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Have a suggestion for Spiral Knights? We would like to hear it.

Prismatech cluster

Submitted by Nitronomer on Wed, 06/22/2016 - 21:16
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  • Suggestions

I love cluster bombs in games, just the chaoticness of it all is fun to watch. But sadly, the crystal bombs havent satisfied my chaos craving so I present the (still uncoloured) prismatech cluster! http://i.imgur.com/L3xHiDc.gifv

So what it does is its basically like the regular alchemers except that it has a very slow attack speed but a strong, large charge attack, which would split into many various sized smaller bullets into random directions. Bigger child bullets would have a split of their own too. they would have their own upgrade line too (cryo, shadow, etc)

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Quick Leviathan Buff Suggestion

Submitted by Caleros on Wed, 06/22/2016 - 17:58
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Give the Leviathan the ability to stun on its charge. I dunno if this would be OP or not. Any thoughts on the idea?

  • 5 comments

Custom Level Difficulty

Submitted by Greenffett on Wed, 06/22/2016 - 10:31
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  • Suggestions

title
basically you can adjust different propeties
in custom difficulty, you can adjust:
damage of monsters (very low, low, medium, high, very high, maximum)
damage of traps (very low, low, medium, high, very high, maximum)
health of monsters (very low, low, medium, high, very high, maximum)
chance of receving a status condition (very low, low, medium, high, very high, maximum)
split of damage (if higher, monsters deal more of its type of damage than normal damage) (low, medium, high, maximum)

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Give Graviton a chance to Stun.

Submitted by Ihavespecialeyes on Mon, 06/20/2016 - 22:05
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Everyone knows the glorious 2 vortex bombs Electron Vortex and Obsidian Crusher, the only support bombs on par with shiv in their value. Unfortunately, one is locked behind a massive PvP wall that you might not (or flat-out won't, in case you're not US) enjoy going through, while another is event-exclusive. The standard Graviton line, despite all of that, is still just sorta left collecting dust, since it's generally better to wait for the event then to make the normal one.

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Shadow Lair Key Revamp

Submitted by Fishysh on Sun, 06/19/2016 - 19:02
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It's always a pain to solo a shadow lair, especially if you don't have a ton of dosh to doll out, so I had an idea. What if Shadow Keys were removed from the game entirely, and replaced with a sort of energy gate that blocks off the lair. The gate would cost 450 ce if there is one person in the party, 900 ce for two people, 1350 for three people, and 1800 for four people. Even if you went solo, you would still end up losing money, but at least the lair would be much more affordable for those who can't really spare the money. It could even be a decent way to farm rads.

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New annual event for the summer

Submitted by Ethrie on Sun, 06/19/2016 - 06:44
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So we have Caketastrophe in April, Dark Harvest for Halloween, Winterfest in January - a bit late for Christmas but whatever, March of the Tortodrones (except when it was in February or July), and Apocrea and black cats pretty much randomly.

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I made responsive CSS for the SK forums

Submitted by Sir-Pandabear on Sat, 06/18/2016 - 18:32
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Please use it. Browsing this place on mobile devices is a pain right now.

Here are screenshots:
https://imgur.com/a/RrevN
https://imgur.com/nIAchJr Footer redone after some prompting.
http://www.giphy.com/gifs/3o6gDQHaqxQhGmNAYg Header redone after my own initiative.

Here's the CSS:
https://github.com/zeddidragon/sk-forums-responsive-css/blob/master/sk-f...

All of it is wrapped in a media query so that no changes will appear on browser windows larger than 960 pixels.

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Save SK with Steam Workshop?

Submitted by Rubixman on Sat, 06/18/2016 - 18:07
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Pre-Note: Before you guys read this I'd like to say that I only just started getting myself back into Spiral Knights after a year or two of not playing. So keep it in mind that I'm not 100% caught up with everything. Also everything is based on my understanding of the steam workshop which in all honesty I'm not extremely familiar with. On that note lets get into this.

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Mega parties and custom max number

Submitted by Firemetal on Sat, 06/18/2016 - 13:43
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I have two suggestions. First is the party leader gets to choose a max number of knights that get to join. (like 2-4)

Second is that depending on the leader's choice, they can choose normal party, (max of 4) and a mega party. (max of 8)

As we all know, the more knights, the stronger the monsters so this wouldn't be overpowered.

I know some of you are going to say "Why?". And to that I answer:

Lets say you have 4 friends that want to join one party with you. You obviously have to tell one of them that it is full and they can't come. Doesn't that feel bad?

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Suggestions for future funding of SK

Submitted by Azurestratos on Sat, 06/18/2016 - 06:07
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  • Suggestions

These are a few suggestions on possible ways to create revenue for supporting Grey Havens' operations, as well as future development of the game.

1. DLC by outside companies system

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