flank: Gain +1 ACC and +100 damage when attacking the same target as an allied Wolver or Zombie and using a different attack}
Stark Citadel - Northeast Corridor
???
Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Southeast Servants' Quarters
???
Stark Citadel - Southeast Tower
(Faidra, Ignem, Matikclocker)
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall
Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Ancient Crusader A [A8|B4|R8] - 3510/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
--BASE 9--
Ancient Crusader B down! (-40 at Base 8, H's Subjugation)
Ancient Crusader C [A8|B4|R8] - 500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
Ancient Crusader D [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
Ancient Crusader E [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
Ancient Hospitaller [A4|B6|R10] - 4000/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Knife: 8 ACC, 5 CSPD, 500/500/550/600 Nm/El | Recovery: Restores (4-32)*100 HP to one target, does only half damage to Poisoned targets | Great Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP, up to 10 targets}
H - 1HC0/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 9400/10200 HP -- [ KO Meter: ||.............. ] -- 8270 Retribution (2/5)
Faidra: 4600/4600 HP -- 1 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 5200/5200 HP -- 1 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4145/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 2256/4600 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Finish them off... " said KV-103, 'Maybe splitting up was not such a good idea after all, we need to stay close with the others."
[Thyrnn lumber dirk -> Frozen Shambler C , KV-103 Grand flourish standard w/o retribution point ->Undead Hunting Wolver A, move to southeast corridor -> servants' quarter]
"Oh, great. They have healers." I snarked.
{It could be related to the Dark Matter Effigy we destroyed earlier, but I wouldn't jump to conclusions right now.}
[Volt Driver: Charge.]
((It up and happened again. Unfortunately I will indeed have to delay another post because of shenanigans. See you tomorrow!))
((That feel when someone ends up taking your role/character and there's not much reason to resist... ))
GATEHOUSE
Turn Order Roll: 3,3,1,1,2
Frozen Shambler C: 7 + 3 = 10 (57/100)
Hunting Wolver A: 6 + 3 = 9 (1/100)
KV-103: 3 - 2 ASI + 1 = 2
Thrynn: 9 + 1 = 10 (64/100)
Mute: 7 + 2 = 9 (92/100)
Thrynn: Standard w/ Lumberdirk -> Frozen Shambler C
5 swings @ 13 ES -- 11,9,7,16,16. 3 Hits! 1485 damage. Down!
(Normally I have Turrets go AFTER their builders, but there's nothing stating they can't go before them.)
Lightbulb: Cannonball -> Hunting Wolver
2 shots @ 14 ES -- 14,1. Hit! 999 damage. Hunting Wolver is down!
---
Turn Order Roll: 3,3,3,2,2,3,2,1
Ancient Crusader A: 8 + 3 = 11
Ancient Crusader D: 8 + 3 = 11
Ancient Crusader E: 8 + 3 = 11
Ancient Hospitaller: 10 + 2 = 12
H: 8 + 2 = 10 (86/100)
Faidra: 7 + 3 = 10 (33/100)
Ignem: 6 + 2 = 8
Matikclocker X: 7 + 1 = 8
Ancient Crusader C Defends.
Ancient Hospitaller: Recovery -> Ancient Crusader C
Restored 1400 HP!
Ancient Crusader A: Restore -> Ancient Crusader A
Restored 1078 HP!
Ancient Crusader D: Restore -> Ancient Crusader C
Restored 300 HP!
Ancient Crusader E: Ancient Spear -> H
4 swings @ 15 ES -- 8,11,3,7. 4 hits! B20 damage.
H -- FHOWHTNGR
-> Ancient Crusader C: 8 shots @ 8 ES -- 8,12,15,2,14,7,10,8. 2 Hits! 800 damage.
ERCRNG!
-> Ancient Crusader C: 8 shots @ 8 ES -- 1,10,12,8,5,7,6,13. 4 hits! 1600 damage. Down!
Faidra: Fire Charge w/ Proto Buster -> Ancient Crusader A
1 shot @ 14 ES -- 13. Hit! 4661 damage. Down!
Ignem: Charge w/ Volt Driver -> Ancient Hospitaller
Roll: 27. No Instacharge.
Matikclocker: Fire Charge w/ Cryo Driver -> Ancient Crusader D
1 shot @ 13 ES -- 7. Hit! 3275 damage.
Splitshot 1 -> Crusader E @ 11 ES -- 9. Hit! 850 damage. Frozen!
Splitshot 1 Ricochet 1 -> Hospitaller @ 10 ES -- 3. Hit! 850 damage. Frozen!
Splitshot 1 Ricochet 2 -> Crusader D @ 11 ES - 5. Hit! 850 damage. Frozen!
Splitshot 2 -> Hospitaller @ 10 ES -- 10. Missed!
---
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
(KV-103, Mute, Thrynn)
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)
Frozen Shambler B down! (-653, Thrynn's Lumberdirk)
Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)
Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)
Stark Citadel - Northeast Corridor
???
Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Southeast Servants' Quarters
???
Stark Citadel - Southeast Tower
(Faidra, Ignem, Matikclocker)
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall
Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Ancient Crusader A down! (-161, Faidra's Proto Buster)
Ancient Crusader B down! (-40 at Base 8, H's Subjugation)
Ancient Crusader C down! (-200, H's Subjugation)
Ancient Crusader D [A8|B4|R8] - 425/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
Ancient Crusader E [A8|B4|R8] - 3650/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}
Ancient Hospitaller [A4|B6|R10] - 3150/4000 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Knife: 8 ACC, 5 CSPD, 500/500/550/600 Nm/El | Recovery: Restores (4-32)*100 HP to one target, does only half damage to Poisoned targets | Great Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP, up to 10 targets}
H - 16A0/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 9400/10200 HP -- [ KO Meter: ||.............. ] -- 8270 Retribution (2/5)
Faidra: 4600/4600 HP -- 1 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 5200/5200 HP -- 1 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4145/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 2256/4600 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
KV-103's party moves to the Northeast Corridor!
You think you see something shiny under one of the three Heraldic Armor suits in this room.
---
Turn Order Roll: 3,2,3,3,2,1,3
Ancient Crusader D: 8 + 3 = 11 (91/100)
Ancient Crusader E: 8 + 2 = 10 (34/100)
Ancient Hospitaller: 10 + 3 = 13
H: 8 + 3 = 11 (70/100)
Faidra: 7 + 2 + 1 ASI = 10 (10/100)
Ignem: 6 + 1 = 7
Matikclocker X: 7 + 3 = 10 (15/100)
Ancient Hospitaller: Recovery -> Ancient Crusader D
Restored 2200 HP!
Ancient Crusader D: Ancient Spear -> H
4 swings @ 1 ES (Frozen) -- 16,8,11,16. Missed!
H -- FHOWHTNGR
-> Ancient Crusader D: 8 shots @ 16 ES -- 2,8,12,11,3,16,3,1. 7 Hits! 2800 damage.
ERCRNG!
-> Ancient Crusader E: 8 shots @ 8 ES -- 14,11,3,9,6,15,8,10. 8 hits! 3200 damage. Down!
Ancient Crusader E: Ancient Spear -> H
4 swings @ 1 ES (Frozen) -- 8,11,3,7. Missed!
Matikclocker: Standard w/ Cryo Driver -> Ancient Hospitaller
2 shots @ 16 ES (Frozen) -- 15,5. 2 Hits! 1700 damage.
Shot 1 Ricochet 1 -> Crusader E @ 16 ES -- 9. Hit! 850 damage. Down!
Shot 1 Ricochet 2 -> Hospitaller @ 16 ES -- 9. Hit! 850 damage.
Faidra: Standard w/ Proto Buster -> Ancient Crusader D
4 shots @ 16 ES (Frozen) -- 2,14,3,8. 4 hits! 1916 damage.
Ignem holds her charge!
---
H looks at you expectantly, but does not move to attack now that it is no longer fighting the Crusaders. It glances toward Karilius's Orb, stepping aside as if it is allowing you to approach it.
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
(KV-103, Mute, Thrynn)
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)
Frozen Shambler B down! (-653, Thrynn's Lumberdirk)
Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)
Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)
Stark Citadel - Northeast Corridor
???
Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable | Shiny Thing: Something shiny is under this suit of armor!}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Southeast Servants' Quarters
???
Stark Citadel - Southeast Tower
(Faidra, Ignem, Matikclocker)
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall
Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Ancient Crusader A down! (-161, Faidra's Proto Buster)
Ancient Crusader B down! (-40 at Base 8, H's Subjugation)
Ancient Crusader C down! (-200, H's Subjugation)
Ancient Crusader D down! (-175, H's Subjugation)
Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)
Ancient Hospitaller down! (-1316, Faidra's Proto Buster)
H - 16A0/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 9400/10200 HP -- [ KO Meter: ||.............. ] -- 8270 Retribution (2/5)
Faidra: 4600/4600 HP -- 1 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 5200/5200 HP -- 1 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4145/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 2256/4600 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"The layout of the citadel seems to be symmetrical..." said KV-103, "Almost symmetrical..." The Ultranaut closed in on the armored suit in the middle, something shining was caught by the luminosity sensor.
[Interact -> Heraldic Armor B]
"Well, that was quick." I said, holstering my Volt Driver. "Now to see what's up with the orb..."
[Inspect: Karilius's Orb #?]
(I wonder how long I can hold a charge for. Or if there's even a way to cancel a charge attack. Pretty sure lulz will ensue.)
((Drat. Something came up. I'll have to delay yet another post.
Terribly sorry about this, and I'll see you tomorrow!))
KV-103 is able to move the Heraldic Armor's foot aside, and finds a strange key made of Valestone.
---
H stands and watches.
Ignem activates Karilius's Orb #6!
---
"Good day! Good day. Karilius here! Hoooo... I'm tired. Need to rest my wings. Spent the whole day clearing out that Dust Bunny infestation in the basement. Cursed things have sharp enough fangs to bite right through my robes... those suits of armor helped out midway through, though. I could tell they had some sort of energy in them- couldn't discern WHAT- so I put a weapon in one of their hands. Just an old sword from my fencing days... You can imagine my surprise when it not only held the sword of its own accord, but started following me and helping me deal with those Dust Bunnies! Its armor is nice and thick, too, so the Dust Bunnies couldn't scratch it. I think I'll be having the suits of armor deal with pests from now on."
"Sellie stopped by earlier. Handed me six weeks' worth of the Academy Herald! I don't like the things I'm hearing from Almire, not one bit. The Opposed Alliance grows more tyrannical by the day, but more disturbing are the things I've heard about the Fire Cult. That's what we know them as, anyway. Who knows what name they know themselves by... And if those reporters are right, then Almire's Lord Vanaduke has sought them out. I... I've heard terrible things about what the cult's end goals are. I'm already memorizing all the ice and water magic in my arsenal to keep my feathers from going up in flames, in case the worst happens. And I've got one particular spell that I'm preparing... I'd better keep quiet about THAT one. Hopefully I don't have to use it, but if I do... I will."
"Ahem. So, what did I find... ah, yes. That barrier in the Great Hall won't go down. I have a feeling these keys can do something to open it up, but I need one more- I've got two of them already- and can't find it for the life of me. But then, maybe it's best that I don't. Is that barrier meant to keep intruders out, or something else in? What I saw in one of the paintings I found in the basement implied it's the latter. It depicted this citadel, with a hideous beast beneath it. I'll leave it locked up even if I do find that last key! I may be pretty good, if I do say so myself, but I'm not ready to fight something like that!"
"Another fascinating thing is, I went off to Dragonspire City for supplies, and left the blue key in my pocket... and wouldn't you know it! Midway through, I checked my pocket and it wasn't there. Went right back to where it was before! So... hrmmmm. Why would the key teleport back? Maybe it's meant to be opened back up at a later date?"
"Last thing. I've noticed some of the Undead, the Crusaders specifically, just walk right over my wards against Undeath. Could be they're some sort of nonstandard Undead. The regular, more hostile sort flock to the place anyway, but the Crusaders seem reasonable enough. They don't seem to like me looking around the Great Hall, but they won't talk. Going to check out that other basement- the one in the southwest tower- tomorrow. But for now, I'm tired and I want to sleep. So I'm going to sleep. Now. Good night."
---
H stands and listens to Karilius's words. After the playback ends, H looks toward the Great Hall. You THINK it looks toward the Great Hall, anyway. It looks once more at you. Then it looks toward the Great Hall again, and then at you, and then at the Great Hall, seeming to be deep in thought.
Finally, it just walks out of the Citadel.
Through the wall. That's good to know about it.
"What... was that thing, anyway? It doesn't seem hostile to us now, but..."
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
(KV-103, Mute, Thrynn)
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)
Frozen Shambler B down! (-653, Thrynn's Lumberdirk)
Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)
Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)
Stark Citadel - Northeast Corridor
???
Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable | Shiny Thing: Something shiny is under this suit of armor!}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Southeast Servants' Quarters
???
Stark Citadel - Southeast Tower
(Faidra, Ignem, Matikclocker)
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall
Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Ancient Crusader A down! (-161, Faidra's Proto Buster)
Ancient Crusader B down! (-40 at Base 8, H's Subjugation)
Ancient Crusader C down! (-200, H's Subjugation)
Ancient Crusader D down! (-175, H's Subjugation)
Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)
Ancient Hospitaller down! (-1316, Faidra's Proto Buster)
H - 16A0/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 9400/10200 HP -- [ KO Meter: ||.............. ] -- 8270 Retribution (2/5)
Faidra: 4600/4600 HP -- 1 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 5200/5200 HP -- 1 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4145/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 2256/4600 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"It seems like we need 3 keys to unlock the barrier," KV-103 said, "I found one that is made of valestone, keep searching... there are two more in this citadel and judging from the old owlite's words, they can't be stolen. We will slay the beast, sometimes the permanent solution is the best solution."
[Gives heraldic armor B the Grand Flourish, ->move to armory]
((Due to homework related chicanery I'm going to have to put this post off till tomorrow. See you then.))
I wanted to do this earlier, but didn't notice when it happened (hope I'm not intruding)
Congratulations!
You've surpassed (by quite a bit now) the most posts in the TV with an active, engaging RP! Imo, I find that an amazing feat. I still remember almost 3 years ago asking if you were prepared and committed to do this and dang did you prove to me that you were!
Here's to you and all your players, and for this to keep going strong ^_^
((Thanks, Hexlash! It's been quite a long road, but there's still a ways to go before it's done.))
KV-103 places his Grand Flourish in Armor B's hands.
Armor B springs to life, following KV-103's direction!
KV-103's party moves to the Armory.
Hostiles are lurking inside! You can also see crates filled with spears.
Ignem's party moves to the South Banner Hall.
The hostiles here appear to have been cleared out...
A heavy portcullis bars the way to the Great Hall from here.
Massive banners dominate the walls, and the hall is lit by torches.
--
-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)
Frozen Shambler B down! (-653, Thrynn's Lumberdirk)
Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)
Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)
Stark Citadel - Northeast Corridor
???
Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Northeast Armory
(KV-103, Mute, Thrynn)
LINKS TO: Northeast Corridor
ALLIED:
Heraldic Armor B [A6|B10|R4] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Grand Flourish: Is holding KV-103's Grand Flourish, and can use it as a weapon | +2 REF: This weapon increases the Heraldic Armor's Reflexes!}
HOSTILE:
Beast-Tamer Zombie [A8|B4|R7] - 6500/6500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Shadow Whip: 7 ACC, 8 CSPD, 600/650 Nm/Sh, Longrange | Dust Breath: 10 ACC, up to 80 (can hit one target 3 times), Fair Chance of Moderate Stun | Beast Boost: Beast-type allies gain +100 damage/hit for each hit a Beast-Tamer Zombie landed on its last move}
Undead Hunting Wolver A [A6|B8|R6] - 4500/4500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Bite Combo: 6 ACC, 5 CSPD, 1000/1050 Nm/Pc, Fair Chance of Moderate Poison | Maul: 8 ACC, 8 CSPD, 700/700/750 Nm/Pc, Good Chance of Minor Poison | Flank: Gain +1 ACC and +100 damage when attacking the same target as an allied Wolver or Zombie and using a different attack}
Undead Hunting Wolver B [A6|B8|R6] - 4500/4500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Bite Combo: 6 ACC, 5 CSPD, 1000/1050 Nm/Pc, Fair Chance of Moderate Poison | Maul: 8 ACC, 8 CSPD, 700/700/750 Nm/Pc, Good Chance of Minor Poison | Flank: Gain +1 ACC and +100 damage when attacking the same target as an allied Wolver or Zombie and using a different attack}
Notorious Kleptolisk A [A7|B2|R9] - 4000/4000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Thieving Tongue: 7 ACC, 4 SPD, 1200 Prc, steals a Consumable from the target that is returned on its death unless used | Godspeed Lick: 5 ACC (hit rate based on Reflexes), 6 SPD, 800 Damage (pierces Defense)}
Notorious Kleptolisk B [A7|B2|R9] - 4000/4000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Thieving Tongue: 7 ACC, 4 SPD, 1200 Prc, steals a Consumable from the target that is returned on its death unless used | Godspeed Lick: 5 ACC (hit rate based on Reflexes), 6 SPD, 800 Damage (pierces Defense)}
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}
Stark Citadel - Southeast Servants' Quarters
???
Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall
Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Ancient Crusader A down! (-161, Faidra's Proto Buster)
Ancient Crusader B down! (-40 at Base 8, H's Subjugation)
Ancient Crusader C down! (-200, H's Subjugation)
Ancient Crusader D down! (-175, H's Subjugation)
Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)
Ancient Hospitaller down! (-1316, Faidra's Proto Buster)
Stark Citadel - South Banner Hall
(Faidra, Ignem, Matikclocker)
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | How does it open?: You COULD break through it, but maybe there's another way to open it. Or you could just go to the Southwest tower instead. Or maybe you could peek through it?}
Banner A | HP 1000/1000
{Interactable}
Banner B | HP 1000/1000
{Interactable}
Banner C | HP 1000/1000
{Interactable}
Banner D | HP 1000/1000
{Interactable}
Torch A | HP 1000/1000
{Interactable}
Torch B | HP 1000/1000
{Interactable}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 9400/10200 HP -- [ KO Meter: ||.............. ] -- 8270 Retribution (2/5)
Faidra: 4600/4600 HP -- 1 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 5200/5200 HP -- 1 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4145/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 2256/4600 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"I see, the armor respond to granting a weapon," said KV-103, "Ignem, if you ever need reinforcement, give one of your weapon to the heraldic armor."
[Standard Halberd +tome -> Beast-Tamer Zombie]
[Heraldic Armor B -> Notorious Kleptolisk B]
[PAD-103: Charge Splinter bomb -> Notorious Kleptolisk A | Canon puppy -> Undead Hunting Wolver A]
[Thyrnn: Charge Spat-o-War -> Undead Hunting Wolver A]
((I've got homework assignments flooding in and will need to deal with a select few of them before I can even think about doing this map properly, so unfortunately I will have to delay tonight's post. I'll try to get it all done by tomorrow, but may have to delay it to Wednesday depending on how all this turns out.
I'm very sorry for this issue and will talk at you tomorrow.))
"W-What on earth?" I stammered in surprise at H leaving by phasing through the wall. "That seems...weird."
{Anyway, according to Karilius's sixth orb, the gates inside the citadel will not open unless three keys are present. Search for them, and failing that we'll try breaking them down. If we can.}
__
Moving on to the South Banner Hall...
__
"I think I see one of the gates blocking the Great Hall." I said, looking straight ahead. "Looks like there's a keyhole. I wonder what I can see behind it..."
{Noted, King. Seems useful for backup.}
[Inspect: Portcullis]
((Nope, it's not going to be tonight either. I will probably get the chance to post tomorrow, so I'll see you then!))
Me: "Hey, KV-103, you said you hate robots with breasts and high heels right?"
Fallen King: "Indeed, such designs are a blasphemy against the machine god!"
Me: "Then you should go destroy 2B, she is a robot, with breasts and high heels."
Fallen King: "She will be pardoned since she fights in melee combat, as all champion of the battlefield should."
Me: "Your double standard is appalling..."
Fallen King: "The same can be said about all subjective opinions..."
INTERMISSION
Ignem: "How come I've been seeing a lot of large men in your portfolio?"
Me: "Eh, it's just my appeal. I mean, it's not exactly bad and it's not the most ridiculously horrible thing you could see."
G̙ãͣͪ̈́̉̚҉͓̱̱̤̟̝t̹̹̊r̆n̢͊e̮̱̙̟ͪ͗̋ͮ̔̋r̳̗̩̜̰ͫ̐ͯͮ͞d̍̉͒ͧ̓̓̚.ͥ͊ͩͯͦ̃̏҉͍̺ͅ
Ignem: "I guess that's fine by me. You do you."
Me: "At least you didn't non-literally explode at me for it. Then again, I take in jest."
Ẁ͚̖͈̰̩̤̺̃̋h͓̩̳̭̙̰͙y̗͙̯͔̘͈̆ͨ͋ͣ̎ ̦̦̪̯̘̩̓̀̏̊̐̌ͅh̝͓̣͍͗a̢͚̝̳̻̥̩̖ͫͯͪͪ̚v̯e̴͐̀̊ͦ͋ͣ ̠̃̃̽ͭ͆ͨ̽͞y̸̯̰̽̌̾ͦ̉ͅõͯ̇͗uͣͧͮ҉̭̟͈̪͖̯ ̯̪͉̞̯͉ͫ̇̂͆ͪĺḛ̭͇͙̖̝̻̓͆͐̆̊̍̉f̫͓̼̮͉ͣͧ̋͋̉ͯ͛́ͅt̶̹͓̗̘͈̗̜̑ ̴͚̞̦ͩ̏͆ͥ͐̑m̤ͬý͖̫̦̝̉͑ͮ ̩̈̎͂̓̋ĺ͎̠̻̠̲̙͓i̳̳͆̔͑͢f̪̙̤ͭ͞e̫ͭͯͧ͂̌ ̨̦͕̝̩͓̳̩ͨ͐̍͐ͪ̚a̙̣̭̩̖ͪ̌ ͚̣̤̹̦̍ͤ́ͯ̎ͨ̇͞w̞̉͐̓̂̅ͅr͎͎̳̟̂̋̂̏ͣẽ͕̞͇̠̠̯̑ͭ̑̎̌c͇͉͎͚͑͒͞k̹͔͎̀̾͒͌͒ ̯̬͍͉̼͎̥̐̑ͩ͒i̛̭̬̣̺̻ͨ͌̀̾ͫ̉n̜ͤ̍̓̃͆̈͜ ̦̙͐ͥ͛ͫ͆̋̓t̆͊ͮ̍ͩ͐h̥̱͈̟̍́ͪȇͫ͏̝̻͙ ͙̯̞͍̻̩̀ͩ̅ͅc͉̭o̻̥͙͍͉͂ͪͮ̏͂̒̍ņ̗ͣt҉̖͚̗̼r̬͍͖̭͋ͧo̔̽ͧl̪͍͉̙̬̭ ̲̈́̚o͚̝͉f̩̖̥̟̜̈̀ ͈̦̞͎̖͋̉ͤͩş̫̥o̸̗̤̝͑̃̆ͧ̃ͬṃ͚̠̜̜͚ͮͫ͠e̢̻̙͖̐ͥͫ͊̚o̍n̦̠̪̮̎͛͑̏̆ĕ̘̟̣͍̙͚͕ͮͯ ̙̯̟̱̮͠e̫̳̱͕̳̗̍l̙͎̺̱̞s͇͇̻͞e͗̋͊̍͏͉̠̮̪͇̠?͍̖̓̈́̃̎
Me: "Say, do you hear that?"
Ignem: "Negative. Must be the wind."
Ḭ̼̞̗͓͚̝ͨ̌͐̈́͊͠ ̣̞̩̭̞̿b̹̖̳̼̞͉̖a̐r̳̊́͑ͯḙ͚͍̀͂̅̿̌̈ͬ͢l͎̘̜͓̼̰̎̔̌̽̿ͮ͟y̸̲̮̺̟̳͉ ̫̺̤̹̭ͮ͠ͅè͙͙̭̪̾ͫ͠x̧̲̤̟ͩͥ̒i̛sͭ̒̊tͮ̽ͤ̌ ̆a̶̹̫̲ͤ̉n͓͌̅y̛̹̘̖͕̯ͫ͌̍ͣͮm̙͉̙̺̮̙ͯ͟o͍̜̯͔̘̪̩̊͋́͆r̛̩̺̫͍ͭ͒ͥe̙̜͙̫͍ͨ̋ͤ.ͣͩ͞ ̽ͫ̽̍J͔̱̻̙̘̰͊̈́̓ͨͮ͌̚ṷ̹̻̉̃ͩͪṣ̯̖͇͛̃͌ͫ̓t̘̝̃̉ ̗̺͍̣̪̲̺͌ͣc̤̍̃ͧͯ͒o̸̺r̘͎̟͓͎̞̓͒͐r̙̤͖̓u̅ͤ̅͘p͖͚͈͇͉̝̻t̴̹̔e̻̗̟̗͔̝͓͌ď͓̪̱̑́͊̓̏̌ ͔ͯ̔͛̇ͦ̓̐&͔̙̪̰͇͊͌ͬͫ̂̍͞ ͈̫͕̞͈̱̆̓̌̚c̪̙̩̭͙ͥͨ̇̚͟oͧ̑̑ͮ̒ṃ̡ͅḿͩ̉en͢t̤̩̺̰̱͘ẻ̲̣̒̏͌͆ͅd͇̊-̵̱̙̫̫̗̼̫͊ͯͭͤő̢͍̱̂ͫ̉u͓͔̬̎ͦ̾ͯt̫ͪͯ̽̇͋͋ ͎̦̭̥̼ͦs̑͑̀̿̽ͅc̵̗̥͚͍̼͕̮̃ͯͧ͗̏̈́r̪̓͂̉aͩ̈́͑͑͐̓ͭp̺̜͝s̲ ̤̩̺̘̌͂͜o̟̼̥̦̓̏̓̎̓͠f̞̦͐̊ ̩̥̮̻̹̉͛ͬ̎͌̿̚c̬͛o̵͍̗̥͓̯ͯ̾̽ͅd̞̪͔̼͙̹̞͊̀̒͒e̯͙̭̞͉̺̙ͫͬ̇̌͌ͧ ̖͙̥̟̥̬̱ͫ͌̄̐͜į̽̓͊̑̚ͅn̮͎͑͋̈͒̋̋ ͦͪ͛̈́͗́t̸̯̯̪̻͙͍͋ḧ̪̗͍̹̤̟̜́͐̔̎͒̓̄e̟͊̎ͬͮͦ̑ͪ ͨ̉̈ͬ҉͉͈̙͍̘b̪̟̤̮̝̠̃̎͒ṟ̳̬̟ă̯͇̺̲ͤi̵͈̙ͪn̶ͦ͆͒ͣ̀ ̨̥͙̟ͥͥ͑ͨ́ǫ͚̹̜̞̻f̨̩ͭͤͩ̈́ ̙͚̠̯͔̝͈͌ͨ̎͂s͖̟̘̗̲̟̥ͨŏ͉̪ͦ̌̈ͩͧ̉m̞̦̱̩͓e͖͚̼͎̯̕o̼̯͈͖̲̽̏n͉̉ͪe̞͉͚̱̟̜͉̓͂ͯͭ͒̐̈͞ ̥͈̥̪͕e̥̞̲ͦ͆͞l̴̞͖̣̜͈ͯ̋ͥ̍͌̈s̱̲̯̄ẻ̢͍̮̜̬͈͔.̾҉̬͎͚͙͉
Ignem: "Okay, now that corrupted text is getting to me. Who is sending it?"
Me: "I dunno. Speaking of which, you reap what you sew so sew so-so greetings cheese popsicle the number you have dialed is currently out of pork chops from east to west it goes goes broken broken oh sow sew broken. La li lu le lo."
Ignem: "WHAT."
A͗ͩ̅̉͋҉̫̫̬ñ̳̣̝͚̦̔̓͆ͅͅd̺͔̪̤̿̅̿ͮ̋͒ͦ ͓̤̳̗̮̱͓̍ͧ͂͌̀̒y̪̬̬͚̳̐͑e̳ͫtͤ̂͏ ̭̯̭̯̜̻ͧ̍̉ț̷̖͉ͯh̨̹̺̗̞̝̖͋͆̽ͥ͊͊ả͙̥͓̎̔͆̅̔̕t͙ͮ͑ͭ̎̋̍ ͉̫͓̜͍̭̿̏͊̑ͤͮ̒d̷̙̘̐͗̈́̑̎̚a̷̭̦͔̫̹̱͐̇̽ͅtͦ͒́̉̅̄͑̀a̦̫̰͖͂b̮͕̥̑̄̈́͟à̪̲̱͇͍̙sͧ͗̈e͕͚̙̰͓͚̭̐ ̱̠̹̼̦̫ͮͯ̉̽̒͒̄͜Ȉ̤̟͙̰͛ͧ̏͝ĝ̮̤͍̔̅̔ͦ͜n̲͈̺̱̰̼̓̽͗eͪͥ͏͍̖͚̻͈̹m͚ͮͤ͒ͨ ̠͓͇̖͎͎̭̀̽p͙̘̍u̱̦͍͋̑̌ͫͤ͠l̥̪̘͖͖̠̮͌lẹ̫̼ͮd̫̘̤͖̜̫̀͌̎̈́̐ͤ̕.̛̪̗̫̻̬̬̌.̧̹͈͕̣̺͇͕̐̚.̵̭̋̄ͬ̇Ì̀ͣ͂͠ ̨̼̻̭̩̹̥͇̏̀ͭͨr̼͓̺̝͓̼ͬͮͤͩͭ̎ͩ̀e̼͓̦̩̻ͮ͊͒͞a͗̃ͨ̃̿̾̎҉͕lͫ̌́̈́̐ͤ́l̘̣͈̠ͅy̰̲̿̃̿͛ͤ̚͠ ̖̗̭̘̍͒̊́ͫ͐s͚̲͕͒ͧ̒͐͌͊̿͜h͖̹͚̖͎̃̌ō̓ͪ̃ͭ͛ů͔̱̙̣͇l̲̫̘͓̤͞d̜̥͙̦͎͍͖̃ ͯͤ҉̱̟͇̩̬h̜͙̣̝̩̹̄͋̇̓ͧ͐a̶̝̙͙̩̲͕͎v̡̼̬̺͈͓͔͊̿͛ͅê͉̰͛͋ ̸̳͌̈́ͯǵ̻̙͕̄͑ȋ͛͛̾̾͛͏v̖̭̳̩̦͉͑̑̒͗̒̍e̥͔̫͋n̻̠̲ͪͪ̊̽͠ ͉͇͗ͭͦh̸͓̲͓̫͓ͣ͌̂̄ͅe̮̲̿͟r̠̖͛ͫ̈́̔ ̳͙̯͖̱ͥ̋̿ͅa͕̙̜̦ͩ͆ͯ̋ͨ ̞̮̭̉v̥̝̰ͦ͠ͅị̲̰͍̜̆ͩ̊͋͞r͎̭̹̥͍͂͋̾̐ͪ̏u̦͈̹̗̼̬̓s̃̀ͬ͏̬̖̠.ͮ̆̓
Ignem: "...'given her a virus?' Oh no you don't. Good luck, I'm behind seven antiviruses."
Me: "Oh right, now I've figured it out. I really do like messing things up in the background, don't I? Speaking of which, you there, Mr. Zalgotext'd Walking Spoiler AI, are not supposed to be glitching yourself out for another 5,562 years, 5,541 that were skipped over!"
Ignem: "So that's what was making that creepy text. Some people are really unhappy, aren't they?"
I̝̼̣̲ͤ͗͛ͯ̈̄͑͠ ̼̙̞͖͚̗ͤͯͧ͂̾̋ḩ̼̱̠̘ͣ̓a̝̬̙͚ͫͩͩ͒̔͋̽ͅt̺̫͚͌̂͆͗̔ḙ̍͒ ̨̮̩͍̼̗ͅy̦͈͓̝̌̔̓o̭̓̃u̠͖ͬ́,͖͙̏̀ ̎̿̚͏̲͙̘̯G͙̻ͯ̌a̤̼̩̠̪̝͡t͚̝̺̗͍ͯŗ̫̘͉ͯ̊̈̚n̗͍̖̣̹͙̮̏ͥẹ̟̙̣ͫ̅͌̚͢ͅr̨͇̘̞̳ͥ̍ͤͣd̰̼͖̯̹̗̮̽̀ͤͬ̉.ͩ͊ͯ
END OF INTERMISSION
(OOC: I hope all that zalgo'd text doesn't crash someone's browser. Also:
> not today
> "Kagou-Anti-Kro$oft says not today !"
> v('~')v)
((Well... not quite. It's still active, but in the Gatehouse. It could probably fire into the armory, but it'll be doing so at a -4 Accuracy penalty.))
Turn Order Roll: 3,2,1,1,1,3,2,3,2
Beast-Tamer Zombie: 7 + 3 = 10
Hunting Wolver A: 6 + 2 = 8
Hunting Wolver B: 6 + 1 = 7 (74/100)
Klepto A: 9 + 1 = 10
Klepto B: 9 + 1 = 10
Armor B: 4 + 3 = 7 (15/100)
KV-103: 3 - 2 ASI + 2 = 3
Thrynn: 9 + 3 = 12
Mute: 7 + 2 = 9
Thrynn: Charge w/ Spat-o-War -> Undead Hunting Wolver A
Roll: 16. No instacharge.
Beast-Tamer Zombie: Shadow Whip -> KV-103
6 swings @ 11 ES/6 BlS -- 15,9,3,8,11,11. 1 hit/2 Blocked! Shield Down! 51 damage.
BEAST BOOST: +200!
Kleptolisk A: Thieving Tongue -> Mute
1 lick @ 12 ES/9 BlS -- 13. Missed!
Kleptolisk B: Thieving Tongue -> Mute
1 lick @ 12 ES/9 BlS -- 2. Hit! 1308 damage. Stole a Reconnaissignal! (I need to roll for hearts some time. Mute is not in good shape.)
Mute: Charge w/ Splinter Bomb -> Kleptolisk A
Charge:
-> Kleptolisk A @ 16 ES -- 6. Hit! 2043 damage.
-> Kleptolisk B @ 16 ES -- 2. Hit! 2043 damage.
-> Undead Hunting Wolver A @ 13 ES -- 5. Hit! 2043 damage.
-> Undead Hunting Wolver B @ 13 ES -- 7. Hit! 2043 damage.
-> Beast-Tamer Zombie @ 15 ES -- 5. Hit! 1884 damage.
8 Shards:
5 -> Kleptolisk A @ 14 ES -- 12,1,1,6,14. 4 hits! 1872 damage. Down!
4 -> Kleptolisk B @ 14 ES -- 3,1,6,5. 4 hits! 1872 damage. Down! The Reconnaissignal was retrieved.
3 -> Wolver A @ 11 ES -- 9,7,11. 2 hits! 936 damage.
3 -> Wolver B @ 11 ES -- 1,5,12. 2 hits! 936 damage.
1 -> Beast-Tamer Zombie @ 13 ES -- 1. Hit! 218 damage.
Lightbulb: Cannonball -> Wolver A
Lightbulb's making a tough shot! -4 ACC...
1 shot @ 8 ES -- 4. Hit! 999 damage.
Wolver A: Bite Combo -> KV-103
4 bites @ 8 ES -- 9,1,5,2. 3 hits! 1000 damage.
Wolver B: Bite Combo -> KV-103
4 bites @ 8 ES -- 1,1,14,6. 3 hits! 1000 damage.
Heraldic Armor B: Grand Flourish -> Undead Hunting Wolver B
3 swings @ 8 ES -- 1,5,4. 3 hits! 2223 damage. Down!
KV-103: Standard w/ Energy Halberd -> Beast-Tamer Zombie
2 swings @ 13 ES -- 4,3. 2 hits! The Tome of Retribution bolstered the attack! 4032 damage. The Beast-Tamer Zombie was knocked down!
--
Ignem looks through the gate.
You see the Great Hall, with tables that most likely were host to great feasts. But none live in Stark Citadel now; the tables lie barren, with only a few of the undead Crusaders sitting and resting. In the center of the great hall, you spy a massive energy barrier that covers a gaping hole in the floor; the hole goes down at a slant, and it looks like you could walk right in if it weren't for the barrier. Surrounding the barrier are three pillars with different designs on them, and in one of these pillars, you can make out a small slot on the side. Maybe this is where those keys go?
--
The Heraldic Armor nods to you as its foe falls. Only a few hostiles remain in the armory.
"So you plan on taking this creature down, King? Hmm... I'll run any scans I can. Keep an eye out for any orbs- they might have more information on it. I'll bet this 'beast' might have some kind of lead on just what created the Antiflame. Talks with the Council are going smoothly..." IS-M44 sighs. "I don't know, though. Something seems wrong. If someone who's capable of kidnapping a Faction leader's daughter so easily isn't stopping us now... why are they holding back?"
-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
???
Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)
Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}
Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)
Frozen Shambler B down! (-653, Thrynn's Lumberdirk)
Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)
Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)
Stark Citadel - Northeast Corridor
???
Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower
Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}
Stark Citadel - Northeast Armory
(KV-103, Mute, Thrynn)
LINKS TO: Northeast Corridor
ALLIED:
Heraldic Armor B [A6|B10|R4] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Grand Flourish: Is holding KV-103's Grand Flourish, and can use it as a weapon | +2 REF: This weapon increases the Heraldic Armor's Reflexes!}
HOSTILE:
Beast-Tamer Zombie [A8|B4|R7] - 366/6500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Shadow Whip: 7 ACC, 8 CSPD, 600/650 Nm/Sh, Longrange | Dust Breath: 10 ACC, up to 80 (can hit one target 3 times), Fair Chance of Moderate Stun | Beast Boost: Beast-type allies gain +100 damage/hit for each hit a Beast-Tamer Zombie landed on its last move}
Undead Hunting Wolver A [A6|B8|R6] - 162/4500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Bite Combo: 6 ACC, 5 CSPD, 1000/1050 Nm/Pc, Fair Chance of Moderate Poison | Maul: 8 ACC, 8 CSPD, 700/700/750 Nm/Pc, Good Chance of Minor Poison | Flank: Gain +1 ACC and +100 damage when attacking the same target as an allied Wolver or Zombie and using a different attack}
Undead Hunting Wolver B down! (-1062, KV-103's Grand Flourish by Heraldic Armor B)
Notorious Kleptolisk A down! (-275, Mute's Heavy Splinter Bomb)
Notorious Kleptolisk B down! (-275, Mute's Heavy Splinter Bomb)
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}
Stark Citadel - Southeast Servants' Quarters
???
Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall
Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}
Ancient Crusader A down! (-161, Faidra's Proto Buster)
Ancient Crusader B down! (-40 at Base 8, H's Subjugation)
Ancient Crusader C down! (-200, H's Subjugation)
Ancient Crusader D down! (-175, H's Subjugation)
Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)
Ancient Hospitaller down! (-1316, Faidra's Proto Buster)
Stark Citadel - South Banner Hall
(Faidra, Ignem, Matikclocker)
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | How does it open?: You COULD break through it, but maybe there's another way to open it. Or you could just go to the Southwest tower instead. Or maybe you could peek through it?}
Banner A | HP 1000/1000
{Interactable}
Banner B | HP 1000/1000
{Interactable}
Banner C | HP 1000/1000
{Interactable}
Banner D | HP 1000/1000
{Interactable}
Torch A | HP 1000/1000
{Interactable}
Torch B | HP 1000/1000
{Interactable}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7349/10200 HP -- [ KO Meter: ||.............. ] -- 7261 Retribution (2/5)
Faidra: 4600/4600 HP -- 1 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 5200/5200 HP -- 1 BP (+2)
Matikclocker: 2500(+625)/2500 HP -- KO METER: [ ||||||........... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4145/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 948/4600 HP -- Vials [DOOM/CURSE]
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"So you've had some encounters with the Snarbolax Pup as well?" I asked Ridder. "Seems like that beast really is out for travelers."
{Upload Progress: 15%}
{Well, at least some headway is being made.}