I propose a system wherein a player's excess heat upon stepping on an elevator has the capacity to coalesce into a crystallized formation--Fire Crystals--dependent on the Tier, Stratum, and amount of heat the player finished the level with. (T3, S6 would grant a maximum of ~3ish Radiant Fire Crystals if a player finished the level without the heat going towards anything.
Crystals earned would be bound, and of relatively low amounts per-level, providing an incentive to run many levels in order to recieve something other than Crowns as a reward.