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Crafting Reset Foods

Submitted by Falminar on Sun, 08/16/2015 - 21:47
in
  • Suggestions

Crafting Reset type Sprite foods! These are created at the Sprite Food Machine like all other Sprite foods.

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Reset Mote: Resets 1 skill point of your choice. Requires 5 1* materials and 5 of every crystal type (as well as the original crown cost).

Reset Dust: Resets 2 skill points of your choice. Requires 5 2* materials and 10 of every crystal type (as well as the original crown cost).

Reset Stone: Resets 3 skill points of your choice. Requires 5 3* materials and 15 of every crystal type (as well as the original crown cost).

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Small Arcade change

Submitted by Falminar on Sun, 08/16/2015 - 20:41
in
  • Suggestions

Instead of making the arcade/gate screen trigger automatically when you walk here, only make it trigger when clicking that.

I want to be able to walk next to there without that screen opening.

Oh, also, whenever I walk up there and that screen opens, my Battle Sprite teleports to one of the gate pillar things.

(Yes, I put that last part in the bug report forums)

  • 1 comment

Surge breaker

Submitted by Trymal on Sun, 08/16/2015 - 18:17
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  • Suggestions

MAKE A 5 STAR SURGE BREAKER HELMET AND ARMOR!!!!!!!!!!!!!!!!!!!! Seriously, I have Surge Breaker helm, I just realized there is no 5 star version. I was very upset. Please make 4 and 5 star versions... I was really annoyed.

  • 7 comments

A small fix for Wolvers/Gremlin Menders + Suggestion for Broken Achievements (Forge Achievements)

Submitted by Quepo on Sun, 08/16/2015 - 09:26
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  • Suggestions

Just a few small ideas to polish the game nicely...

1) My first one is to prevent wolvers from being able to burrow through force fields.

2) Restrict Gremlin Menders to only revive one other gremlin and one other gremlin only.

Now for the broken achievements. First of all, I do have these achievements on steam however I know how it has been a frustrating and reoccurring issue for some players, and I believe I have two different simple solutions...

"Walk it off" - Revive a downed member with your only spark of life, while on a single pip of health yourself.

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Guild Upgrade: PvP in guildhalls.

Submitted by Ariave on Sat, 08/15/2015 - 22:47
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  • Suggestions

This upgrade requires the second floor to be upgraded fully, and costs an x amount of crowns.

It entails:

1 Spawnpad (moveable)
Healing pads (moveable)
Guildhall customization button that allows toggling of PVP in guildhall. (Similar to opening/closing guildhall)

PvP in guilds? What more can you ask for. Allows for tournaments/private fights without overclocking lockdown with people who just want to experiment.

  • 7 comments

Sprite Appearance Customization/Accessories

Submitted by Falminar on Sat, 08/15/2015 - 22:11
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  • Suggestions

Basically accessories, but for Battle Sprites.

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In the supply depot (and certain prize boxes, auction house, etc.), we could buy Sprite accessories, and add them onto our battle sprites - Almost exactly the same as with Bechamel, except there would be a new NPC in the Lab to add the Sprite accessories instead.

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Sawblade Launcher (New handgun)

Submitted by Falminar on Sat, 08/15/2015 - 20:42
in
  • Suggestions

2* - Saw Blaster
3* - Sawblade Cannon
4* - Spinslicer
5* - Sonichopper
5* - Split Slicer
5* - Stone Disc Launcher

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It would have a 2 shot clip, firing sawblade-like projectiles.

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Saw Blaster - Piercing damage.

Sawblade Cannon - Piercing damage. Can pierce through one enemy. (Can't hit the same enemy twice with one shot)

Spinslicer - Piercing damage. Can pierce through one enemy. (Can't hit the same enemy twice with one shot)

Sonichopper - Piercing damage. Can pierce through two enemies. (Can't hit the same enemy twice with one shot)

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New apocrea weapon: The Black Hole

Submitted by Fishysh on Sat, 08/15/2015 - 16:58
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You know how the original pulsar 5 stars had something to do with space? Well, the Black Hole would be a clone of the permafroster but would shoot out a flying ball of tentacles that acted as a pulsar shot, and the gun would of course deal poison dmg. I think it would be a fun weapon to use, as well as a new addition to the apocrean line of weapons.

  • 8 comments

New boss fight.

Submitted by Hsbfkn-Kno on Sat, 08/15/2015 - 07:53
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  • Suggestions

So,i was thinking of a new boss fight. I just came up with the boss! Hope you enioy it. ;)

Name:Stolver
Stages:2
Weak to:Piercing
Strong to:Elemental
Find him in:Tier 3 (Depth 29)

Its a giant crab with a wolver tail. Has 6 legs (3 on each side) and 6 spikes (3 on each side) wich he smacks the ground with. Has 2 giant crab hands. His crab armor is so strong no sword can hit him. His tail is only weak spot you can hit him!

Stage 1

Health:10000
Attack 1:Ground pounds with his hands. If you are too close to him you will get knockedback and stunted.

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GUI Warps

Submitted by Tetragon on Sat, 08/15/2015 - 07:41
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  • Suggestions

Hello
I would like to suggest something for the game, Like adding warp feature for easier warping on locations (like Bazaar, Arcade, Haven, etc.) but it only works on haven, 10-second teleport commence, cancel button (incase if warp is accidentally pressed), Also some cooldown for warping, to prevent spamming of it.
I hope this helps :)

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