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Have a suggestion for Spiral Knights? We would like to hear it.

Shield Bash Changes

Submitted by Sir-Sappy on Wed, 07/08/2020 - 22:00
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  • Suggestions

I very rarely see players using shield bash, it's able to stun at the cost of half your shield regardless of your current gear, it's useful in some situations .. and not just for breaking blocks.

The thought of being able to buff up the damage of Shield Bash outside of sprite abilities and weapon damage pickups sounded like an interesting thought I had when I was playing around with shield bashing. I was disappointed to notice that heat didn't affect the Shield Bash damage while looking into it.

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Shadow Lair Arcade (randomized maps/rooms; without boss; danger rooms)

Submitted by Zosu on Mon, 07/06/2020 - 12:03
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Shadow Lairs are boring. They never change, but are just very difficult and take forever. So, why bother going there.

We could therefore use a fifth Arcade gate, a mission or another door at the terminal, which leads to Arcade, but with Shadow Lair monsters. Nobody cares what comes after. Apart from the view, Sanctum is lame and the HUD won't lock in the silly Passage.
It would be good to earn on average as much as the entry fee is, but this just determines how often people will play it, so it's not that important in the greater scheme of things.

//edit

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Reboot the EU Servers more often pls, because the lag is real

Submitted by Zosu on Mon, 07/06/2020 - 11:48
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Fehzor's Balancing Ideas: Swords

Submitted by The-Ancient-One on Sat, 06/27/2020 - 00:23
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Dread Venom Striker
+25 percent damage increase to base damage

Wild Hunting Blade
+30 percent damage increase to base damage
+As fast as dvs

Sudaruska
+2nd hit always stuns
+charge always stuns
+change attack speed to be same as DAs (slightly faster)

Triglav
+2nd hit always freezes
+charge always freezes
+change attack speed to be same as DAs (slightly faster)

Turbillion
+Charge should last longer, travel further
+Projectile on normals should travel further/last longer

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We need more lairs... is that good?

Submitted by Vmkp on Thu, 06/25/2020 - 10:29
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Instead of doing Shadow Lairs everyday or when you get the chance to repetitively, why not add 3 more lairs if not 2 to the clockworks (based on new depth levels, better gear enhancement system, and difficulty rate).

Crystal Lair (my idea)
Radiant Lair (my idea)
Cosmos (my idea)

Shadow Lair - You get enough money, more heating crystals, and unique materials - 1,800 CE (for a key + 3 depths)
Crystal Lair - You get more money than enough, heating crystals, and unique materials - 3,600 CE (for a key + 4 depths)

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Overheat!

Submitted by Qever on Thu, 06/25/2020 - 02:03
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There is a discussion these days about how hard is the difficulty of Shadow Lairs talking about tier 4 that brought up another subject the 6star gear.
An idea came to mind to find an alternative way to have stronger weapons without having 6 star gear.

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To have your suggestion heard or considered, would you need to provide information, video, context, labels/drawings?

Submitted by Vmkp on Tue, 06/23/2020 - 11:46
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I feel like the community can provide suggestions by demonstrating or giving insight on the display or action of the suggestion. Maybe that's key to having staff members at OOO/Grey Havens considerate most ideas?

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Lets talk about the kat event

Submitted by The-Ancient-One on Tue, 06/23/2020 - 00:14
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So first of all there's no reason for them to fix it because it functions perfectly. This thread isn't for them, because they're like the vengeful god that hates its creation and condemns it to hell; we are abandoned. They are not reading this, and for all practical purposes they do not exist. Not only this, but last time we asked and pleaded with them, they lowered the drop rate, making the book rarer- from 1/200 to 1/250. But I like to talk about this, so I'm making a thread about it anyway. This one is for us.

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Personal Trading

Submitted by Skeptics on Mon, 06/22/2020 - 12:28
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Greetings,

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Console?

Submitted by Sigmaftw on Mon, 06/22/2020 - 09:52
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My main query as a player from all the way back in the mist energy days (on a different account) I feel that this game still has a lot of potential, and as much as I adore the art, and the style of the game, I feel that this game has grown slightly stale, and in a way should open itself to a wider audience, and I say with that being said, I feel that with the next larger update, or perhaps down the road, that the game gets a port to consoles!

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